foundationdb/fdbserver/worker.actor.cpp

1445 lines
58 KiB
C++

/*
* worker.actor.cpp
*
* This source file is part of the FoundationDB open source project
*
* Copyright 2013-2018 Apple Inc. and the FoundationDB project authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <boost/lexical_cast.hpp>
#include "flow/ActorCollection.h"
#include "flow/SystemMonitor.h"
#include "flow/TDMetric.actor.h"
#include "fdbrpc/simulator.h"
#include "fdbclient/NativeAPI.actor.h"
#include "fdbclient/MetricLogger.h"
#include "fdbserver/WorkerInterface.actor.h"
#include "fdbserver/IKeyValueStore.h"
#include "fdbserver/WaitFailure.h"
#include "fdbserver/TesterInterface.actor.h" // for poisson()
#include "fdbserver/IDiskQueue.h"
#include "fdbclient/DatabaseContext.h"
#include "fdbserver/ClusterRecruitmentInterface.h"
#include "fdbserver/DataDistributorInterface.h"
#include "fdbserver/ServerDBInfo.h"
#include "fdbserver/FDBExecHelper.actor.h"
#include "fdbserver/CoordinationInterface.h"
#include "fdbclient/FailureMonitorClient.h"
#include "fdbclient/MonitorLeader.h"
#include "fdbclient/ClientWorkerInterface.h"
#include "flow/Profiler.h"
#ifdef __linux__
#include <fcntl.h>
#include <stdio.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <unistd.h>
#ifdef USE_GPERFTOOLS
#include "gperftools/profiler.h"
#include "gperftools/heap-profiler.h"
#endif
#include <unistd.h>
#include <thread>
#include <execinfo.h>
#endif
#include "flow/actorcompiler.h" // This must be the last #include.
#if CENABLED(0, NOT_IN_CLEAN)
extern IKeyValueStore* keyValueStoreCompressTestData(IKeyValueStore* store);
# define KV_STORE(filename,uid) keyValueStoreCompressTestData(keyValueStoreSQLite(filename,uid))
#elif CENABLED(0, NOT_IN_CLEAN)
# define KV_STORE(filename,uid) keyValueStoreSQLite(filename,uid)
#else
# define KV_STORE(filename,uid) keyValueStoreMemory(filename,uid)
#endif
ACTOR static Future<Void> extractClientInfo( Reference<AsyncVar<ServerDBInfo>> db, Reference<AsyncVar<ClientDBInfo>> info ) {
loop {
info->set( db->get().client );
wait( db->onChange() );
}
}
Database openDBOnServer( Reference<AsyncVar<ServerDBInfo>> const& db, TaskPriority taskID, bool enableLocalityLoadBalance, bool lockAware ) {
Reference<AsyncVar<ClientDBInfo>> info( new AsyncVar<ClientDBInfo> );
return DatabaseContext::create( info, extractClientInfo(db, info), enableLocalityLoadBalance ? db->get().myLocality : LocalityData(), enableLocalityLoadBalance, taskID, lockAware );
}
struct ErrorInfo {
Error error;
const Role &role;
UID id;
ErrorInfo( Error e, const Role &role, UID id ) : error(e), role(role), id(id) {}
template <class Ar> void serialize(Ar&) { ASSERT(false); }
};
Error checkIOTimeout(Error const &e) {
// Convert all_errors to io_timeout if global timeout bool was set
bool timeoutOccurred = (bool)g_network->global(INetwork::enASIOTimedOut);
// In simulation, have to check global timed out flag for both this process and the machine process on which IO is done
if(g_network->isSimulated() && !timeoutOccurred)
timeoutOccurred = g_pSimulator->getCurrentProcess()->machine->machineProcess->global(INetwork::enASIOTimedOut);
if(timeoutOccurred) {
TEST(true); // Timeout occurred
Error timeout = io_timeout();
// Preserve injectedness of error
if(e.isInjectedFault())
timeout = timeout.asInjectedFault();
return timeout;
}
return e;
}
ACTOR Future<Void> forwardError( PromiseStream<ErrorInfo> errors,
Role role, UID id,
Future<Void> process )
{
try {
wait(process);
errors.send( ErrorInfo(success(), role, id) );
return Void();
} catch (Error& e) {
errors.send( ErrorInfo(e, role, id) );
return Void();
}
}
ACTOR Future<Void> handleIOErrors( Future<Void> actor, IClosable* store, UID id, Future<Void> onClosed = Void() ) {
state Future<ErrorOr<Void>> storeError = actor.isReady() ? Never() : errorOr( store->getError() );
choose {
when (state ErrorOr<Void> e = wait( errorOr(actor) )) {
if (e.isError() && e.getError().code() == error_code_please_reboot) {
// no need to wait.
} else {
wait(onClosed);
}
if(e.isError() && e.getError().code() == error_code_broken_promise && !storeError.isReady()) {
wait(delay(0.00001 + FLOW_KNOBS->MAX_BUGGIFIED_DELAY));
}
if(storeError.isReady()) throw storeError.get().getError();
if (e.isError()) throw e.getError(); else return e.get();
}
when (ErrorOr<Void> e = wait( storeError )) {
TraceEvent("WorkerTerminatingByIOError", id).error(e.getError(), true);
actor.cancel();
// file_not_found can occur due to attempting to open a partially deleted DiskQueue, which should not be reported SevError.
