foundationdb/fdbserver/RestoreController.actor.cpp

1224 lines
54 KiB
C++

/*
* RestoreController.actor.cpp
*
* This source file is part of the FoundationDB open source project
*
* Copyright 2013-2022 Apple Inc. and the FoundationDB project authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
// This file implements the functions for RestoreController role
#include "fdbrpc/RangeMap.h"
#include "fdbclient/NativeAPI.actor.h"
#include "fdbclient/SystemData.h"
#include "fdbclient/BackupAgent.actor.h"
#include "fdbclient/ManagementAPI.actor.h"
#include "fdbclient/MutationList.h"
#include "fdbclient/BackupContainer.h"
#include "fdbserver/RestoreUtil.h"
#include "fdbserver/RestoreCommon.actor.h"
#include "fdbserver/RestoreRoleCommon.actor.h"
#include "fdbserver/RestoreController.actor.h"
#include "fdbserver/RestoreApplier.actor.h"
#include "fdbserver/RestoreLoader.actor.h"
#include "flow/Platform.h"
#include "flow/actorcompiler.h" // This must be the last #include.
// TODO: Support [[maybe_unused]] attribute for actors
// ACTOR static Future<Void> clearDB(Database cx);
ACTOR static Future<Version> collectBackupFiles(Reference<IBackupContainer> bc,
std::vector<RestoreFileFR>* rangeFiles,
std::vector<RestoreFileFR>* logFiles,
Version* minRangeVersion,
Database cx,
RestoreRequest request);
ACTOR static Future<Void> buildRangeVersions(KeyRangeMap<Version>* pRangeVersions,
std::vector<RestoreFileFR>* pRangeFiles,
Key url,
Optional<std::string> proxy,
Database cx);
ACTOR static Future<Version> processRestoreRequest(Reference<RestoreControllerData> self,
Database cx,
RestoreRequest request);
ACTOR static Future<Void> startProcessRestoreRequests(Reference<RestoreControllerData> self, Database cx);
ACTOR static Future<Void> distributeWorkloadPerVersionBatch(Reference<RestoreControllerData> self,
int batchIndex,
Database cx,
RestoreRequest request,
VersionBatch versionBatch);
ACTOR static Future<Void> recruitRestoreRoles(Reference<RestoreWorkerData> controllerWorker,
Reference<RestoreControllerData> controllerData);
ACTOR static Future<Void> distributeRestoreSysInfo(Reference<RestoreControllerData> controllerData,
KeyRangeMap<Version>* pRangeVersions);
ACTOR static Future<std::vector<RestoreRequest>> collectRestoreRequests(Database cx);
ACTOR static Future<Void> initializeVersionBatch(std::map<UID, RestoreApplierInterface> appliersInterf,
std::map<UID, RestoreLoaderInterface> loadersInterf,
int batchIndex);
ACTOR static Future<Void> notifyApplierToApplyMutations(Reference<ControllerBatchData> batchData,
Reference<ControllerBatchStatus> batchStatus,
std::map<UID, RestoreApplierInterface> appliersInterf,
int batchIndex,
NotifiedVersion* finishedBatch);
ACTOR static Future<Void> notifyLoadersVersionBatchFinished(std::map<UID, RestoreLoaderInterface> loadersInterf,
int batchIndex);
ACTOR static Future<Void> notifyRestoreCompleted(Reference<RestoreControllerData> self, bool terminate);
ACTOR static Future<Void> signalRestoreCompleted(Reference<RestoreControllerData> self, Database cx);
// TODO: Support [[maybe_unused]] attribute for actors
// ACTOR static Future<Void> updateHeartbeatTime(Reference<RestoreControllerData> self);
ACTOR static Future<Void> checkRolesLiveness(Reference<RestoreControllerData> self);
void splitKeyRangeForAppliers(Reference<ControllerBatchData> batchData,
std::map<UID, RestoreApplierInterface> appliersInterf,
int batchIndex);
ACTOR Future<Void> sampleBackups(Reference<RestoreControllerData> self, RestoreControllerInterface ci) {
loop {
try {
RestoreSamplesRequest req = waitNext(ci.samples.getFuture());
TraceEvent(SevDebug, "FastRestoreControllerSampleBackups")
.detail("SampleID", req.id)
.detail("BatchIndex", req.batchIndex)
.detail("Samples", req.samples.size());
ASSERT(req.batchIndex <= self->batch.size()); // batchIndex starts from 1
Reference<ControllerBatchData> batch = self->batch[req.batchIndex];
ASSERT(batch.isValid());
if (batch->sampleMsgs.find(req.id) != batch->sampleMsgs.end()) {
req.reply.send(RestoreCommonReply(req.id));
continue;
}
batch->sampleMsgs.insert(req.id);
for (auto& m : req.samples) {
batch->samples.addMetric(m.key, m.size);
batch->samplesSize += m.size;
}
req.reply.send(RestoreCommonReply(req.id));
} catch (Error& e) {
TraceEvent(SevWarn, "FastRestoreControllerSampleBackupsError", self->id()).error(e);
break;
}
}
return Void();
}
ACTOR Future<Void> startRestoreController(Reference<RestoreWorkerData> controllerWorker, Database cx) {
ASSERT(controllerWorker.isValid());
ASSERT(controllerWorker->controllerInterf.present());
state Reference<RestoreControllerData> self =
makeReference<RestoreControllerData>(controllerWorker->controllerInterf.get().id());
state Future<Void> error = actorCollection(self->addActor.getFuture());
try {
// recruitRestoreRoles must come after controllerWorker has finished collectWorkerInterface
wait(recruitRestoreRoles(controllerWorker, self));
// self->addActor.send(updateHeartbeatTime(self));
self->addActor.send(checkRolesLiveness(self));
self->addActor.send(updateProcessMetrics(self));
self->addActor.send(traceProcessMetrics(self, "RestoreController"));
self->addActor.send(sampleBackups(self, controllerWorker->controllerInterf.get()));
wait(startProcessRestoreRequests(self, cx) || error);
} catch (Error& e) {
if (e.code() != error_code_operation_cancelled) {
TraceEvent(SevError, "FastRestoreControllerStart").error(e).detail("Reason", "Unexpected unhandled error");
}
}
return Void();
}
// RestoreWorker that has restore controller role: Recruite a role for each worker
ACTOR Future<Void> recruitRestoreRoles(Reference<RestoreWorkerData> controllerWorker,
Reference<RestoreControllerData> controllerData) {
