1461 lines
34 KiB
C++
1461 lines
34 KiB
C++
/*
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* dsltest.actor.cpp
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*
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* This source file is part of the FoundationDB open source project
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*
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* Copyright 2013-2018 Apple Inc. and the FoundationDB project authors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "flow/FastRef.h"
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#undef ERROR
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#include "flow/actorcompiler.h"
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#include "simulator.h"
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#include "ActorFuzz.h"
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#include "flow/DeterministicRandom.h"
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#include "flow/ThreadHelper.actor.h"
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#include <iostream>
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#include <algorithm>
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using std::cout;
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using std::endl;
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using std::vector;
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void* allocateLargePages( int total );
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bool testFuzzActor( Future<int>(*actor)(FutureStream<int> const&, PromiseStream<int> const&, Future<Void> const&), const char* desc, vector<int> const& expectedOutput ) {
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// Run the test 5 times with different "timing"
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int i, outCount;
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bool ok = true;
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for(int trial=0; trial<5; trial++) {
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PromiseStream<int> in, out;
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Promise<Void> err;
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int before = g_random->randomInt(0, 4);
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int errorBefore = before + g_random->randomInt(0, 4);
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//printf("\t\tTrial #%d: %d, %d\n", trial, before, errorBefore);
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if (errorBefore <= before) err.sendError( operation_failed() );
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for(i=0; i<before; i++) {
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in.send( (i+1) * 1000 );
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}
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Future<int> ret = (*actor)(in.getFuture(), out, err.getFuture());
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while (i < 1000000 && !ret.isReady()) {
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i++;
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if (errorBefore == i) err.sendError( operation_failed() );
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in.send( i * 1000 );
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}
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if (ret.isReady()) {
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if (ret.isError())
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out.send( ret.getError().code() );
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else
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out.send( ret.get() );
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} else {
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printf("\tERROR: %s did not return after consuming %d input values\n", desc, i);
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if (trial) printf("\t\tResult was inconsistent between runs! (Trial %d)\n", trial);
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ok = false;
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//return false;
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}
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outCount = -1;
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while (out.getFuture().isReady()) {
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int o = out.getFuture().pop();
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outCount++;
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if (outCount < expectedOutput.size() && expectedOutput[outCount] != o) {
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printf("\tERROR: %s output #%d incorrect: %d != expected %d\n", desc, outCount, o, expectedOutput[outCount]);
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if (trial) printf("\t\tResult was inconsistent between runs!\n");
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ok = false;
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//return false;
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}
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}
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if (outCount+1 != expectedOutput.size()) {
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printf("\tERROR: %s output length incorrect: %d != expected %lu\n", desc, outCount+1, expectedOutput.size());
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if (trial) printf("\t\tResult was inconsistent between runs!\n");
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ok = false;
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//return false;
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}
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// We might have put in values that weren't actually consumed...
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while (in.getFuture().isReady()) {
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in.getFuture().pop();
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i--;
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}
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}
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//printf("\t%s: OK, %d input values -> %d output values\n", desc, i, outCount);
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return ok;
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}
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#if 0
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void memoryTest2() {
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const int Size = 2000 << 20;
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const int Reads = 4 << 20;
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const int MaxThreads = 4;
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char* block = new char[Size];
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memset(block, 0, Size);
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char** random = new char*[ Reads * MaxThreads ];
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random[0] = block;
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for(int i=1; i<Reads*MaxThreads; ) {
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char *s = &block[ g_random->randomInt(0, Size) ];
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random[i++] = s;
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/*for(int j=0; j<10 && i<Reads*MaxThreads; j++,i++) {
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random[i] = s + g_random->randomInt(0, 4096);
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if (random[i] >= block+Size) random[i] -= Size;
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}*/
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}
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for(int threads=1; threads<=MaxThreads; threads++) {
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double tstart = timer();
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vector<ThreadFuture<Void>> done;
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for(int t=0; t<threads; t++) {
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char** r = random + Reads*t;
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done.push_back(
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inThread<Void>( [r,Reads] () -> Void {
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for(int i=0; i<Reads; i++)
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if ( *r[i] )
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cout << "Does not happen" << endl;
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return Void();
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}));
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}
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waitForAll(done).getBlocking();
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double duration = timer() - tstart;
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cout << format("%d threads: %f sec, %0.2fM/sec", threads, duration, Reads*threads/1e6/duration) << endl;
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}
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}
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#endif
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enum {MaxTraversalsPerThread = 64};
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void showNumaStatus();
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void* numaAllocate(size_t size);
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#if 0
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void memoryTest() {
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//memoryTest2();
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//return;
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showNumaStatus();
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const int N = 128<<20; // 128 = 1GB
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const int N2 = 8<<20;
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cout << "Preparing memory test with " << N / 1e6 * sizeof(void*) << " MB" << endl;
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void **x;
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if (0) {
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cout << " NUMA large pages" << endl;
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x = (void**)numaAllocate(size_t(N)*sizeof(void*));
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} else if (1) {
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cout << " Normal pages" << endl;
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x = new void*[ N ];
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printf(" at %p\n", x);
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} else {
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cout << " Large pages" << endl;
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x = (void**)allocate(N*sizeof(void*), true);
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}
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memset(x, 0, ((int64_t)N) * sizeof(void*));
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showNumaStatus();
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if (1) {
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cout <<" Random permutation" << endl;
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// Random cyclic permutation
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for(int i=0; i<N; i++)
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x[i] = &x[i];
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// Sattolo's algorithm
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for(int n = N-1; n >= 1; n--) {
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int k = g_random->randomInt(0, n); //random.IRandomX(0, n-1);
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std::swap( x[k], x[n] );
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}
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} else {
