56 lines
1.8 KiB
C++
56 lines
1.8 KiB
C++
/*
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* DummyWorkload.actor.cpp
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*
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* This source file is part of the FoundationDB open source project
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*
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* Copyright 2013-2018 Apple Inc. and the FoundationDB project authors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "fdbserver/workloads/workloads.actor.h"
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#include "flow/actorcompiler.h" // This must be the last #include.
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// The workload that do nothing. It can be used for waiting for quiescence
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struct DummyWorkload : TestWorkload {
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bool displayWorkers;
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double displayDelay;
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DummyWorkload(WorkloadContext const& wcx) : TestWorkload(wcx) {
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displayWorkers = getOption(options, LiteralStringRef("displayWorkers"), true);
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displayDelay = getOption(options, LiteralStringRef("displayDelay"), 0.0);
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}
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std::string description() const override { return "DummyWorkload"; }
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Future<Void> start(Database const& cx) override {
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if ((clientId == 0) && (displayWorkers)) {
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return _start(this, cx);
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}
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return Void();
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}
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ACTOR static Future<Void> _start(DummyWorkload* self, Database cx) {
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if (self->displayDelay > 0.0)
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wait(delay(self->displayDelay));
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g_simulator.displayWorkers();
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return Void();
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}
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Future<bool> check(Database const& cx) override { return true; }
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void getMetrics(vector<PerfMetric>& m) override {}
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};
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WorkloadFactory<DummyWorkload> DummyWorkloadFactory("DummyWorkload");
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