state int nodeIndex = 0;
state RestoreRole role = RestoreRole::Invalid;
TraceEvent("FastRestoreController", controllerData->id())
.detail("RecruitRestoreRoles", controllerWorker->workerInterfaces.size())
.detail("NumLoaders", SERVER_KNOBS->FASTRESTORE_NUM_LOADERS)
.detail("NumAppliers", SERVER_KNOBS->FASTRESTORE_NUM_APPLIERS);
ASSERT(controllerData->loadersInterf.empty() && controllerData->appliersInterf.empty());
ASSERT(controllerWorker->controllerInterf.present());
ASSERT(controllerData.isValid());
ASSERT(SERVER_KNOBS->FASTRESTORE_NUM_LOADERS > 0 && SERVER_KNOBS->FASTRESTORE_NUM_APPLIERS > 0);
// We assign 1 role per worker for now
ASSERT(SERVER_KNOBS->FASTRESTORE_NUM_LOADERS + SERVER_KNOBS->FASTRESTORE_NUM_APPLIERS <=
controllerWorker->workerInterfaces.size());
// Assign a role to each worker
std::vector<std::pair<UID, RestoreRecruitRoleRequest>> requests;
for (auto& workerInterf : controllerWorker->workerInterfaces) {
if (nodeIndex >= 0 && nodeIndex < SERVER_KNOBS->FASTRESTORE_NUM_APPLIERS) {
// [0, numApplier) are appliers
role = RestoreRole::Applier;
} else if (nodeIndex >= SERVER_KNOBS->FASTRESTORE_NUM_APPLIERS &&
nodeIndex < SERVER_KNOBS->FASTRESTORE_NUM_LOADERS + SERVER_KNOBS->FASTRESTORE_NUM_APPLIERS) {
// [numApplier, numApplier + numLoader) are loaders
role = RestoreRole::Loader;
} else {
break;
}
TraceEvent("FastRestoreController", controllerData->id())
.detail("WorkerNode", workerInterf.first)
.detail("NodeRole", role)
.detail("NodeIndex", nodeIndex);
requests.emplace_back(workerInterf.first,
RestoreRecruitRoleRequest(controllerWorker->controllerInterf.get(), role, nodeIndex));
nodeIndex++;
}
state std::vector<RestoreRecruitRoleReply> replies;
wait(getBatchReplies(&RestoreWorkerInterface::recruitRole, controllerWorker->workerInterfaces, requests, &replies));
for (auto& reply : replies) {
if (reply.role == RestoreRole::Applier) {
ASSERT_WE_THINK(reply.applier.present());
controllerData->appliersInterf[reply.applier.get().id()] = reply.applier.get();
} else if (reply.role == RestoreRole::Loader) {
ASSERT_WE_THINK(reply.loader.present());
controllerData->loadersInterf[reply.loader.get().id()] = reply.loader.get();
} else {
TraceEvent(SevError, "FastRestoreController").detail("RecruitRestoreRolesInvalidRole", reply.role);
}
}
controllerData->recruitedRoles.send(Void());
TraceEvent("FastRestoreRecruitRestoreRolesDone", controllerData->id())
.detail("Workers", controllerWorker->workerInterfaces.size())
.detail("RecruitedRoles", replies.size());
return Void();
}
ACTOR Future<Void> distributeRestoreSysInfo(Reference<RestoreControllerData> controllerData,
KeyRangeMap<Version>* pRangeVersions) {
ASSERT(controllerData.isValid());
ASSERT(!controllerData->loadersInterf.empty());
RestoreSysInfo sysInfo(controllerData->appliersInterf);
// Construct serializable KeyRange versions
Standalone<VectorRef<std::pair<KeyRangeRef, Version>>> rangeVersionsVec;
auto ranges = pRangeVersions->ranges();
int i = 0;
for (auto r = ranges.begin(); r != ranges.end(); ++r) {
rangeVersionsVec.push_back(rangeVersionsVec.arena(),
std::make_pair(KeyRangeRef(r->begin(), r->end()), r->value()));
TraceEvent("DistributeRangeVersions")
.detail("RangeIndex", i++)
.detail("RangeBegin", r->begin())
.detail("RangeEnd", r->end())
.detail("RangeVersion", r->value());
}
std::vector<std::pair<UID, RestoreSysInfoRequest>> requests;
for (auto& loader : controllerData->loadersInterf) {
requests.emplace_back(loader.first, RestoreSysInfoRequest(sysInfo, rangeVersionsVec));
}
TraceEvent("FastRestoreDistributeRestoreSysInfoToLoaders", controllerData->id())
.detail("Loaders", controllerData->loadersInterf.size());
wait(sendBatchRequests(&RestoreLoaderInterface::updateRestoreSysInfo, controllerData->loadersInterf, requests));
TraceEvent("FastRestoreDistributeRestoreSysInfoToLoadersDone", controllerData->id())
.detail("Loaders", controllerData->loadersInterf.size());
return Void();
}
// The server of the restore controller. It drives the restore progress with the following steps:
// 1) Lock database and clear the normal keyspace
// 2) Wait on each RestoreRequest, which is sent by RestoreTool operated by DBA
// 3) Process each restore request in actor processRestoreRequest;
// 3.1) Sample workload to decide the key range for each applier, which is implemented as a dummy sampling;
// 3.2) Send each loader the map of key-range to applier interface;
// 3.3) Construct requests of which file should be loaded by which loader, and send requests to loaders;
// 4) After process all restore requests, finish restore by cleaning up the restore related system key
// and ask all restore roles to quit.
ACTOR Future<Void> startProcessRestoreRequests(Reference<RestoreControllerData> self, Database cx) {
state UID randomUID = deterministicRandom()->randomUniqueID();
state std::vector<RestoreRequest> restoreRequests = wait(collectRestoreRequests(cx));
state int restoreIndex = 0;
TraceEvent("FastRestoreControllerWaitOnRestoreRequests", self->id())
.detail("RestoreRequests", restoreRequests.size());
// TODO: Sanity check restoreRequests' key ranges do not overlap
// Step: Perform the restore requests
try {
for (restoreIndex = 0; restoreIndex < restoreRequests.size(); restoreIndex++) {
state RestoreRequest request = restoreRequests[restoreIndex];
state KeyRange range = request.range.removePrefix(request.removePrefix).withPrefix(request.addPrefix);
TraceEvent("FastRestoreControllerProcessRestoreRequests", self->id())
.detail("RestoreRequestInfo", request.toString())
.detail("TransformedKeyRange", range);
// TODO: Initialize controllerData and all loaders and appliers' data for each restore request!