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cout <<" Sequential permutation" << endl;
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// Sequential
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for(int i=0; i<N-1; i++)
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x[i] = &x[i+1];
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x[N-1] = &x[0];
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}
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void **p = x;
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for(int i=0; i<N; i++) {
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p = (void**)*p;
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if (p == x) {
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cout << "Cycle " << i << endl;
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if (i != N-1) terminate();
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}
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}
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const int MT = 16;
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for(int TraversalsPerThread = 1; TraversalsPerThread <= MaxTraversalsPerThread; TraversalsPerThread *= 2)
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{
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const int PseudoThreads = MT * TraversalsPerThread;
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void **starts[MT*MaxTraversalsPerThread];
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for(int t=0; t<PseudoThreads; t++) {
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starts[t] = &x[ N/PseudoThreads * t ];
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//starts[t] = &x[ g_random->randomInt(0,N) ];
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}
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for(int T=1; T<=MT; T+=T) {
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double start = timer();
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vector< Future<double> > done;
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for(int t=0; t<T; t++) {
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void*** start = starts + t*TraversalsPerThread;
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done.push_back(
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inThread<double>( [start,N2,TraversalsPerThread] () -> double {
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void **p[MaxTraversalsPerThread];
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for(int j=0; j<TraversalsPerThread; j++)
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p[j] = start[j];
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for(int i=0; i<N2; i++)
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for(int j=0; j<TraversalsPerThread; j++) {
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p[j] = (void**)*p[j];
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if (TraversalsPerThread > 1)
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_mm_prefetch( (const char*)p[j], _MM_HINT_T0 );
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}
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for(int j=0; j<TraversalsPerThread; j++)
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if (p[j] == p[(j+1)%TraversalsPerThread])
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cout << "N";
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return timer();
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}));
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}
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double firstEnd = 1e30;
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for(int t=0; t<T; t++) {
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done[t].getBlocking();
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firstEnd = std::min(firstEnd, done[t].get());
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}
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double end = timer();
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printf(" %2dx%2d traversals: %5.3fs, %6.1f M/sec, %4.1f%%\n", T, (int)TraversalsPerThread, end-start,
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N2 / 1e6 * (T*TraversalsPerThread) / (end-start),
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(firstEnd-start)/(end-start)*100.0);
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}
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}
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//delete[] x; // TODO: Free large pages
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}
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#endif
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ACTOR template <int N, class X>
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Future<X> addN(Future<X> in) {
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X i = wait( in );
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return i + N;
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}
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ACTOR template <class A, class B>
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Future<Void> switchTest( FutureStream<A> as, Future<B> oneb ) {
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loop choose {
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when (A a = waitNext( as )) { cout << "A " << a << endl; }
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when (B b = wait( oneb )) { cout << "B " << b << endl; break; }
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}
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loop {
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cout << "Done!" << endl;
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return Void();
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}
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}
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class TestBuffer : public ReferenceCounted<TestBuffer> {
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public:
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static TestBuffer* create( int length ) {
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auto b = (TestBuffer*)new int[ (length+7)/4 ];
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new (b) TestBuffer(length);
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return b;
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}
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void operator delete( void* buf ) {
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cout << "Freeing buffer" << endl;
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delete[] (int*)buf;
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}
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int size() const { return length; }
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uint8_t* begin() { return data; }
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uint8_t* end() { return data+length; }
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const uint8_t* begin() const { return data; }
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const uint8_t* end() const { return data+length; }
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private:
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TestBuffer(int length) throw () : length(length) {}
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int length;
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uint8_t data[1];
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};
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int fastKeyCount = 0;
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class FastKey : public FastAllocated<FastKey>, public ReferenceCounted<FastKey>
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{
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public:
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FastKey() : length(0) {}
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FastKey(char* b, int length) : length(length) {
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ASSERT (length <= sizeof(data));
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memcpy(data, b, length);
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}
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~FastKey() { fastKeyCount++; }
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int size() const { return length; }
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uint8_t* begin() { return data; }
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uint8_t* end() { return data+length; }
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const uint8_t* begin() const { return data; }
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const uint8_t* end() const { return data+length; }
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private:
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int length;
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uint8_t data[252];
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};
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struct TestB : FastAllocated<TestB> {
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char x[65];
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};
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void fastAllocTest() {
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double t;
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std::vector<void*> d;
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for(int i=0; i<1000000;i++) {
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d.push_back( FastAllocator<64>::allocate() );
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int r = g_random->randomInt(0,1000000);
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if (r < d.size()) {
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FastAllocator<64>::release(d[r]);
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d[r] = d.back();
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d.pop_back();
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}
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}
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std::sort(d.begin(), d.end());
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if (std::unique(d.begin(),d.end())!=d.end())
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cout << "Pointer returned twice!?" << endl;
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for(int i=0; i<2; i++) {
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void *p = FastAllocator<64>::allocate();
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void *q = FastAllocator<64>::allocate();
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cout << (intptr_t)p << " " << (intptr_t)q << endl;
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FastAllocator<64>::release(p);
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FastAllocator<64>::release(q);
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}
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t = timer();
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for(int i=0; i<1000000; i++)
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FastAllocator<64>::allocate();
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t = timer()-t;
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cout << "Allocations: " << (1/t) << "M/sec" << endl;
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t = timer();
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for(int i=0; i<1000000; i++)
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FastAllocator<64>::release( FastAllocator<64>::allocate() );
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t = timer()-t;
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cout << "Allocate/Release pairs: " << (1/t) << "M/sec" << endl;
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t = timer();
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void* pp[100];
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for(int i=0; i<10000; i++) {
