932 lines
35 KiB
C++
932 lines
35 KiB
C++
/*
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* DDTxnProcessor.actor.cpp
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*
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* This source file is part of the FoundationDB open source project
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*
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* Copyright 2013-2022 Apple Inc. and the FoundationDB project authors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "fdbserver/DDTxnProcessor.h"
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#include "fdbclient/NativeAPI.actor.h"
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#include "fdbclient/ManagementAPI.actor.h"
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#include "fdbserver/DataDistribution.actor.h"
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#include "fdbclient/DatabaseContext.h"
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#include "flow/actorcompiler.h" // This must be the last #include.
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FDB_DEFINE_BOOLEAN_PARAM(SkipDDModeCheck);
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class DDTxnProcessorImpl {
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friend class DDTxnProcessor;
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ACTOR static Future<ServerWorkerInfos> getServerListAndProcessClasses(Database cx) {
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state Transaction tr(cx);
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state ServerWorkerInfos res;
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loop {
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try {
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wait(store(res.servers, NativeAPI::getServerListAndProcessClasses(&tr)));
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res.readVersion = tr.getReadVersion().get();
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return res;
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} catch (Error& e) {
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wait(tr.onError(e));
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}
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}
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}
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// return {sourceServers, completeSources}
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ACTOR static Future<IDDTxnProcessor::SourceServers> getSourceServersForRange(Database cx, KeyRangeRef keys) {
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state std::set<UID> servers;
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state std::vector<UID> completeSources;
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state Transaction tr(cx);
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loop {
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servers.clear();
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completeSources.clear();
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tr.setOption(FDBTransactionOptions::PRIORITY_SYSTEM_IMMEDIATE);
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tr.setOption(FDBTransactionOptions::READ_SYSTEM_KEYS);
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try {
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state RangeResult UIDtoTagMap = wait(tr.getRange(serverTagKeys, CLIENT_KNOBS->TOO_MANY));
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ASSERT(!UIDtoTagMap.more && UIDtoTagMap.size() < CLIENT_KNOBS->TOO_MANY);
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RangeResult keyServersEntries = wait(tr.getRange(lastLessOrEqual(keyServersKey(keys.begin)),
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firstGreaterOrEqual(keyServersKey(keys.end)),
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SERVER_KNOBS->DD_QUEUE_MAX_KEY_SERVERS));
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if (keyServersEntries.size() < SERVER_KNOBS->DD_QUEUE_MAX_KEY_SERVERS) {
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for (int shard = 0; shard < keyServersEntries.size(); shard++) {
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std::vector<UID> src, dest;
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decodeKeyServersValue(UIDtoTagMap, keyServersEntries[shard].value, src, dest);
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ASSERT(src.size());
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for (int i = 0; i < src.size(); i++) {
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servers.insert(src[i]);
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}
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if (shard == 0) {
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completeSources = src;
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} else {
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for (int i = 0; i < completeSources.size(); i++) {
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if (std::find(src.begin(), src.end(), completeSources[i]) == src.end()) {
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swapAndPop(&completeSources, i--);
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}
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}
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}
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}
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ASSERT(servers.size() > 0);
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}
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// If the size of keyServerEntries is large, then just assume we are using all storage servers
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// Why the size can be large?
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// When a shard is inflight and DD crashes, some destination servers may have already got the data.
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// The new DD will treat the destination servers as source servers. So the size can be large.
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else {
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RangeResult serverList = wait(tr.getRange(serverListKeys, CLIENT_KNOBS->TOO_MANY));
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ASSERT(!serverList.more && serverList.size() < CLIENT_KNOBS->TOO_MANY);