self->resetPerRestoreRequest();
// clear the key range that will be restored
wait(runRYWTransaction(cx, [=](Reference<ReadYourWritesTransaction> tr) -> Future<Void> {
tr->setOption(FDBTransactionOptions::ACCESS_SYSTEM_KEYS);
tr->setOption(FDBTransactionOptions::LOCK_AWARE);
tr->clear(range);
return Void();
}));
wait(success(processRestoreRequest(self, cx, request)));
wait(notifyRestoreCompleted(self, false));
}
} catch (Error& e) {
if (restoreIndex < restoreRequests.size()) {
TraceEvent(SevError, "FastRestoreControllerProcessRestoreRequestsFailed", self->id())
.error(e)
.detail("RestoreRequest", restoreRequests[restoreIndex].toString());
} else {
TraceEvent(SevError, "FastRestoreControllerProcessRestoreRequestsFailed", self->id())
.error(e)
.detail("RestoreRequests", restoreRequests.size())
.detail("RestoreIndex", restoreIndex);
}
}
// Step: Notify all restore requests have been handled by cleaning up the restore keys
wait(signalRestoreCompleted(self, cx));
TraceEvent("FastRestoreControllerRestoreCompleted", self->id());
return Void();
}
ACTOR static Future<Void> monitorFinishedVersion(Reference<RestoreControllerData> self, RestoreRequest request) {
loop {
TraceEvent("FastRestoreMonitorFinishedVersion", self->id())
.detail("RestoreRequest", request.toString())
.detail("BatchIndex", self->finishedBatch.get());
wait(delay(SERVER_KNOBS->FASTRESTORE_VB_MONITOR_DELAY));
}
}
ACTOR static Future<Version> processRestoreRequest(Reference<RestoreControllerData> self,
Database cx,
RestoreRequest request) {
state std::vector<RestoreFileFR> rangeFiles;
state std::vector<RestoreFileFR> logFiles;
state std::vector<RestoreFileFR> allFiles;
state Version minRangeVersion = MAX_VERSION;
self->initBackupContainer(request.url, request.proxy);
// Get all backup files' description and save them to files
state Version targetVersion =
wait(collectBackupFiles(self->bc, &rangeFiles, &logFiles, &minRangeVersion, cx, request));
ASSERT(targetVersion > 0);
ASSERT(minRangeVersion != MAX_VERSION); // otherwise, all mutations will be skipped
std::sort(rangeFiles.begin(), rangeFiles.end());
std::sort(logFiles.begin(), logFiles.end(), [](RestoreFileFR const& f1, RestoreFileFR const& f2) -> bool {
return std::tie(f1.endVersion, f1.beginVersion, f1.fileIndex, f1.fileName) <
std::tie(f2.endVersion, f2.beginVersion, f2.fileIndex, f2.fileName);
});
// Build range versions: version of key ranges in range file
state KeyRangeMap<Version> rangeVersions(minRangeVersion, allKeys.end);
if (SERVER_KNOBS->FASTRESTORE_GET_RANGE_VERSIONS_EXPENSIVE) {
wait(buildRangeVersions(&rangeVersions, &rangeFiles, request.url, request.proxy, cx));
} else {
// Debug purpose, dump range versions
auto ranges = rangeVersions.ranges();
int i = 0;
for (auto r = ranges.begin(); r != ranges.end(); ++r) {
TraceEvent(SevDebug, "SingleRangeVersion")
.detail("RangeIndex", i++)
.detail("RangeBegin", r->begin())
.detail("RangeEnd", r->end())
.detail("RangeVersion", r->value());
}
}
wait(distributeRestoreSysInfo(self, &rangeVersions));
// Divide files into version batches.
self->buildVersionBatches(rangeFiles, logFiles, &self->versionBatches, targetVersion);
self->dumpVersionBatches(self->versionBatches);
state std::vector<Future<Void>> fBatches;
state std::vector<VersionBatch> versionBatches; // To randomize invoking order of version batchs
for (auto& vb : self->versionBatches) {
versionBatches.push_back(vb.second);
}
// releaseVBOutOfOrder can only be true in simulation
state bool releaseVBOutOfOrder = g_network->isSimulated() ? deterministicRandom()->random01() < 0.5 : false;
ASSERT(g_network->isSimulated() || !releaseVBOutOfOrder);
if (releaseVBOutOfOrder) {
// Randomize invoking order of version batches
int permTimes = deterministicRandom()->randomInt(0, 100);
while (permTimes-- > 0) {
std::next_permutation(versionBatches.begin(), versionBatches.end());
}
}
self->addActor.send(monitorFinishedVersion(self, request));
state std::vector<VersionBatch>::iterator versionBatch = versionBatches.begin();
for (; versionBatch != versionBatches.end(); versionBatch++) {
while (self->runningVersionBatches.get() >= SERVER_KNOBS->FASTRESTORE_VB_PARALLELISM && !releaseVBOutOfOrder) {
// Control how many batches can be processed in parallel. Avoid dead lock due to OOM on loaders
TraceEvent("FastRestoreControllerDispatchVersionBatches")
.detail("WaitOnRunningVersionBatches", self->runningVersionBatches.get());
wait(self->runningVersionBatches.onChange());
}
int batchIndex = versionBatch->batchIndex;
TraceEvent("FastRestoreControllerDispatchVersionBatches")
.detail("BatchIndex", batchIndex)
.detail("BatchSize", versionBatch->size)
.detail("RunningVersionBatches", self->runningVersionBatches.get())
.detail("VersionBatches", versionBatches.size());
self->batch[batchIndex] = makeReference<ControllerBatchData>();
self->batchStatus[batchIndex] = makeReference<ControllerBatchStatus>();
fBatches.push_back(distributeWorkloadPerVersionBatch(self, batchIndex, cx, request, *versionBatch));
// Wait a bit to give the current version batch a head start from the next version batch
wait(delay(SERVER_KNOBS->FASTRESTORE_VB_LAUNCH_DELAY));
}
try {
wait(waitForAll(fBatches));
} catch (Error& e) {
TraceEvent(SevError, "FastRestoreControllerDispatchVersionBatchesUnexpectedError").error(e);
}
TraceEvent("FastRestoreController").detail("RestoreToVersion", request.targetVersion);
return request.targetVersion;
}
ACTOR static Future<Void> loadFilesOnLoaders(Reference<ControllerBatchData> batchData,
Reference<ControllerBatchStatus> batchStatus,
std::map<UID, RestoreLoaderInterface> loadersInterf,
int batchIndex,
Database cx,
RestoreRequest request,
VersionBatch versionBatch,
bool isRangeFile) {
// set is internally sorted
std::set<RestoreFileFR>* files = isRangeFile ? &versionBatch.rangeFiles : &versionBatch.logFiles;
TraceEvent("FastRestoreControllerPhaseLoadFilesStart")
.detail("RestoreRequestID", request.randomUid)
.detail("BatchIndex", batchIndex)
.detail("FileTypeLoadedInVersionBatch", isRangeFile)
.detail("BeginVersion", versionBatch.beginVersion)
.detail("EndVersion", versionBatch.endVersion)
.detail("Files", (files != nullptr ? files->size() : -1));
std::vector<std::pair<UID, RestoreLoadFileRequest>> requests;
std::map<UID, RestoreLoaderInterface>::iterator loader = loadersInterf.begin();
state std::vector<RestoreAsset> assets; // all assets loaded, used for sanity check restore progress
// Balance workload on loaders for parsing range and log files across version batches
int random = deterministicRandom()->randomInt(0, loadersInterf.size());
while (random-- > 0) {
loader++;
}
int paramIdx = 0;
for (auto& file : *files) {
// TODO: Allow empty files in version batch; Filter out them here.
