foundationdb/fdbserver/workloads/DDBalance.actor.cpp

263 lines
9.2 KiB
C++

/*
* DDBalance.actor.cpp
*
* This source file is part of the FoundationDB open source project
*
* Copyright 2013-2022 Apple Inc. and the FoundationDB project authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "fdbrpc/ContinuousSample.h"
#include "fdbclient/NativeAPI.actor.h"
#include "fdbserver/TesterInterface.actor.h"
#include "fdbserver/workloads/workloads.actor.h"
#include "flow/actorcompiler.h" // This must be the last #include.
struct DDBalanceWorkload : TestWorkload {
int actorsPerClient, nodesPerActor, moversPerClient, currentbin, binCount, writesPerTransaction,
keySpaceDriftFactor;
double testDuration, warmingDelay, transactionsPerSecond;
bool discardEdgeMeasurements;
std::vector<Future<Void>> clients;
PerfIntCounter bin_shifts, operations, retries;
ContinuousSample<double> latencies;
DDBalanceWorkload(WorkloadContext const& wcx)
: TestWorkload(wcx), bin_shifts("Bin_Shifts"), operations("Operations"), retries("Retries"), latencies(2000) {
testDuration = getOption(options, LiteralStringRef("testDuration"), 10.0);
binCount = getOption(options, LiteralStringRef("binCount"), 1000);
writesPerTransaction = getOption(options, LiteralStringRef("writesPerTransaction"), 1);
keySpaceDriftFactor = getOption(options, LiteralStringRef("keySpaceDriftFactor"), 1);
moversPerClient = std::max(getOption(options, LiteralStringRef("moversPerClient"), 10), 1);
actorsPerClient = std::max(getOption(options, LiteralStringRef("actorsPerClient"), 100), 1);
int nodes = getOption(options, LiteralStringRef("nodes"), 10000);
discardEdgeMeasurements = getOption(options, LiteralStringRef("discardEdgeMeasurements"), true);
warmingDelay = getOption(options, LiteralStringRef("warmingDelay"), 0.0);
transactionsPerSecond =
getOption(options, LiteralStringRef("transactionsPerSecond"), 5000.0) / (clientCount * moversPerClient);
nodesPerActor = nodes / (actorsPerClient * clientCount);
currentbin = deterministicRandom()->randomInt(0, binCount);
}
std::string description() const override { return "DDBalance"; }
Future<Void> setup(Database const& cx) override { return ddbalanceSetup(cx, this); }
Future<Void> start(Database const& cx) override { return _start(cx, this); }
ACTOR Future<Void> _start(Database cx, DDBalanceWorkload* self) {
for (int c = 0; c < self->moversPerClient; c++)
self->clients.push_back(timeout(self->ddBalanceMover(cx, self, c), self->testDuration, Void()));
wait(waitForAll(self->clients));
return Void();
}
Future<bool> check(Database const& cx) override {
bool ok = true;
for (int i = 0; i < clients.size(); i++)
if (clients[i].isError())
ok = false;
clients.clear();
return ok;
}
void getMetrics(std::vector<PerfMetric>& m) override {
double duration = testDuration * (discardEdgeMeasurements ? 0.75 : 1.0);
m.emplace_back("Operations/sec", operations.getValue() / duration, Averaged::False);
m.push_back(operations.getMetric());
m.push_back(retries.getMetric());
m.push_back(bin_shifts.getMetric());
m.emplace_back("Mean Latency (ms)", 1000 * latencies.mean(), Averaged::True);
m.emplace_back("Median Latency (ms, averaged)", 1000 * latencies.median(), Averaged::True);
m.emplace_back("90% Latency (ms, averaged)", 1000 * latencies.percentile(0.90), Averaged::True);
m.emplace_back("98% Latency (ms, averaged)", 1000 * latencies.percentile(0.98), Averaged::True);
}
Key key(int bin, int n, int actorid, int clientid) {
return StringRef(format("%08x%08x%08x%08x", bin, n, actorid, clientid));
}
Value value(int n) { return doubleToTestKey(n); }
ACTOR Future<Void> setKeyIfNotPresent(Transaction* tr, Key key, Value val) {
Optional<Value> f = wait(tr->get(key));
if (!f.present())
tr->set(key, val);
return Void();
}
ACTOR Future<Void> ddbalanceSetupRange(Database cx, DDBalanceWorkload* self, int begin, int end) {