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for (auto s = serverList.begin(); s != serverList.end(); ++s)
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servers.insert(decodeServerListValue(s->value).id());
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ASSERT(servers.size() > 0);
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}
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break;
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} catch (Error& e) {
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wait(tr.onError(e));
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}
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}
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return IDDTxnProcessor::SourceServers{ std::vector<UID>(servers.begin(), servers.end()), completeSources };
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}
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ACTOR static Future<std::vector<IDDTxnProcessor::DDRangeLocations>> getSourceServerInterfacesForRange(
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Database cx,
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KeyRangeRef range) {
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state std::vector<IDDTxnProcessor::DDRangeLocations> res;
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state Transaction tr(cx);
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tr.setOption(FDBTransactionOptions::PRIORITY_SYSTEM_IMMEDIATE);
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tr.setOption(FDBTransactionOptions::ACCESS_SYSTEM_KEYS);
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loop {
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res.clear();
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try {
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state RangeResult shards = wait(krmGetRanges(&tr,
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keyServersPrefix,
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range,
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SERVER_KNOBS->MOVE_SHARD_KRM_ROW_LIMIT,
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SERVER_KNOBS->MOVE_SHARD_KRM_BYTE_LIMIT));
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ASSERT(!shards.empty());
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state RangeResult UIDtoTagMap = wait(tr.getRange(serverTagKeys, CLIENT_KNOBS->TOO_MANY));
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ASSERT(!UIDtoTagMap.more && UIDtoTagMap.size() < CLIENT_KNOBS->TOO_MANY);
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state int i = 0;
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for (i = 0; i < shards.size() - 1; ++i) {
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state std::vector<UID> src;
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std::vector<UID> dest;
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UID srcId, destId;
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decodeKeyServersValue(UIDtoTagMap, shards[i].value, src, dest, srcId, destId);
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std::vector<Future<Optional<Value>>> serverListEntries;
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for (int j = 0; j < src.size(); ++j) {
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serverListEntries.push_back(tr.get(serverListKeyFor(src[j])));
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}
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std::vector<Optional<Value>> serverListValues = wait(getAll(serverListEntries));
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IDDTxnProcessor::DDRangeLocations current(KeyRangeRef(shards[i].key, shards[i + 1].key));
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for (int j = 0; j < serverListValues.size(); ++j) {
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if (!serverListValues[j].present()) {
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TraceEvent(SevWarnAlways, "GetSourceServerInterfacesMissing")
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.detail("StorageServer", src[j])
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.detail("Range", KeyRangeRef(shards[i].key, shards[i + 1].key));
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continue;
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}
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StorageServerInterface ssi = decodeServerListValue(serverListValues[j].get());
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current.servers[ssi.locality.describeDcId()].push_back(ssi);
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}
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res.push_back(current);
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}
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break;
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} catch (Error& e) {
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TraceEvent(SevWarnAlways, "GetSourceServerInterfacesError").errorUnsuppressed(e).detail("Range", range);
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wait(tr.onError(e));
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}
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}
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return res;
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}
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// set the system key space
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ACTOR static Future<Void> updateReplicaKeys(Database cx,
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std::vector<Optional<Key>> primaryDcId,
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std::vector<Optional<Key>> remoteDcIds,
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DatabaseConfiguration configuration) {
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state Transaction tr(cx);
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loop {
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try {
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tr.setOption(FDBTransactionOptions::ACCESS_SYSTEM_KEYS);
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tr.setOption(FDBTransactionOptions::PRIORITY_SYSTEM_IMMEDIATE);
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RangeResult replicaKeys = wait(tr.getRange(datacenterReplicasKeys, CLIENT_KNOBS->TOO_MANY));
