162 lines
6.9 KiB
C++
162 lines
6.9 KiB
C++
/*
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* MemoryLifetime.actor.cpp
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*
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* This source file is part of the FoundationDB open source project
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*
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* Copyright 2013-2018 Apple Inc. and the FoundationDB project authors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "fdbrpc/ContinuousSample.h"
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#include "fdbclient/NativeAPI.actor.h"
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#include "fdbserver/TesterInterface.actor.h"
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#include "flow/DeterministicRandom.h"
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#include "fdbserver/workloads/workloads.actor.h"
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#include "fdbserver/workloads/BulkSetup.actor.h"
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#include "fdbclient/ReadYourWrites.h"
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#include "flow/actorcompiler.h" // This must be the last #include.
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struct MemoryLifetime : KVWorkload {
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double testDuration;
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vector<Future<Void>> clients;
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std::string valueString;
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MemoryLifetime(WorkloadContext const& wcx)
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: KVWorkload(wcx)
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{
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testDuration = getOption( options, LiteralStringRef("testDuration"), 60.0 );
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valueString = std::string( maxValueBytes, '.' );
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}
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std::string description() const override { return "MemoryLifetime"; }
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Value randomValue() const {
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return StringRef((uint8_t*)valueString.c_str(),
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deterministicRandom()->randomInt(minValueBytes, maxValueBytes + 1));
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}
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KeySelector getRandomKeySelector() const {
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return KeySelectorRef( getRandomKey(), deterministicRandom()->random01() < 0.5, deterministicRandom()->randomInt(-nodeCount, nodeCount) );
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}
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Standalone<KeyValueRef> operator()( uint64_t n ) {
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return KeyValueRef( keyForIndex( n, false ), randomValue() );
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}
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Future<Void> setup(Database const& cx) override { return _setup(cx, this); }
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Future<Void> start(Database const& cx) override { return _start(cx, this); }
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Future<bool> check(Database const& cx) override { return true; }
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void getMetrics(vector<PerfMetric>& m) override {}
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ACTOR Future<Void> _setup( Database cx, MemoryLifetime* self) {
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state Promise<double> loadTime;
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wait( bulkSetup( cx, self, self->nodeCount, loadTime ) );
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return Void();
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}
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ACTOR Future<Void> _start( Database cx, MemoryLifetime* self) {
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state double startTime = now();
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state ReadYourWritesTransaction tr(cx);
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loop {
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try {
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int op = deterministicRandom()->randomInt(0,4);
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if(op==0) {
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state bool getRange_isReverse = deterministicRandom()->random01() < 0.5;
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state Key getRange_startKey = self->getRandomKey();
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state KeyRange getRange_queryRange = getRange_isReverse ? KeyRangeRef(normalKeys.begin, keyAfter(getRange_startKey)) : KeyRangeRef(getRange_startKey, normalKeys.end);
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state bool getRange_randomStart = deterministicRandom()->random01();
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state Value getRange_newValue = self->randomValue();
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state bool getRange_isSnapshot = deterministicRandom()->random01() < 0.5;
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//TraceEvent("MemoryLifetimeCheck").detail("IsReverse", getRange_isReverse).detail("StartKey", printable(getRange_startKey)).detail("RandomStart", getRange_randomStart).detail("NewValue", getRange_newValue.size()).detail("IsSnapshot", getRange_isSnapshot);
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if(getRange_randomStart)
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tr.set(getRange_startKey, getRange_newValue);
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state Standalone<RangeResultRef> getRange_res1 = wait( tr.getRange(getRange_queryRange, GetRangeLimits(4000), getRange_isSnapshot, getRange_isReverse) );
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tr = ReadYourWritesTransaction(cx);
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wait( delay(0.01) );
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if(getRange_randomStart)
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tr.set(getRange_startKey, getRange_newValue);
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Standalone<RangeResultRef> getRange_res2 = wait( tr.getRange(getRange_queryRange, GetRangeLimits(4000), getRange_isSnapshot, getRange_isReverse) );
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ASSERT(getRange_res1.size() == getRange_res2.size());
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for(int i = 0; i < getRange_res1.size(); i++) {
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if(getRange_res1[i].key != getRange_res2[i].key) {
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TraceEvent(SevError, "MemoryLifetimeCheckKeyError")
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.detail("Key1", printable(getRange_res1[i].key)).detail("Key2", printable(getRange_res2[i].key))
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.detail("Value1", getRange_res1[i].value.size()).detail("Value2", getRange_res2[i].value.size())
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.detail("I", i).detail("Size", getRange_res2.size());
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ASSERT(false);
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}
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if(getRange_res1[i].value != getRange_res2[i].value) {
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TraceEvent(SevError, "MemoryLifetimeCheckValueError")
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.detail("Key1", printable(getRange_res1[i].key)).detail("Key2", printable(getRange_res2[i].key))
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.detail("Value1", getRange_res1[i].value.size()).detail("Value2", getRange_res2[i].value.size())
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.detail("I", i).detail("Size", getRange_res2.size());
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ASSERT(false);
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}
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}
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} else if(op==1) {
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state Key get_startKey = self->getRandomKey();
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state bool get_randomStart = deterministicRandom()->random01();
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state Value get_newValue = self->randomValue();
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state bool get_isSnapshot = deterministicRandom()->random01() < 0.5;
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if(get_randomStart)
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tr.set(get_startKey, get_newValue);
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state Optional<Value> get_res1 = wait( tr.get(get_startKey, get_isSnapshot) );
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tr = ReadYourWritesTransaction(cx);
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wait( delay(0.01) );
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if(get_randomStart)
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tr.set(get_startKey, get_newValue);
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Optional<Value> get_res2 = wait( tr.get(get_startKey, get_isSnapshot) );
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ASSERT(get_res1 == get_res2);
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} else if(op==2) {
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state KeySelector getKey_selector = self->getRandomKeySelector();
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state bool getKey_randomStart = deterministicRandom()->random01();
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state Value getKey_newValue = self->randomValue();
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state bool getKey_isSnapshot = deterministicRandom()->random01() < 0.5;
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if(getKey_randomStart)
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tr.set(getKey_selector.getKey(), getKey_newValue);
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state Key getKey_res1 = wait( tr.getKey(getKey_selector, getKey_isSnapshot) );
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tr = ReadYourWritesTransaction(cx);
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wait( delay(0.01) );
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if(getKey_randomStart)
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tr.set(getKey_selector.getKey(), getKey_newValue);
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Key getKey_res2 = wait( tr.getKey(getKey_selector, getKey_isSnapshot) );
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ASSERT(getKey_res1 == getKey_res2);
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} else if(op==3) {
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state Key getAddress_startKey = self->getRandomKey();
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state Standalone<VectorRef<const char*>> getAddress_res1 = wait( tr.getAddressesForKey(getAddress_startKey) );
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tr = ReadYourWritesTransaction(cx);
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wait( delay(0.01) );
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//we cannot check the contents like other operations so just touch all the values to make sure we dont crash
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for (int i = 0; i < getAddress_res1.size(); i++) {
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ASSERT(NetworkAddress::parseOptional(getAddress_res1[i]).present());
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}
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}
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if(now() - startTime > self->testDuration)
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return Void();
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} catch(Error &e) {
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wait( tr.onError(e) );
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}
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}
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}
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};
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WorkloadFactory<MemoryLifetime> MemoryLifetimeWorkloadFactory("MemoryLifetime");
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