199 lines
6.7 KiB
C++
199 lines
6.7 KiB
C++
/*
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* RestoreLoader.h
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*
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* This source file is part of the FoundationDB open source project
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*
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* Copyright 2013-2018 Apple Inc. and the FoundationDB project authors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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// This file declares the actors used by the RestoreLoader role
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#pragma once
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#if defined(NO_INTELLISENSE) && !defined(FDBSERVER_RESTORE_LOADER_G_H)
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#define FDBSERVER_RESTORE_LOADER_G_H
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#include "fdbserver/RestoreLoader.actor.g.h"
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#elif !defined(FDBSERVER_RESTORE_LOADER_H)
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#define FDBSERVER_RESTORE_LOADER_H
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#include <sstream>
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#include "flow/Stats.h"
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#include "fdbclient/FDBTypes.h"
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#include "fdbclient/CommitTransaction.h"
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#include "fdbrpc/fdbrpc.h"
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#include "fdbserver/CoordinationInterface.h"
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#include "fdbrpc/Locality.h"
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#include "fdbclient/RestoreWorkerInterface.actor.h"
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#include "fdbserver/RestoreUtil.h"
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#include "fdbserver/RestoreCommon.actor.h"
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#include "fdbserver/RestoreRoleCommon.actor.h"
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#include "fdbclient/BackupContainer.h"
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#include "flow/actorcompiler.h" // has to be last include
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class LoaderVersionBatchState : RoleVersionBatchState {
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public:
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static const int NOT_INIT = 0;
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static const int INIT = 1;
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static const int LOAD_FILE = 2;
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static const int SEND_MUTATIONS = 3;
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static const int INVALID = 4;
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explicit LoaderVersionBatchState(int newState) {
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vbState = newState;
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}
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virtual ~LoaderVersionBatchState() = default;
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virtual void operator=(int newState) { vbState = newState; }
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virtual int get() { return vbState; }
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// static std::string getVersionBatchState(int vbState) {
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// switch(vbSTate) {
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// case NOT_INIT: return "NOT_INIT";
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// case INIT: return "INIT";
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// case LOAD_FILE: return "LOAD_FILE";
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// case SEND_MUTATIONS: return "SEND_MUTATIONS";
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// case INVALID: return "INVALID";
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// default: return "UNKNOWN";
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// }
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// }
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};
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struct LoaderBatchData : public ReferenceCounted<LoaderBatchData> {
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std::map<LoadingParam, Future<Void>> processedFileParams;
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std::map<LoadingParam, VersionedMutationsMap> kvOpsPerLP; // Buffered kvOps for each loading param
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// rangeToApplier is in master and loader. Loader uses this to determine which applier a mutation should be sent
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// Key is the inclusive lower bound of the key range the applier (UID) is responsible for
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std::map<Key, UID> rangeToApplier;
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// Sampled mutations to be sent back to restore master
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std::map<LoadingParam, MutationsVec> sampleMutations;
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int numSampledMutations; // The total number of mutations received from sampled data.