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for (auto& kv : replicaKeys) {
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auto dcId = decodeDatacenterReplicasKey(kv.key);
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auto replicas = decodeDatacenterReplicasValue(kv.value);
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if ((primaryDcId.size() && primaryDcId.at(0) == dcId) ||
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(remoteDcIds.size() && remoteDcIds.at(0) == dcId && configuration.usableRegions > 1)) {
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if (replicas > configuration.storageTeamSize) {
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tr.set(kv.key, datacenterReplicasValue(configuration.storageTeamSize));
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}
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} else {
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tr.clear(kv.key);
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}
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}
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wait(tr.commit());
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break;
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} catch (Error& e) {
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wait(tr.onError(e));
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}
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}
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return Void();
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}
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ACTOR static Future<int> tryUpdateReplicasKeyForDc(Database cx, Optional<Key> dcId, int storageTeamSize) {
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state Transaction tr(cx);
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loop {
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try {
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Optional<Value> val = wait(tr.get(datacenterReplicasKeyFor(dcId)));
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state int oldReplicas = val.present() ? decodeDatacenterReplicasValue(val.get()) : 0;
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if (oldReplicas == storageTeamSize) {
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return oldReplicas;
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}
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if (oldReplicas < storageTeamSize) {
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tr.set(rebootWhenDurableKey, StringRef());
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}
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tr.set(datacenterReplicasKeyFor(dcId), datacenterReplicasValue(storageTeamSize));
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wait(tr.commit());
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return oldReplicas;
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} catch (Error& e) {
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wait(tr.onError(e));
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}
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}
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}
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ACTOR static Future<UID> getClusterId(Database cx) {
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state Transaction tr(cx);
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loop {
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try {
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tr.setOption(FDBTransactionOptions::ACCESS_SYSTEM_KEYS);
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tr.setOption(FDBTransactionOptions::LOCK_AWARE);
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Optional<Value> clusterId = wait(tr.get(clusterIdKey));
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ASSERT(clusterId.present());
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return BinaryReader::fromStringRef<UID>(clusterId.get(), Unversioned());
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} catch (Error& e) {
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wait(tr.onError(e));
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}
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}
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}
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// Read keyservers, return unique set of teams
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ACTOR static Future<Reference<InitialDataDistribution>> getInitialDataDistribution(
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Database cx,
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UID distributorId,
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MoveKeysLock moveKeysLock,
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std::vector<Optional<Key>> remoteDcIds,
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const DDEnabledState* ddEnabledState,
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SkipDDModeCheck skipDDModeCheck) {
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state Reference<InitialDataDistribution> result = makeReference<InitialDataDistribution>();
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state Key beginKey = allKeys.begin;
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state bool succeeded;
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state Transaction tr(cx);
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state std::map<UID, Optional<Key>> server_dc;
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state std::map<std::vector<UID>, std::pair<std::vector<UID>, std::vector<UID>>> team_cache;
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state std::vector<std::pair<StorageServerInterface, ProcessClass>> tss_servers;
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state int numDataMoves = 0;
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CODE_PROBE((bool)skipDDModeCheck, "DD Mode won't prevent read initial data distribution.");
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// Get the server list in its own try/catch block since it modifies result. We don't want a subsequent failure
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// causing entries to be duplicated
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loop {
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numDataMoves = 0;
