foundationdb/fdbclient/TaskBucket.h

423 lines
16 KiB
C++

/*
* TaskBucket.h
*
* This source file is part of the FoundationDB open source project
*
* Copyright 2013-2018 Apple Inc. and the FoundationDB project authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef FDBCLIENT_TASK_BUCKET_H
#define FDBCLIENT_TASK_BUCKET_H
#pragma once
#include "flow/flow.h"
#include "flow/IDispatched.h"
#include "flow/genericactors.actor.h"
#include "FDBTypes.h"
#include "NativeAPI.h"
#include "RunTransaction.actor.h"
#include "Subspace.h"
#include "KeyBackedTypes.h"
class FutureBucket;
class TaskFuture;
class Task : public ReferenceCounted<Task> {
public:
Task(Value type = StringRef(), uint32_t version = 0, Value done = StringRef(), unsigned int priority = 0);
~Task(){};
// Methods that safely read values from task's params
uint32_t getVersion() const;
unsigned int getPriority() const;
Key key;
Version timeoutVersion;
// Take this lock while you don't want Taskbucket to try to extend your task's timeout
FlowLock extendMutex;
Map<Key, Value> params; // SOMEDAY: use one arena?
// New reserved task parameter keys should be added in ReservedTaskParams below instead of here.
static Key reservedTaskParamKeyPriority;
static Key reservedTaskParamKeyType;
static Key reservedTaskParamKeyAddTask;
static Key reservedTaskParamKeyDone;
static Key reservedTaskParamKeyFuture;
static Key reservedTaskParamKeyBlockID;
static Key reservedTaskParamKeyVersion;
static Key reservedTaskParamValidKey;
static Key reservedTaskParamValidValue;
Reference<TaskFuture> getDoneFuture(Reference<FutureBucket> fb);
std::string toString() const {
std::string s = format("TASK [key=%s timeoutVersion=%lld ", key.printable().c_str(), timeoutVersion);
for(auto &param : params)
s.append(format("%s=%s ", param.key.printable().c_str(), param.value.printable().c_str()));
s.append("]");
return s;
}
};
template <typename T>
class TaskParam {
public:
TaskParam(StringRef key) : key(key) {}
T get(Reference<Task> task) const {
return Codec<T>::unpack(Tuple::unpack(task->params[key]));
}
void set(Reference<Task> task, T const &val) const {
task->params[key] = Codec<T>::pack(val).pack();
}
bool exists(Reference<Task> task) const {
return task->params.find(key) != task->params.end();
}
T getOrDefault(Reference<Task> task, const T defaultValue = T()) const {
if(!exists(task))
return defaultValue;
return get(task);
}
StringRef key;
};
struct ReservedTaskParams {
static TaskParam<Version> scheduledVersion() {
return LiteralStringRef(__FUNCTION__);
}
};
class FutureBucket;
class TaskBucket : public ReferenceCounted<TaskBucket> {
public:
TaskBucket(const Subspace& subspace, bool sysAccess = false, bool priorityBatch = false, bool lockAware = false);
virtual ~TaskBucket();
void setOptions(Reference<ReadYourWritesTransaction> tr) {
if (system_access)
tr->setOption(FDBTransactionOptions::ACCESS_SYSTEM_KEYS);
if (lock_aware)
tr->setOption(FDBTransactionOptions::LOCK_AWARE);
}
Future<Void> changePause(Reference<ReadYourWritesTransaction> tr, bool pause);
Future<Void> changePause(Database cx, bool pause) {
return runRYWTransaction(cx, [=](Reference<ReadYourWritesTransaction> tr){ return changePause(tr, pause); });
}
Future<Void> clear(Reference<ReadYourWritesTransaction> tr);
Future<Void> clear(Database cx) {
return runRYWTransaction(cx, [=](Reference<ReadYourWritesTransaction> tr){ return clear(tr); });
}
// Transactions inside an execute() function should call this and stop without committing if it returns false.
