268 lines
9.7 KiB
C++
268 lines
9.7 KiB
C++
/*
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* TCInfo.h
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*
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* This source file is part of the FoundationDB open source project
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*
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* Copyright 2013-2022 Apple Inc. and the FoundationDB project authors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include "fdbclient/Tenant.h"
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#include "fdbserver/DDTeamCollection.h"
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#include "flow/Arena.h"
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#include "flow/FastRef.h"
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class TCTeamInfo;
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class TCTenantInfo;
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class TCMachineInfo;
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class TCMachineTeamInfo;
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class TCServerInfo : public ReferenceCounted<TCServerInfo> {
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friend class TCServerInfoImpl;
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friend class DDTeamCollectionUnitTest;
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UID id;
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bool inDesiredDC;
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DDTeamCollection* collection;
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Future<Void> tracker;
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// TODO: Remove?
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[[maybe_unused]] Version addedVersion; // Read version when this Server is added
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StorageServerInterface lastKnownInterface;
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ProcessClass lastKnownClass;
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// A storage server's StoreType does not change.
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// To change storeType for an ip:port, we destroy the old one and create a new one.
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KeyValueStoreType storeType; // Storage engine type
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int64_t dataInFlightToServer = 0, readInFlightToServer = 0;
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std::vector<Reference<TCTeamInfo>> teams;
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ErrorOr<GetStorageMetricsReply> metrics;
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void setMetrics(GetStorageMetricsReply serverMetrics) { this->metrics = serverMetrics; }
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void markTeamUnhealthy(int teamIndex);
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public:
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Reference<TCMachineInfo> machine;
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Promise<std::pair<StorageServerInterface, ProcessClass>> interfaceChanged;
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Future<std::pair<StorageServerInterface, ProcessClass>> onInterfaceChanged;
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Promise<Void> removed;
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Future<Void> onRemoved;
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Future<Void> onTSSPairRemoved;
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Promise<Void> killTss;
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Promise<Void> wakeUpTracker;
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LocalityEntry localityEntry;
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Promise<Void> updated;
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AsyncVar<bool> wrongStoreTypeToRemove;
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AsyncVar<bool> ssVersionTooFarBehind;
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TCServerInfo(StorageServerInterface ssi,
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DDTeamCollection* collection,
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ProcessClass processClass,
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bool inDesiredDC,
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Reference<LocalitySet> storageServerSet,
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Version addedVersion = 0);
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GetStorageMetricsReply const& getMetrics() const { return metrics.get(); }
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UID const& getId() const { return id; }
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bool isInDesiredDC() const { return inDesiredDC; }
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void updateInDesiredDC(std::vector<Optional<Key>> const& includedDCs);
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void setTracker(Future<Void> tracker) { this->tracker = tracker; }
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void updateLastKnown(StorageServerInterface const&, ProcessClass);
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StorageServerInterface const& getLastKnownInterface() const { return lastKnownInterface; }
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ProcessClass const& getLastKnownClass() const { return lastKnownClass; }
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Future<Void> updateStoreType();
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KeyValueStoreType getStoreType() const { return storeType; }
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int64_t getDataInFlightToServer() const { return dataInFlightToServer; }
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// expect read traffic to server after data movement
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int64_t getReadInFlightToServer() const { return readInFlightToServer; }
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void incrementDataInFlightToServer(int64_t bytes) { dataInFlightToServer += bytes; }
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void incrementReadInFlightToServer(int64_t readBytes) { readInFlightToServer += readBytes; }
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void cancel();
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std::vector<Reference<TCTeamInfo>> const& getTeams() const { return teams; }
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void addTeam(Reference<TCTeamInfo> team) { teams.push_back(team); }
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void removeTeamsContainingServer(UID removedServer);
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void removeTeam(Reference<TCTeamInfo>);
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bool metricsPresent() const { return metrics.present(); }
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bool isCorrectStoreType(KeyValueStoreType configStoreType) const {
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// A new storage server's store type may not be set immediately.
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// If a storage server does not reply its storeType, it will be tracked by failure monitor and removed.
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return (storeType == configStoreType || storeType == KeyValueStoreType::END);
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}
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bool isWigglePausedServer() const;
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std::pair<int64_t, int64_t> spaceBytes(bool includeInFlight = true) const;
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int64_t loadBytes() const;
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bool hasHealthyAvailableSpace(double minAvailableSpaceRatio) const;
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Future<Void> updateServerMetrics();
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static Future<Void> updateServerMetrics(Reference<TCServerInfo> server);
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Future<Void> serverMetricsPolling();
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~TCServerInfo();
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};
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class TCMachineInfo : public ReferenceCounted<TCMachineInfo> {
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TCMachineInfo() = default;
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public:
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std::vector<Reference<TCServerInfo>> serversOnMachine; // SOMEDAY: change from vector to set
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Standalone<StringRef> machineID;
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std::vector<Reference<TCMachineTeamInfo>> machineTeams; // SOMEDAY: split good and bad machine teams.