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server_dc.clear();
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result->allServers.clear();
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tss_servers.clear();
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team_cache.clear();
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succeeded = false;
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try {
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// Read healthyZone value which is later used to determine on/off of failure triggered DD
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tr.setOption(FDBTransactionOptions::READ_SYSTEM_KEYS);
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tr.setOption(FDBTransactionOptions::READ_LOCK_AWARE);
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Optional<Value> val = wait(tr.get(healthyZoneKey));
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if (val.present()) {
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auto p = decodeHealthyZoneValue(val.get());
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if (p.second > tr.getReadVersion().get() || p.first == ignoreSSFailuresZoneString) {
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result->initHealthyZoneValue = Optional<Key>(p.first);
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} else {
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result->initHealthyZoneValue = Optional<Key>();
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}
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} else {
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result->initHealthyZoneValue = Optional<Key>();
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}
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result->mode = 1;
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tr.setOption(FDBTransactionOptions::PRIORITY_SYSTEM_IMMEDIATE);
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Optional<Value> mode = wait(tr.get(dataDistributionModeKey));
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if (mode.present()) {
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BinaryReader rd(mode.get(), Unversioned());
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rd >> result->mode;
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}
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if ((!skipDDModeCheck && !result->mode) || !ddEnabledState->isDDEnabled()) {
|
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// DD can be disabled persistently (result->mode = 0) or transiently (isDDEnabled() = 0)
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TraceEvent(SevDebug, "GetInitialDataDistribution_DisabledDD").log();
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return result;
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}
|
||
|
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state Future<std::vector<ProcessData>> workers = getWorkers(&tr);
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state Future<RangeResult> serverList = tr.getRange(serverListKeys, CLIENT_KNOBS->TOO_MANY);
|
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wait(success(workers) && success(serverList));
|
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ASSERT(!serverList.get().more && serverList.get().size() < CLIENT_KNOBS->TOO_MANY);
|
||
|
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std::map<Optional<Standalone<StringRef>>, ProcessData> id_data;
|
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for (int i = 0; i < workers.get().size(); i++)
|
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id_data[workers.get()[i].locality.processId()] = workers.get()[i];
|
||
|
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for (int i = 0; i < serverList.get().size(); i++) {
|
||
auto ssi = decodeServerListValue(serverList.get()[i].value);
|
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if (!ssi.isTss()) {
|
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result->allServers.emplace_back(ssi, id_data[ssi.locality.processId()].processClass);
|
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server_dc[ssi.id()] = ssi.locality.dcId();
|
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} else {
|
||
tss_servers.emplace_back(ssi, id_data[ssi.locality.processId()].processClass);
|
||
}
|
||
}
|
||
|
||
RangeResult dms = wait(tr.getRange(dataMoveKeys, CLIENT_KNOBS->TOO_MANY));
|
||
ASSERT(!dms.more && dms.size() < CLIENT_KNOBS->TOO_MANY);
|
||
for (int i = 0; i < dms.size(); ++i) {
|
||
auto dataMove = std::make_shared<DataMove>(decodeDataMoveValue(dms[i].value), true);
|
||
const DataMoveMetaData& meta = dataMove->meta;
|
||
for (const UID& id : meta.src) {
|
||
auto& dc = server_dc[id];
|
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if (std::find(remoteDcIds.begin(), remoteDcIds.end(), dc) != remoteDcIds.end()) {
|
||
dataMove->remoteSrc.push_back(id);
|
||
} else {
|
||
dataMove->primarySrc.push_back(id);
|
||
}
|
||
}
|
||
for (const UID& id : meta.dest) {
|
||
auto& dc = server_dc[id];
|
||
if (std::find(remoteDcIds.begin(), remoteDcIds.end(), dc) != remoteDcIds.end()) {
|
||
dataMove->remoteDest.push_back(id);
|
||
} else {
|
||
dataMove->primaryDest.push_back(id);
|
||
}
|
||
}
|
||
std::sort(dataMove->primarySrc.begin(), dataMove->primarySrc.end());
|
||
std::sort(dataMove->remoteSrc.begin(), dataMove->remoteSrc.end());
|
||
std::sort(dataMove->primaryDest.begin(), dataMove->primaryDest.end());
|
||
std::sort(dataMove->remoteDest.begin(), dataMove->remoteDest.end());
|
||
|
||
auto ranges = result->dataMoveMap.intersectingRanges(meta.range);
|
||
for (auto& r : ranges) {
|
||
ASSERT(!r.value()->valid);
|
||
}
|
||
result->dataMoveMap.insert(meta.range, std::move(dataMove));
|
||
++numDataMoves;
|
||
}
|
||
|
||
succeeded = true;
|
||
|
||
break;
|
||
} catch (Error& e) {
|
||
wait(tr.onError(e));
|
||
|
||
ASSERT(!succeeded); // We shouldn't be retrying if we have already started modifying result in this loop
|
||
TraceEvent("GetInitialTeamsRetry", distributorId).log();
|
||
}
|
||
}
|
||
|
||
// If keyServers is too large to read in a single transaction, then we will have to break this process up into
|
||
// multiple transactions. In that case, each iteration should begin where the previous left off
|
||
while (beginKey < allKeys.end) {
|
||
CODE_PROBE(beginKey > allKeys.begin, "Multi-transactional getInitialDataDistribution");