Future<Void> keepRunning(Reference<ReadYourWritesTransaction> tr, Reference<Task> task) {
Future<bool> finished = isFinished(tr, task);
Future<bool> valid = isVerified(tr, task);
return map(success(finished) && success(valid), [=](Void) {
if(finished.get() || !valid.get()) {
throw task_interrupted();
}
return Void();
});
}
Future<Void> keepRunning(Database cx, Reference<Task> task) {
return runRYWTransaction(cx, [=](Reference<ReadYourWritesTransaction> tr){ return keepRunning(tr, task); });
}
static void setValidationCondition(Reference<Task> task, KeyRef vKey, KeyRef vValue);
Standalone<StringRef> addTask(Reference<ReadYourWritesTransaction> tr, Reference<Task> task);
Future<Standalone<StringRef>> addTask(Reference<ReadYourWritesTransaction> tr, Reference<Task> task, KeyRef validationKey);
Standalone<StringRef> addTask(Reference<ReadYourWritesTransaction> tr, Reference<Task> task, KeyRef validationKey, KeyRef validationValue);
Future<Reference<Task>> getOne(Reference<ReadYourWritesTransaction> tr);
Future<Reference<Task>> getOne(Database cx) {
return runRYWTransaction(cx, [=](Reference<ReadYourWritesTransaction> tr){ return getOne(tr); });
}
Future<bool> doTask(Database cx, Reference<FutureBucket> futureBucket, Reference<Task> task);
Future<bool> doOne(Database cx, Reference<FutureBucket> futureBucket);
Future<Void> run(Database cx, Reference<FutureBucket> futureBucket, double *pollDelay, int maxConcurrentTasks);
Future<Void> watchPaused(Database cx, Reference<AsyncVar<bool>> paused);
Future<bool> isEmpty(Reference<ReadYourWritesTransaction> tr);
Future<bool> isEmpty(Database cx){
return runRYWTransaction(cx, [=](Reference<ReadYourWritesTransaction> tr){ return isEmpty(tr); });
}
Future<Void> finish(Reference<ReadYourWritesTransaction> tr, Reference<Task> task);
Future<Void> finish(Database cx, Reference<Task> task){
return runRYWTransaction(cx, [=](Reference<ReadYourWritesTransaction> tr){ return finish(tr, task); });
}
// Extend the task's timeout as if it just started and also save any parameter changes made to the task
Future<Version> extendTimeout(Reference<ReadYourWritesTransaction> tr, Reference<Task> task, bool updateParams, Version newTimeoutVersion = invalidVersion);
Future<Void> extendTimeout(Database cx, Reference<Task> task, bool updateParams, Version newTimeoutVersion = invalidVersion){
return map(
runRYWTransaction(cx, [=](Reference<ReadYourWritesTransaction> tr) {
return extendTimeout(tr, task, updateParams, newTimeoutVersion);
}),
[=](Version v) {
task->timeoutVersion = v;
return Void();
});
}
Future<bool> isFinished(Reference<ReadYourWritesTransaction> tr, Reference<Task> task);
Future<bool> isFinished(Database cx, Reference<Task> task) {
return runRYWTransaction(cx, [=](Reference<ReadYourWritesTransaction> tr){ return isFinished(tr, task); });
}
Future<bool> isVerified(Reference<ReadYourWritesTransaction> tr, Reference<Task> task);
Future<bool> isVerified(Database cx, Reference<Task> task) {
return runRYWTransaction(cx, [=](Reference<ReadYourWritesTransaction> tr){ return isVerified(tr, task); });
}
Future<bool> checkActive(Database cx);
Future<int64_t> getTaskCount(Reference<ReadYourWritesTransaction> tr);
Future<int64_t> getTaskCount(Database cx){
return runRYWTransaction(cx, [=](Reference<ReadYourWritesTransaction> tr){ return getTaskCount(tr); });
}
Future<Void> watchTaskCount(Reference<ReadYourWritesTransaction> tr);
static Future<Void> debugPrintRange(Reference<ReadYourWritesTransaction> tr, Subspace subspace, Key msg);
static Future<Void> debugPrintRange(Database cx, Subspace subspace, Key msg){
return runRYWTransaction(cx, [=](Reference<ReadYourWritesTransaction> tr){ return debugPrintRange(tr, subspace, msg); });
}
bool getSystemAccess() const {
return system_access;
}
bool getLockAware() const {
return lock_aware;
}
Key getPauseKey() const {
return pauseKey;
}
Subspace getAvailableSpace(int priority = 0) {
if(priority == 0)
return available;
return available_prioritized.get(priority);
}
Database src;
Map<Key, Future<Reference<KeyRangeMap<Version>>>> key_version;
double getTimeoutSeconds() const {
return (double)timeout / CLIENT_KNOBS->CORE_VERSIONSPERSECOND;
}
private:
friend class TaskBucketImpl;
Subspace prefix;
Subspace active;
Key pauseKey;
// Available task subspaces. Priority 0, the default, will be under available which is backward
// compatible with pre-priority TaskBucket processes. Priority 1 and higher will be in
// available_prioritized. Currently only priority level 1 is allowed but adding more levels
// in the future is possible and simple.