if (e.getError().code() == error_code_file_not_found) {
TEST(true); // Worker terminated with file_not_found error
return Void();
}
throw e.getError();
}
}
}
ACTOR Future<Void> workerHandleErrors(FutureStream<ErrorInfo> errors) {
loop choose {
when( ErrorInfo _err = waitNext(errors) ) {
ErrorInfo err = _err;
bool ok =
err.error.code() == error_code_success ||
err.error.code() == error_code_please_reboot ||
err.error.code() == error_code_actor_cancelled ||
err.error.code() == error_code_coordinators_changed || // The worker server was cancelled
err.error.code() == error_code_shutdown_in_progress;
if (!ok) {
err.error = checkIOTimeout(err.error); // Possibly convert error to io_timeout
}
endRole(err.role, err.id, "Error", ok, err.error);
if (err.error.code() == error_code_please_reboot || err.error.code() == error_code_io_timeout) throw err.error;
}
}
}
// Improve simulation code coverage by sometimes deferring the destruction of workerInterface (and therefore "endpoint not found" responses to clients
// for an extra second, so that clients are more likely to see broken_promise errors
ACTOR template<class T> Future<Void> zombie(T workerInterface, Future<Void> worker) {
try {
wait(worker);
if (BUGGIFY)
wait(delay(1.0));
return Void();
} catch (Error& e) {
throw;
}
}
ACTOR Future<Void> loadedPonger( FutureStream<LoadedPingRequest> pings ) {
state Standalone<StringRef> payloadBack(std::string( 20480, '.' ));
loop {
LoadedPingRequest pong = waitNext( pings );
LoadedReply rep;
rep.payload = (pong.loadReply ? payloadBack : LiteralStringRef(""));
rep.id = pong.id;
pong.reply.send( rep );
}
}
StringRef fileStoragePrefix = LiteralStringRef("storage-");
StringRef fileLogDataPrefix = LiteralStringRef("log-");
StringRef fileVersionedLogDataPrefix = LiteralStringRef("log2-");
StringRef fileLogQueuePrefix = LiteralStringRef("logqueue-");
StringRef tlogQueueExtension = LiteralStringRef("fdq");
std::pair<KeyValueStoreType, std::string> bTreeV1Suffix = std::make_pair( KeyValueStoreType::SSD_BTREE_V1, ".fdb" );
std::pair<KeyValueStoreType, std::string> bTreeV2Suffix = std::make_pair(KeyValueStoreType::SSD_BTREE_V2, ".sqlite");
std::pair<KeyValueStoreType, std::string> memorySuffix = std::make_pair( KeyValueStoreType::MEMORY, "-0.fdq" );
std::pair<KeyValueStoreType, std::string> redwoodSuffix = std::make_pair( KeyValueStoreType::SSD_REDWOOD_V1, ".redwood" );
std::string validationFilename = "_validate";
std::string filenameFromSample( KeyValueStoreType storeType, std::string folder, std::string sample_filename ) {
if( storeType == KeyValueStoreType::SSD_BTREE_V1 )
return joinPath( folder, sample_filename );
else if ( storeType == KeyValueStoreType::SSD_BTREE_V2 )
return joinPath(folder, sample_filename);
else if( storeType == KeyValueStoreType::MEMORY )
return joinPath( folder, sample_filename.substr(0, sample_filename.size() - 5) );
else if ( storeType == KeyValueStoreType::SSD_REDWOOD_V1 )
return joinPath(folder, sample_filename);
UNREACHABLE();
}
std::string filenameFromId( KeyValueStoreType storeType, std::string folder, std::string prefix, UID id ) {
if( storeType == KeyValueStoreType::SSD_BTREE_V1)
return joinPath( folder, prefix + id.toString() + ".fdb" );
else if (storeType == KeyValueStoreType::SSD_BTREE_V2)
return joinPath(folder, prefix + id.toString() + ".sqlite");
else if( storeType == KeyValueStoreType::MEMORY )
return joinPath( folder, prefix + id.toString() + "-" );
else if (storeType == KeyValueStoreType::SSD_REDWOOD_V1)
return joinPath(folder, prefix + id.toString() + ".redwood");
UNREACHABLE();
}
struct TLogOptions {
TLogOptions() = default;
TLogOptions( TLogVersion v, TLogSpillType s ) : version(v), spillType(s) {}
TLogVersion version = TLogVersion::DEFAULT;
TLogSpillType spillType = TLogSpillType::DEFAULT;
static ErrorOr<TLogOptions> FromStringRef( StringRef s ) {
TLogOptions options;
for (StringRef key = s.eat("_"), value = s.eat("_");
s.size() != 0 || key.size();
key = s.eat("_"), value = s.eat("_")) {
if (key.size() != 0 && value.size() == 0) return default_error_or();
if (key == LiteralStringRef("V")) {
ErrorOr<TLogVersion> tLogVersion = TLogVersion::FromStringRef(value);
if (tLogVersion.isError()) return tLogVersion.getError();
options.version = tLogVersion.get();
} else if (key == LiteralStringRef("LS")) {
ErrorOr<TLogSpillType> tLogSpillType = TLogSpillType::FromStringRef(value);
if (tLogSpillType.isError()) return tLogSpillType.getError();
options.spillType = tLogSpillType.get();
} else {
return default_error_or();
}
}
return options;
}
bool operator == ( const TLogOptions& o ) {
return version == o.version && spillType == o.spillType;
}
std::string toPrefix() const {
if (version == TLogVersion::V2) return "";
std::string toReturn =
"V_" + boost::lexical_cast<std::string>(version) +
"_LS_" + boost::lexical_cast<std::string>(spillType);
ASSERT_WE_THINK( FromStringRef( toReturn ).get() == *this );
return toReturn + "-";
}
};
TLogFn tLogFnForOptions( TLogOptions options ) {
auto tLogFn = tLog;
if ( options.spillType == TLogSpillType::VALUE ) {
switch (options.version) {
case TLogVersion::V2:
case TLogVersion::V3:
case TLogVersion::V4:
return oldTLog_6_0::tLog;
default:
ASSERT(false);
}
}
if ( options.spillType == TLogSpillType::REFERENCE ) {
switch (options.version) {
case TLogVersion::V2:
ASSERT(false);
case TLogVersion::V3:
case TLogVersion::V4:
return tLog;
default:
ASSERT(false);
}
}
ASSERT(false);
return tLogFn;
}
struct DiskStore {
enum COMPONENT { TLogData, Storage, UNSET };
UID storeID = UID();
std::string filename = ""; // For KVStoreMemory just the base filename to be passed to IDiskQueue
COMPONENT storedComponent = UNSET;
KeyValueStoreType storeType = KeyValueStoreType::END;
TLogOptions tLogOptions;
};
std::vector< DiskStore > getDiskStores( std::string folder, std::string suffix, KeyValueStoreType type) {
std::vector< DiskStore > result;
vector<std::string> files = platform::listFiles( folder, suffix );
for( int idx = 0; idx < files.size(); idx++ ) {
DiskStore store;
store.storeType = type;
StringRef filename = StringRef( files[idx] );
Standalone<StringRef> prefix;
if( filename.startsWith( fileStoragePrefix ) ) {
store.storedComponent = DiskStore::Storage;
prefix = fileStoragePrefix;
}
else if( filename.startsWith( fileVersionedLogDataPrefix ) ) {
store.storedComponent = DiskStore::TLogData;
// Use the option string that's in the file rather than tLogOptions.toPrefix(),
// because they might be different if a new option was introduced in this version.