|
||
loop {
|
||
succeeded = false;
|
||
try {
|
||
tr.setOption(FDBTransactionOptions::PRIORITY_SYSTEM_IMMEDIATE);
|
||
wait(checkMoveKeysLockReadOnly(&tr, moveKeysLock, ddEnabledState));
|
||
state RangeResult UIDtoTagMap = wait(tr.getRange(serverTagKeys, CLIENT_KNOBS->TOO_MANY));
|
||
ASSERT(!UIDtoTagMap.more && UIDtoTagMap.size() < CLIENT_KNOBS->TOO_MANY);
|
||
RangeResult keyServers = wait(krmGetRanges(&tr,
|
||
keyServersPrefix,
|
||
KeyRangeRef(beginKey, allKeys.end),
|
||
SERVER_KNOBS->MOVE_KEYS_KRM_LIMIT,
|
||
SERVER_KNOBS->MOVE_KEYS_KRM_LIMIT_BYTES));
|
||
succeeded = true;
|
||
|
||
std::vector<UID> src, dest, last;
|
||
UID srcId, destId;
|
||
|
||
// for each range
|
||
for (int i = 0; i < keyServers.size() - 1; i++) {
|
||
decodeKeyServersValue(UIDtoTagMap, keyServers[i].value, src, dest, srcId, destId);
|
||
DDShardInfo info(keyServers[i].key, srcId, destId);
|
||
if (remoteDcIds.size()) {
|
||
auto srcIter = team_cache.find(src);
|
||
if (srcIter == team_cache.end()) {
|
||
for (auto& id : src) {
|
||
auto& dc = server_dc[id];
|
||
if (std::find(remoteDcIds.begin(), remoteDcIds.end(), dc) != remoteDcIds.end()) {
|
||
info.remoteSrc.push_back(id);
|
||
} else {
|
||
info.primarySrc.push_back(id);
|
||
}
|
||
}
|
||
result->primaryTeams.insert(info.primarySrc);
|
||
result->remoteTeams.insert(info.remoteSrc);
|
||
team_cache[src] = std::make_pair(info.primarySrc, info.remoteSrc);
|
||
} else {
|
||
info.primarySrc = srcIter->second.first;
|
||
info.remoteSrc = srcIter->second.second;
|
||
}
|
||
if (dest.size()) {
|
||
info.hasDest = true;
|
||
auto destIter = team_cache.find(dest);
|
||
if (destIter == team_cache.end()) {
|
||
for (auto& id : dest) {
|
||
auto& dc = server_dc[id];
|
||
if (std::find(remoteDcIds.begin(), remoteDcIds.end(), dc) !=
|
||
remoteDcIds.end()) {
|
||
info.remoteDest.push_back(id);
|
||
} else {
|
||
info.primaryDest.push_back(id);
|
||
}
|
||
}
|
||
result->primaryTeams.insert(info.primaryDest);
|
||
result->remoteTeams.insert(info.remoteDest);
|
||
team_cache[dest] = std::make_pair(info.primaryDest, info.remoteDest);
|
||
} else {
|
||
info.primaryDest = destIter->second.first;
|
||
info.remoteDest = destIter->second.second;
|
||
}
|
||
}
|
||
} else {
|
||
info.primarySrc = src;
|
||
auto srcIter = team_cache.find(src);
|
||
if (srcIter == team_cache.end()) {
|
||
result->primaryTeams.insert(src);
|
||
team_cache[src] = std::pair<std::vector<UID>, std::vector<UID>>();
|
||
}
|
||
if (dest.size()) {
|
||
info.hasDest = true;
|
||
info.primaryDest = dest;
|
||
auto destIter = team_cache.find(dest);
|
||
if (destIter == team_cache.end()) {
|
||
result->primaryTeams.insert(dest);
|
||
team_cache[dest] = std::pair<std::vector<UID>, std::vector<UID>>();
|
||
}
|
||
}
|
||
}
|
||
result->shards.push_back(info);
|
||
}
|
||
|
||
ASSERT_GT(keyServers.size(), 0);
|
||
beginKey = keyServers.end()[-1].key;
|
||
break;
|
||
} catch (Error& e) {
|
||
TraceEvent("GetInitialTeamsKeyServersRetry", distributorId).error(e);
|
||
|
||
wait(tr.onError(e));
|
||
ASSERT(!succeeded); // We shouldn't be retrying if we have already started modifying result in this
|
||
// loop
|
||
}
|
||
}
|
||
|
||
tr.reset();
|
||
}
|
||
|
||
// a dummy shard at the end with no keys or servers makes life easier for trackInitialShards()
|
||
result->shards.push_back(DDShardInfo(allKeys.end));
|
||
|
||
if (SERVER_KNOBS->SHARD_ENCODE_LOCATION_METADATA && numDataMoves > 0) {
|
||
for (int shard = 0; shard < result->shards.size() - 1; ++shard) {
|
||
const DDShardInfo& iShard = result->shards[shard];
|
||
KeyRangeRef keys = KeyRangeRef(iShard.key, result->shards[shard + 1].key);
|
||
result->dataMoveMap[keys.begin]->validateShard(iShard, keys);
|
||
}
|
||
}
|
||
|
||
// add tss to server list AFTER teams are built
|
||
for (auto& it : tss_servers) {
|
||
result->allServers.push_back(it);
|
||
}
|
||
|
||
return result;
|
||
}
|
||
|
||
ACTOR static Future<Void> waitForDataDistributionEnabled(Database cx, const DDEnabledState* ddEnabledState) {
|
||
state Transaction tr(cx);
|
||
loop {
|
||
wait(delay(SERVER_KNOBS->DD_ENABLED_CHECK_DELAY, TaskPriority::DataDistribution));
|
||
|
||
try {
|
||
Optional<Value> mode = wait(tr.get(dataDistributionModeKey));
|
||
if (!mode.present() && ddEnabledState->isDDEnabled()) {
|
||
TraceEvent("WaitForDDEnabledSucceeded").log();
|
||
return Void();
|
||
}
|
||
if (mode.present()) {
|
||
BinaryReader rd(mode.get(), Unversioned());
|
||
int m;
|
||
rd >> m;
|
||
TraceEvent(SevDebug, "WaitForDDEnabled")
|
||
.detail("Mode", m)
|
||
.detail("IsDDEnabled", ddEnabledState->isDDEnabled());
|
||
if (m && ddEnabledState->isDDEnabled()) {
|
||
TraceEvent("WaitForDDEnabledSucceeded").log();
|
||
return Void();
|
||
}
|
||
}
|
||
|
||
tr.reset();
|
||
} catch (Error& e) {
|
||
wait(tr.onError(e));
|
||
}
|
||
}
|
||
}
|
||
|
||
ACTOR static Future<bool> isDataDistributionEnabled(Database cx, const DDEnabledState* ddEnabledState) {
|
||
state Transaction tr(cx);
|
||
loop {
|
||
try {
|
||
Optional<Value> mode = wait(tr.get(dataDistributionModeKey));
|
||
if (!mode.present() && ddEnabledState->isDDEnabled())
|
||
return true;
|
||
if (mode.present()) {
|
||
BinaryReader rd(mode.get(), Unversioned());
|
||
int m;
|
||
rd >> m;
|
||
if (m && ddEnabledState->isDDEnabled()) {
|
||
TraceEvent(SevDebug, "IsDDEnabledSucceeded")
|
||
.detail("Mode", m)
|
||
.detail("IsDDEnabled", ddEnabledState->isDDEnabled());
|
||
return true;
|
||
}
|
||
}
|
||
// SOMEDAY: Write a wrapper in MoveKeys.actor.h
|
||
Optional<Value> readVal = wait(tr.get(moveKeysLockOwnerKey));
|
||
UID currentOwner =
|
||
readVal.present() ? BinaryReader::fromStringRef<UID>(readVal.get(), Unversioned()) : UID();
|
||
if (ddEnabledState->isDDEnabled() && (currentOwner != dataDistributionModeLock)) {
|
||
TraceEvent(SevDebug, "IsDDEnabledSucceeded")
|
||
.detail("CurrentOwner", currentOwner)
|
||
.detail("DDModeLock", dataDistributionModeLock)
|
||
.detail("IsDDEnabled", ddEnabledState->isDDEnabled());
|
||
return true;
|
||
}
|
||
TraceEvent(SevDebug, "IsDDEnabledFailed")
|
||
.detail("CurrentOwner", currentOwner)
|
||
.detail("DDModeLock", dataDistributionModeLock)
|
||
.detail("IsDDEnabled", ddEnabledState->isDDEnabled());
|
||
return false;
|
||
} catch (Error& e) {
|
||
wait(tr.onError(e));
|
||
}
|
||
}
|
||
}
|
||
|
||
ACTOR static Future<Void> pollMoveKeysLock(Database cx, MoveKeysLock lock, const DDEnabledState* ddEnabledState) {