if (loader == loadersInterf.end()) {
loader = loadersInterf.begin();
}
// Prepare loading
LoadingParam param;
param.url = request.url;
param.isRangeFile = file.isRange;
param.rangeVersion = file.isRange ? file.version : -1;
param.blockSize = file.blockSize;
param.asset.uid = deterministicRandom()->randomUniqueID();
param.asset.filename = file.fileName;
param.asset.fileIndex = file.fileIndex;
param.asset.partitionId = file.partitionId;
param.asset.offset = 0;
param.asset.len = file.fileSize;
param.asset.range = request.range;
param.asset.beginVersion = versionBatch.beginVersion;
param.asset.endVersion = (isRangeFile || request.targetVersion == -1)
? versionBatch.endVersion
: std::min(versionBatch.endVersion, request.targetVersion + 1);
param.asset.addPrefix = request.addPrefix;
param.asset.removePrefix = request.removePrefix;
param.asset.batchIndex = batchIndex;
TraceEvent("FastRestoreControllerPhaseLoadFiles")
.detail("BatchIndex", batchIndex)
.detail("LoadParamIndex", paramIdx)
.detail("LoaderID", loader->first.toString())
.detail("LoadParam", param.toString());
ASSERT_WE_THINK(param.asset.len > 0);
ASSERT_WE_THINK(param.asset.offset >= 0);
ASSERT_WE_THINK(param.asset.offset <= file.fileSize);
ASSERT_WE_THINK(param.asset.beginVersion <= param.asset.endVersion);
requests.emplace_back(loader->first, RestoreLoadFileRequest(batchIndex, param));
// Restore asset should only be loaded exactly once.
if (batchStatus->raStatus.find(param.asset) != batchStatus->raStatus.end()) {
TraceEvent(SevError, "FastRestoreControllerPhaseLoadFiles")
.detail("LoadingParam", param.toString())
.detail("RestoreAssetAlreadyProcessed", batchStatus->raStatus[param.asset]);
}
batchStatus->raStatus[param.asset] = RestoreAssetStatus::Loading;
assets.push_back(param.asset);
++loader;
++paramIdx;
}
TraceEvent(files->size() != paramIdx ? SevError : SevInfo, "FastRestoreControllerPhaseLoadFiles")
.detail("BatchIndex", batchIndex)
.detail("Files", files->size())
.detail("LoadParams", paramIdx);
state std::vector<RestoreLoadFileReply> replies;
// Wait on the batch of load files or log files
wait(getBatchReplies(
&RestoreLoaderInterface::loadFile, loadersInterf, requests, &replies, TaskPriority::RestoreLoaderLoadFiles));
TraceEvent("FastRestoreControllerPhaseLoadFilesReply")
.detail("BatchIndex", batchIndex)
.detail("SamplingReplies", replies.size());
for (auto& reply : replies) {
// Update and sanity check restore asset's status
RestoreAssetStatus status = batchStatus->raStatus[reply.param.asset];
if (status == RestoreAssetStatus::Loading && !reply.isDuplicated) {
batchStatus->raStatus[reply.param.asset] = RestoreAssetStatus::Loaded;
} else if (status == RestoreAssetStatus::Loading && reply.isDuplicated) {
// Duplicate request wait on the restore asset to be processed before it replies
batchStatus->raStatus[reply.param.asset] = RestoreAssetStatus::Loaded;
TraceEvent(SevWarn, "FastRestoreControllerPhaseLoadFilesReply")
.detail("RestoreAsset", reply.param.asset.toString())
.detail("DuplicateRequestArriveEarly", "RestoreAsset should have been processed");
} else if (status == RestoreAssetStatus::Loaded && reply.isDuplicated) {
TraceEvent(SevDebug, "FastRestoreControllerPhaseLoadFilesReply")
.detail("RestoreAsset", reply.param.asset.toString())
.detail("RequestIgnored", "Loading request was sent more than once");
} else {
TraceEvent(SevError, "FastRestoreControllerPhaseLoadFilesReply")
.detail("RestoreAsset", reply.param.asset.toString())
.detail("UnexpectedReply", reply.toString());
}
}
// Sanity check: all restore assets status should be Loaded
for (auto& asset : assets) {
if (batchStatus->raStatus[asset] != RestoreAssetStatus::Loaded) {
TraceEvent(SevError, "FastRestoreControllerPhaseLoadFilesReply")
.detail("RestoreAsset", asset.toString())
.detail("UnexpectedStatus", batchStatus->raStatus[asset]);
}
}
TraceEvent("FastRestoreControllerPhaseLoadFilesDone")
.detail("BatchIndex", batchIndex)
.detail("FileTypeLoadedInVersionBatch", isRangeFile)
.detail("BeginVersion", versionBatch.beginVersion)
.detail("EndVersion", versionBatch.endVersion);
return Void();
}
// Ask loaders to send its buffered mutations to appliers
ACTOR static Future<Void> sendMutationsFromLoaders(Reference<ControllerBatchData> batchData,
Reference<ControllerBatchStatus> batchStatus,
std::map<UID, RestoreLoaderInterface> loadersInterf,
int batchIndex,
bool useRangeFile) {
TraceEvent("FastRestoreControllerPhaseSendMutationsFromLoadersStart")
.detail("BatchIndex", batchIndex)
.detail("UseRangeFiles", useRangeFile)
.detail("Loaders", loadersInterf.size());
std::vector<std::pair<UID, RestoreSendMutationsToAppliersRequest>> requests;
for (auto& loader : loadersInterf) {
requests.emplace_back(
loader.first, RestoreSendMutationsToAppliersRequest(batchIndex, batchData->rangeToApplier, useRangeFile));
batchStatus->loadStatus[loader.first] =
useRangeFile ? RestoreSendStatus::SendingRanges : RestoreSendStatus::SendingLogs;
}
state std::vector<RestoreCommonReply> replies;
wait(getBatchReplies(&RestoreLoaderInterface::sendMutations,
loadersInterf,
requests,
&replies,
TaskPriority::RestoreLoaderSendMutations));
TraceEvent("FastRestoreControllerPhaseSendMutationsFromLoadersDone")
.detail("BatchIndex", batchIndex)
.detail("UseRangeFiles", useRangeFile)
.detail("Loaders", loadersInterf.size());
return Void();
}
// Process a version batch. Phases (loading files, send mutations) should execute in order
ACTOR static Future<Void> distributeWorkloadPerVersionBatch(Reference<RestoreControllerData> self,
int batchIndex,
Database cx,
RestoreRequest request,
VersionBatch versionBatch) {
state Reference<ControllerBatchData> batchData = self->batch[batchIndex];
state Reference<ControllerBatchStatus> batchStatus = self->batchStatus[batchIndex];
state double startTime = now();
TraceEvent("FastRestoreControllerDispatchVersionBatchesStart", self->id())
.detail("BatchIndex", batchIndex)
.detail("BatchSize", versionBatch.size)
.detail("RunningVersionBatches", self->runningVersionBatches.get());
self->runningVersionBatches.set(self->runningVersionBatches.get() + 1);
// In case sampling data takes too much memory on controller
wait(isSchedulable(self, batchIndex, __FUNCTION__));
wait(initializeVersionBatch(self->appliersInterf, self->loadersInterf, batchIndex));
ASSERT(!versionBatch.isEmpty());
ASSERT(self->loadersInterf.size() > 0);
ASSERT(self->appliersInterf.size() > 0);
// Parse log files and send mutations to appliers before we parse range files
// TODO: Allow loading both range and log files in parallel
ASSERT(batchData->samples.empty());
ASSERT(batchData->samplesSize < 1 && batchData->samplesSize > -1); // samplesSize should be 0
ASSERT(batchStatus->raStatus.empty());
ASSERT(batchStatus->loadStatus.empty());
ASSERT(batchStatus->applyStatus.empty());
// New backup has subversion to order mutations at the same version. For mutations at the same version,
// range file's mutations have the largest subversion and larger than log file's.
