foundationdb/fdbserver/WorkerInterface.actor.h

415 lines
14 KiB
C++

/*
* WorkerInterface.actor.h
*
* This source file is part of the FoundationDB open source project
*
* Copyright 2013-2018 Apple Inc. and the FoundationDB project authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#if defined(NO_INTELLISENSE) && !defined(FDBSERVER_WORKERINTERFACE_ACTOR_G_H)
#define FDBSERVER_WORKERINTERFACE_ACTOR_G_H
#include "fdbserver/WorkerInterface.actor.g.h"
#elif !defined(FDBSERVER_WORKERINTERFACE_ACTOR_H)
#define FDBSERVER_WORKERINTERFACE_ACTOR_H
#include "fdbserver/DataDistributorInterface.h"
#include "fdbserver/MasterInterface.h"
#include "fdbserver/TLogInterface.h"
#include "fdbserver/RatekeeperInterface.h"
#include "fdbserver/ResolverInterface.h"
#include "fdbclient/StorageServerInterface.h"
#include "fdbserver/TesterInterface.actor.h"
#include "fdbclient/FDBTypes.h"
#include "fdbserver/LogSystemConfig.h"
#include "fdbrpc/MultiInterface.h"
#include "fdbclient/ClientWorkerInterface.h"
#include "flow/actorcompiler.h"
#define DUMPTOKEN( name ) TraceEvent("DumpToken", recruited.id()).detail("Name", #name).detail("Token", name.getEndpoint().token)
struct WorkerInterface {
ClientWorkerInterface clientInterface;
LocalityData locality;
RequestStream< struct InitializeTLogRequest > tLog;
RequestStream< struct RecruitMasterRequest > master;
RequestStream< struct InitializeMasterProxyRequest > masterProxy;
RequestStream< struct InitializeDataDistributorRequest > dataDistributor;
RequestStream< struct InitializeRatekeeperRequest > ratekeeper;
RequestStream< struct InitializeResolverRequest > resolver;
RequestStream< struct InitializeStorageRequest > storage;
RequestStream< struct InitializeLogRouterRequest > logRouter;
RequestStream< struct LoadedPingRequest > debugPing;
RequestStream< struct CoordinationPingMessage > coordinationPing;
RequestStream< ReplyPromise<Void> > waitFailure;
RequestStream< struct SetMetricsLogRateRequest > setMetricsRate;
RequestStream< struct EventLogRequest > eventLogRequest;
RequestStream< struct TraceBatchDumpRequest > traceBatchDumpRequest;
RequestStream< struct DiskStoreRequest > diskStoreRequest;
TesterInterface testerInterface;
UID id() const { return tLog.getEndpoint().token; }
NetworkAddress address() const { return tLog.getEndpoint().getPrimaryAddress(); }
WorkerInterface() {}
WorkerInterface( const LocalityData& locality ) : locality( locality ) {}
template <class Ar>
void serialize(Ar& ar) {
serializer(ar, clientInterface, locality, tLog, master, masterProxy, dataDistributor, ratekeeper, resolver, storage, logRouter, debugPing, coordinationPing, waitFailure, setMetricsRate, eventLogRequest, traceBatchDumpRequest, testerInterface, diskStoreRequest);
}
};
struct WorkerDetails {
WorkerInterface interf;
ProcessClass processClass;
bool degraded;
WorkerDetails() : degraded(false) {}
WorkerDetails(const WorkerInterface& interf, ProcessClass processClass, bool degraded) : interf(interf), processClass(processClass), degraded(degraded) {}
template <class Ar>
void serialize(Ar& ar) {
serializer(ar, interf, processClass, degraded);
}
};
struct InitializeTLogRequest {
UID recruitmentID;
LogSystemConfig recoverFrom;
Version recoverAt;
Version knownCommittedVersion;
LogEpoch epoch;
std::vector<Tag> recoverTags;
std::vector<Tag> allTags;