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Future<Void> pollMetrics;
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LoaderVersionBatchState vbState;
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// Status counters
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struct Counters {
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CounterCollection cc;
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Counter loadedRangeBytes, loadedLogBytes, sentBytes;
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Counter sampledRangeBytes, sampledLogBytes;
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Counters(LoaderBatchData* self, UID loaderInterfID, int batchIndex)
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: cc("LoaderBatch", loaderInterfID.toString() + ":" + std::to_string(batchIndex)),
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loadedRangeBytes("LoadedRangeBytes", cc), loadedLogBytes("LoadedLogBytes", cc), sentBytes("SentBytes", cc),
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sampledRangeBytes("SampledRangeBytes", cc), sampledLogBytes("SampledLogBytes", cc) {}
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} counters;
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explicit LoaderBatchData(UID nodeID, int batchIndex) : counters(this, nodeID, batchIndex), vbState(LoaderVersionBatchState::NOT_INIT) {
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pollMetrics =
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traceCounters("FastRestoreLoaderMetrics", nodeID, SERVER_KNOBS->FASTRESTORE_ROLE_LOGGING_DELAY,
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&counters.cc, nodeID.toString() + "/RestoreLoaderMetrics/" + std::to_string(batchIndex));
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TraceEvent("FastRestoreLoaderMetricsCreated").detail("Node", nodeID);
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}
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void reset() {
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processedFileParams.clear();
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kvOpsPerLP.clear();
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sampleMutations.clear();
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numSampledMutations = 0;
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rangeToApplier.clear();
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}
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};
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using LoaderCounters = LoaderBatchData::Counters;
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struct LoaderBatchStatus : public ReferenceCounted<LoaderBatchStatus> {
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Optional<Future<Void>> sendAllRanges;
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Optional<Future<Void>> sendAllLogs;
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void addref() { return ReferenceCounted<LoaderBatchStatus>::addref(); }
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void delref() { return ReferenceCounted<LoaderBatchStatus>::delref(); }
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std::string toString() {
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std::stringstream ss;
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ss << "sendAllRanges: "
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<< (!sendAllRanges.present() ? "invalid" : (sendAllRanges.get().isReady() ? "ready" : "notReady"))
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<< " sendAllLogs: "
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<< (!sendAllLogs.present() ? "invalid" : (sendAllLogs.get().isReady() ? "ready" : "notReady"));
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return ss.str();
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}
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};
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struct RestoreLoaderData : RestoreRoleData, public ReferenceCounted<RestoreLoaderData> {
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// buffered data per version batch
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std::map<int, Reference<LoaderBatchData>> batch;
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std::map<int, Reference<LoaderBatchStatus>> status;
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Reference<IBackupContainer> bc; // Backup container is used to read backup files
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Key bcUrl; // The url used to get the bc
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void addref() { return ReferenceCounted<RestoreLoaderData>::addref(); }
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void delref() { return ReferenceCounted<RestoreLoaderData>::delref(); }
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explicit RestoreLoaderData(UID loaderInterfID, int assignedIndex) {
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nodeID = loaderInterfID;
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nodeIndex = assignedIndex;
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role = RestoreRole::Loader;
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}
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~RestoreLoaderData() = default;
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std::string describeNode() {
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std::stringstream ss;
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ss << "[Role: Loader] [NodeID:" << nodeID.toString().c_str() << "] [NodeIndex:" << std::to_string(nodeIndex)
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<< "]";
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return ss.str();
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}
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int getVersionBatchState(int batchIndex) {
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std::map<int, Reference<LoaderBatchData>>::iterator item = batch.find(batchIndex);
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ASSERT(item != batch.end());
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return item->second->vbState.get();
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}
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void setVersionBatchState(int batchIndex, int vbState) {
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std::map<int, Reference<LoaderBatchData>>::iterator item = batch.find(batchIndex);
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ASSERT(item != batch.end());
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item->second->vbState = vbState;
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}
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void initVersionBatch(int batchIndex) {
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TraceEvent("FastRestore").detail("InitVersionBatchOnLoader", nodeID);
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batch[batchIndex] = Reference<LoaderBatchData>(new LoaderBatchData(nodeID, batchIndex));
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status[batchIndex] = Reference<LoaderBatchStatus>(new LoaderBatchStatus());
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}
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void resetPerRestoreRequest() {
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batch.clear();
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status.clear();
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}
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void initBackupContainer(Key url) {
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if (bcUrl == url && bc.isValid()) {
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return;
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}
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bcUrl = url;
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bc = IBackupContainer::openContainer(url.toString());
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}
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};
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ACTOR Future<Void> restoreLoaderCore(RestoreLoaderInterface loaderInterf, int nodeIndex, Database cx);
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#include "flow/unactorcompiler.h"
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#endif
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