249 lines
8.8 KiB
C++
249 lines
8.8 KiB
C++
/*
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* ShardsAffectedByTeamFailure.cpp
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*
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* This source file is part of the FoundationDB open source project
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*
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* Copyright 2013-2022 Apple Inc. and the FoundationDB project authors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "fdbserver/ShardsAffectedByTeamFailure.h"
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std::vector<KeyRange> ShardsAffectedByTeamFailure::getShardsFor(Team team) const {
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std::vector<KeyRange> r;
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for (auto it = team_shards.lower_bound(std::pair<Team, KeyRange>(team, KeyRangeRef()));
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it != team_shards.end() && it->first == team;
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++it)
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r.push_back(it->second);
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return r;
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}
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bool ShardsAffectedByTeamFailure::hasShards(Team team) const {
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auto it = team_shards.lower_bound(std::pair<Team, KeyRange>(team, KeyRangeRef()));
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return it != team_shards.end() && it->first == team;
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}
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int ShardsAffectedByTeamFailure::getNumberOfShards(UID ssID) const {
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auto it = storageServerShards.find(ssID);
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return it == storageServerShards.end() ? 0 : it->second;
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}
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std::pair<std::vector<ShardsAffectedByTeamFailure::Team>, std::vector<ShardsAffectedByTeamFailure::Team>>
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ShardsAffectedByTeamFailure::getTeamsForFirstShard(KeyRangeRef keys) {
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return shard_teams[keys.begin];
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}
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std::pair<std::vector<ShardsAffectedByTeamFailure::Team>, std::vector<ShardsAffectedByTeamFailure::Team>>
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ShardsAffectedByTeamFailure::getTeamsFor(KeyRef key) {
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return shard_teams[key];
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}
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void ShardsAffectedByTeamFailure::erase(Team team, KeyRange const& range) {
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DisabledTraceEvent(SevDebug, "ShardsAffectedByTeamFailureErase")
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.detail("Range", range)
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.detail("Team", team.toString());
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if (team_shards.erase(std::pair<Team, KeyRange>(team, range)) > 0) {
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for (auto uid = team.servers.begin(); uid != team.servers.end(); ++uid) {
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// Safeguard against going negative after eraseServer() sets value to 0
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if (storageServerShards[*uid] > 0) {
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storageServerShards[*uid]--;
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}
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}
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}
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}
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void ShardsAffectedByTeamFailure::insert(Team team, KeyRange const& range) {
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DisabledTraceEvent(SevDebug, "ShardsAffectedByTeamFailureInsert")
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.detail("Range", range)
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.detail("Team", team.toString());
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if (team_shards.insert(std::pair<Team, KeyRange>(team, range)).second) {
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for (auto uid = team.servers.begin(); uid != team.servers.end(); ++uid)
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storageServerShards[*uid]++;
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}
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}
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void ShardsAffectedByTeamFailure::defineShard(KeyRangeRef keys) {
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std::vector<Team> teams;
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std::vector<Team> prevTeams;
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auto rs = shard_teams.intersectingRanges(keys);
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for (auto it = rs.begin(); it != rs.end(); ++it) {
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for (auto t = it->value().first.begin(); t != it->value().first.end(); ++t) {
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teams.push_back(*t);
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erase(*t, it->range());
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}
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for (auto t = it->value().second.begin(); t != it->value().second.end(); ++t) {
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prevTeams.push_back(*t);
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}
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}
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uniquify(teams);
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uniquify(prevTeams);
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/*TraceEvent("ShardsAffectedByTeamFailureDefine")
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.detail("KeyBegin", keys.begin)
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.detail("KeyEnd", keys.end)
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.detail("TeamCount", teams.size());*/
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auto affectedRanges = shard_teams.getAffectedRangesAfterInsertion(keys);
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shard_teams.insert(keys, std::make_pair(teams, prevTeams));
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for (auto r = affectedRanges.begin(); r != affectedRanges.end(); ++r) {
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auto& t = shard_teams[r->begin];
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for (auto it = t.first.begin(); it != t.first.end(); ++it) {
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insert(*it, *r);
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}
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}
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check();
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}
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// Move keys to destinationTeams by updating shard_teams
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void ShardsAffectedByTeamFailure::moveShard(KeyRangeRef keys, std::vector<Team> destinationTeams) {
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/*TraceEvent("ShardsAffectedByTeamFailureMove")
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.detail("KeyBegin", keys.begin)
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.detail("KeyEnd", keys.end)
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.detail("NewTeamSize", destinationTeam.size())
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.detail("NewTeam", describe(destinationTeam));*/
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auto ranges = shard_teams.intersectingRanges(keys);
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std::vector<std::pair<std::pair<std::vector<Team>, std::vector<Team>>, KeyRange>> modifiedShards;
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for (auto it = ranges.begin(); it != ranges.end(); ++it) {
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if (keys.contains(it->range())) {
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// erase the many teams that were associated with this one shard
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for (auto t = it->value().first.begin(); t != it->value().first.end(); ++t) {
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erase(*t, it->range());
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}
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// save this modification for later insertion
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std::vector<Team> prevTeams = it->value().second;
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prevTeams.insert(prevTeams.end(), it->value().first.begin(), it->value().first.end());