TLogVersion logVersion;
KeyValueStoreType storeType;
TLogSpillType spillType;
Tag remoteTag;
int8_t locality;
bool isPrimary;
Version startVersion;
int logRouterTags;
ReplyPromise< struct TLogInterface > reply;
InitializeTLogRequest() {}
template <class Ar>
void serialize( Ar& ar ) {
serializer(ar, recruitmentID, recoverFrom, recoverAt, knownCommittedVersion, epoch, recoverTags, allTags, storeType, remoteTag, locality, isPrimary, startVersion, logRouterTags, reply, logVersion, spillType);
}
};
struct InitializeLogRouterRequest {
uint64_t recoveryCount;
Tag routerTag;
Version startVersion;
std::vector<LocalityData> tLogLocalities;
Reference<IReplicationPolicy> tLogPolicy;
int8_t locality;
ReplyPromise<struct TLogInterface> reply;
template <class Ar>
void serialize(Ar& ar) {
serializer(ar, recoveryCount, routerTag, startVersion, tLogLocalities, tLogPolicy, locality, reply);
}
};
// FIXME: Rename to InitializeMasterRequest, etc
struct RecruitMasterRequest {
Arena arena;
LifetimeToken lifetime;
bool forceRecovery;
ReplyPromise< struct MasterInterface> reply;
template <class Ar>
void serialize(Ar& ar) {
ASSERT( ar.protocolVersion() >= 0x0FDB00A200040001LL );
serializer(ar, lifetime, forceRecovery, reply, arena);
}
};
struct InitializeMasterProxyRequest {
MasterInterface master;
uint64_t recoveryCount;
Version recoveryTransactionVersion;
bool firstProxy;
ReplyPromise<MasterProxyInterface> reply;
template <class Ar>
void serialize(Ar& ar) {
serializer(ar, master, recoveryCount, recoveryTransactionVersion, firstProxy, reply);
}
};
struct InitializeDataDistributorRequest {
UID reqId;
ReplyPromise<DataDistributorInterface> reply;
InitializeDataDistributorRequest() {}
explicit InitializeDataDistributorRequest(UID uid) : reqId(uid) {}
template <class Ar>
void serialize( Ar& ar ) {
serializer(ar, reqId, reply);
}
};
struct InitializeRatekeeperRequest {
UID reqId;
ReplyPromise<RatekeeperInterface> reply;
InitializeRatekeeperRequest() {}
explicit InitializeRatekeeperRequest(UID uid) : reqId(uid) {}
template <class Ar>
void serialize(Ar& ar) {
serializer(ar, reqId, reply);
}
};
struct InitializeResolverRequest {
uint64_t recoveryCount;
int proxyCount;
int resolverCount;
ReplyPromise<ResolverInterface> reply;
template <class Ar>
void serialize(Ar& ar) {
serializer(ar, recoveryCount, proxyCount, resolverCount, reply);
}
};
struct InitializeStorageReply {
StorageServerInterface interf;
Version addedVersion;
template <class Ar>
void serialize(Ar& ar) {
serializer(ar, interf, addedVersion);
}
};
struct InitializeStorageRequest {
Tag seedTag; //< If this server will be passed to seedShardServers, this will be a tag, otherwise it is invalidTag
UID reqId;
UID interfaceId;
KeyValueStoreType storeType;
ReplyPromise< InitializeStorageReply > reply;
template <class Ar>
void serialize( Ar& ar ) {
serializer(ar, seedTag, reqId, interfaceId, storeType, reply);
}
};
struct TraceBatchDumpRequest {
ReplyPromise<Void> reply;
template <class Ar>
void serialize( Ar& ar ) {
serializer(ar, reply);
}
};
struct LoadedReply {
Standalone<StringRef> payload;
UID id;
template <class Ar>
void serialize(Ar& ar) {
serializer(ar, payload, id);
}
};
struct LoadedPingRequest {
UID id;
bool loadReply;
Standalone<StringRef> payload;
ReplyPromise<LoadedReply> reply;
template <class Ar>
void serialize(Ar& ar) {
