121 lines
3.9 KiB
C++
121 lines
3.9 KiB
C++
/*
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* LockCommand.actor.cpp
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*
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* This source file is part of the FoundationDB open source project
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*
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* Copyright 2013-2022 Apple Inc. and the FoundationDB project authors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "fdbcli/fdbcli.actor.h"
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#include "fdbclient/FDBOptions.g.h"
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#include "fdbclient/IClientApi.h"
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#include "fdbclient/Knobs.h"
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#include "fdbclient/Schemas.h"
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#include "flow/Arena.h"
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#include "flow/FastRef.h"
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#include "flow/ThreadHelper.actor.h"
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#include "flow/actorcompiler.h" // This must be the last #include.
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namespace {
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ACTOR Future<bool> lockDatabase(Reference<IDatabase> db, UID id) {
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state Reference<ITransaction> tr = db->createTransaction();
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loop {
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tr->setOption(FDBTransactionOptions::SPECIAL_KEY_SPACE_ENABLE_WRITES);
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try {
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tr->set(fdb_cli::lockSpecialKey, id.toString());
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wait(safeThreadFutureToFuture(tr->commit()));
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printf("Database locked.\n");
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return true;
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} catch (Error& e) {
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state Error err(e);
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if (e.code() == error_code_database_locked)
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throw e;
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else if (e.code() == error_code_special_keys_api_failure) {
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std::string errorMsgStr = wait(fdb_cli::getSpecialKeysFailureErrorMessage(tr));
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fprintf(stderr, "%s\n", errorMsgStr.c_str());
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return false;
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}
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wait(safeThreadFutureToFuture(tr->onError(err)));
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}
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}
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}
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} // namespace
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namespace fdb_cli {
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const KeyRef lockSpecialKey = "\xff\xff/management/db_locked"_sr;
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ACTOR Future<bool> lockCommandActor(Reference<IDatabase> db, std::vector<StringRef> tokens) {
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if (tokens.size() != 1) {
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printUsage(tokens[0]);
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return false;
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} else {
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state UID lockUID = deterministicRandom()->randomUniqueID();
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printf("Locking database with lockUID: %s\n", lockUID.toString().c_str());
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bool result = wait((lockDatabase(db, lockUID)));
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return result;
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}
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}
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ACTOR Future<bool> unlockDatabaseActor(Reference<IDatabase> db, UID uid) {
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state Reference<ITransaction> tr = db->createTransaction();
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loop {
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tr->setOption(FDBTransactionOptions::SPECIAL_KEY_SPACE_ENABLE_WRITES);
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try {
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state ThreadFuture<Optional<Value>> valF = tr->get(fdb_cli::lockSpecialKey);
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Optional<Value> val = wait(safeThreadFutureToFuture(valF));
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if (!val.present())
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return true;
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if (val.present() && UID::fromString(val.get().toString()) != uid) {
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printf("Unable to unlock database. Make sure to unlock with the correct lock UID.\n");
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return false;
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}
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tr->clear(fdb_cli::lockSpecialKey);
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wait(safeThreadFutureToFuture(tr->commit()));
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printf("Database unlocked.\n");
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return true;
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} catch (Error& e) {
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state Error err(e);
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if (e.code() == error_code_special_keys_api_failure) {
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std::string errorMsgStr = wait(fdb_cli::getSpecialKeysFailureErrorMessage(tr));
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fprintf(stderr, "%s\n", errorMsgStr.c_str());
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return false;
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}
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wait(safeThreadFutureToFuture(tr->onError(err)));
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}
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}
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}
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CommandFactory lockFactory(
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"lock",
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CommandHelp("lock",
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"lock the database with a randomly generated lockUID",
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"Randomly generates a lockUID, prints this lockUID, and then uses the lockUID to lock the database."));
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CommandFactory unlockFactory(
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"unlock",
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CommandHelp("unlock <UID>",
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"unlock the database with the provided lockUID",
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"Unlocks the database with the provided lockUID. This is a potentially dangerous operation, so the "
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"user will be asked to enter a passphrase to confirm their intent."));
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} // namespace fdb_cli
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