Subspace available;
Subspace available_prioritized;
Subspace timeouts;
uint32_t timeout;
bool system_access;
bool priority_batch;
bool lock_aware;
};
class TaskFuture;
class FutureBucket : public ReferenceCounted<FutureBucket> {
public:
FutureBucket(const Subspace& subspace, bool sysAccess = false, bool lockAware = false);
virtual ~FutureBucket();
void setOptions(Reference<ReadYourWritesTransaction> tr) {
if (system_access)
tr->setOption(FDBTransactionOptions::ACCESS_SYSTEM_KEYS);
if (lock_aware)
tr->setOption(FDBTransactionOptions::LOCK_AWARE);
}
Future<Void> clear(Reference<ReadYourWritesTransaction> tr);
Future<Void> clear(Database cx) {
return runRYWTransaction(cx, [=](Reference<ReadYourWritesTransaction> tr){ return clear(tr); });
}
Reference<TaskFuture> future(Reference<ReadYourWritesTransaction> tr);
Future<bool> isEmpty(Reference<ReadYourWritesTransaction> tr);
Future<bool> isEmpty(Database cx) {
return runRYWTransaction(cx, [=](Reference<ReadYourWritesTransaction> tr){ return isEmpty(tr); });
}
Reference<TaskFuture> unpack(Key key);
bool isSystemAccess() const { return system_access; };
bool isLockAware() const { return lock_aware; };
private:
friend class TaskFuture;
friend class FutureBucketImpl;
friend class TaskFutureImpl;
Subspace prefix;
bool system_access;
bool lock_aware;
};
class TaskFuture : public ReferenceCounted<TaskFuture> {
public:
TaskFuture();
TaskFuture(const Reference<FutureBucket> bucket, Standalone<StringRef> key = Standalone<StringRef>());
virtual ~TaskFuture();
Future<bool> isSet(Reference<ReadYourWritesTransaction> tr);
Future<bool> isSet(Database cx) {
return runRYWTransaction(cx, [=](Reference<ReadYourWritesTransaction> tr){ return isSet(tr); });
}
Future<Void> onSetAddTask(Reference<ReadYourWritesTransaction> tr, Reference<TaskBucket> taskBucket, Reference<Task> task);
Future<Void> onSetAddTask(Database cx, Reference<TaskBucket> taskBucket, Reference<Task> task){
return runRYWTransaction(cx, [=](Reference<ReadYourWritesTransaction> tr){ return onSetAddTask(tr, taskBucket, task); });
}
Future<Void> onSetAddTask(Reference<ReadYourWritesTransaction> tr, Reference<TaskBucket> taskBucket, Reference<Task> task, KeyRef validationKey);
Future<Void> onSetAddTask(Database cx, Reference<TaskBucket> taskBucket, Reference<Task> task, KeyRef validationKey){
return runRYWTransaction(cx, [=](Reference<ReadYourWritesTransaction> tr){ return onSetAddTask(tr, taskBucket, task, validationKey); });
}
Future<Void> onSetAddTask(Reference<ReadYourWritesTransaction> tr, Reference<TaskBucket> taskBucket, Reference<Task> task, KeyRef validationKey, KeyRef validationValue);
Future<Void> onSetAddTask(Database cx, Reference<TaskBucket> taskBucket, Reference<Task> task, KeyRef validationKey, KeyRef validationValue){
return runRYWTransaction(cx, [=](Reference<ReadYourWritesTransaction> tr){ return onSetAddTask(tr, taskBucket, task, validationKey, validationValue); });
}
Future<Void> onSet(Reference<ReadYourWritesTransaction> tr, Reference<TaskBucket> taskBucket, Reference<Task> task);
Future<Void> onSet(Database cx, Reference<TaskBucket> taskBucket, Reference<Task> task) {
return runRYWTransaction(cx, [=](Reference<ReadYourWritesTransaction> tr){ return onSet(tr, taskBucket, task); });
}
Future<Void> set(Reference<ReadYourWritesTransaction> tr, Reference<TaskBucket> taskBucket);
Future<Void> set(Database cx, Reference<TaskBucket> taskBucket) {
return runRYWTransaction(cx, [=](Reference<ReadYourWritesTransaction> tr){ return set(tr, taskBucket); });