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uniquify(prevTeams);
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modifiedShards.push_back(std::pair<std::pair<std::vector<Team>, std::vector<Team>>, KeyRange>(
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std::make_pair(destinationTeams, prevTeams), it->range()));
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} else {
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// for each range that touches this move, add our team as affecting this range
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for (auto& team : destinationTeams) {
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insert(team, it->range());
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}
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// if we are not in the list of teams associated with this shard, add us in
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auto& teams = it->value();
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teams.second.insert(teams.second.end(), teams.first.begin(), teams.first.end());
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uniquify(teams.second);
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teams.first.insert(teams.first.end(), destinationTeams.begin(), destinationTeams.end());
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uniquify(teams.first);
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}
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}
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// we cannot modify the KeyRangeMap while iterating through it, so add saved modifications now
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for (int i = 0; i < modifiedShards.size(); i++) {
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for (auto& t : modifiedShards[i].first.first) {
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insert(t, modifiedShards[i].second);
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}
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shard_teams.insert(modifiedShards[i].second, modifiedShards[i].first);
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}
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check();
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}
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void ShardsAffectedByTeamFailure::finishMove(KeyRangeRef keys) {
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auto ranges = shard_teams.containedRanges(keys);
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for (auto it = ranges.begin(); it != ranges.end(); ++it) {
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it.value().second.clear();
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}
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}
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void ShardsAffectedByTeamFailure::setCheckMode(CheckMode mode) {
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checkMode = mode;
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}
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void ShardsAffectedByTeamFailure::check() const {
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if (checkMode == CheckMode::ForceNoCheck)
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return;
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if (EXPENSIVE_VALIDATION || checkMode == CheckMode::ForceCheck) {
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for (auto t = team_shards.begin(); t != team_shards.end(); ++t) {
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auto i = shard_teams.rangeContaining(t->second.begin);
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if (i->range() != t->second || !std::count(i->value().first.begin(), i->value().first.end(), t->first)) {
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ASSERT(false);
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}
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}
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auto rs = shard_teams.ranges();
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for (auto i = rs.begin(); i != rs.end(); ++i) {
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for (auto t = i->value().first.begin(); t != i->value().first.end(); ++t) {
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if (!team_shards.count(std::make_pair(*t, i->range()))) {
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std::string teamDesc, shards;
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for (int k = 0; k < t->servers.size(); k++)
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teamDesc += format("%llx ", t->servers[k].first());
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for (auto x = team_shards.lower_bound(std::make_pair(*t, KeyRangeRef()));
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x != team_shards.end() && x->first == *t;
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++x)
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shards += printable(x->second.begin) + "-" + printable(x->second.end) + ",";
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TraceEvent(SevError, "SATFInvariantError2")
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.detail("KB", i->begin())
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.detail("KE", i->end())
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.detail("Team", teamDesc)
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.detail("Shards", shards);
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ASSERT(false);
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}
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}
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}
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}
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}
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size_t ShardsAffectedByTeamFailure::getNumberOfShards() const {
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return shard_teams.size();
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}
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auto ShardsAffectedByTeamFailure::getAllRanges() const -> decltype(shard_teams)::ConstRanges {
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return shard_teams.ranges();
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}
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void ShardsAffectedByTeamFailure::assignRangeToTeams(KeyRangeRef keys, const std::vector<Team>& destinationTeam) {
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defineShard(keys);
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moveShard(keys, destinationTeam);
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finishMove(keys);
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}
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bool ShardsAffectedByTeamFailure::removeFailedServerForSingleRange(ShardsAffectedByTeamFailure::Team& team,
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const UID& id,
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KeyRangeRef keys) {
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if (team.hasServer(id)) {
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erase(team, keys);
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team.removeServer(id);
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insert(team, keys);
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return true;
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}
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return false;
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}
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void ShardsAffectedByTeamFailure::removeFailedServerForRange(KeyRangeRef keys, const UID& serverID) {
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auto rs = shard_teams.intersectingRanges(keys);
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for (auto it = rs.begin(); it != rs.end(); ++it) {
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// first team vector
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for (std::vector<Team>::iterator t = it->value().first.begin(); t != it->value().first.end(); ++t) {
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removeFailedServerForSingleRange(*t, serverID, it->range());
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}
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// second team vector
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for (std::vector<Team>::iterator t = it->value().second.begin(); t != it->value().second.end(); ++t) {
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removeFailedServerForSingleRange(*t, serverID, it->range());
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}
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}
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check();
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}
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auto ShardsAffectedByTeamFailure::intersectingRanges(KeyRangeRef keyRange) const -> decltype(shard_teams)::ConstRanges {
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return shard_teams.intersectingRanges(keyRange);
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}
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