// SOMEDAY: Extend subversion to old-style backup.
wait(
loadFilesOnLoaders(batchData, batchStatus, self->loadersInterf, batchIndex, cx, request, versionBatch, false) &&
loadFilesOnLoaders(batchData, batchStatus, self->loadersInterf, batchIndex, cx, request, versionBatch, true));
ASSERT(batchData->rangeToApplier.empty());
splitKeyRangeForAppliers(batchData, self->appliersInterf, batchIndex);
// Ask loaders to send parsed mutations to appliers;
// log mutations should be applied before range mutations at the same version, which is ensured by LogMessageVersion
wait(sendMutationsFromLoaders(batchData, batchStatus, self->loadersInterf, batchIndex, false) &&
sendMutationsFromLoaders(batchData, batchStatus, self->loadersInterf, batchIndex, true));
// Synchronization point for version batch pipelining.
// self->finishedBatch will continuously increase by 1 per version batch.
wait(notifyApplierToApplyMutations(batchData, batchStatus, self->appliersInterf, batchIndex, &self->finishedBatch));
wait(notifyLoadersVersionBatchFinished(self->loadersInterf, batchIndex));
self->runningVersionBatches.set(self->runningVersionBatches.get() - 1);
if (self->delayedActors > 0) {
self->checkMemory.trigger();
}
TraceEvent("FastRestoreControllerDispatchVersionBatchesDone", self->id())
.detail("BatchIndex", batchIndex)
.detail("BatchSize", versionBatch.size)
.detail("RunningVersionBatches", self->runningVersionBatches.get())
.detail("Latency", now() - startTime);
return Void();
}
// Decide which key range should be taken by which applier
// Input: samples in batchData
// Output: rangeToApplier in batchData
void splitKeyRangeForAppliers(Reference<ControllerBatchData> batchData,
std::map<UID, RestoreApplierInterface> appliersInterf,
int batchIndex) {
ASSERT(batchData->samplesSize >= 0);
// Sanity check: samples should not be used after freed
ASSERT((batchData->samplesSize > 0 && !batchData->samples.empty()) ||
(batchData->samplesSize == 0 && batchData->samples.empty()));
int numAppliers = appliersInterf.size();
double slotSize = std::max(batchData->samplesSize / numAppliers, 1.0);
double cumulativeSize = slotSize;
TraceEvent("FastRestoreControllerPhaseCalculateApplierKeyRangesStart")
.detail("BatchIndex", batchIndex)
.detail("SamplingSize", batchData->samplesSize)
.detail("SlotSize", slotSize);
std::set<Key> keyrangeSplitter; // unique key to split key range for appliers
keyrangeSplitter.insert(allKeys.begin); // First slot
TraceEvent("FastRestoreControllerPhaseCalculateApplierKeyRanges")
.detail("BatchIndex", batchIndex)
.detail("CumulativeSize", cumulativeSize)
.detail("Slot", 0)
.detail("LowerBoundKey", allKeys.begin);
int slotIdx = 1;
while (cumulativeSize < batchData->samplesSize) {
IndexedSet<Key, int64_t>::iterator lowerBound = batchData->samples.index(cumulativeSize);
if (lowerBound == batchData->samples.end()) {
break;
}
keyrangeSplitter.insert(*lowerBound);
TraceEvent("FastRestoreControllerPhaseCalculateApplierKeyRanges")
.detail("BatchIndex", batchIndex)
.detail("CumulativeSize", cumulativeSize)
.detail("Slot", slotIdx++)
.detail("LowerBoundKey", lowerBound->toString());
cumulativeSize += slotSize;
}
if (keyrangeSplitter.size() < numAppliers) {
TraceEvent(SevWarnAlways, "FastRestoreControllerPhaseCalculateApplierKeyRanges")
.detail("NotAllAppliersAreUsed", keyrangeSplitter.size())
.detail("NumAppliers", numAppliers);
} else if (keyrangeSplitter.size() > numAppliers) {
bool expected = (keyrangeSplitter.size() == numAppliers + 1);
TraceEvent(expected ? SevWarn : SevError, "FastRestoreControllerPhaseCalculateApplierKeyRanges")
.detail("TooManySlotsThanAppliers", keyrangeSplitter.size())
.detail("NumAppliers", numAppliers)
.detail("SamplingSize", batchData->samplesSize)
.detail("PerformanceMayDegrade", "Last applier handles more data than others");
}
std::set<Key>::iterator splitter = keyrangeSplitter.begin();
batchData->rangeToApplier.clear();
for (auto& applier : appliersInterf) {
if (splitter == keyrangeSplitter.end()) {
break; // Not all appliers will be used
}
batchData->rangeToApplier[*splitter] = applier.first;
splitter++;
}
ASSERT(batchData->rangeToApplier.size() > 0);
ASSERT(batchData->sanityCheckApplierKeyRange());
batchData->logApplierKeyRange(batchIndex);
TraceEvent("FastRestoreControllerPhaseCalculateApplierKeyRangesDone")
.detail("BatchIndex", batchIndex)
.detail("SamplingSize", batchData->samplesSize)
.detail("SlotSize", slotSize);
batchData->samples.clear();
}
ACTOR static Future<std::vector<RestoreRequest>> collectRestoreRequests(Database cx) {
state std::vector<RestoreRequest> restoreRequests;
state Future<Void> watch4RestoreRequest;
state ReadYourWritesTransaction tr(cx);
// restoreRequestTriggerKey should already been set
loop {
try {
TraceEvent("FastRestoreControllerPhaseCollectRestoreRequestsWait").log();
tr.setOption(FDBTransactionOptions::ACCESS_SYSTEM_KEYS);
tr.setOption(FDBTransactionOptions::LOCK_AWARE);
// Sanity check
Optional<Value> numRequests = wait(tr.get(restoreRequestTriggerKey));
ASSERT(numRequests.present());
RangeResult restoreRequestValues = wait(tr.getRange(restoreRequestKeys, CLIENT_KNOBS->TOO_MANY));
ASSERT(!restoreRequestValues.more);
if (restoreRequestValues.size()) {
for (auto& it : restoreRequestValues) {
restoreRequests.push_back(decodeRestoreRequestValue(it.value));
TraceEvent("FastRestoreControllerPhaseCollectRestoreRequests")
.detail("RestoreRequest", restoreRequests.back().toString());
}
break;
} else {
TraceEvent(SevError, "FastRestoreControllerPhaseCollectRestoreRequestsEmptyRequests").log();
wait(delay(5.0));
}
} catch (Error& e) {
wait(tr.onError(e));
}
}
return restoreRequests;
}
// Collect the backup files' description into output_files by reading the backupContainer bc.
