355 lines
10 KiB
C++
355 lines
10 KiB
C++
/*
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* StorageServerInterface.h
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*
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* This source file is part of the FoundationDB open source project
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*
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* Copyright 2013-2018 Apple Inc. and the FoundationDB project authors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef FDBCLIENT_STORAGESERVERINTERFACE_H
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#define FDBCLIENT_STORAGESERVERINTERFACE_H
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#pragma once
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#include "FDBTypes.h"
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#include "fdbrpc/Locality.h"
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#include "fdbrpc/QueueModel.h"
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#include "fdbrpc/fdbrpc.h"
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#include "fdbrpc/LoadBalance.actor.h"
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struct StorageServerInterface {
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enum {
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BUSY_ALLOWED = 0,
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BUSY_FORCE = 1,
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BUSY_LOCAL = 2
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};
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enum { LocationAwareLoadBalance = 1 };
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LocalityData locality;
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UID uniqueID;
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RequestStream<ReplyPromise<Version>> getVersion;
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RequestStream<struct GetValueRequest> getValue;
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RequestStream<struct GetKeyRequest> getKey;
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// Throws a wrong_shard_server if the keys in the request or result depend on data outside this server OR if a large selector offset prevents
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// all data from being read in one range read
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RequestStream<struct GetKeyValuesRequest> getKeyValues;
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RequestStream<struct GetShardStateRequest> getShardState;
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RequestStream<struct WaitMetricsRequest> waitMetrics;
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RequestStream<struct SplitMetricsRequest> splitMetrics;
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RequestStream<struct GetPhysicalMetricsRequest> getPhysicalMetrics;
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RequestStream<ReplyPromise<Void>> waitFailure;
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RequestStream<struct StorageQueuingMetricsRequest> getQueuingMetrics;
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RequestStream<ReplyPromise<KeyValueStoreType>> getKeyValueStoreType;
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RequestStream<struct WatchValueRequest> watchValue;
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explicit StorageServerInterface(UID uid) : uniqueID( uid ) {}
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StorageServerInterface() : uniqueID( g_random->randomUniqueID() ) {}
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NetworkAddress address() const { return getVersion.getEndpoint().address; }
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UID id() const { return uniqueID; }
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std::string toString() const { return id().shortString(); }
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template <class Ar>
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void serialize( Ar& ar ) {
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// StorageServerInterface is persisted in the database and in the tLog's data structures, so changes here have to be
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// versioned carefully!
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ar & uniqueID & locality & getVersion & getValue & getKey & getKeyValues & getShardState & waitMetrics
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& splitMetrics & getPhysicalMetrics & waitFailure & getQueuingMetrics & getKeyValueStoreType;
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if( ar.protocolVersion() >= 0x0FDB00A200090001LL )
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ar & watchValue;
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}
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bool operator == (StorageServerInterface const& s) const { return uniqueID == s.uniqueID; }
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bool operator < (StorageServerInterface const& s) const { return uniqueID < s.uniqueID; }
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void initEndpoints() {
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getValue.getEndpoint( TaskLoadBalancedEndpoint );
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getKey.getEndpoint( TaskLoadBalancedEndpoint );
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getKeyValues.getEndpoint( TaskLoadBalancedEndpoint );
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}
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};
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struct StorageInfo : NonCopyable, public ReferenceCounted<StorageInfo> {
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Tag tag;
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StorageServerInterface interf;
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StorageInfo() : tag(invalidTag) {}
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};
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struct ServerCacheInfo {
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std::vector<Tag> tags;
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std::vector<Reference<StorageInfo>> info;
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};
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struct GetValueReply : public LoadBalancedReply {
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Optional<Value> value;
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GetValueReply() {}
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GetValueReply(Optional<Value> value) : value(value) {}
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template <class Ar>
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void serialize( Ar& ar ) {
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ar & *(LoadBalancedReply*)this & value;
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}
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};
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struct GetValueRequest {
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Key key;
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Version version;
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Optional<UID> debugID;
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ReplyPromise<GetValueReply> reply;
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GetValueRequest(){}
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GetValueRequest(const Key& key, Version ver, Optional<UID> debugID) : key(key), version(ver), debugID(debugID) {}
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template <class Ar>
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void serialize( Ar& ar ) {
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ar & key & version & debugID & reply;
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}
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};
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struct WatchValueRequest {