StringRef optionsString = filename.removePrefix(fileVersionedLogDataPrefix).eat("-");
TraceEvent("DiskStoreVersioned").detail("Filename", filename);
ErrorOr<TLogOptions> tLogOptions = TLogOptions::FromStringRef(optionsString);
if (tLogOptions.isError()) {
TraceEvent(SevWarn, "DiskStoreMalformedFilename").detail("Filename", filename);
continue;
}
TraceEvent("DiskStoreVersionedSuccess").detail("Filename", filename);
store.tLogOptions = tLogOptions.get();
prefix = filename.substr(0, fileVersionedLogDataPrefix.size() + optionsString.size() + 1);
}
else if( filename.startsWith( fileLogDataPrefix ) ) {
TraceEvent("DiskStoreUnversioned").detail("Filename", filename);
store.storedComponent = DiskStore::TLogData;
store.tLogOptions.version = TLogVersion::V2;
store.tLogOptions.spillType = TLogSpillType::VALUE;
prefix = fileLogDataPrefix;
}
else
continue;
store.storeID = UID::fromString( files[idx].substr( prefix.size(), 32 ) );
store.filename = filenameFromSample( type, folder, files[idx] );
result.push_back( store );
}
return result;
}
std::vector< DiskStore > getDiskStores( std::string folder ) {
auto result = getDiskStores( folder, bTreeV1Suffix.second, bTreeV1Suffix.first);
auto result1 = getDiskStores( folder, bTreeV2Suffix.second, bTreeV2Suffix.first);
result.insert( result.end(), result1.begin(), result1.end() );
auto result2 = getDiskStores( folder, memorySuffix.second, memorySuffix.first );
result.insert( result.end(), result2.begin(), result2.end() );
auto result3 = getDiskStores( folder, redwoodSuffix.second, redwoodSuffix.first);
result.insert( result.end(), result3.begin(), result3.end() );
return result;
}
ACTOR Future<Void> registrationClient(
Reference<AsyncVar<Optional<ClusterControllerFullInterface>>> ccInterface,
WorkerInterface interf,
Reference<AsyncVar<ClusterControllerPriorityInfo>> asyncPriorityInfo,
ProcessClass initialClass,
Reference<AsyncVar<Optional<DataDistributorInterface>>> ddInterf,
Reference<AsyncVar<Optional<RatekeeperInterface>>> rkInterf,
Reference<AsyncVar<bool>> degraded) {
// Keeps the cluster controller (as it may be re-elected) informed that this worker exists
// The cluster controller uses waitFailureClient to find out if we die, and returns from registrationReply (requiring us to re-register)
// The registration request piggybacks optional distributor interface if it exists.
state Generation requestGeneration = 0;
state ProcessClass processClass = initialClass;
loop {
RegisterWorkerRequest request(interf, initialClass, processClass, asyncPriorityInfo->get(), requestGeneration++, ddInterf->get(), rkInterf->get(), degraded->get());
Future<RegisterWorkerReply> registrationReply = ccInterface->get().present() ? brokenPromiseToNever( ccInterface->get().get().registerWorker.getReply(request) ) : Never();
choose {
when ( RegisterWorkerReply reply = wait( registrationReply )) {
processClass = reply.processClass;
asyncPriorityInfo->set( reply.priorityInfo );
}
when ( wait( ccInterface->onChange() )) {}
when ( wait( ddInterf->onChange() ) ) {}
when ( wait( rkInterf->onChange() ) ) {}
when ( wait( degraded->onChange() ) ) {}
}
}
}
#if defined(__linux__) && defined(USE_GPERFTOOLS)
//A set of threads that should be profiled
std::set<std::thread::id> profiledThreads;
//Returns whether or not a given thread should be profiled
int filter_in_thread(void *arg) {
return profiledThreads.count(std::this_thread::get_id()) > 0 ? 1 : 0;
}
#endif
//Enables the calling thread to be profiled
void registerThreadForProfiling() {
#if defined(__linux__) && defined(USE_GPERFTOOLS)
//Not sure if this is actually needed, but a call to backtrace was advised here:
//http://groups.google.com/group/google-perftools/browse_thread/thread/0dfd74532e038eb8/2686d9f24ac4365f?pli=1
profiledThreads.insert(std::this_thread::get_id());
const int num_levels = 100;
void *pc[num_levels];
backtrace(pc, num_levels);
#endif
}
//Starts or stops the CPU profiler
void updateCpuProfiler(ProfilerRequest req) {
switch (req.type) {
case ProfilerRequest::Type::GPROF:
#if defined(__linux__) && defined(USE_GPERFTOOLS) && !defined(VALGRIND)
switch (req.action) {
case ProfilerRequest::Action::ENABLE: {
const char *path = (const char*)req.outputFile.begin();
ProfilerOptions *options = new ProfilerOptions();
options->filter_in_thread = &filter_in_thread;
options->filter_in_thread_arg = NULL;
ProfilerStartWithOptions(path, options);
break;
}
case ProfilerRequest::Action::DISABLE:
ProfilerStop();
break;
case ProfilerRequest::Action::RUN:
ASSERT(false); // User should have called runProfiler.
break;
}
#endif
break;
case ProfilerRequest::Type::FLOW:
switch (req.action) {
case ProfilerRequest::Action::ENABLE:
startProfiling(g_network, {}, req.outputFile);
break;
case ProfilerRequest::Action::DISABLE:
stopProfiling();
break;
case ProfilerRequest::Action::RUN:
ASSERT(false); // User should have called runProfiler.
break;
}
break;
default:
ASSERT(false);
break;
}
}
ACTOR Future<Void> runCpuProfiler(ProfilerRequest req) {
if (req.action == ProfilerRequest::Action::RUN) {
req.action = ProfilerRequest::Action::ENABLE;
updateCpuProfiler(req);
wait(delay(req.duration));
req.action = ProfilerRequest::Action::DISABLE;
updateCpuProfiler(req);
return Void();
} else {
updateCpuProfiler(req);
return Void();
}
}
void runHeapProfiler(const char* msg) {
#if defined(__linux__) && defined(USE_GPERFTOOLS) && !defined(VALGRIND)
if (IsHeapProfilerRunning()) {
HeapProfilerDump(msg);
} else {
TraceEvent("ProfilerError").detail("Message", "HeapProfiler not running");
}
#else
TraceEvent("ProfilerError").detail("Message", "HeapProfiler Unsupported");
#endif
}
ACTOR Future<Void> runProfiler(ProfilerRequest req) {
if (req.type == ProfilerRequest::Type::GPROF_HEAP) {
runHeapProfiler("User triggered heap dump");
} else {
wait( runCpuProfiler(req) );
}
return Void();
}
bool checkHighMemory(int64_t threshold, bool* error) {
#if defined(__linux__) && defined(USE_GPERFTOOLS) && !defined(VALGRIND)
*error = false;
uint64_t page_size = sysconf(_SC_PAGESIZE);
int fd = open("/proc/self/statm", O_RDONLY | O_CLOEXEC);
if (fd < 0) {
TraceEvent("OpenStatmFileFailure");
*error = true;
return false;
}
const int buf_sz = 256;
char stat_buf[buf_sz];
ssize_t stat_nread = read(fd, stat_buf, buf_sz);
if (stat_nread < 0) {
TraceEvent("ReadStatmFileFailure");
*error = true;
return false;
}
uint64_t vmsize, rss;
sscanf(stat_buf, "%lu %lu", &vmsize, &rss);
rss *= page_size;
if (rss >= threshold) {
return true;
}
#else
TraceEvent("CheckHighMemoryUnsupported");
*error = true;
#endif
return false;
}
// Runs heap profiler when RSS memory usage is high.