// Returns the restore target version.
ACTOR static Future<Version> collectBackupFiles(Reference<IBackupContainer> bc,
std::vector<RestoreFileFR>* rangeFiles,
std::vector<RestoreFileFR>* logFiles,
Version* minRangeVersion,
Database cx,
RestoreRequest request) {
state BackupDescription desc = wait(bc->describeBackup());
// Convert version to real time for operators to read the BackupDescription desc.
wait(desc.resolveVersionTimes(cx));
if (request.targetVersion == invalidVersion && desc.maxRestorableVersion.present()) {
request.targetVersion = desc.maxRestorableVersion.get();
}
TraceEvent("FastRestoreControllerPhaseCollectBackupFilesStart")
.detail("TargetVersion", request.targetVersion)
.detail("BackupDesc", desc.toString())
.detail("UseRangeFile", SERVER_KNOBS->FASTRESTORE_USE_RANGE_FILE)
.detail("UseLogFile", SERVER_KNOBS->FASTRESTORE_USE_LOG_FILE);
if (g_network->isSimulated()) {
std::cout << "Restore to version: " << request.targetVersion << "\nBackupDesc: \n" << desc.toString() << "\n\n";
}
state VectorRef<KeyRangeRef> restoreRanges;
restoreRanges.add(request.range);
Optional<RestorableFileSet> restorable = wait(bc->getRestoreSet(request.targetVersion, restoreRanges));
if (!restorable.present()) {
TraceEvent(SevWarn, "FastRestoreControllerPhaseCollectBackupFiles")
.detail("NotRestorable", request.targetVersion);
throw restore_missing_data();
}
ASSERT(rangeFiles->empty());
ASSERT(logFiles->empty());
std::set<RestoreFileFR> uniqueRangeFiles;
std::set<RestoreFileFR> uniqueLogFiles;
double rangeSize = 0;
double logSize = 0;
*minRangeVersion = MAX_VERSION;
if (SERVER_KNOBS->FASTRESTORE_USE_RANGE_FILE) {
for (const RangeFile& f : restorable.get().ranges) {
TraceEvent(SevFRDebugInfo, "FastRestoreControllerPhaseCollectBackupFiles")
.detail("RangeFile", f.toString());
if (f.fileSize <= 0) {
continue;
}
RestoreFileFR file(f);
TraceEvent(SevFRDebugInfo, "FastRestoreControllerPhaseCollectBackupFiles")
.detail("RangeFileFR", file.toString());
uniqueRangeFiles.insert(file);
rangeSize += file.fileSize;
*minRangeVersion = std::min(*minRangeVersion, file.version);
}
}
if (MAX_VERSION == *minRangeVersion) {
*minRangeVersion = 0; // If no range file, range version must be 0 so that we apply all mutations
}
if (SERVER_KNOBS->FASTRESTORE_USE_LOG_FILE) {
for (const LogFile& f : restorable.get().logs) {
TraceEvent(SevFRDebugInfo, "FastRestoreControllerPhaseCollectBackupFiles").detail("LogFile", f.toString());
if (f.fileSize <= 0) {
continue;
}
RestoreFileFR file(f);
TraceEvent(SevFRDebugInfo, "FastRestoreControllerPhaseCollectBackupFiles")
.detail("LogFileFR", file.toString());
logFiles->push_back(file);
uniqueLogFiles.insert(file);
logSize += file.fileSize;
}
}
// Assign unique range files and log files to output
rangeFiles->assign(uniqueRangeFiles.begin(), uniqueRangeFiles.end());
logFiles->assign(uniqueLogFiles.begin(), uniqueLogFiles.end());
TraceEvent("FastRestoreControllerPhaseCollectBackupFilesDone")
.detail("BackupDesc", desc.toString())
.detail("RangeFiles", rangeFiles->size())
.detail("LogFiles", logFiles->size())
.detail("RangeFileBytes", rangeSize)
.detail("LogFileBytes", logSize)
.detail("UseRangeFile", SERVER_KNOBS->FASTRESTORE_USE_RANGE_FILE)
.detail("UseLogFile", SERVER_KNOBS->FASTRESTORE_USE_LOG_FILE);
return request.targetVersion;
}
// By the first and last block of *file to get (beginKey, endKey);
// set (beginKey, endKey) and file->version to pRangeVersions
ACTOR static Future<Void> insertRangeVersion(KeyRangeMap<Version>* pRangeVersions,
RestoreFileFR* file,
Reference<IBackupContainer> bc,
Database cx) {
TraceEvent("FastRestoreControllerDecodeRangeVersion").detail("File", file->toString());
RangeFile rangeFile = { file->version, (uint32_t)file->blockSize, file->fileName, file->fileSize };
// First and last key are the range for this file: endKey is exclusive
KeyRange fileRange = wait(bc->getSnapshotFileKeyRange(rangeFile, cx));
TraceEvent("FastRestoreControllerInsertRangeVersion")
.detail("DecodedRangeFile", file->fileName)
.detail("KeyRange", fileRange)
.detail("Version", file->version);
// Update version for pRangeVersions's ranges in fileRange
auto ranges = pRangeVersions->modify(fileRange);
for (auto r = ranges.begin(); r != ranges.end(); ++r) {
r->value() = std::max(r->value(), file->version);
}
if (SERVER_KNOBS->FASTRESTORE_DUMP_INSERT_RANGE_VERSION) {
// Dump the new key ranges for debugging purpose.
ranges = pRangeVersions->ranges();
int i = 0;
for (auto r = ranges.begin(); r != ranges.end(); ++r) {
TraceEvent(SevDebug, "RangeVersionsAfterUpdate")
.detail("File", file->toString())
.detail("FileRange", fileRange.toString())
.detail("FileVersion", file->version)
.detail("RangeIndex", i++)
.detail("RangeBegin", r->begin())
.detail("RangeEnd", r->end())
.detail("RangeVersion", r->value());
}
}
return Void();
}
// Build the version skyline of snapshot ranges by parsing range files;
// Expensive and slow operation that should not run in real prod.