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for(int j=0; j<100; j++)
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pp[j] = FastAllocator<64>::allocate();
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for(int j=0; j<100; j++)
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FastAllocator<64>::release(pp[j]);
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}
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t = timer()-t;
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cout << "Allocate/Release interleaved(100): " << (1/t) << "M/sec" << endl;
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t = timer();
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for(int i=0; i<1000000; i++)
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delete new TestB;
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t = timer()-t;
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cout << "Allocate/Release TestB pairs: " << (1/t) << "M/sec" << endl;
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#if FLOW_THREAD_SAFE
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t = timer();
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std::vector< Future<bool> > results;
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for(int i=0; i<4; i++)
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results.push_back(
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inThread<bool>( [] ()->bool {
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TestB* pp[100];
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for(int i=0; i<10000; i++) {
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for(int j=0; j<100; j++)
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pp[j] = new TestB;
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for(int j=0; j<100; j++)
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delete pp[j];
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}
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return true;
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}));
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Void _ = waitForAll( results ).getBlocking();
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t = timer()-t;
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cout << "Threaded Allocate/Release TestB interleaved (100): " << results.size() << " x " << (1/t) << "M/sec" << endl;
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#endif
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volatile int32_t v = 0;
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t = timer();
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for(int i=0; i<10000000; i++)
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interlockedIncrement(&v);
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t = timer()-t;
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cout << "interlocked increment: " << 10.0/t << "M/sec " << v << endl;
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v = 5;
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t = timer();
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for(int i=0; i<10000000; i++) {
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interlockedCompareExchange(&v, 5, 5);
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}
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t = timer()-t;
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cout << "1 state machine: " << 10.0/t << "M/sec " << v << endl;
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v=0;
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t = timer();
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for(int i=0; i<10000000; i++)
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v++;
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t = timer()-t;
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cout << "volatile increment: " << 10.0/t << "M/sec " << v << endl;
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{
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Reference<TestBuffer> b( TestBuffer::create(1000) );
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memcpy(b->begin(), "Hello, world!", 14);
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t = timer();
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for(int i=0; i<10000000; i++) {
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Reference<TestBuffer> r = std::move(b);
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b = std::move(r);
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}
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t = timer()-t;
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cout << "move Reference<Buffer>: " << 10.0/t << "M/sec " << endl;
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t = timer();
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for(int i=0; i<10000000; i++) {
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Reference<TestBuffer> r = b;
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}
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t = timer()-t;
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cout << "copy (1) Reference<Buffer>: " << 10.0/t << "M/sec " << endl;
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Reference<TestBuffer> c = b;
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t = timer();
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for(int i=0; i<10000000; i++) {
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Reference<TestBuffer> r = b;
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}
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t = timer()-t;
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cout << "copy (2) Reference<Buffer>: " << 10.0/t << "M/sec " << endl;
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cout << (const char*)b->begin() << endl;
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}
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t = timer();
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for(int i=0; i<10000000; i++) {
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delete new FastKey;
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}
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t = timer()-t;
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cout << "delete new FastKey: " << 10.0/t << "M/sec " << fastKeyCount << endl;
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t = timer();
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for(int i=0; i<10000000; i++) {
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Reference<FastKey> r( new FastKey );
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}
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t = timer()-t;
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cout << "new Reference<FastKey>: " << 10.0/t << "M/sec " << fastKeyCount << endl;
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}
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template <class PromiseT>
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Future<Void> threadSafetySender( vector<PromiseT>& v, Event &start, Event &ready, int iterations ) {
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for (int i = 0; i < iterations; i++) {
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start.block();
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if (v.size() == 0) return Void();
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for(int i=0; i<v.size(); i++)
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v[i].send( Void() );
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ready.set();
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}
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return Void();
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}
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ACTOR void threadSafetyWaiter( Future<Void> f, int32_t* count ) {
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Void _ = wait(f);
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interlockedIncrement(count);
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}
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ACTOR void threadSafetyWaiter( FutureStream<Void> f, int n, int32_t* count ) {
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while (n--) {
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Void _ = waitNext(f);
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interlockedIncrement(count);
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}
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}
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#if 0
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void threadSafetyTest() {
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double t = timer();
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int N = 10000, V = 100;
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vector<Promise<Void>> v;
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Event start, ready;
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Future<Void> sender = inThread<Void>( [&] { return threadSafetySender( v, start, ready, N ); } );
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for(int i=0; i<N; i++) {
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v.clear();
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for (int j = 0; j < V; j++)
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v.push_back(Promise<Void>());
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vector<Future<Void>> f( v.size() );
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for(int i=0; i<v.size(); i++)
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f[i] = v[i].getFuture();
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std::random_shuffle( f.begin(), f.end() );
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|
|
|
start.set();
|
|
int32_t count = 0;
|
|
for(int i=0; i<f.size(); i++)
|
|
threadSafetyWaiter( f[i], &count );
|
|
ready.block();
|
|
|
|
if (count != V)
|
|
cout << "Thread safety error: " << count << endl;
|
|
}
|
|
|
|
t = timer()-t;
|
|
cout << "Thread safety test (2t): " << (V*N/1e6/t) << "M/sec" << endl;
|
|
}
|
|
|
|
void threadSafetyTest2() {
|
|
double t = timer();
|
|
|
|
int N = 1000, V = 100;
|
|
|
|
// vector<PromiseStream<Void>> streams( 100 );
|
|
vector<PromiseStream<Void>> streams;
|
|
for (int i = 0; i < 100; i++)
|
|
streams.push_back(PromiseStream<Void>());
|
|
vector<PromiseStream<Void>> v;
|
|
Event start, ready;
|
|
Future<Void> sender = inThread<Void>( [&] { return threadSafetySender( v, start, ready, N ); } );
|
|
|
|
for(int i=0; i<N; i++) {
|
|
vector<int> counts( streams.size() );
|
|
v.clear();
|
|
for(int k=0; k<V; k++) {
|
|
int i = g_random->randomInt(0, (int)streams.size());
|
|
counts[i]++;
|
|
v.push_back( streams[i] );
|
|
}
|
|
|
|
start.set();
|
|
int32_t count = 0;
|
|
for(int i=0; i<streams.size(); i++)
|
|
threadSafetyWaiter( streams[i].getFuture(), counts[i], &count );
|
|
ready.block();
|
|
|
|
if (count != V)
|
|
cout << "Thread safety error: " << count << endl;
|
|
}
|
|
|
|
t = timer()-t;
|
|
cout << "Thread safety test 2 (2t): " << (V*N/1e6/t) << "M/sec" << endl;
|
|
}
|
|
|
|
volatile int32_t cancelled = 0, returned = 0;
|
|
|
|
ACTOR Future<Void> returnCancelRacer( Future<Void> f ) {
|
|
try {
|
|
Void _ = wait(f);
|
|
} catch ( Error& ) {
|
|
interlockedIncrement( &cancelled );
|
|
throw;
|
|
}
|
|
interlockedIncrement( &returned );
|
|
return Void();
|
|
}
|
|
|
|
void returnCancelRaceTest() {
|
|
int N = 100, M = 100;
|
|
for(int i=0; i<N; i++) {
|
|
vector< Promise<Void> > promises;
|
|
vector< Future<Void> > futures;
|
|
for(int i=0; i < M; i++) {
|
|
promises.push_back( Promise<Void>() );
|
|
futures.push_back( returnCancelRacer( promises.back().getFuture() ) );
|
|
}
|
|
std::random_shuffle( futures.begin(), futures.end() );
|
|
|
|
// FIXME: Doesn't work as written with auto-reset
|
|
// events. Probably not particularly racy as written. Test may
|
|
// FAIL or PASS at whim.