ACTOR Future<Void> monitorHighMemory(int64_t threshold) {
if (threshold <= 0) return Void();
loop {
bool err = false;
bool highmem = checkHighMemory(threshold, &err);
if (err) break;
if (highmem) runHeapProfiler("Highmem heap dump");
wait( delay(SERVER_KNOBS->HEAP_PROFILER_INTERVAL) );
}
return Void();
}
ACTOR Future<Void> storageServerRollbackRebooter( Future<Void> prevStorageServer, KeyValueStoreType storeType, std::string filename, UID id, LocalityData locality, Reference<AsyncVar<ServerDBInfo>> db, std::string folder, ActorCollection* filesClosed, int64_t memoryLimit, IKeyValueStore* store ) {
loop {
ErrorOr<Void> e = wait( errorOr( prevStorageServer) );
if (!e.isError()) return Void();
else if (e.getError().code() != error_code_please_reboot) throw e.getError();
TraceEvent("StorageServerRequestedReboot", id);
StorageServerInterface recruited;
recruited.uniqueID = id;
recruited.locality = locality;
recruited.initEndpoints();
DUMPTOKEN(recruited.getVersion);
DUMPTOKEN(recruited.getValue);
DUMPTOKEN(recruited.getKey);
DUMPTOKEN(recruited.getKeyValues);
DUMPTOKEN(recruited.getShardState);
DUMPTOKEN(recruited.waitMetrics);
DUMPTOKEN(recruited.splitMetrics);
DUMPTOKEN(recruited.getStorageMetrics);
DUMPTOKEN(recruited.waitFailure);
DUMPTOKEN(recruited.getQueuingMetrics);
DUMPTOKEN(recruited.getKeyValueStoreType);
DUMPTOKEN(recruited.watchValue);
prevStorageServer = storageServer( store, recruited, db, folder, Promise<Void>(), Reference<ClusterConnectionFile> (nullptr) );
prevStorageServer = handleIOErrors(prevStorageServer, store, id, store->onClosed());
}
}
// FIXME: This will not work correctly in simulation as all workers would share the same roles map
std::set<std::pair<std::string, std::string>> g_roles;
Standalone<StringRef> roleString(std::set<std::pair<std::string, std::string>> roles, bool with_ids) {
std:: string result;
for(auto &r : roles) {
if(!result.empty())
result.append(",");
result.append(r.first);
if(with_ids) {
result.append(":");
result.append(r.second);
}
}
return StringRef(result);
}
void startRole(const Role &role, UID roleId, UID workerId, std::map<std::string, std::string> details, std::string origination) {
if(role.includeInTraceRoles) {
addTraceRole(role.abbreviation);
}
TraceEvent ev("Role", roleId);
ev.detail("As", role.roleName)
.detail("Transition", "Begin")
.detail("Origination", origination)
.detail("OnWorker", workerId);
for(auto it = details.begin(); it != details.end(); it++)
ev.detail(it->first.c_str(), it->second);
ev.trackLatest( (roleId.shortString() + ".Role" ).c_str() );
// Update roles map, log Roles metrics
g_roles.insert({role.roleName, roleId.shortString()});
StringMetricHandle(LiteralStringRef("Roles")) = roleString(g_roles, false);
StringMetricHandle(LiteralStringRef("RolesWithIDs")) = roleString(g_roles, true);
if (g_network->isSimulated()) g_simulator.addRole(g_network->getLocalAddress(), role.roleName);
}
void endRole(const Role &role, UID id, std::string reason, bool ok, Error e) {
{
TraceEvent ev("Role", id);
if(e.code() != invalid_error_code)
ev.error(e, true);
ev.detail("Transition", "End")
.detail("As", role.roleName)
.detail("Reason", reason);
ev.trackLatest( (id.shortString() + ".Role").c_str() );
}
if(!ok) {
std::string type = role.roleName + "Failed";
TraceEvent err(SevError, type.c_str(), id);
if(e.code() != invalid_error_code) {
err.error(e, true);
}
err.detail("Reason", reason);
}
latestEventCache.clear( id.shortString() );
// Update roles map, log Roles metrics
g_roles.erase({role.roleName, id.shortString()});
StringMetricHandle(LiteralStringRef("Roles")) = roleString(g_roles, false);
StringMetricHandle(LiteralStringRef("RolesWithIDs")) = roleString(g_roles, true);
if (g_network->isSimulated()) g_simulator.removeRole(g_network->getLocalAddress(), role.roleName);
if(role.includeInTraceRoles) {
removeTraceRole(role.abbreviation);
}
}
ACTOR Future<Void> workerSnapCreate(WorkerSnapRequest snapReq, StringRef snapFolder) {
state ExecCmdValueString snapArg(snapReq.snapPayload);
try {
Standalone<StringRef> role = LiteralStringRef("role=").withSuffix(snapReq.role);
int err = wait(execHelper(&snapArg, snapFolder.toString(), role.toString()));
std::string uidStr = snapReq.snapUID.toString();
TraceEvent("ExecTraceWorker")
.detail("Uid", uidStr)
.detail("Status", err)
.detail("Role", snapReq.role)
.detail("Value", snapFolder)
.detail("ExecPayload", snapReq.snapPayload);
if (err != 0) {
throw operation_failed();
}
if (snapReq.role.toString() == "storage") {
printStorageVersionInfo();
}
snapReq.reply.send(Void());
} catch (Error& e) {
TraceEvent("ExecHelperError").error(e, true /*includeCancelled*/);
if (e.code() != error_code_operation_cancelled) {
snapReq.reply.sendError(e);
} else {
throw e;
}
}
return Void();
}
ACTOR Future<Void> monitorServerDBInfo( Reference<AsyncVar<Optional<ClusterControllerFullInterface>>> ccInterface, Reference<ClusterConnectionFile> connFile, LocalityData locality, Reference<AsyncVar<ServerDBInfo>> dbInfo ) {
// Initially most of the serverDBInfo is not known, but we know our locality right away
ServerDBInfo localInfo;
localInfo.myLocality = locality;
dbInfo->set(localInfo);
state Optional<double> incorrectTime;
loop {
GetServerDBInfoRequest req;
req.knownServerInfoID = dbInfo->get().id;
ClusterConnectionString fileConnectionString;
if (connFile && !connFile->fileContentsUpToDate(fileConnectionString)) {
req.issues.push_back_deep(req.issues.arena(), LiteralStringRef("incorrect_cluster_file_contents"));
std::string connectionString = connFile->getConnectionString().toString();
if(!incorrectTime.present()) {
