foundationdb/fdbserver/workloads/Fuzz.cpp

57 lines
1.9 KiB
C++

/*
* Fuzz.cpp
*
* This source file is part of the FoundationDB open source project
*
* Copyright 2013-2018 Apple Inc. and the FoundationDB project authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "fdbrpc/ActorFuzz.h"
#include "fdbserver/TesterInterface.actor.h"
#include "fdbserver/workloads/workloads.actor.h"
struct ActorFuzzWorkload : TestWorkload {
bool enabled;
std::pair<int, int> fuzzResults;
ActorFuzzWorkload( WorkloadContext const& wcx )
: TestWorkload(wcx), fuzzResults( std::make_pair(0, 0) )
{
enabled = !clientId; // only do this on the "first" client
}
virtual std::string description() { return "ActorFuzzWorkload"; }
virtual Future<Void> setup( Database const& cx ) { return Void(); }
virtual Future<Void> start( Database const& cx ) {
if (enabled) {
// Only include this test outside of Windows because of MSVC compiler bug
fuzzResults.second = 0;
// Only include this test outside of Windows because of MSVC compiler bug
#ifndef WIN32
fuzzResults = actorFuzzTests();
#endif
if( fuzzResults.second == 0 )
// if there are no total tests, then mark this as "non-passing"
fuzzResults.first = 1;
}
return Void();
}
virtual Future<bool> check( Database const& cx ) { return fuzzResults.first == fuzzResults.second; }
virtual void getMetrics( vector<PerfMetric>& m ) {}
};
WorkloadFactory<ActorFuzzWorkload> ActorFuzzWorkloadFactory("ActorFuzz");