|
|
|
|
Event ev1, ev2;
|
|
ThreadFuture<Void> b = inThread<Void>( [&] ()->Void {
|
|
ev1.block();
|
|
for(int i=0; i<promises.size(); i++)
|
|
futures[i] = Future<Void>();
|
|
return Void();
|
|
} );
|
|
ThreadFuture<Void> a = inThread<Void>([&]()->Void {
|
|
ev2.block();
|
|
for(int i=0; i<promises.size(); i++) {
|
|
promises[i].send(Void());
|
|
for( volatile int32_t dummy = 0; dummy < 10; dummy ++ );
|
|
}
|
|
return Void();
|
|
} );
|
|
ev1.set(); ev2.set();
|
|
a.getBlocking();
|
|
b.getBlocking();
|
|
}
|
|
|
|
bool ok = cancelled && returned && cancelled+returned == N*M;
|
|
printf("ReturnCancelRaceTest: %s\n", ok ? "PASS" : "FAIL");
|
|
printf(" %d cancelled, %d returned\n", cancelled, returned);
|
|
}
|
|
#endif
|
|
|
|
ACTOR Future<int> chooseTest( Future<int> a, Future<int> b ) {
|
|
choose {
|
|
when( int A = wait( a ) ) { return A; }
|
|
when( int B = wait( b ) ) { return B; }
|
|
}
|
|
}
|
|
|
|
void showArena( ArenaBlock* a, ArenaBlock* parent) {
|
|
printf("ArenaBlock %p (<-%p): %d bytes, %d refs\n", a, parent, a->size(), a->debugGetReferenceCount());
|
|
if (!a->isTiny()) {
|
|
int o = a->nextBlockOffset;
|
|
while (o) {
|
|
ArenaBlockRef* r = (ArenaBlockRef*)((char*)a->getData() + o);
|
|
showArena( r->next, a );
|
|
o = r->nextBlockOffset;
|
|
}
|
|
}
|
|
}
|
|
|
|
void arenaTest() {
|
|
BinaryWriter wr(AssumeVersion(currentProtocolVersion));
|
|
{
|
|
Arena arena;
|
|
VectorRef<StringRef> test;
|
|
test.push_back( arena, StringRef(arena, LiteralStringRef("Hello")) );
|
|
test.push_back( arena, StringRef(arena, LiteralStringRef(", ")) );
|
|
test.push_back( arena, StringRef(arena, LiteralStringRef("World!")) );
|
|
|
|
for(auto i = test.begin(); i != test.end(); ++i)
|
|
for(auto j = i->begin(); j != i->end(); ++j)
|
|
cout << *j;
|
|
cout << endl;
|
|
|
|
wr << test;
|
|
}
|
|
{
|
|
Arena arena2;
|
|
VectorRef<StringRef> test2;
|
|
BinaryReader reader(wr.getData(),wr.getLength(), AssumeVersion(currentProtocolVersion));
|
|
reader >> test2 >> arena2;
|
|
|
|
for(auto i = test2.begin(); i != test2.end(); ++i)
|
|
for(auto j = i->begin(); j != i->end(); ++j)
|
|
cout << *j;
|
|
cout << endl;
|
|
}
|
|
|
|
double t = timer();
|
|
for(int i=0; i<100; i++) {
|
|
Arena ar;
|
|
for(int i=0; i<10000000; i++)
|
|
new (ar) char[10];
|
|
}
|
|
printf("100 x 10M x 10B allocated+freed from Arenas: %f sec\n", timer()-t);
|
|
|
|
//printf("100M x 8bytes allocations: %d bytes used\n", 0);//ar.getSize());
|
|
//showArena( ar.impl.getPtr(), 0 );
|
|
};
|
|
|
|
ACTOR void testStream( FutureStream<int> xs ) {
|
|
loop {
|
|
int x = waitNext(xs);
|
|
cout << x << endl;
|
|
}
|
|
}
|
|
|
|
ACTOR Future<Void> actorTest1(bool b) {
|
|
printf("1");
|
|
if (b)
|
|
throw future_version();
|
|
return Void();
|
|
}
|
|
|
|
ACTOR void actorTest2(bool b) {
|
|
printf("2");
|
|
if (b)
|
|
throw future_version();
|
|
}
|
|
|
|
ACTOR Future<Void> actorTest3(bool b) {
|
|
try {
|
|
if (b)
|
|
throw future_version();
|
|
} catch (Error&) {
|
|
printf("3");
|
|
return Void();
|
|
}
|
|
printf("\nactorTest3 failed\n");
|
|
return Void();
|
|
}
|
|
|
|
ACTOR Future<Void> actorTest4(bool b) {
|
|
state double tstart = now();
|
|
try {
|
|
if (b)
|
|
throw operation_failed();
|
|
} catch (...) {
|
|
Void _ = wait( delay(1) );
|
|
}
|
|
if (now() < tstart + 1)
|
|
printf("actorTest4 failed");
|
|
else
|
|
printf("4");
|
|
return Void();
|
|
}
|
|
|
|
ACTOR Future<bool> actorTest5() {
|
|
state bool caught = false;
|
|
|
|
loop {
|
|
loop {
|
|
state bool inloop = false;
|
|
if (caught) {
|
|
printf("5");
|
|
return true;
|
|
}
|
|
try {
|
|
loop {
|
|
if (inloop) { printf("\nactorTest5 failed\n"); return false; }
|
|
inloop = true;
|
|
if (1) throw operation_failed();
|
|
}
|
|
} catch (Error&) {
|
|
caught = true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
ACTOR Future<bool> actorTest6() {
|
|
state bool caught = false;
|
|
loop {
|
|
if (caught) { printf("6"); return true; }
|
|
try {
|
|
if (1) throw operation_failed();
|
|
} catch (Error&) {
|
|
caught = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
ACTOR Future<bool> actorTest7() {
|
|
try {
|
|
loop {
|
|
loop {
|
|
if (1) throw operation_failed();
|
|
if (1) { printf("actorTest7 failed (1)\n"); return false; }
|
|
if (0) break;
|
|
}
|
|
if (1) { printf("actorTest7 failed (2)\n"); return false; }
|
|
}
|
|
} catch (Error&) {
|
|
printf("7");
|
|
return true;
|
|
}
|
|
}
|
|
|
|
ACTOR Future<bool> actorTest8() {
|
|
state bool caught = false;
|
|
state Future<bool> set = true;
|
|
|
|
loop {
|
|
state bool inloop = false;
|
|
if (caught) {
|
|
printf("8");
|
|
return true;
|
|
}
|
|
try {
|
|
loop {
|
|
if (inloop) { printf("\nactorTest8 failed\n"); return false; }
|
|
bool b = wait( set );
|
|
inloop = true;
|
|
if (1) throw operation_failed();
|
|
}
|
|
} catch (Error&) {
|
|
caught = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
ACTOR Future<bool> actorTest9A(Future<Void> setAfterCalling) {
|
|
state int count = 0;
|
|
loop {
|
|
if (count == 4) { printf("9"); return true; }
|
|
if (count && count!=4) { printf("\nactorTest9 failed\n"); return false; }
|
|
loop {
|
|
loop {
|
|
Void _ = wait( setAfterCalling );
|
|
loop {
|
|
loop {
|
|
count++;
|
|
break;
|
|
}
|
|
Void _ = wait( Future<Void>(Void()) );
|
|
count++;
|
|
break;
|
|
}
|
|
count++;
|
|
break;
|
|
}
|
|
count++;
|
|
break;
|
|
}
|
|
// loopDepth < 0 ???