incorrectTime = now();
}
if(connFile->canGetFilename()) {
// Don't log a SevWarnAlways initially to account for transient issues (e.g. someone else changing the file right before us)
TraceEvent(now() - incorrectTime.get() > 300 ? SevWarnAlways : SevWarn, "IncorrectClusterFileContents")
.detail("Filename", connFile->getFilename())
.detail("ConnectionStringFromFile", fileConnectionString.toString())
.detail("CurrentConnectionString", connectionString);
}
}
else {
incorrectTime = Optional<double>();
}
auto peers = FlowTransport::transport().getIncompatiblePeers();
for(auto it = peers->begin(); it != peers->end();) {
if( now() - it->second.second > SERVER_KNOBS->INCOMPATIBLE_PEER_DELAY_BEFORE_LOGGING ) {
req.incompatiblePeers.push_back(it->first);
it = peers->erase(it);
} else {
it++;
}
}
choose {
when( ServerDBInfo ni = wait( ccInterface->get().present() ? brokenPromiseToNever( ccInterface->get().get().getServerDBInfo.getReply( req ) ) : Never() ) ) {
TraceEvent("GotServerDBInfoChange").detail("ChangeID", ni.id).detail("MasterID", ni.master.id())
.detail("RatekeeperID", ni.ratekeeper.present() ? ni.ratekeeper.get().id() : UID())
.detail("DataDistributorID", ni.distributor.present() ? ni.distributor.get().id() : UID());
ServerDBInfo localInfo = ni;
localInfo.myLocality = locality;
dbInfo->set(localInfo);
}
when( wait( ccInterface->onChange() ) ) {
if(ccInterface->get().present())
TraceEvent("GotCCInterfaceChange").detail("CCID", ccInterface->get().get().id()).detail("CCMachine", ccInterface->get().get().getWorkers.getEndpoint().getPrimaryAddress());
}
}
}
}
ACTOR Future<Void> workerServer(
Reference<ClusterConnectionFile> connFile,
Reference<AsyncVar<Optional<ClusterControllerFullInterface>>> ccInterface,
LocalityData locality,
Reference<AsyncVar<ClusterControllerPriorityInfo>> asyncPriorityInfo,
ProcessClass initialClass, std::string folder, int64_t memoryLimit,
std::string metricsConnFile, std::string metricsPrefix,
Promise<Void> recoveredDiskFiles, int64_t memoryProfileThreshold,
std::string _coordFolder, std::string whitelistBinPaths) {
state PromiseStream< ErrorInfo > errors;
state Reference<AsyncVar<Optional<DataDistributorInterface>>> ddInterf( new AsyncVar<Optional<DataDistributorInterface>>() );
state Reference<AsyncVar<Optional<RatekeeperInterface>>> rkInterf( new AsyncVar<Optional<RatekeeperInterface>>() );
state Future<Void> handleErrors = workerHandleErrors( errors.getFuture() ); // Needs to be stopped last
state ActorCollection errorForwarders(false);
state Future<Void> loggingTrigger = Void();
state double loggingDelay = SERVER_KNOBS->WORKER_LOGGING_INTERVAL;
state ActorCollection filesClosed(true);
state Promise<Void> stopping;
state WorkerCache<InitializeStorageReply> storageCache;
state Reference<AsyncVar<ServerDBInfo>> dbInfo( new AsyncVar<ServerDBInfo>(ServerDBInfo()) );
state Future<Void> metricsLogger;
state Reference<AsyncVar<bool>> degraded = FlowTransport::transport().getDegraded();
// tLogFnForOptions() can return a function that doesn't correspond with the FDB version that the
// TLogVersion represents. This can be done if the newer TLog doesn't support a requested option.
// As (store type, spill type) can map to the same TLogFn across multiple TLogVersions, we need to
// decide if we should collapse them into the same SharedTLog instance as well. The answer
// here is no, so that when running with log_version==3, all files should say V=3.
state std::map<std::tuple<TLogVersion, KeyValueStoreType::StoreType, TLogSpillType>,
std::pair<Future<Void>, PromiseStream<InitializeTLogRequest>>> sharedLogs;
state std::string coordFolder = abspath(_coordFolder);
state WorkerInterface interf( locality );
folder = abspath(folder);
if(metricsPrefix.size() > 0) {
if( metricsConnFile.size() > 0) {
try {
state Database db = Database::createDatabase(metricsConnFile, Database::API_VERSION_LATEST, true, locality);
metricsLogger = runMetrics( db, KeyRef(metricsPrefix) );
} catch(Error &e) {
TraceEvent(SevWarnAlways, "TDMetricsBadClusterFile").error(e).detail("ConnFile", metricsConnFile);
}
} else {
bool lockAware = metricsPrefix.size() && metricsPrefix[0] == '\xff';
metricsLogger = runMetrics( openDBOnServer( dbInfo, TaskPriority::DefaultEndpoint, true, lockAware ), KeyRef(metricsPrefix) );
}
}
errorForwarders.add( resetAfter(degraded, SERVER_KNOBS->DEGRADED_RESET_INTERVAL, false, SERVER_KNOBS->DEGRADED_WARNING_LIMIT, SERVER_KNOBS->DEGRADED_WARNING_RESET_DELAY, "DegradedReset"));
errorForwarders.add( loadedPonger( interf.debugPing.getFuture() ) );
errorForwarders.add( waitFailureServer( interf.waitFailure.getFuture() ) );
errorForwarders.add( monitorServerDBInfo( ccInterface, connFile, locality, dbInfo ) );
errorForwarders.add( testerServerCore( interf.testerInterface, connFile, dbInfo, locality ) );
errorForwarders.add(monitorHighMemory(memoryProfileThreshold));
filesClosed.add(stopping.getFuture());
initializeSystemMonitorMachineState(SystemMonitorMachineState(folder, locality.zoneId(), locality.machineId(), g_network->getLocalAddress().ip));
{
auto recruited = interf; //ghetto! don't we all love a good #define
DUMPTOKEN(recruited.clientInterface.reboot);
DUMPTOKEN(recruited.clientInterface.profiler);
DUMPTOKEN(recruited.tLog);
DUMPTOKEN(recruited.master);
DUMPTOKEN(recruited.masterProxy);
DUMPTOKEN(recruited.resolver);
DUMPTOKEN(recruited.storage);
DUMPTOKEN(recruited.debugPing);
DUMPTOKEN(recruited.coordinationPing);
DUMPTOKEN(recruited.waitFailure);
DUMPTOKEN(recruited.setMetricsRate);
DUMPTOKEN(recruited.eventLogRequest);
DUMPTOKEN(recruited.traceBatchDumpRequest);