|
||
loop {
|
||
wait(delay(SERVER_KNOBS->MOVEKEYS_LOCK_POLLING_DELAY));
|
||
state Transaction tr(cx);
|
||
loop {
|
||
try {
|
||
wait(checkMoveKeysLockReadOnly(&tr, lock, ddEnabledState));
|
||
break;
|
||
} catch (Error& e) {
|
||
wait(tr.onError(e));
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
ACTOR static Future<Optional<Value>> readRebalanceDDIgnoreKey(Database cx) {
|
||
state Transaction tr(cx);
|
||
loop {
|
||
try {
|
||
tr.setOption(FDBTransactionOptions::LOCK_AWARE);
|
||
tr.setOption(FDBTransactionOptions::READ_SYSTEM_KEYS);
|
||
Optional<Value> res = wait(tr.get(rebalanceDDIgnoreKey));
|
||
return res;
|
||
} catch (Error& e) {
|
||
wait(tr.onError(e));
|
||
}
|
||
}
|
||
}
|
||
|
||
ACTOR static Future<Void> waitDDTeamInfoPrintSignal(Database cx) {
|
||
state ReadYourWritesTransaction tr(cx);
|
||
loop {
|
||
try {
|
||
tr.setOption(FDBTransactionOptions::ACCESS_SYSTEM_KEYS);
|
||
state Future<Void> watchFuture = tr.watch(triggerDDTeamInfoPrintKey);
|
||
wait(tr.commit());
|
||
wait(watchFuture);
|
||
return Void();
|
||
} catch (Error& e) {
|
||
wait(tr.onError(e));
|
||
}
|
||
}
|
||
}
|
||
};
|
||
|
||
Future<IDDTxnProcessor::SourceServers> DDTxnProcessor::getSourceServersForRange(const KeyRangeRef range) {
|
||
return DDTxnProcessorImpl::getSourceServersForRange(cx, range);
|
||
}
|
||
|
||
Future<std::vector<IDDTxnProcessor::DDRangeLocations>> DDTxnProcessor::getSourceServerInterfacesForRange(
|
||
const KeyRangeRef range) {
|
||
return DDTxnProcessorImpl::getSourceServerInterfacesForRange(cx, range);
|
||
}
|
||
|
||
Future<ServerWorkerInfos> DDTxnProcessor::getServerListAndProcessClasses() {
|
||
return DDTxnProcessorImpl::getServerListAndProcessClasses(cx);
|
||
}
|
||
|
||
Future<MoveKeysLock> DDTxnProcessor::takeMoveKeysLock(const UID& ddId) const {
|
||
return ::takeMoveKeysLock(cx, ddId);
|
||
}
|
||
|
||
Future<DatabaseConfiguration> DDTxnProcessor::getDatabaseConfiguration() const {
|
||
return ::getDatabaseConfiguration(cx);
|
||
}
|
||
|
||
Future<Void> DDTxnProcessor::updateReplicaKeys(const std::vector<Optional<Key>>& primaryIds,
|
||
const std::vector<Optional<Key>>& remoteIds,
|
||
const DatabaseConfiguration& configuration) const {
|
||
return DDTxnProcessorImpl::updateReplicaKeys(cx, primaryIds, remoteIds, configuration);
|
||
}
|
||
|
||
Future<Reference<InitialDataDistribution>> DDTxnProcessor::getInitialDataDistribution(
|
||
const UID& distributorId,
|
||
const MoveKeysLock& moveKeysLock,
|
||
const std::vector<Optional<Key>>& remoteDcIds,
|
||
const DDEnabledState* ddEnabledState,
|
||
SkipDDModeCheck skipDDModeCheck) {
|
||
return DDTxnProcessorImpl::getInitialDataDistribution(
|
||
cx, distributorId, moveKeysLock, remoteDcIds, ddEnabledState, skipDDModeCheck);
|
||
}
|
||
|
||
Future<Void> DDTxnProcessor::waitForDataDistributionEnabled(const DDEnabledState* ddEnabledState) const {
|
||
return DDTxnProcessorImpl::waitForDataDistributionEnabled(cx, ddEnabledState);
|
||
}
|
||
|
||
Future<bool> DDTxnProcessor::isDataDistributionEnabled(const DDEnabledState* ddEnabledState) const {
|
||
return DDTxnProcessorImpl::isDataDistributionEnabled(cx, ddEnabledState);
|
||
}
|
||
|
||
Future<Void> DDTxnProcessor::pollMoveKeysLock(const MoveKeysLock& lock, const DDEnabledState* ddEnabledState) const {
|
||
return DDTxnProcessorImpl::pollMoveKeysLock(cx, lock, ddEnabledState);
|
||
}
|
||
|
||
Future<std::pair<Optional<StorageMetrics>, int>> DDTxnProcessor::waitStorageMetrics(
|
||
const KeyRange& keys,
|
||
const StorageMetrics& min,
|
||
const StorageMetrics& max,
|
||
const StorageMetrics& permittedError,
|
||
int shardLimit,
|
||
int expectedShardCount) const {
|
||
return cx->waitStorageMetrics(keys, min, max, permittedError, shardLimit, expectedShardCount);
|
||
}
|
||
|
||
Future<Standalone<VectorRef<KeyRef>>> DDTxnProcessor::splitStorageMetrics(const KeyRange& keys,
|
||
const StorageMetrics& limit,
|
||
const StorageMetrics& estimated,
|
||
const Optional<int>& minSplitBytes) const {
|
||
return cx->splitStorageMetrics(keys, limit, estimated, minSplitBytes);
|
||
}
|
||
|
||
Future<Standalone<VectorRef<ReadHotRangeWithMetrics>>> DDTxnProcessor::getReadHotRanges(const KeyRange& keys) const {
|
||
return cx->getReadHotRanges(keys);
|
||
}
|
||
|
||
Future<HealthMetrics> DDTxnProcessor::getHealthMetrics(bool detailed) const {
|
||
return cx->getHealthMetrics(detailed);
|
||
}
|
||
|
||
Future<Optional<Value>> DDTxnProcessor::readRebalanceDDIgnoreKey() const {
|
||
return DDTxnProcessorImpl::readRebalanceDDIgnoreKey(cx);
|
||
}
|
||
|
||
Future<int> DDTxnProcessor::tryUpdateReplicasKeyForDc(const Optional<Key>& dcId, const int& storageTeamSize) const {
|
||
return DDTxnProcessorImpl::tryUpdateReplicasKeyForDc(cx, dcId, storageTeamSize);
|
||
}
|
||
|
||
Future<UID> DDTxnProcessor::getClusterId() const {
|
||
return DDTxnProcessorImpl::getClusterId(cx);
|
||
}
|
||
|
||
Future<Void> DDTxnProcessor::waitDDTeamInfoPrintSignal() const {
|
||
return DDTxnProcessorImpl::waitDDTeamInfoPrintSignal(cx);
|
||
}
|
||
|
||
Future<std::vector<ProcessData>> DDTxnProcessor::getWorkers() const {
|
||
return ::getWorkers(cx);
|
||
}
|
||
|
||
Future<Void> DDTxnProcessor::rawStartMovement(MoveKeysParams& params,
|
||
std::map<UID, StorageServerInterface>& tssMapping) {
|
||
return ::rawStartMovement(cx, params, tssMapping);
|
||
}
|
||
|
||
Future<Void> DDTxnProcessor::rawFinishMovement(MoveKeysParams& params,
|
||
const std::map<UID, StorageServerInterface>& tssMapping) {
|
||
return ::rawFinishMovement(cx, params, tssMapping);
|
||
}
|
||
|
||
struct DDMockTxnProcessorImpl {
|
||
ACTOR static Future<Void> moveKeys(DDMockTxnProcessor* self, MoveKeysParams params) {
|
||
state std::map<UID, StorageServerInterface> tssMapping;
|
||
self->rawStartMovement(params, tssMapping);
|
||
ASSERT(tssMapping.empty());
|
||
|
||
if (BUGGIFY_WITH_PROB(0.5)) {
|
||
wait(delayJittered(5.0));
|
||
}
|
||
|
||
self->rawFinishMovement(params, tssMapping);
|
||
if (!params.dataMovementComplete.isSet())
|
||
params.dataMovementComplete.send(Void());
|
||
return Void();
|
||
}
|
||
};
|
||
|
||
Future<ServerWorkerInfos> DDMockTxnProcessor::getServerListAndProcessClasses() {
|
||
ServerWorkerInfos res;
|
||
for (auto& [_, mss] : mgs->allServers) {
|
||
res.servers.emplace_back(mss.ssi, ProcessClass(ProcessClass::StorageClass, ProcessClass::DBSource));
|
||
}
|
||
// FIXME(xwang): possible generate version from time?