}
Future<Void> join(Reference<ReadYourWritesTransaction> tr, Reference<TaskBucket> taskBucket, std::vector<Reference<TaskFuture>> vectorFuture);
Future<Void> join(Database cx, Reference<TaskBucket> taskBucket, std::vector<Reference<TaskFuture>> vectorFuture) {
return runRYWTransaction(cx, [=](Reference<ReadYourWritesTransaction> tr){ return join(tr, taskBucket, vectorFuture); });
}
Future<Void> performAllActions(Reference<ReadYourWritesTransaction> tr, Reference<TaskBucket> taskBucket);
Future<Void> performAllActions(Database cx, Reference<TaskBucket> taskBucket) {
return runRYWTransaction(cx, [=](Reference<ReadYourWritesTransaction> tr){ return performAllActions(tr, taskBucket); });
}
Future<Reference<TaskFuture>> joinedFuture(Reference<ReadYourWritesTransaction> tr, Reference<TaskBucket> taskBucket);
Future<Reference<TaskFuture>> joinedFuture(Database cx, Reference<TaskBucket> taskBucket) {
return runRYWTransaction(cx, [=](Reference<ReadYourWritesTransaction> tr){ return joinedFuture(tr, taskBucket); });
}
Standalone<StringRef> pack() { return key; };
void addBlock(Reference<ReadYourWritesTransaction> tr, StringRef block_id);
Reference<FutureBucket> futureBucket;
Standalone<StringRef> key;
Subspace prefix;
Subspace blocks;
Subspace callbacks;
};
struct TaskFuncBase : IDispatched<TaskFuncBase, Standalone<StringRef>, std::function< TaskFuncBase*() >>, ReferenceCounted<TaskFuncBase> {
virtual ~TaskFuncBase() {};
static Reference<TaskFuncBase> create(Standalone<StringRef> const& taskFuncType) {
return Reference<TaskFuncBase>(dispatch(taskFuncType)());
}
static bool isValidTaskType(StringRef type) {
return (type.size()) && (dispatches().find(type) != dispatches().end());
}
static bool isValidTask(Reference<Task> task) {
auto itor = task->params.find(Task::reservedTaskParamKeyType);
if (itor == task->params.end())
return false;
return isValidTaskType(itor->value);
}
virtual StringRef getName() const = 0;
// At least once semantics; can take as long as it wants subject to the taskbucket timeout
virtual Future<Void> execute(Database cx, Reference<TaskBucket> tb, Reference<FutureBucket> fb, Reference<Task> task) = 0;
// *Database* operations here are exactly once; side effects are at least once; excessive time here may prevent task from finishing!
virtual Future<Void> finish(Reference<ReadYourWritesTransaction> tr, Reference<TaskBucket> tb, Reference<FutureBucket> fb, Reference<Task> task) = 0;
virtual Future<Void> handleError(Database cx, Reference<Task> task, Error const &error) {
return Void();
}
template <class TaskFuncBaseType>
struct Factory {
static TaskFuncBase* create() {
return (TaskFuncBase*)(new TaskFuncBaseType());
}
};
};
#define REGISTER_TASKFUNC(TaskFunc) REGISTER_FACTORY(TaskFuncBase, TaskFunc, name)
struct TaskCompletionKey {
Future<Key> get(Reference<ReadYourWritesTransaction> tr, Reference<TaskBucket> taskBucket);
Optional<Key> key;
Reference<TaskFuture> joinFuture;
static TaskCompletionKey joinWith(Reference<TaskFuture> f) {
return TaskCompletionKey(f);
}
static TaskCompletionKey signal(Key k) {
return TaskCompletionKey(k);
}
static TaskCompletionKey signal(Reference<TaskFuture> f) {
return TaskCompletionKey(f->key);
}
static TaskCompletionKey noSignal() {
return TaskCompletionKey(StringRef());
}
TaskCompletionKey() {}
private:
TaskCompletionKey(Reference<TaskFuture> f) : joinFuture(f) { }
TaskCompletionKey(Key k) : key(k) { }
};
#endif