}
try {
std::vector<DiskStore> stores = getDiskStores( folder );
bool validateDataFiles = deleteFile(joinPath(folder, validationFilename));
std::vector<Future<Void>> recoveries;
for( int f = 0; f < stores.size(); f++ ) {
DiskStore s = stores[f];
// FIXME: Error handling
if( s.storedComponent == DiskStore::Storage ) {
IKeyValueStore* kv = openKVStore(s.storeType, s.filename, s.storeID, memoryLimit, false, validateDataFiles);
Future<Void> kvClosed = kv->onClosed();
filesClosed.add( kvClosed );
StorageServerInterface recruited;
recruited.uniqueID = s.storeID;
recruited.locality = locality;
recruited.initEndpoints();
std::map<std::string, std::string> details;
details["StorageEngine"] = s.storeType.toString();
startRole( Role::STORAGE_SERVER, recruited.id(), interf.id(), details, "Restored" );
DUMPTOKEN(recruited.getVersion);
DUMPTOKEN(recruited.getValue);
DUMPTOKEN(recruited.getKey);
DUMPTOKEN(recruited.getKeyValues);
DUMPTOKEN(recruited.getShardState);
DUMPTOKEN(recruited.waitMetrics);
DUMPTOKEN(recruited.splitMetrics);
DUMPTOKEN(recruited.getStorageMetrics);
DUMPTOKEN(recruited.waitFailure);
DUMPTOKEN(recruited.getQueuingMetrics);
DUMPTOKEN(recruited.getKeyValueStoreType);
DUMPTOKEN(recruited.watchValue);
Promise<Void> recovery;
Future<Void> f = storageServer( kv, recruited, dbInfo, folder, recovery, connFile);
recoveries.push_back(recovery.getFuture());
f = handleIOErrors( f, kv, s.storeID, kvClosed );
f = storageServerRollbackRebooter( f, s.storeType, s.filename, recruited.id(), recruited.locality, dbInfo, folder, &filesClosed, memoryLimit, kv);
errorForwarders.add( forwardError( errors, Role::STORAGE_SERVER, recruited.id(), f ) );
} else if( s.storedComponent == DiskStore::TLogData ) {
std::string logQueueBasename;
const std::string filename = basename(s.filename);
if (StringRef(filename).startsWith(fileLogDataPrefix)) {
logQueueBasename = fileLogQueuePrefix.toString();
} else {
StringRef optionsString = StringRef(filename).removePrefix(fileVersionedLogDataPrefix).eat("-");
logQueueBasename = fileLogQueuePrefix.toString() + optionsString.toString() + "-";
}
ASSERT_WE_THINK( abspath(parentDirectory(s.filename)) == folder );
IKeyValueStore* kv = openKVStore( s.storeType, s.filename, s.storeID, memoryLimit, validateDataFiles );
const DiskQueueVersion dqv = s.tLogOptions.version >= TLogVersion::V3 ? DiskQueueVersion::V1 : DiskQueueVersion::V0;
const int64_t diskQueueWarnSize = s.tLogOptions.spillType == TLogSpillType::VALUE ? 10*SERVER_KNOBS->TARGET_BYTES_PER_TLOG : -1;
IDiskQueue* queue = openDiskQueue(
joinPath( folder, logQueueBasename + s.storeID.toString() + "-"), tlogQueueExtension.toString(), s.storeID, dqv, diskQueueWarnSize);
filesClosed.add( kv->onClosed() );
filesClosed.add( queue->onClosed() );
std::map<std::string, std::string> details;
details["StorageEngine"] = s.storeType.toString();
startRole( Role::SHARED_TRANSACTION_LOG, s.storeID, interf.id(), details, "Restored" );
Promise<Void> oldLog;
Promise<Void> recovery;
TLogFn tLogFn = tLogFnForOptions(s.tLogOptions);
auto& logData = sharedLogs[std::make_tuple(s.tLogOptions.version, s.storeType, s.tLogOptions.spillType)];
// FIXME: Shouldn't if logData.first isValid && !isReady, shouldn't we
// be sending a fake InitializeTLogRequest rather than calling tLog() ?
Future<Void> tl = tLogFn( kv, queue, dbInfo, locality, !logData.first.isValid() || logData.first.isReady() ? logData.second : PromiseStream<InitializeTLogRequest>(), s.storeID, true, oldLog, recovery, folder, degraded );
recoveries.push_back(recovery.getFuture());
tl = handleIOErrors( tl, kv, s.storeID );
tl = handleIOErrors( tl, queue, s.storeID );
if(!logData.first.isValid() || logData.first.isReady()) {
logData.first = oldLog.getFuture() || tl;
}
errorForwarders.add( forwardError( errors, Role::SHARED_TRANSACTION_LOG, s.storeID, tl ) );
}
}
std::map<std::string, std::string> details;
details["Locality"] = locality.toString();
details["DataFolder"] = folder;
details["StoresPresent"] = format("%d", stores.size());
startRole( Role::WORKER, interf.id(), interf.id(), details );
wait(waitForAll(recoveries));
recoveredDiskFiles.send(Void());
errorForwarders.add( registrationClient( ccInterface, interf, asyncPriorityInfo, initialClass, ddInterf, rkInterf, degraded ) );
TraceEvent("RecoveriesComplete", interf.id());
loop choose {
when( RebootRequest req = waitNext( interf.clientInterface.reboot.getFuture() ) ) {
state RebootRequest rebootReq = req;
if(req.waitForDuration) {
TraceEvent("RebootRequestSuspendingProcess").detail("Duration", req.waitForDuration);
flushTraceFileVoid();
setProfilingEnabled(0);
g_network->stop();
threadSleep(req.waitForDuration);
}
if(rebootReq.checkData) {
Reference<IAsyncFile> checkFile = wait( IAsyncFileSystem::filesystem()->open( joinPath(folder, validationFilename), IAsyncFile::OPEN_CREATE | IAsyncFile::OPEN_READWRITE, 0600 ) );
wait( checkFile->sync() );
}
if(g_network->isSimulated()) {
TraceEvent("SimulatedReboot").detail("Deletion", rebootReq.deleteData );
if( rebootReq.deleteData ) {
throw please_reboot_delete();
}
throw please_reboot();
}
else {
TraceEvent("ProcessReboot");
ASSERT(!rebootReq.deleteData);
flushAndExit(0);
}
}
when( ProfilerRequest req = waitNext(interf.clientInterface.profiler.getFuture()) ) {
state ProfilerRequest profilerReq = req;
// There really isn't a great "filepath sanitizer" or "filepath escape" function available,
// thus we instead enforce a different requirement. One can only write to a file that's
// beneath the working directory, and we remove the ability to do any symlink or ../..