serializer(ar, id, loadReply, payload, reply);
}
};
struct CoordinationPingMessage {
UID clusterControllerId;
int64_t timeStep;
CoordinationPingMessage() : timeStep(0) {}
CoordinationPingMessage(UID ccId, uint64_t step) : clusterControllerId( ccId ), timeStep( step ) {}
template <class Ar>
void serialize(Ar& ar) {
serializer(ar, clusterControllerId, timeStep);
}
};
struct SetMetricsLogRateRequest {
uint32_t metricsLogsPerSecond;
SetMetricsLogRateRequest() : metricsLogsPerSecond( 1 ) {}
explicit SetMetricsLogRateRequest(uint32_t logsPerSecond) : metricsLogsPerSecond( logsPerSecond ) {}
template <class Ar>
void serialize(Ar& ar) {
serializer(ar, metricsLogsPerSecond);
}
};
struct EventLogRequest {
bool getLastError;
Standalone<StringRef> eventName;
ReplyPromise< TraceEventFields > reply;
EventLogRequest() : getLastError(true) {}
explicit EventLogRequest( Standalone<StringRef> eventName ) : eventName( eventName ), getLastError( false ) {}
template <class Ar>
void serialize(Ar& ar) {
serializer(ar, getLastError, eventName, reply);
}
};
struct DebugEntryRef {
double time;
NetworkAddress address;
StringRef context;
Version version;
MutationRef mutation;
DebugEntryRef() {}
DebugEntryRef( const char* c, Version v, MutationRef const& m ) : context((const uint8_t*)c,strlen(c)), version(v), mutation(m), time(now()), address( g_network->getLocalAddress() ) {}
DebugEntryRef( Arena& a, DebugEntryRef const& d ) : time(d.time), address(d.address), context(d.context), version(d.version), mutation(a, d.mutation) {}
size_t expectedSize() const {
return context.expectedSize() + mutation.expectedSize();
}
template <class Ar>
void serialize(Ar& ar) {
serializer(ar, time, address, context, version, mutation);
}
};
struct DiskStoreRequest {
bool includePartialStores;
ReplyPromise<Standalone<VectorRef<UID>>> reply;
DiskStoreRequest(bool includePartialStores=false) : includePartialStores(includePartialStores) {}
template <class Ar>
void serialize(Ar& ar) {
serializer(ar, includePartialStores, reply);
}
};
struct Role {
static const Role WORKER;
static const Role STORAGE_SERVER;
static const Role TRANSACTION_LOG;
static const Role SHARED_TRANSACTION_LOG;
static const Role MASTER_PROXY;
static const Role MASTER;
static const Role RESOLVER;
static const Role CLUSTER_CONTROLLER;
static const Role TESTER;
static const Role LOG_ROUTER;
static const Role DATA_DISTRIBUTOR;
static const Role RATE_KEEPER;
std::string roleName;
std::string abbreviation;
bool includeInTraceRoles;
bool operator==(const Role &r) const {
return roleName == r.roleName;
}
bool operator!=(const Role &r) const {
return !(*this == r);
}
private:
Role(std::string roleName, std::string abbreviation, bool includeInTraceRoles=true) : roleName(roleName), abbreviation(abbreviation), includeInTraceRoles(includeInTraceRoles) {
ASSERT(abbreviation.size() == 2); // Having a fixed size makes log queries more straightforward
}
};
void startRole(const Role &role, UID roleId, UID workerId, std::map<std::string, std::string> details = std::map<std::string, std::string>(), std::string origination = "Recruited");
void endRole(const Role &role, UID id, std::string reason, bool ok = true, Error e = Error());
struct ServerDBInfo;
class Database openDBOnServer( Reference<AsyncVar<ServerDBInfo>> const& db, int taskID = TaskDefaultEndpoint, bool enableLocalityLoadBalance = true, bool lockAware = false );