|
||
res.readVersion = 0;
|
||
return res;
|
||
}
|
||
|
||
std::pair<std::set<std::vector<UID>>, std::set<std::vector<UID>>> getAllTeamsInRegion(
|
||
const std::vector<DDShardInfo>& shards) {
|
||
std::set<std::vector<UID>> primary, remote;
|
||
for (auto& info : shards) {
|
||
if (!info.primarySrc.empty())
|
||
primary.emplace(info.primarySrc);
|
||
if (!info.primaryDest.empty())
|
||
primary.emplace(info.primaryDest);
|
||
if (!info.remoteSrc.empty())
|
||
remote.emplace(info.remoteSrc);
|
||
if (!info.remoteDest.empty())
|
||
remote.emplace(info.remoteDest);
|
||
}
|
||
return { primary, remote };
|
||
}
|
||
|
||
inline void transformTeamsToServerIds(std::vector<ShardsAffectedByTeamFailure::Team>& teams,
|
||
std::vector<UID>& primaryIds,
|
||
std::vector<UID>& remoteIds) {
|
||
std::set<UID> primary, remote;
|
||
for (auto& team : teams) {
|
||
team.primary ? primary.insert(team.servers.begin(), team.servers.end())
|
||
: remote.insert(team.servers.begin(), team.servers.end());
|
||
}
|
||
primaryIds = std::vector<UID>(primary.begin(), primary.end());
|
||
remoteIds = std::vector<UID>(remote.begin(), remote.end());
|
||
}
|
||
|
||
// reconstruct DDShardInfos from shardMapping
|
||
std::vector<DDShardInfo> DDMockTxnProcessor::getDDShardInfos() const {
|
||
std::vector<DDShardInfo> res;
|
||
res.reserve(mgs->shardMapping->getNumberOfShards());
|
||
auto allRange = mgs->shardMapping->getAllRanges();
|
||
ASSERT(allRange.end().begin() == allKeys.end);
|
||
for (auto it = allRange.begin(); it != allRange.end(); ++it) {
|
||
// FIXME: now just use anonymousShardId
|
||
KeyRangeRef curRange = it->range();
|
||
DDShardInfo info(curRange.begin);
|
||
|
||
auto teams = mgs->shardMapping->getTeamsForFirstShard(curRange);
|
||
if (!teams.first.empty() && !teams.second.empty()) {
|
||
CODE_PROBE(true, "Mock InitialDataDistribution In-Flight shard");
|
||
info.hasDest = true;
|
||
info.destId = anonymousShardId;
|
||
info.srcId = anonymousShardId;
|
||
transformTeamsToServerIds(teams.second, info.primarySrc, info.remoteSrc);
|
||
transformTeamsToServerIds(teams.first, info.primaryDest, info.remoteDest);
|
||
} else if (!teams.first.empty()) {
|
||
CODE_PROBE(true, "Mock InitialDataDistribution Static shard");
|
||
info.srcId = anonymousShardId;
|
||
transformTeamsToServerIds(teams.first, info.primarySrc, info.remoteSrc);
|
||
} else {
|
||
ASSERT(false);
|
||
}
|
||
|
||
res.push_back(std::move(info));
|
||
}
|
||
res.emplace_back(allKeys.end);
|
||
|
||
return res;
|
||
}
|
||
|
||
Future<Reference<InitialDataDistribution>> DDMockTxnProcessor::getInitialDataDistribution(
|
||
const UID& distributorId,
|
||
const MoveKeysLock& moveKeysLock,
|
||
const std::vector<Optional<Key>>& remoteDcIds,
|
||
const DDEnabledState* ddEnabledState,
|
||
SkipDDModeCheck skipDDModeCheck) {
|
||
|
||
// FIXME: now we just ignore ddEnabledState and moveKeysLock, will fix it in the future
|
||
Reference<InitialDataDistribution> res = makeReference<InitialDataDistribution>();
|
||
res->mode = 1;
|
||
res->allServers = getServerListAndProcessClasses().get().servers;
|
||
res->shards = getDDShardInfos();
|
||
std::tie(res->primaryTeams, res->remoteTeams) = getAllTeamsInRegion(res->shards);
|
||
return res;
|
||
}
|
||
|
||
Future<Void> DDMockTxnProcessor::removeKeysFromFailedServer(const UID& serverID,
|
||
const std::vector<UID>& teamForDroppedRange,
|
||
const MoveKeysLock& lock,
|
||
const DDEnabledState* ddEnabledState) const {
|
||
|
||
// This function only takes effect when user exclude failed IP:PORT in the fdbcli. In the first version , the mock
|
||
// class won’t support this.