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LocalityEntry localityEntry;
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Reference<TCMachineInfo> clone() const;
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explicit TCMachineInfo(Reference<TCServerInfo> server, const LocalityEntry& entry);
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std::string getServersIDStr() const;
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};
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// TeamCollection's machine team information
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class TCMachineTeamInfo : public ReferenceCounted<TCMachineTeamInfo> {
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UID _id;
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std::vector<Reference<TCMachineInfo>> machines;
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std::vector<Standalone<StringRef>> machineIDs;
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std::vector<Reference<TCTeamInfo>> serverTeams;
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public:
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explicit TCMachineTeamInfo(std::vector<Reference<TCMachineInfo>> const& machines);
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int size() const {
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ASSERT_EQ(machines.size(), machineIDs.size());
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return machineIDs.size();
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}
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UID id() const { return _id; }
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std::vector<Reference<TCMachineInfo>> const& getMachines() const { return machines; }
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std::vector<Standalone<StringRef>> const& getMachineIDs() const { return machineIDs; }
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std::vector<Reference<TCTeamInfo>> const& getServerTeams() const { return serverTeams; }
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void addServerTeam(Reference<TCTeamInfo> team) { serverTeams.push_back(team); }
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bool matches(std::vector<Standalone<StringRef>> const& sortedMachineIDs);
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std::string getMachineIDsStr() const;
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bool containsMachine(Standalone<StringRef> machineID) const {
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return std::count(machineIDs.begin(), machineIDs.end(), machineID);
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}
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// Returns true iff team is found
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bool removeServerTeam(Reference<TCTeamInfo> team);
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bool operator==(TCMachineTeamInfo& rhs) const { return this->machineIDs == rhs.machineIDs; }
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};
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// TeamCollection's server team info.
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class TCTeamInfo final : public ReferenceCounted<TCTeamInfo>, public IDataDistributionTeam {
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friend class TCTeamInfoImpl;
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std::vector<Reference<TCServerInfo>> servers;
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std::vector<UID> serverIDs;
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Optional<Reference<TCTenantInfo>> tenant;
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bool healthy;
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bool wrongConfiguration; // True if any of the servers in the team have the wrong configuration
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int priority;
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UID id;
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public:
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Reference<TCMachineTeamInfo> machineTeam;
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Future<Void> tracker;
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explicit TCTeamInfo(std::vector<Reference<TCServerInfo>> const& servers, Optional<Reference<TCTenantInfo>> tenant);
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Optional<Reference<TCTenantInfo>>& getTenant() { return tenant; }
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static std::string serversToString(std::vector<UID> servers);
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std::string getTeamID() const override { return id.shortString(); }
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std::vector<StorageServerInterface> getLastKnownServerInterfaces() const override;
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int size() const override {
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ASSERT(servers.size() == serverIDs.size());
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return servers.size();
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}
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std::vector<UID> const& getServerIDs() const override { return serverIDs; }
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const std::vector<Reference<TCServerInfo>>& getServers() const { return servers; }
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std::string getServerIDsStr() const;
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void addDataInFlightToTeam(int64_t delta) override;
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void addReadInFlightToTeam(int64_t delta) override;
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int64_t getDataInFlightToTeam() const override;
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int64_t getLoadBytes(bool includeInFlight = true, double inflightPenalty = 1.0) const override;
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double getLoadReadBandwidth(bool includeInFlight = true, double inflightPenalty = 1.0) const override;
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int64_t getReadInFlightToTeam() const override;
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int64_t getMinAvailableSpace(bool includeInFlight = true) const override;
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double getMinAvailableSpaceRatio(bool includeInFlight = true) const override;
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bool hasHealthyAvailableSpace(double minRatio) const override;
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Future<Void> updateStorageMetrics() override;
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bool isOptimal() const override;
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bool isWrongConfiguration() const override { return wrongConfiguration; }
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void setWrongConfiguration(bool wrongConfiguration) override { this->wrongConfiguration = wrongConfiguration; }
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bool isHealthy() const override { return healthy; }
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void setHealthy(bool h) override { healthy = h; }
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int getPriority() const override { return priority; }
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void setPriority(int p) override { priority = p; }
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void addref() const override { ReferenceCounted<TCTeamInfo>::addref(); }
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void delref() const override { ReferenceCounted<TCTeamInfo>::delref(); }
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bool hasServer(const UID& server) const;
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bool hasWigglePausedServer() const;
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void addServers(const std::vector<UID>& servers) override;
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private:
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// Calculate an "average" of the metrics replies that we received. Penalize teams from which we did not receive all
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// replies.
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int64_t getLoadAverage() const;
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bool allServersHaveHealthyAvailableSpace() const;
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};
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class TCTenantInfo : public ReferenceCounted<TCTenantInfo> {
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private:
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TenantInfo m_tenantInfo;
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Key m_prefix;
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std::vector<Reference<TCTeamInfo>> m_tenantTeams;
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int64_t m_cacheGeneration;
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public:
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TCTenantInfo() { m_prefix = allKeys.end; }
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TCTenantInfo(TenantInfo tinfo, Key prefix) : m_tenantInfo(tinfo), m_prefix(prefix) {}
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std::vector<Reference<TCTeamInfo>>& teams() { return m_tenantTeams; }
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TenantName name() { return m_tenantInfo.name.get(); }
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std::string prefixDesc() { return m_prefix.printable(); }
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void addTeam(TCTeamInfo team);
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void removeTeam(TCTeamInfo team);
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void updateCacheGeneration(int64_t generation) { m_cacheGeneration = generation; }
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int64_t cacheGeneration() const { return m_cacheGeneration; }
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};
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