state Transaction tr(cx);
loop {
try {
std::vector<Future<Void>> setActors;
for (int n = begin; n < end; n++) {
int objectnum = n / self->moversPerClient;
int moverid = n % self->moversPerClient;
setActors.push_back(self->setKeyIfNotPresent(
&tr, self->key(self->currentbin, objectnum, moverid, self->clientId), self->value(objectnum)));
}
wait(waitForAll(setActors));
wait(tr.commit());
break;
} catch (Error& e) {
wait(tr.onError(e));
}
}
return Void();
}
ACTOR Future<Void> ddbalanceSetup(Database cx, DDBalanceWorkload* self) {
state int i;
state std::vector<int> order;
for (int o = 0; o <= self->nodesPerActor * self->actorsPerClient / 10; o++)
order.push_back(o * 10);
deterministicRandom()->randomShuffle(order);
for (i = 0; i < order.size();) {
std::vector<Future<Void>> fs;
for (int j = 0; j < 100 && i < order.size(); j++) {
fs.push_back(self->ddbalanceSetupRange(cx, self, order[i], order[i] + 10));
i++;
}
wait(waitForAll(fs));
}
if (self->warmingDelay > 0) {
wait(timeout(databaseWarmer(cx), self->warmingDelay, Void()));
}
return Void();
}
bool shouldRecord(double clientBegin) {
double n = now();
return !discardEdgeMeasurements ||
(n > (clientBegin + testDuration * 0.125) && n < (clientBegin + testDuration * 0.875));
}
ACTOR Future<Void> ddBalanceWorker(Database cx,
DDBalanceWorkload* self,
int moverId,
int sourceBin,
int destinationBin,
int begin,
int end,
double clientBegin,
double* lastTime,
double delay) {
state int i;
state int j;
state int moves;
state int maxMovedAmount = 0;
for (i = begin; i < end;) {
wait(poisson(lastTime, delay));
state double tstart = now();
state Transaction tr(cx);
loop {
state int startvalue = i;
moves = 0;
try {
for (j = 0; i < end && j < self->writesPerTransaction; j++) {
state Key myKey = self->key(sourceBin, i, moverId, self->clientId);
state Key nextKey = self->key(destinationBin, i, moverId, self->clientId);
moves++;
i++;
Optional<Value> f = wait(tr.get(myKey));
if (f.present()) {
maxMovedAmount++;
tr.set(nextKey, f.get());
tr.clear(myKey);
} else {
TraceEvent("KeyNotPresent")
.detail("ClientId", self->clientId)
.detail("MoverId", moverId)
.detail("CurrentBin", sourceBin)
.detail("NextBin", destinationBin);
}
}
wait(tr.commit());
break;
} catch (Error& e) {
wait(tr.onError(e));
if (self->shouldRecord(clientBegin))
++self->retries;
i = startvalue;
}
}
tr = Transaction();
if (self->shouldRecord(clientBegin)) {
self->operations += 3 * moves;
double latency = now() - tstart;
self->latencies.addSample(latency);
}
}
if (maxMovedAmount < end - begin) {
TraceEvent(SevError, "LostKeys")
.detail("MaxMoved", maxMovedAmount)
.detail("ShouldHaveMoved", end - begin)
.detail("ClientId", self->clientId)
.detail("MoverId", moverId)
.detail("CurrentBin", sourceBin)
.detail("NextBin", destinationBin);
ASSERT(false);
}
return Void();
}
ACTOR Future<Void> ddBalanceMover(Database cx, DDBalanceWorkload* self, int moverId) {
state int currentBin = self->currentbin;
state int nextBin = 0;
state int key_space_drift = 0;
state double clientBegin = now();
state double lastTime = now();
loop {
nextBin = deterministicRandom()->randomInt(key_space_drift, self->binCount + key_space_drift);
while (nextBin == currentBin)
nextBin = deterministicRandom()->randomInt(key_space_drift, self->binCount + key_space_drift);
std::vector<Future<Void>> fs;
fs.reserve(self->actorsPerClient / self->moversPerClient);
for (int i = 0; i < self->actorsPerClient / self->moversPerClient; i++)
fs.push_back(self->ddBalanceWorker(cx,
self,
moverId,
currentBin,
nextBin,
i * self->nodesPerActor,
(i + 1) * self->nodesPerActor,
clientBegin,
&lastTime,
1.0 / self->transactionsPerSecond));
wait(waitForAll(fs));
currentBin = nextBin;
key_space_drift += self->keySpaceDriftFactor;
++self->bin_shifts;
}
}
};
WorkloadFactory<DDBalanceWorkload> DDBalanceWorkloadFactory("DDBalance");