|
|
}
|
|
}
|
|
|
|
Future<bool> actorTest9() {
|
|
Promise<Void> p;
|
|
Future<bool> f = actorTest9A(p.getFuture());
|
|
p.send(Void());
|
|
return f;
|
|
}
|
|
|
|
ACTOR Future<Void> actorTest10A(FutureStream<int> inputStream, Future<Void> go) {
|
|
state int i;
|
|
for(i = 0; i < 5; i++) {
|
|
Void _ = wait( go );
|
|
int input = waitNext( inputStream );
|
|
}
|
|
return Void();
|
|
}
|
|
|
|
void actorTest10() {
|
|
PromiseStream<int> ins;
|
|
Promise<Void> go;
|
|
for(int x=0; x<2; x++)
|
|
ins.send(x);
|
|
Future<Void> a = actorTest10A( ins.getFuture(), go.getFuture() );
|
|
go.send(Void());
|
|
for(int x=0; x<3; x++)
|
|
ins.send(x);
|
|
if (!a.isReady())
|
|
printf("\nactorTest10 failed\n");
|
|
else
|
|
printf("10");
|
|
}
|
|
|
|
ACTOR Future<Void> cancellable() {
|
|
Void _ = wait( Never() );
|
|
return Void();
|
|
}
|
|
|
|
ACTOR Future<Void> simple() {
|
|
return Void();
|
|
}
|
|
|
|
ACTOR Future<Void> simpleWait() {
|
|
Void _ = wait( Future<Void>(Void()) );
|
|
return Void();
|
|
}
|
|
|
|
ACTOR Future<int> simpleRet(Future<int> x) {
|
|
int i = wait(x);
|
|
return i;
|
|
}
|
|
|
|
template <int i> Future<int> chain( Future<int> const& x );
|
|
|
|
ACTOR template <int i> Future<int> achain( Future<int> x ) {
|
|
int k = wait( chain<i>(x) );
|
|
return k+1;
|
|
}
|
|
|
|
template <int i> Future<int> chain( Future<int> const& x ) {
|
|
return achain<i-1>(x);
|
|
}
|
|
|
|
template<> Future<int> chain<0>( Future<int> const& x ) {
|
|
return x;
|
|
}
|
|
|
|
Future<int> chain2( Future<int> const& x, int const& i );
|
|
|
|
ACTOR Future<int> chain2( Future<int> x, int i ) {
|
|
if (i>1) {
|
|
int k = wait( chain2(x, i-1) );
|
|
return k+1;
|
|
} else {
|
|
int k = wait(x);
|
|
return k+i;
|
|
}
|
|
}
|
|
|
|
ACTOR Future<Void> cancellable2() {
|
|
try {
|
|
Void _ = wait( Never() );
|
|
return Void();
|
|
} catch (Error& e) {
|
|
throw;
|
|
}
|
|
}
|
|
|
|
using std::string;
|
|
|
|
ACTOR Future<int> introLoadValueFromDisk( Future<string> filename ) {
|
|
string file = wait( filename );
|
|
|
|
if (file == "/dev/threes")
|
|
return 3;
|
|
else
|
|
ASSERT(false);
|
|
return 0; // does not happen
|
|
}
|
|
|
|
ACTOR Future<int> introAdd( Future<int> a, Future<int> b ) {
|
|
state int x = wait(a);
|
|
int y = wait(b);
|
|
return x + y; // x would be undefined here if it was not "state"
|
|
}
|
|
|
|
ACTOR Future<int> introFirst( Future<int> a, Future<int> b ) {
|
|
choose {
|
|
when( int x = wait(a) ) {
|
|
return x;
|
|
}
|
|
when( int x = wait(b) ) {
|
|
return x;
|
|
}
|
|
}
|
|
}
|
|
|
|
struct AddReply {
|
|
int sum;
|
|
AddReply() {}
|
|
AddReply(int x) : sum(x) {}
|
|
|
|
template <class Ar>
|
|
void serialize(Ar& ar) {
|
|
ar & sum;
|
|
}
|
|
};
|
|
|
|
struct AddRequest {
|
|
int a, b;
|
|
Promise< AddReply > reply; // Self-addressed envelope
|
|
|
|
AddRequest() {}
|
|
AddRequest(int a, int b) : a(a), b(b) {}
|
|
|
|
template <class Ar>
|
|
void serialize(Ar& ar) {
|
|
ar & a & b & reply;
|
|
}
|
|
};
|
|
|
|
ACTOR void introAddServer( PromiseStream<AddRequest> add ) {
|
|
loop choose {
|
|
when ( AddRequest req = waitNext(add.getFuture()) ) {
|
|
printf("%d + %d = %d\n", req.a, req.b, req.a+req.b);
|
|
req.reply.send( req.a + req.b );
|
|
}
|
|
}
|
|
}
|
|
|
|
void introPromiseFuture() {
|
|
Promise<int> myPromise;
|
|
|
|
Future<int> myFuture = myPromise.getFuture();
|
|
|
|
myPromise.send( 12345 );
|
|
|
|
ASSERT( myFuture.isReady() && myFuture.get() == 12345 );
|
|
}
|
|
|
|
void introActor() {
|
|
Future<int> f = introLoadValueFromDisk( std::string("/dev/threes") );
|
|
ASSERT( f.get() == 3 );
|
|
|
|
Promise<int> a, b;
|
|
Future<int> sum = introAdd(a.getFuture(), b.getFuture());
|
|
b.send(3);
|
|
ASSERT( !sum.isReady() );
|
|
a.send(2);
|
|
ASSERT( sum.get() == 5 );
|
|
|
|
Promise<int> c,d;
|
|
Future<int> first = introFirst( c.getFuture(), d.getFuture() );
|
|
ASSERT( !first.isReady() );
|
|
//d.send(100);
|
|
d.sendError( operation_failed() );
|
|
ASSERT( first.isError() && first.getError().code() == error_code_operation_failed );
|
|
//ASSERT( first.getBlocking() == 100 );
|
|
|
|