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Key key;
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Optional<Value> value;
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Version version;
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Optional<UID> debugID;
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ReplyPromise< Version > reply;
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WatchValueRequest(){}
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WatchValueRequest(const Key& key, Optional<Value> value, Version ver, Optional<UID> debugID) : key(key), value(value), version(ver), debugID(debugID) {}
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template <class Ar>
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void serialize( Ar& ar ) {
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ar & key & value & version & debugID & reply;
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}
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};
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struct GetKeyValuesReply : public LoadBalancedReply {
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Arena arena;
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VectorRef<KeyValueRef> data;
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Version version; // useful when latestVersion was requested
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bool more;
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template <class Ar>
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void serialize( Ar& ar ) {
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ar & *(LoadBalancedReply*)this & data & version & more & arena;
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}
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};
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struct GetKeyValuesRequest {
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Arena arena;
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KeySelectorRef begin, end;
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Version version; // or latestVersion
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int limit, limitBytes;
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Optional<UID> debugID;
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ReplyPromise<GetKeyValuesReply> reply;
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GetKeyValuesRequest() {}
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// GetKeyValuesRequest(const KeySelectorRef& begin, const KeySelectorRef& end, Version version, int limit, int limitBytes, Optional<UID> debugID) : begin(begin), end(end), version(version), limit(limit), limitBytes(limitBytes) {}
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template <class Ar>
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void serialize( Ar& ar ) {
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ar & begin & end & version & limit & limitBytes & debugID & reply & arena;
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}
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};
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struct GetKeyReply : public LoadBalancedReply {
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KeySelector sel;
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GetKeyReply() {}
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GetKeyReply(KeySelector sel) : sel(sel) {}
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template <class Ar>
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void serialize( Ar& ar ) {
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ar & *(LoadBalancedReply*)this & sel;
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}
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};
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struct GetKeyRequest {
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Arena arena;
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KeySelectorRef sel;
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Version version; // or latestVersion
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ReplyPromise<GetKeyReply> reply;
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GetKeyRequest() {}
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GetKeyRequest(KeySelectorRef const& sel, Version version) : sel(sel), version(version) {}
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template <class Ar>
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void serialize( Ar& ar ) {
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ar & sel & version & reply & arena;
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}
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};
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struct GetShardStateRequest {
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enum waitMode {
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NO_WAIT = 0,
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FETCHING = 1,
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READABLE = 2
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};
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KeyRange keys;
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int32_t mode;
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ReplyPromise< Version > reply;
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GetShardStateRequest() {}
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GetShardStateRequest( KeyRange const& keys, waitMode mode ) : keys(keys), mode(mode) {}
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template <class Ar>
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void serialize( Ar& ar ) {
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ar & keys & mode & reply;
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}
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};
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struct StorageMetrics {
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int64_t bytes; // total storage
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int64_t bytesPerKSecond; // network bandwidth (average over 10s)
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int64_t iosPerKSecond;
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static const int64_t infinity = 1LL<<60;
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StorageMetrics() : bytes(0), bytesPerKSecond(0), iosPerKSecond(0) {}
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bool allLessOrEqual( const StorageMetrics& rhs ) const {
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return bytes <= rhs.bytes && bytesPerKSecond <= rhs.bytesPerKSecond && iosPerKSecond <= rhs.iosPerKSecond;
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}
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void operator += ( const StorageMetrics& rhs ) {
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bytes += rhs.bytes;
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bytesPerKSecond += rhs.bytesPerKSecond;
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iosPerKSecond += rhs.iosPerKSecond;
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}
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void operator -= ( const StorageMetrics& rhs ) {
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bytes -= rhs.bytes;
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bytesPerKSecond -= rhs.bytesPerKSecond;
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iosPerKSecond -= rhs.iosPerKSecond;
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}
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template <class F>
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void operator *= ( F f ) {
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bytes *= f;
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bytesPerKSecond *= f;
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iosPerKSecond *= f;
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}