// tricks by resolving all paths through `abspath` first.
try {
std::string realLogDir = abspath(SERVER_KNOBS->LOG_DIRECTORY);
std::string realOutPath = abspath(realLogDir + "/" + profilerReq.outputFile.toString());
if (realLogDir.size() < realOutPath.size() &&
strncmp(realLogDir.c_str(), realOutPath.c_str(), realLogDir.size()) == 0) {
profilerReq.outputFile = realOutPath;
uncancellable(runProfiler(profilerReq));
profilerReq.reply.send(Void());
} else {
profilerReq.reply.sendError(client_invalid_operation());
}
} catch (Error& e) {
profilerReq.reply.sendError(e);
}
}
when( RecruitMasterRequest req = waitNext(interf.master.getFuture()) ) {
MasterInterface recruited;
recruited.locality = locality;
recruited.initEndpoints();
startRole( Role::MASTER, recruited.id(), interf.id() );
DUMPTOKEN( recruited.waitFailure );
DUMPTOKEN( recruited.tlogRejoin );
DUMPTOKEN( recruited.changeCoordinators );
DUMPTOKEN( recruited.getCommitVersion );
//printf("Recruited as masterServer\n");
Future<Void> masterProcess = masterServer( recruited, dbInfo, ServerCoordinators( connFile ), req.lifetime, req.forceRecovery );
errorForwarders.add( zombie(recruited, forwardError( errors, Role::MASTER, recruited.id(), masterProcess )) );
req.reply.send(recruited);
}
when ( InitializeDataDistributorRequest req = waitNext(interf.dataDistributor.getFuture()) ) {
DataDistributorInterface recruited(locality);
recruited.initEndpoints();
if ( ddInterf->get().present() ) {
recruited = ddInterf->get().get();
TEST(true); // Recruited while already a data distributor.
} else {
startRole( Role::DATA_DISTRIBUTOR, recruited.id(), interf.id() );
DUMPTOKEN( recruited.waitFailure );
Future<Void> dataDistributorProcess = dataDistributor( recruited, dbInfo );
errorForwarders.add( forwardError( errors, Role::DATA_DISTRIBUTOR, recruited.id(), setWhenDoneOrError( dataDistributorProcess, ddInterf, Optional<DataDistributorInterface>() ) ) );
ddInterf->set(Optional<DataDistributorInterface>(recruited));
}
TraceEvent("DataDistributorReceived", req.reqId).detail("DataDistributorId", recruited.id());
req.reply.send(recruited);
}
when ( InitializeRatekeeperRequest req = waitNext(interf.ratekeeper.getFuture()) ) {
RatekeeperInterface recruited(locality, req.reqId);
recruited.initEndpoints();
if (rkInterf->get().present()) {
recruited = rkInterf->get().get();
TEST(true); // Recruited while already a ratekeeper.
} else {
startRole(Role::RATEKEEPER, recruited.id(), interf.id());
DUMPTOKEN( recruited.waitFailure );
DUMPTOKEN( recruited.getRateInfo );
DUMPTOKEN( recruited.haltRatekeeper );
Future<Void> ratekeeperProcess = ratekeeper(recruited, dbInfo);
errorForwarders.add(
forwardError(errors, Role::RATEKEEPER, recruited.id(),
setWhenDoneOrError(ratekeeperProcess, rkInterf, Optional<RatekeeperInterface>())));
rkInterf->set(Optional<RatekeeperInterface>(recruited));
}
TraceEvent("Ratekeeper_InitRequest", req.reqId).detail("RatekeeperId", recruited.id());
req.reply.send(recruited);
}
when( InitializeTLogRequest req = waitNext(interf.tLog.getFuture()) ) {
// For now, there's a one-to-one mapping of spill type to TLogVersion.
// With future work, a particular version of the TLog can support multiple
// different spilling strategies, at which point SpillType will need to be
// plumbed down into tLogFn.
if (req.logVersion < TLogVersion::MIN_RECRUITABLE) {
TraceEvent(SevError, "InitializeTLogInvalidLogVersion")
.detail("Version", req.logVersion)
.detail("MinRecruitable", TLogVersion::MIN_RECRUITABLE);
req.reply.sendError(internal_error());
}
TLogOptions tLogOptions(req.logVersion, req.spillType);
TLogFn tLogFn = tLogFnForOptions(tLogOptions);
auto& logData = sharedLogs[std::make_tuple(req.logVersion, req.storeType, req.spillType)];
logData.second.send(req);
if(!logData.first.isValid() || logData.first.isReady()) {
UID logId = deterministicRandom()->randomUniqueID();
std::map<std::string, std::string> details;
details["ForMaster"] = req.recruitmentID.shortString();
details["StorageEngine"] = req.storeType.toString();
//FIXME: start role for every tlog instance, rather that just for the shared actor, also use a different role type for the shared actor
startRole( Role::SHARED_TRANSACTION_LOG, logId, interf.id(), details );
const StringRef prefix = req.logVersion > TLogVersion::V2 ? fileVersionedLogDataPrefix : fileLogDataPrefix;
std::string filename = filenameFromId( req.storeType, folder, prefix.toString() + tLogOptions.toPrefix(), logId );
IKeyValueStore* data = openKVStore( req.storeType, filename, logId, memoryLimit );
const DiskQueueVersion dqv = tLogOptions.version >= TLogVersion::V3 ? DiskQueueVersion::V1 : DiskQueueVersion::V0;
IDiskQueue* queue = openDiskQueue( joinPath( folder, fileLogQueuePrefix.toString() + tLogOptions.toPrefix() + logId.toString() + "-" ), tlogQueueExtension.toString(), logId, dqv );
filesClosed.add( data->onClosed() );
filesClosed.add( queue->onClosed() );
logData.first = tLogFn( data, queue, dbInfo, locality, logData.second, logId, false, Promise<Void>(), Promise<Void>(), folder, degraded );
logData.first = handleIOErrors( logData.first, data, logId );
logData.first = handleIOErrors( logData.first, queue, logId );
errorForwarders.add( forwardError( errors, Role::SHARED_TRANSACTION_LOG, logId, logData.first ) );
}
}
when( InitializeStorageRequest req = waitNext(interf.storage.getFuture()) ) {
if( !storageCache.exists( req.reqId ) ) {
StorageServerInterface recruited(req.interfaceId);
recruited.locality = locality;
recruited.initEndpoints();
std::map<std::string, std::string> details;
details["StorageEngine"] = req.storeType.toString();
startRole( Role::STORAGE_SERVER, recruited.id(), interf.id(), details );
DUMPTOKEN(recruited.getVersion);