PromiseStream<AddRequest> addInterface;
|
|
introAddServer( addInterface );
|
|
|
|
Future<AddReply> reply = addInterface.getReply( AddRequest(5,2) );
|
|
ASSERT( reply.get().sum == 7 );
|
|
|
|
printf("OK\n");
|
|
}
|
|
|
|
template <int N>
|
|
void chainTest() {
|
|
auto startt = timer();
|
|
for(int i=0; i<100000; i++) {
|
|
Promise<int> p;
|
|
Future<int> f = chain<N>(p.getFuture());
|
|
p.send(i);
|
|
ASSERT( f.get() == i+N );
|
|
}
|
|
auto endt = timer();
|
|
printf("chain<%d>: %0.3f M/sec\n", N, 0.1/(endt-startt));
|
|
|
|
startt = timer();
|
|
for(int i=0; i<100000; i++) {
|
|
Promise<int> p;
|
|
Future<int> f = chain2(p.getFuture(), N);
|
|
p.send(i);
|
|
ASSERT( f.get() == i+N );
|
|
}
|
|
endt = timer();
|
|
printf("chain2<%d>: %0.3f M/sec\n", N, 0.1/(endt-startt));
|
|
|
|
}
|
|
|
|
ACTOR void cycle(FutureStream<Void> in, PromiseStream<Void> out, int* ptotal){
|
|
loop{
|
|
Void _ = waitNext(in);
|
|
(*ptotal)++;
|
|
out.send(_);
|
|
}
|
|
}
|
|
|
|
ACTOR Future<Void> cycleTime(int nodes, int times){
|
|
state vector<PromiseStream<Void>> n(nodes);
|
|
state int total = 0;
|
|
|
|
// 1->2, 2->3, ..., n-1->0
|
|
for (int i=1;i<nodes;i++)
|
|
cycle(n[i].getFuture(), n[(i+1)%nodes], &total);
|
|
|
|
state double startT = timer();
|
|
n[1].send(Void());
|
|
loop {
|
|
Void _ = waitNext(n[0].getFuture());
|
|
if (!--times) break;
|
|
n[1].send(Void());
|
|
}
|
|
|
|
printf("Ring test: %d nodes, %d total ops, %.3f seconds\n", nodes, total, timer()-startT);
|
|
return Void();
|
|
}
|
|
|
|
void sleeptest() {
|
|
#ifdef __linux__
|
|
int times[] = {0, 100, 500, 1000, 5000, 100000, 500000, 1000000};
|
|
for(int j=0; j<8; j++) {
|
|
double b = timer();
|
|
int n = std::min(100, 4000000/(1+times[j]));
|
|
for(int i=0; i<n; i++) {
|
|
timespec ts;
|
|
ts.tv_sec = times[j] / 1000000;
|
|
ts.tv_nsec = (times[j] % 1000000)*1000;
|
|
clock_nanosleep(CLOCK_MONOTONIC, 0, &ts, NULL);
|
|
//nanosleep(&ts, NULL);
|
|
}
|
|
double t = timer() - b;
|
|
printf("Sleep test (%dus x %d): %0.1f\n", times[j], n, double(t)/n*1e6);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
void asyncMapTest() {
|
|
Future<Void> c;
|
|
|
|
{
|
|
AsyncMap<int, int> m1;
|
|
m1.set( 10, 1 );
|
|
ASSERT( m1.get(10) == 1 );
|
|
ASSERT( m1.get(20) == 0 );
|
|
Future<Void> a = m1.onChange( 10 );
|
|
Future<Void> b = m1.onChange( 20 );
|
|
c = m1.onChange( 30 );
|
|
ASSERT( !a.isReady() && !b.isReady() );
|
|
m1.set(10, 0);
|
|
ASSERT( a.isReady() && !a.isError() && !b.isReady() && m1.get(10) == 0 );
|
|
m1.set(20, 5);
|
|
ASSERT( b.isReady() && !b.isError() && m1.get(20)==5 );
|
|
|
|
a = m1.onChange(10);
|
|
b = m1.onChange(20);
|
|
m1.triggerRange( 15, 25 );
|
|
ASSERT( !a.isReady() && b.isReady() && !b.isError() && m1.get(20) == 5 );
|
|
}
|
|
ASSERT( c.isReady() && c.isError() && c.getError().code() == error_code_broken_promise );
|
|
|
|
printf("AsyncMap: OK\n");
|
|
|
|
double startt;
|
|
AsyncMap<int,int> m2;
|
|
startt = timer();
|
|
for(int i=0; i<1000000; i++) {
|
|
m2.set(5, 0);
|
|
m2.set(5, 1);
|
|
}
|
|
printf(" set(not present/present): %0.1fM/sec\n", 2.0 / (timer()-startt));
|
|
startt = timer();
|
|
for(int i=0; i<1000000; i++) {
|
|
m2.set(5, 1);
|
|
m2.set(5, 2);
|
|
}
|
|
printf(" set(present/present): %0.1fM/sec\n", 2.0 / (timer()-startt));
|
|
startt = timer();
|
|
for(int i=0; i<1000000; i++) {
|
|
m2.set(5, 1);
|
|
}
|
|
printf(" set(no change): %0.1fM/sec\n", 1.0 / (timer()-startt));
|
|
|
|
m2.set(5, 5);
|
|
startt = timer();
|
|
for(int i=0; i<1000000; i++)
|
|
m2.onChange(5);
|
|
printf(" onChange(present, cancelled): %0.1fM/sec\n", 1.0 / (timer()-startt));
|
|
startt = timer();
|
|
for(int i=0; i<1000000; i++)
|
|
m2.onChange(10);
|
|
printf(" onChange(not present, cancelled): %0.1fM/sec\n", 1.0 / (timer()-startt));
|
|
startt = timer();
|
|
for(int i=0; i<1000000; i++) {
|
|
auto f = m2.onChange(10);
|
|
m2.set(10, 1);
|
|
m2.set(10, 0);
|
|
}
|
|
printf(" onChange(not present, set): %0.1fM/sec\n", 1.0 / (timer()-startt));
|
|
startt = timer();
|
|
for(int i=0; i<1000000; i++) {
|
|
auto f = m2.onChange(5);
|
|
m2.set(5, i+1);