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bool allZero() const { return !bytes && !bytesPerKSecond && !iosPerKSecond; }
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template <class Ar>
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void serialize( Ar& ar ) {
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ar & bytes & bytesPerKSecond & iosPerKSecond;
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}
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void negate() { operator*=(-1.0); }
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StorageMetrics operator - () const { StorageMetrics x(*this); x.negate(); return x; }
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StorageMetrics operator + ( const StorageMetrics& r ) const { StorageMetrics x(*this); x+=r; return x; }
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StorageMetrics operator - ( const StorageMetrics& r ) const { StorageMetrics x(r); x.negate(); x+=*this; return x; }
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template <class F> StorageMetrics operator * ( F f ) const { StorageMetrics x(*this); x*=f; return x; }
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bool operator == ( StorageMetrics const& rhs ) const {
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return bytes == rhs.bytes && bytesPerKSecond == rhs.bytesPerKSecond && iosPerKSecond == rhs.iosPerKSecond;
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}
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std::string toString() const {
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return format("Bytes: %lld, BPerKSec: %lld, iosPerKSec: %lld", bytes, bytesPerKSecond, iosPerKSecond);
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}
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};
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struct WaitMetricsRequest {
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// Waits for any of the given minimum or maximum metrics to be exceeded, and then returns the current values
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// Send a reversed range for min, max to receive an immediate report
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Arena arena;
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KeyRangeRef keys;
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StorageMetrics min, max;
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ReplyPromise<StorageMetrics> reply;
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WaitMetricsRequest() {}
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WaitMetricsRequest( KeyRangeRef const& keys, StorageMetrics const& min, StorageMetrics const& max )
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: keys( arena, keys ), min( min ), max( max )
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{
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}
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template <class Ar>
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void serialize( Ar& ar ) {
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ar & keys & min & max & reply & arena;
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}
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};
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struct SplitMetricsReply {
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Standalone<VectorRef<KeyRef>> splits;
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StorageMetrics used;
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template <class Ar>
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void serialize( Ar& ar ) {
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ar & splits & used;
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}
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};
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struct SplitMetricsRequest {
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Arena arena;
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KeyRangeRef keys;
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StorageMetrics limits;
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StorageMetrics used;
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StorageMetrics estimated;
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bool isLastShard;
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ReplyPromise<SplitMetricsReply> reply;
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SplitMetricsRequest() {}
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SplitMetricsRequest( KeyRangeRef const& keys, StorageMetrics const& limits, StorageMetrics const& used, StorageMetrics const& estimated, bool isLastShard ) : keys( arena, keys ), limits( limits ), used( used ), estimated( estimated ), isLastShard( isLastShard ) {}
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template <class Ar>
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void serialize(Ar& ar) {
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ar & keys & limits & used & estimated & isLastShard & reply & arena;
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}
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};
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struct GetPhysicalMetricsReply {
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StorageMetrics load;
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StorageMetrics free;
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StorageMetrics capacity;
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template <class Ar>
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void serialize(Ar& ar) {
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ar & load & free & capacity;
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}
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};
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struct GetPhysicalMetricsRequest {
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ReplyPromise<GetPhysicalMetricsReply> reply;
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template <class Ar>
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void serialize(Ar& ar) {
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ar & reply;
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}
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};
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struct StorageQueuingMetricsRequest {
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// SOMEDAY: Send threshold value to avoid polling faster than the information changes?
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ReplyPromise<struct StorageQueuingMetricsReply> reply;
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template <class Ar>
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void serialize(Ar& ar) {
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ar & reply;
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}
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};
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struct StorageQueuingMetricsReply {
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double localTime;
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int64_t instanceID; // changes if bytesDurable and bytesInput reset
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int64_t bytesDurable, bytesInput;
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StorageBytes storageBytes;
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Version v; // current storage server version
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template <class Ar>
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void serialize(Ar& ar) {
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ar & localTime & instanceID & bytesDurable & bytesInput & v & storageBytes;
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}
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};
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#endif
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