ACTOR static Future<Void> buildRangeVersions(KeyRangeMap<Version>* pRangeVersions,
std::vector<RestoreFileFR>* pRangeFiles,
Key url,
Optional<std::string> proxy,
Database cx) {
if (!g_network->isSimulated()) {
TraceEvent(SevError, "ExpensiveBuildRangeVersions")
.detail("Reason", "Parsing all range files is slow and memory intensive");
return Void();
}
Reference<IBackupContainer> bc = IBackupContainer::openContainer(url.toString(), proxy, {});
// Key ranges not in range files are empty;
// Assign highest version to avoid applying any mutation in these ranges
state int fileIndex = 0;
state std::vector<Future<Void>> fInsertRangeVersions;
for (; fileIndex < pRangeFiles->size(); ++fileIndex) {
fInsertRangeVersions.push_back(insertRangeVersion(pRangeVersions, &pRangeFiles->at(fileIndex), bc, cx));
}
wait(waitForAll(fInsertRangeVersions));
return Void();
}
/*
ACTOR static Future<Void> clearDB(Database cx) {
wait(runRYWTransaction(cx, [](Reference<ReadYourWritesTransaction> tr) -> Future<Void> {
tr->setOption(FDBTransactionOptions::ACCESS_SYSTEM_KEYS);
tr->setOption(FDBTransactionOptions::LOCK_AWARE);
tr->clear(normalKeys);
return Void();
}));
return Void();
}
*/
ACTOR static Future<Void> initializeVersionBatch(std::map<UID, RestoreApplierInterface> appliersInterf,
std::map<UID, RestoreLoaderInterface> loadersInterf,
int batchIndex) {
TraceEvent("FastRestoreControllerPhaseInitVersionBatchForAppliersStart")
.detail("BatchIndex", batchIndex)
.detail("Appliers", appliersInterf.size());
std::vector<std::pair<UID, RestoreVersionBatchRequest>> requestsToAppliers;
requestsToAppliers.reserve(appliersInterf.size());
for (auto& applier : appliersInterf) {
requestsToAppliers.emplace_back(applier.first, RestoreVersionBatchRequest(batchIndex));
}
wait(sendBatchRequests(&RestoreApplierInterface::initVersionBatch, appliersInterf, requestsToAppliers));
TraceEvent("FastRestoreControllerPhaseInitVersionBatchForLoaders")
.detail("BatchIndex", batchIndex)
.detail("Loaders", loadersInterf.size());
std::vector<std::pair<UID, RestoreVersionBatchRequest>> requestsToLoaders;
requestsToLoaders.reserve(loadersInterf.size());
for (auto& loader : loadersInterf) {
requestsToLoaders.emplace_back(loader.first, RestoreVersionBatchRequest(batchIndex));
}
wait(sendBatchRequests(&RestoreLoaderInterface::initVersionBatch, loadersInterf, requestsToLoaders));
TraceEvent("FastRestoreControllerPhaseInitVersionBatchForAppliersDone").detail("BatchIndex", batchIndex);
return Void();
}
// Calculate the amount of data each applier should keep outstanding to DB;
// This is the amount of data that are in in-progress transactions.
ACTOR static Future<Void> updateApplierWriteBW(Reference<ControllerBatchData> batchData,
std::map<UID, RestoreApplierInterface> appliersInterf,
int batchIndex) {
state std::unordered_map<UID, double> applierRemainMB;
state double totalRemainMB = SERVER_KNOBS->FASTRESTORE_WRITE_BW_MB;
state double standardAvgBW = SERVER_KNOBS->FASTRESTORE_WRITE_BW_MB / SERVER_KNOBS->FASTRESTORE_NUM_APPLIERS;
state int loopCount = 0;
state std::vector<RestoreUpdateRateReply> replies;
state std::vector<std::pair<UID, RestoreUpdateRateRequest>> requests;
for (auto& applier : appliersInterf) {
applierRemainMB[applier.first] = SERVER_KNOBS->FASTRESTORE_WRITE_BW_MB / SERVER_KNOBS->FASTRESTORE_NUM_APPLIERS;
}
loop {
requests.clear();
for (auto& applier : appliersInterf) {
double writeRate = totalRemainMB > 1 ? (applierRemainMB[applier.first] / totalRemainMB) *
SERVER_KNOBS->FASTRESTORE_WRITE_BW_MB
: standardAvgBW;
requests.emplace_back(applier.first, RestoreUpdateRateRequest(batchIndex, writeRate));
}
replies.clear();
wait(getBatchReplies(
&RestoreApplierInterface::updateRate,
appliersInterf,
requests,
&replies,
TaskPriority::DefaultEndpoint)); // DefaultEndpoint has higher priority than fast restore endpoints
ASSERT(replies.size() == requests.size());
totalRemainMB = 0;
for (int i = 0; i < replies.size(); i++) {
UID& applierID = requests[i].first;
applierRemainMB[applierID] = replies[i].remainMB;
totalRemainMB += replies[i].remainMB;
}
ASSERT(totalRemainMB >= 0);
double delayTime = SERVER_KNOBS->FASTRESTORE_RATE_UPDATE_SECONDS;
if (loopCount == 0) { // First loop: Need to update writeRate quicker
delayTime = 0.2;
}
loopCount++;
wait(delay(delayTime));
}
}
// Ask each applier to apply its received mutations to DB
// NOTE: Controller cannot start applying mutations at batchIndex until all appliers have applied for (batchIndex - 1)
// because appliers at different batchIndex may have overlapped key ranges.
ACTOR static Future<Void> notifyApplierToApplyMutations(Reference<ControllerBatchData> batchData,
Reference<ControllerBatchStatus> batchStatus,
std::map<UID, RestoreApplierInterface> appliersInterf,
int batchIndex,
NotifiedVersion* finishedBatch) {
TraceEvent("FastRestoreControllerPhaseApplyToDBStart")
.detail("BatchIndex", batchIndex)
.detail("FinishedBatch", finishedBatch->get());
wait(finishedBatch->whenAtLeast(batchIndex - 1));
state Future<Void> updateRate;
if (finishedBatch->get() == batchIndex - 1) {
// Prepare the applyToDB requests
std::vector<std::pair<UID, RestoreVersionBatchRequest>> requests;
TraceEvent("FastRestoreControllerPhaseApplyToDBRunning")
.detail("BatchIndex", batchIndex)
.detail("Appliers", appliersInterf.size());
for (auto& applier : appliersInterf) {
ASSERT(batchStatus->applyStatus.find(applier.first) == batchStatus->applyStatus.end());
requests.emplace_back(applier.first, RestoreVersionBatchRequest(batchIndex));
batchStatus->applyStatus[applier.first] = RestoreApplyStatus::Applying;
}
state std::vector<RestoreCommonReply> replies;
// The actor at each batchIndex should only occur once.
// Use batchData->applyToDB just incase the actor at a batchIndex is executed more than once.
if (!batchData->applyToDB.present()) {
batchData->applyToDB = Never();
batchData->applyToDB = getBatchReplies(&RestoreApplierInterface::applyToDB,
appliersInterf,
requests,
&replies,
TaskPriority::RestoreApplierWriteDB);
updateRate = updateApplierWriteBW(batchData, appliersInterf, batchIndex);
} else {
TraceEvent(SevError, "FastRestoreControllerPhaseApplyToDB")
.detail("BatchIndex", batchIndex)
.detail("Attention", "Actor should not be invoked twice for the same batch index");
}
ASSERT(batchData->applyToDB.present());
ASSERT(!batchData->applyToDB.get().isError());
wait(batchData->applyToDB.get());
// Sanity check all appliers have applied data to destination DB
for (auto& reply : replies) {
if (batchStatus->applyStatus[reply.id] == RestoreApplyStatus::Applying) {
batchStatus->applyStatus[reply.id] = RestoreApplyStatus::Applied;
if (reply.isDuplicated) {
TraceEvent(SevWarn, "FastRestoreControllerPhaseApplyToDB")
.detail("Applier", reply.id)
.detail("DuplicateRequestReturnEarlier", "Apply db request should have been processed");
}
}
}
for (auto& applier : appliersInterf) {
if (batchStatus->applyStatus[applier.first] != RestoreApplyStatus::Applied) {
TraceEvent(SevError, "FastRestoreControllerPhaseApplyToDB")
.detail("Applier", applier.first)
.detail("ApplyStatus", batchStatus->applyStatus[applier.first]);
}
}
finishedBatch->set(batchIndex);
}
TraceEvent("FastRestoreControllerPhaseApplyToDBDone")
.detail("BatchIndex", batchIndex)
.detail("FinishedBatch", finishedBatch->get());
return Void();
}
// Notify loaders that all data in the version batch has been applied to DB.