|
|
}
|
|
printf(" onChange(present, set): %0.1fM/sec\n", 1.0 / (timer()-startt));
|
|
}
|
|
|
|
extern void net2_test();
|
|
|
|
void dsltest() {
|
|
double startt, endt;
|
|
|
|
g_random = new DeterministicRandom(40);
|
|
|
|
asyncMapTest();
|
|
|
|
net2_test();
|
|
//sleeptest();
|
|
|
|
Future<Void> ctf = cycleTime(1000,1000);
|
|
ctf.get();
|
|
|
|
introPromiseFuture();
|
|
introActor();
|
|
// return;
|
|
|
|
printf("Actor control flow tests: ");
|
|
actorTest1(true);
|
|
actorTest2(true);
|
|
actorTest3(true);
|
|
//if (g_network == &g_simulator)
|
|
//g_simulator.run( actorTest4(true) );
|
|
actorTest5();
|
|
actorTest6();
|
|
actorTest7();
|
|
actorTest8();
|
|
actorTest9();
|
|
actorTest10();
|
|
|
|
printf("\n");
|
|
|
|
printf("Running actor fuzz tests:\n");
|
|
// Only include this test outside of Windows because of MSVC compiler bug
|
|
#ifndef WIN32
|
|
auto afResults = actorFuzzTests();
|
|
#else
|
|
std::pair<int, int> afResults(0,0);
|
|
#endif
|
|
printf("Actor fuzz tests: %d/%d passed\n", afResults.first, afResults.second);
|
|
startt = timer();
|
|
for(int i=0; i<1000000; i++)
|
|
g_random->random01();
|
|
endt = timer();
|
|
printf("Random01: %0.2f M/sec\n", 1.0/(endt-startt));
|
|
|
|
startt = timer();
|
|
for(int i=0; i<1000000; i++)
|
|
Promise<Void>();
|
|
endt = timer();
|
|
printf("Promises: %0.2f M/sec\n", 1.0/(endt-startt));
|
|
|
|
startt = timer();
|
|
for(int i=0; i<1000000; i++)
|
|
Promise<Void>().send(Void());
|
|
endt = timer();
|
|
printf("Promises (with send): %0.2f M/sec\n", 1.0/(endt-startt));
|
|
|
|
startt = timer();
|
|
for(int i=0; i<1000000; i++) {
|
|
Promise<Void> p;
|
|
Future<Void> f = p.getFuture();
|
|
p.send(Void());
|
|
f.get();
|
|
}
|
|
endt = timer();
|
|
printf("Promise/Future/send roundtrip: %0.2f M/sec\n", 1.0/(endt-startt));
|
|
|
|
Promise<Void> p;
|
|
|
|
startt = timer();
|
|
for(int i=0; i<1000000; i++)
|
|
p.getFuture();
|
|
endt = timer();
|
|
printf("Futures: %0.2f M/sec\n", 1.0/(endt-startt));
|
|
|
|
startt = timer();
|
|
for (int i = 0; i<1000000; i++)
|
|
PromiseStream<Void>();
|
|
endt = timer();
|
|
printf("PromiseStreams: %0.2f M/sec\n", 1.0 / (endt - startt));
|
|
|
|
startt = timer();
|
|
for (int i = 0; i < 1000000; i++)
|
|
PromiseStream<Void>().send(Void());
|
|
endt = timer();
|
|
printf("PromiseStreams (with send): %0.2f M/sec\n", 1.0 / (endt - startt));
|
|
|
|
startt = timer();
|
|
for (int i = 0; i<1000000; i++) {
|
|
PromiseStream<Void> p;
|
|
FutureStream<Void> f = p.getFuture();
|
|
p.send(Void());
|
|
f.pop();
|
|
}
|
|
endt = timer();
|
|
printf("PromiseStream/FutureStream/send/popBlocking roundtrip: %0.2f M/sec\n", 1.0 / (endt - startt));
|
|
|
|
startt = timer();
|
|
{
|
|
PromiseStream<int> ps;
|
|
for (int i = 0; i < 1000000; i++) {
|
|
ps.send(i);
|
|
}
|
|
}
|
|
endt = timer();
|
|
printf("PromiseStream queued send: %0.2f M/sec\n", 1.0 / (endt - startt));
|
|
|
|
startt = timer();
|
|
for(int i=0; i<1000000; i++)
|
|
cancellable();
|
|
endt = timer();
|
|
printf("Cancellations: %0.2f M/sec\n", 1.0/(endt-startt));
|
|
|
|
startt = timer();
|
|
for(int i=0; i<1000000; i++)
|
|
cancellable2();
|
|
endt = timer();
|
|
printf("Cancellations with catch: %0.2f M/sec\n", 1.0/(endt-startt));
|
|
|
|
startt = timer();
|
|
for(int i=0; i<1000000; i++)
|
|
simple();
|
|
endt = timer();
|
|
printf("Actor creation: %0.2f M/sec\n", 1.0/(endt-startt));
|
|
|
|
startt = timer();
|
|
for(int i=0; i<1000000; i++)
|
|
simpleWait();
|
|
endt = timer();
|
|
printf("With trivial wait: %0.2f M/sec\n", 1.0/(endt-startt));
|
|
|
|
startt = timer();
|
|
for(int i=0; i<1000000; i++) {
|
|
Promise<int> p;
|
|
Future<int> f = simpleRet(p.getFuture());
|
|
p.send(i);
|
|
ASSERT( f.get() == i );
|
|
}
|
|
endt = timer();
|
|
printf("Bounce int through actor: %0.2f M/sec\n", 1.0/(endt-startt));
|
|
|
|
startt = timer();
|
|
for(int i=0; i<1000000; i++) {
|
|
Promise<int> p;
|
|
Future<int> f = simpleRet(p.getFuture());
|
|
Future<int> g = simpleRet(p.getFuture());
|
|
p.send(i);
|
|
ASSERT( f.get() == i );
|
|
ASSERT( g.get() == i );
|
|
}
|
|