ACTOR Future<Void> extractClusterInterface(Reference<AsyncVar<Optional<struct ClusterControllerFullInterface>>> a,
Reference<AsyncVar<Optional<struct ClusterInterface>>> b);
ACTOR Future<Void> fdbd(Reference<ClusterConnectionFile> ccf, LocalityData localities, ProcessClass processClass,
std::string dataFolder, std::string coordFolder, int64_t memoryLimit,
std::string metricsConnFile, std::string metricsPrefix);
ACTOR Future<Void> clusterController(Reference<ClusterConnectionFile> ccf,
Reference<AsyncVar<Optional<ClusterControllerFullInterface>>> currentCC,
Reference<AsyncVar<ClusterControllerPriorityInfo>> asyncPriorityInfo,
Future<Void> recoveredDiskFiles, LocalityData locality);
// These servers are started by workerServer
class IKeyValueStore;
class ServerCoordinators;
class IDiskQueue;
ACTOR Future<Void> storageServer(IKeyValueStore* persistentData, StorageServerInterface ssi, Tag seedTag,
ReplyPromise<InitializeStorageReply> recruitReply,
Reference<AsyncVar<ServerDBInfo>> db, std::string folder);
ACTOR Future<Void> storageServer(IKeyValueStore* persistentData, StorageServerInterface ssi,
Reference<AsyncVar<ServerDBInfo>> db, std::string folder,
Promise<Void> recovered); // changes pssi->id() to be the recovered ID
ACTOR Future<Void> masterServer(MasterInterface mi, Reference<AsyncVar<ServerDBInfo>> db,
ServerCoordinators serverCoordinators, LifetimeToken lifetime, bool forceRecovery);
ACTOR Future<Void> masterProxyServer(MasterProxyInterface proxy, InitializeMasterProxyRequest req,
Reference<AsyncVar<ServerDBInfo>> db);
ACTOR Future<Void> tLog(IKeyValueStore* persistentData, IDiskQueue* persistentQueue,
Reference<AsyncVar<ServerDBInfo>> db, LocalityData locality,
PromiseStream<InitializeTLogRequest> tlogRequests, UID tlogId, bool restoreFromDisk,
Promise<Void> oldLog, Promise<Void> recovered, Reference<AsyncVar<bool>> degraded); // changes tli->id() to be the recovered ID
ACTOR Future<Void> monitorServerDBInfo(Reference<AsyncVar<Optional<ClusterControllerFullInterface>>> ccInterface,
Reference<ClusterConnectionFile> ccf, LocalityData locality,
Reference<AsyncVar<ServerDBInfo>> dbInfo);
ACTOR Future<Void> resolver(ResolverInterface proxy, InitializeResolverRequest initReq,
Reference<AsyncVar<ServerDBInfo>> db);
ACTOR Future<Void> logRouter(TLogInterface interf, InitializeLogRouterRequest req,
Reference<AsyncVar<ServerDBInfo>> db);
ACTOR Future<Void> dataDistributor(DataDistributorInterface ddi, Reference<AsyncVar<ServerDBInfo>> db);
ACTOR Future<Void> rateKeeper(RatekeeperInterface rki, Reference<AsyncVar<ServerDBInfo>> db);
void registerThreadForProfiling();
void updateCpuProfiler(ProfilerRequest req);
namespace oldTLog_4_6 {
ACTOR Future<Void> tLog(IKeyValueStore* persistentData, IDiskQueue* persistentQueue,
Reference<AsyncVar<ServerDBInfo>> db, LocalityData locality, UID tlogId);
}
namespace oldTLog_6_0 {
ACTOR Future<Void> tLog(IKeyValueStore* persistentData, IDiskQueue* persistentQueue,
Reference<AsyncVar<ServerDBInfo>> db, LocalityData locality,
PromiseStream<InitializeTLogRequest> tlogRequests, UID tlogId, bool restoreFromDisk,
Promise<Void> oldLog, Promise<Void> recovered, Reference<AsyncVar<bool>> degraded);
}
typedef decltype(&tLog) TLogFn;
#include "flow/unactorcompiler.h"
#endif