ACTOR static Future<Void> notifyLoadersVersionBatchFinished(std::map<UID, RestoreLoaderInterface> loadersInterf,
int batchIndex) {
TraceEvent("FastRestoreControllerPhaseNotifyLoadersVersionBatchFinishedStart").detail("BatchIndex", batchIndex);
std::vector<std::pair<UID, RestoreVersionBatchRequest>> requestsToLoaders;
requestsToLoaders.reserve(loadersInterf.size());
for (auto& loader : loadersInterf) {
requestsToLoaders.emplace_back(loader.first, RestoreVersionBatchRequest(batchIndex));
}
wait(sendBatchRequests(&RestoreLoaderInterface::finishVersionBatch, loadersInterf, requestsToLoaders));
TraceEvent("FastRestoreControllerPhaseNotifyLoadersVersionBatchFinishedDone").detail("BatchIndex", batchIndex);
return Void();
}
// Ask all loaders and appliers to perform housecleaning at the end of a restore request
// Terminate those roles if terminate = true
ACTOR static Future<Void> notifyRestoreCompleted(Reference<RestoreControllerData> self, bool terminate = false) {
std::vector<std::pair<UID, RestoreFinishRequest>> requests;
TraceEvent("FastRestoreControllerPhaseNotifyRestoreCompletedStart").log();
for (auto& loader : self->loadersInterf) {
requests.emplace_back(loader.first, RestoreFinishRequest(terminate));
}
Future<Void> endLoaders = sendBatchRequests(&RestoreLoaderInterface::finishRestore, self->loadersInterf, requests);
requests.clear();
for (auto& applier : self->appliersInterf) {
requests.emplace_back(applier.first, RestoreFinishRequest(terminate));
}
Future<Void> endAppliers =
sendBatchRequests(&RestoreApplierInterface::finishRestore, self->appliersInterf, requests);
// If terminate = true, loaders and appliers exits immediately after it receives the request. Controller may not
// receive acks.
if (!terminate) {
wait(endLoaders && endAppliers);
}
TraceEvent("FastRestoreControllerPhaseNotifyRestoreCompletedDone").log();
return Void();
}
// Register the restoreRequestDoneKey to signal the end of restore
ACTOR static Future<Void> signalRestoreCompleted(Reference<RestoreControllerData> self, Database cx) {
state Reference<ReadYourWritesTransaction> tr(new ReadYourWritesTransaction(cx));
wait(notifyRestoreCompleted(self, true)); // notify workers the restore has completed
wait(delay(5.0)); // Give some time for loaders and appliers to exit
// Notify tester that the restore has finished
loop {
try {
tr->setOption(FDBTransactionOptions::ACCESS_SYSTEM_KEYS);
tr->setOption(FDBTransactionOptions::LOCK_AWARE);
tr->clear(restoreRequestTriggerKey);
tr->clear(restoreRequestKeys);
Version readVersion = wait(tr->getReadVersion());
tr->set(restoreRequestDoneKey, restoreRequestDoneVersionValue(readVersion));
wait(tr->commit());
break;
} catch (Error& e) {
wait(tr->onError(e));
}
}
TraceEvent("FastRestoreControllerAllRestoreCompleted").log();
return Void();
}
/*
// Update the most recent time when controller receives heartbeat from each loader and applier
// TODO: Replace the heartbeat mechanism with FDB failure monitoring mechanism
ACTOR static Future<Void> updateHeartbeatTime(Reference<RestoreControllerData> self) {
wait(self->recruitedRoles.getFuture());
int numRoles = self->loadersInterf.size() + self->appliersInterf.size();
state std::map<UID, RestoreLoaderInterface>::iterator loader = self->loadersInterf.begin();
state std::map<UID, RestoreApplierInterface>::iterator applier = self->appliersInterf.begin();
state std::vector<Future<RestoreCommonReply>> fReplies(numRoles, Never()); // TODO: Reserve memory for this vector
state std::vector<UID> nodes;
state int index = 0;
state Future<Void> fTimeout = Void();
// Initialize nodes only once
std::transform(self->loadersInterf.begin(),
self->loadersInterf.end(),
std::back_inserter(nodes),
[](const std::pair<UID, RestoreLoaderInterface>& in) { return in.first; });
std::transform(self->appliersInterf.begin(),
self->appliersInterf.end(),
std::back_inserter(nodes),
[](const std::pair<UID, RestoreApplierInterface>& in) { return in.first; });
loop {
loader = self->loadersInterf.begin();
applier = self->appliersInterf.begin();
index = 0;
std::fill(fReplies.begin(), fReplies.end(), Never());
// ping loaders and appliers
while (loader != self->loadersInterf.end()) {
fReplies[index] = loader->second.heartbeat.getReply(RestoreSimpleRequest());
loader++;
index++;
}
while (applier != self->appliersInterf.end()) {
fReplies[index] = applier->second.heartbeat.getReply(RestoreSimpleRequest());
applier++;
index++;
}
fTimeout = delay(SERVER_KNOBS->FASTRESTORE_HEARTBEAT_DELAY);
// Here we have to handle error, otherwise controller worker will fail and exit.
try {
wait(waitForAll(fReplies) || fTimeout);
} catch (Error& e) {
// This should be an ignorable error.
TraceEvent(g_network->isSimulated() ? SevWarnAlways : SevError, "FastRestoreUpdateHeartbeatError").error(e);
}
// Update the most recent heart beat time for each role
for (int i = 0; i < fReplies.size(); ++i) {
if (!fReplies[i].isError() && fReplies[i].isReady()) {
double currentTime = now();
auto item = self->rolesHeartBeatTime.emplace(nodes[i], currentTime);
item.first->second = currentTime;
}
}
wait(fTimeout); // Ensure not updating heartbeat too quickly
}
}
*/
// Check if a restore role dies or disconnected
ACTOR static Future<Void> checkRolesLiveness(Reference<RestoreControllerData> self) {
loop {
wait(delay(SERVER_KNOBS->FASTRESTORE_HEARTBEAT_MAX_DELAY));
for (auto& role : self->rolesHeartBeatTime) {
if (now() - role.second > SERVER_KNOBS->FASTRESTORE_HEARTBEAT_MAX_DELAY) {
TraceEvent(SevWarnAlways, "FastRestoreUnavailableRole", role.first)
.detail("Delta", now() - role.second)
.detail("LastAliveTime", role.second);
}
}
}
}