endt = timer();
|
|
printf("Bounce int through two actors in parallel: %0.2f M/sec\n", 1.0/(endt-startt));
|
|
|
|
/*chainTest<1>();
|
|
chainTest<4>();
|
|
chainTest<16>();
|
|
chainTest<64>();
|
|
|
|
startt = timer();
|
|
for(int i=0; i<1000000; i++)
|
|
try {
|
|
throw success();
|
|
} catch (Error&) {
|
|
}
|
|
endt = timer();
|
|
printf("C++ exception: %0.2f M/sec\n", 1.0/(endt-startt));*/
|
|
|
|
arenaTest();
|
|
|
|
{
|
|
Promise<int> a, b;
|
|
Future<int> c = chooseTest( a.getFuture(), b.getFuture() );
|
|
a.send(1);
|
|
b.send(2);
|
|
cout << "c=" << c.get() << endl;
|
|
}
|
|
|
|
{
|
|
Promise<double> i;
|
|
Future<double> d = addN<20>(i.getFuture());
|
|
i.send( 1.1 );
|
|
cout << d.get() << endl;
|
|
}
|
|
|
|
{
|
|
Promise<double> i;
|
|
i.sendError( operation_failed() );
|
|
Future<double> d = addN<20>(i.getFuture());
|
|
if (d.isError() && d.getError().code() == error_code_operation_failed)
|
|
cout << "Error transmitted OK" << endl;
|
|
else
|
|
cout << "Error not transmitted!" << endl;
|
|
}
|
|
|
|
/*{
|
|
int na = Actor::allActors.size();
|
|
PromiseStream<int> t;
|
|
testStream(t.getFuture());
|
|
if (Actor::allActors.size() != na+1)
|
|
cout << "Actor not created!" << endl;
|
|
t = PromiseStream<int>();
|
|
if (Actor::allActors.size() != na)
|
|
cout << "Actor not cleaned up!" << endl;
|
|
}*/
|
|
|
|
PromiseStream<int> as;
|
|
Promise<double> bs;
|
|
as.send( 4 );
|
|
Future<Void> sT = switchTest( as.getFuture(), bs.getFuture() );
|
|
as.send( 5 );
|
|
//sT = move(Future<Void>());
|
|
as.send( 6 );
|
|
bs.send( 10.1 );
|
|
as.send( 7 );
|
|
|
|
fastAllocTest();
|
|
|
|
#if FLOW_THREAD_SAFE
|
|
returnCancelRaceTest();
|
|
threadSafetyTest();
|
|
threadSafetyTest2();
|
|
#else
|
|
printf("Thread safety disabled.\n");
|
|
#endif
|
|
}
|
|
|
|
/*ACTOR Future<Void> pingServer( FutureStream<Promise<bool>> requests, int rate ) {
|
|
state int count = 0;
|
|
loop {
|
|
Promise<bool> req = waitNext( requests );
|
|
req.send( (++count)%rate != 0 );
|
|
}
|
|
}
|
|
|
|
ACTOR Future<int> ping( PromiseStream<Promise<bool>> server ) {
|
|
state int count = 0;
|
|
loop {
|
|
bool result = wait( server.getReply<bool>() );
|
|
|
|
count++;
|
|
if (!result)
|
|
break;
|
|
}
|
|
return count;
|
|
}
|
|
|
|
void pingtest() {
|
|
double start = timer();
|
|
PromiseStream<Promise<bool>> serverInterface;
|
|
Future<Void> pS = pingServer( serverInterface.getFuture(), 5000000 );
|
|
Future<int> count = ping( serverInterface );
|
|
double end = timer();
|
|
cout << count.get() << " pings completed in " << (end-start) << " sec" << endl;
|
|
}*/
|
|
|
|
void copyTest() {
|
|
double start, elapsed;
|
|
|
|
Arena arena;
|
|
StringRef s( new (arena) uint8_t[ 10<<20 ], 10<<20 );
|
|
|
|
{
|
|
start = timer();
|
|
for(int i=0; i<100; i++)
|
|
StringRef k = s;
|
|
elapsed = timer() - start;
|
|
|
|
printf("StringRef->StringRef: %fs/GB\n", elapsed);
|
|
}
|
|
|
|
{
|
|
start = timer();
|
|
for(int i=0; i<100; i++)
|
|
Standalone<StringRef> a = s;
|
|
elapsed = timer() - start;
|
|
|
|
printf("StringRef->Standalone: %fs/GB\n", elapsed);
|
|
}
|
|
|
|
{
|
|
Standalone<StringRef> sa = s;
|
|
start = timer();
|
|
for(int i=0; i<100; i++)
|
|
Standalone<StringRef> a = sa;
|
|
elapsed = timer() - start;
|
|
|
|
printf("Standalone->Standalone: %fs/GB\n", elapsed);
|
|
}
|
|
|
|
{
|
|
Standalone<StringRef> sa = s, sb;
|
|
start = timer();
|
|
for(int i=0; i<50; i++) {
|
|
sb = std::move(sa);
|
|
sa = std::move(sb);
|
|
}
|
|
elapsed = timer() - start;
|
|
printf("move(Standalone)->Standalone: %fs/GB\n", elapsed);
|
|
}
|
|
}
|
|
|
|
/*ACTOR void badTest( FutureStream<int> is ) {
|
|
state PromiseStream<int> js;
|
|
|
|
loop choose {
|
|
when( int j = waitNext( js.getFuture() ) ) {
|
|
cout << "J" << j << endl;
|
|
}
|
|
when( int i = waitNext( is ) ) {
|
|
cout << "I" << i << endl;
|
|
js.send( i );
|
|
cout << "-I" << i << endl;
|
|
}
|
|
}
|
|
}
|
|
|
|
void dsltest() {
|
|
PromiseStream<int> is;
|
|
badTest( is.getFuture() );
|
|
is.send(1);
|
|
is.send(2);
|
|
is.send(3);
|
|
throw not_implemented();
|
|
}
|
|
void pingtest() {}*/
|