|
||
UNREACHABLE();
|
||
}
|
||
|
||
Future<Void> DDMockTxnProcessor::removeStorageServer(const UID& serverID,
|
||
const Optional<UID>& tssPairID,
|
||
const MoveKeysLock& lock,
|
||
const DDEnabledState* ddEnabledState) const {
|
||
ASSERT(mgs->allShardsRemovedFromServer(serverID));
|
||
mgs->allServers.erase(serverID);
|
||
return Void();
|
||
}
|
||
|
||
void DDMockTxnProcessor::setupMockGlobalState(Reference<InitialDataDistribution> initData) {
|
||
for (auto& [ssi, pInfo] : initData->allServers) {
|
||
mgs->addStorageServer(ssi);
|
||
}
|
||
mgs->shardMapping->setCheckMode(ShardsAffectedByTeamFailure::CheckMode::ForceNoCheck);
|
||
|
||
for (int i = 0; i < initData->shards.size() - 1; ++i) {
|
||
// insert to keyServers
|
||
auto& shardInfo = initData->shards[i];
|
||
ASSERT(shardInfo.remoteSrc.empty() && shardInfo.remoteDest.empty());
|
||
|
||
uint64_t shardBytes =
|
||
deterministicRandom()->randomInt(SERVER_KNOBS->MIN_SHARD_BYTES, SERVER_KNOBS->MAX_SHARD_BYTES);
|
||
KeyRangeRef keys(shardInfo.key, initData->shards[i + 1].key);
|
||
mgs->shardMapping->assignRangeToTeams(keys, { { shardInfo.primarySrc, true } });
|
||
if (shardInfo.hasDest) {
|
||
mgs->shardMapping->moveShard(keys, { { shardInfo.primaryDest, true } });
|
||
}
|
||
// insert to serverKeys
|
||
for (auto& id : shardInfo.primarySrc) {
|
||
mgs->allServers[id].serverKeys.insert(keys, { MockShardStatus::COMPLETED, shardBytes });
|
||
}
|
||
for (auto& id : shardInfo.primaryDest) {
|
||
mgs->allServers[id].serverKeys.insert(keys, { MockShardStatus::INFLIGHT, shardBytes });
|
||
}
|
||
}
|
||
|
||
mgs->shardMapping->setCheckMode(ShardsAffectedByTeamFailure::CheckMode::Normal);
|
||
}
|
||
|
||
Future<Void> DDMockTxnProcessor::moveKeys(const MoveKeysParams& params) {
|
||
// Not support location metadata yet
|
||
ASSERT(!SERVER_KNOBS->SHARD_ENCODE_LOCATION_METADATA);
|
||
return DDMockTxnProcessorImpl::moveKeys(this, params);
|
||
}
|
||
|
||
// FIXME: finish implementation
|
||
Future<HealthMetrics> DDMockTxnProcessor::getHealthMetrics(bool detailed) const {
|
||
return Future<HealthMetrics>();
|
||
}
|
||
|
||
Future<Standalone<VectorRef<KeyRef>>> DDMockTxnProcessor::splitStorageMetrics(
|
||
const KeyRange& keys,
|
||
const StorageMetrics& limit,
|
||
const StorageMetrics& estimated,
|
||
const Optional<int>& minSplitBytes) const {
|
||
return mgs->splitStorageMetrics(keys, limit, estimated, minSplitBytes);
|
||
}
|
||
|
||
Future<std::pair<Optional<StorageMetrics>, int>> DDMockTxnProcessor::waitStorageMetrics(
|
||
const KeyRange& keys,
|
||
const StorageMetrics& min,
|
||
const StorageMetrics& max,
|
||
const StorageMetrics& permittedError,
|
||
int shardLimit,
|
||
int expectedShardCount) const {
|
||
return mgs->waitStorageMetrics(keys, min, max, permittedError, shardLimit, expectedShardCount);
|
||
}
|
||
|
||
// FIXME: finish implementation
|
||
Future<std::vector<ProcessData>> DDMockTxnProcessor::getWorkers() const {
|
||
return Future<std::vector<ProcessData>>();
|
||
}
|
||
|
||
void DDMockTxnProcessor::rawStartMovement(MoveKeysParams& params, std::map<UID, StorageServerInterface>& tssMapping) {
|
||
FlowLock::Releaser releaser(*params.startMoveKeysParallelismLock);
|
||
// Add wait(take) would always return immediately because there won’t be parallel rawStart or rawFinish in mock
|
||
// world due to the fact the following *mock* transaction code will always finish without coroutine switch.
|
||
ASSERT(params.startMoveKeysParallelismLock->take().isReady());
|
||
|
||
std::vector<ShardsAffectedByTeamFailure::Team> destTeams;
|
||
destTeams.emplace_back(params.destinationTeam, true);
|
||
mgs->shardMapping->moveShard(params.keys, destTeams);
|
||
|
||
for (auto& id : params.destinationTeam) {
|
||
mgs->allServers.at(id).setShardStatus(params.keys, MockShardStatus::INFLIGHT, mgs->restrictSize);
|
||
}
|
||
}
|
||
|
||
void DDMockTxnProcessor::rawFinishMovement(MoveKeysParams& params,
|
||
const std::map<UID, StorageServerInterface>& tssMapping) {
|
||
FlowLock::Releaser releaser(*params.finishMoveKeysParallelismLock);
|
||
// Add wait(take) would always return immediately because there won’t be parallel rawStart or rawFinish in mock
|
||
// world due to the fact the following *mock* transaction code will always finish without coroutine switch.
|
||
ASSERT(params.finishMoveKeysParallelismLock->take().isReady());
|
||
|
||
// get source and dest teams
|
||
auto [destTeams, srcTeams] = mgs->shardMapping->getTeamsForFirstShard(params.keys);
|
||
|
||
ASSERT_EQ(destTeams.size(), 0);
|
||
if (destTeams.front() != ShardsAffectedByTeamFailure::Team{ params.destinationTeam, true }) {
|
||
TraceEvent(SevError, "MockRawFinishMovementError")
|
||
.detail("Reason", "InconsistentDestinations")
|
||
.detail("ShardMappingDest", describe(destTeams.front().servers))
|
||
.detail("ParamDest", describe(params.destinationTeam));
|
||
ASSERT(false); // This shouldn't happen because the overlapped key range movement won't be executed in parallel
|
||
}
|
||
|
||
for (auto& id : params.destinationTeam) {
|
||
mgs->allServers.at(id).setShardStatus(params.keys, MockShardStatus::COMPLETED, mgs->restrictSize);
|
||
}
|
||
|
||
ASSERT_EQ(srcTeams.size(), 0);
|
||
for (auto& id : srcTeams.front().servers) {
|
||
mgs->allServers.at(id).removeShard(params.keys);
|
||
}
|
||
mgs->shardMapping->finishMove(params.keys);
|
||
}
|