DUMPTOKEN(recruited.getValue);
DUMPTOKEN(recruited.getKey);
DUMPTOKEN(recruited.getKeyValues);
DUMPTOKEN(recruited.getShardState);
DUMPTOKEN(recruited.waitMetrics);
DUMPTOKEN(recruited.splitMetrics);
DUMPTOKEN(recruited.getStorageMetrics);
DUMPTOKEN(recruited.waitFailure);
DUMPTOKEN(recruited.getQueuingMetrics);
DUMPTOKEN(recruited.getKeyValueStoreType);
DUMPTOKEN(recruited.watchValue);
//printf("Recruited as storageServer\n");
std::string filename = filenameFromId( req.storeType, folder, fileStoragePrefix.toString(), recruited.id() );
IKeyValueStore* data = openKVStore( req.storeType, filename, recruited.id(), memoryLimit );
Future<Void> kvClosed = data->onClosed();
filesClosed.add( kvClosed );
ReplyPromise<InitializeStorageReply> storageReady = req.reply;
storageCache.set( req.reqId, storageReady.getFuture() );
Future<Void> s = storageServer( data, recruited, req.seedTag, storageReady, dbInfo, folder );
s = handleIOErrors(s, data, recruited.id(), kvClosed);
s = storageCache.removeOnReady( req.reqId, s );
s = storageServerRollbackRebooter( s, req.storeType, filename, recruited.id(), recruited.locality, dbInfo, folder, &filesClosed, memoryLimit, data );
errorForwarders.add( forwardError( errors, Role::STORAGE_SERVER, recruited.id(), s ) );
} else
forwardPromise( req.reply, storageCache.get( req.reqId ) );
}
when( InitializeMasterProxyRequest req = waitNext(interf.masterProxy.getFuture()) ) {
MasterProxyInterface recruited;
recruited.locality = locality;
recruited.provisional = false;
recruited.initEndpoints();
std::map<std::string, std::string> details;
details["ForMaster"] = req.master.id().shortString();
startRole( Role::MASTER_PROXY, recruited.id(), interf.id(), details );
DUMPTOKEN(recruited.commit);
DUMPTOKEN(recruited.getConsistentReadVersion);
DUMPTOKEN(recruited.getKeyServersLocations);
DUMPTOKEN(recruited.getStorageServerRejoinInfo);
DUMPTOKEN(recruited.waitFailure);
DUMPTOKEN(recruited.getRawCommittedVersion);
DUMPTOKEN(recruited.txnState);
//printf("Recruited as masterProxyServer\n");
errorForwarders.add( zombie(recruited, forwardError( errors, Role::MASTER_PROXY, recruited.id(),
masterProxyServer( recruited, req, dbInfo, whitelistBinPaths ) ) ) );
req.reply.send(recruited);
}
when( InitializeResolverRequest req = waitNext(interf.resolver.getFuture()) ) {
ResolverInterface recruited;
recruited.locality = locality;
recruited.initEndpoints();
std::map<std::string, std::string> details;
startRole( Role::RESOLVER, recruited.id(), interf.id(), details );
DUMPTOKEN(recruited.resolve);
DUMPTOKEN(recruited.metrics);
DUMPTOKEN(recruited.split);
DUMPTOKEN(recruited.waitFailure);
errorForwarders.add( zombie(recruited, forwardError( errors, Role::RESOLVER, recruited.id(),
resolver( recruited, req, dbInfo ) ) ) );
req.reply.send(recruited);
}
when( InitializeLogRouterRequest req = waitNext(interf.logRouter.getFuture()) ) {
TLogInterface recruited(locality);
recruited.initEndpoints();
std::map<std::string, std::string> details;
startRole( Role::LOG_ROUTER, recruited.id(), interf.id(), details );
DUMPTOKEN( recruited.peekMessages );
DUMPTOKEN( recruited.popMessages );
DUMPTOKEN( recruited.commit );
DUMPTOKEN( recruited.lock );
DUMPTOKEN( recruited.getQueuingMetrics );
DUMPTOKEN( recruited.confirmRunning );
errorForwarders.add( zombie(recruited, forwardError( errors, Role::LOG_ROUTER, recruited.id(),
logRouter( recruited, req, dbInfo ) ) ) );
req.reply.send(recruited);
}
when( CoordinationPingMessage m = waitNext( interf.coordinationPing.getFuture() ) ) {
TraceEvent("CoordinationPing", interf.id()).detail("CCID", m.clusterControllerId).detail("TimeStep", m.timeStep);
}
when( SetMetricsLogRateRequest req = waitNext(interf.setMetricsRate.getFuture()) ) {
TraceEvent("LoggingRateChange", interf.id()).detail("OldDelay", loggingDelay).detail("NewLogPS", req.metricsLogsPerSecond);
if( req.metricsLogsPerSecond != 0 ) {
loggingDelay = 1.0 / req.metricsLogsPerSecond;
loggingTrigger = Void();
}
}
when( EventLogRequest req = waitNext(interf.eventLogRequest.getFuture()) ) {
TraceEventFields e;
if( req.getLastError )
e = latestEventCache.getLatestError();
else
e = latestEventCache.get( req.eventName.toString() );
req.reply.send(e);
}
when( TraceBatchDumpRequest req = waitNext(interf.traceBatchDumpRequest.getFuture()) ) {
g_traceBatch.dump();
req.reply.send(Void());
}
when( DiskStoreRequest req = waitNext(interf.diskStoreRequest.getFuture()) ) {
Standalone<VectorRef<UID>> ids;
for(DiskStore d : getDiskStores(folder)) {
bool included = true;
if(!req.includePartialStores) {
if(d.storeType == KeyValueStoreType::SSD_BTREE_V1) {
included = fileExists(d.filename + ".fdb-wal");
}
else if (d.storeType == KeyValueStoreType::SSD_BTREE_V2) {
included = fileExists(d.filename + ".sqlite-wal");
}
else if (d.storeType == KeyValueStoreType::SSD_REDWOOD_V1) {
included = fileExists(d.filename + "0.pagerlog") && fileExists(d.filename + "1.pagerlog");
}
else {
ASSERT(d.storeType == KeyValueStoreType::MEMORY);
included = fileExists(d.filename + "1.fdq");
}
if(d.storedComponent == DiskStore::COMPONENT::TLogData && included) {
included = false;
// The previous code assumed that d.filename is a filename. But that is not true.
// d.filename is a path. Removing a prefix and adding a new one just makes a broken
// directory name. So fileExists would always return false.
// Weirdly, this doesn't break anything, as tested by taking a clean check of FDB,
// setting included to false always, and then running correctness. So I'm just
// improving the situation by actually marking it as broken.
// FIXME: this whole thing
/*
std::string logDataBasename;
StringRef filename = d.filename;
if (filename.startsWith(fileLogDataPrefix)) {
logDataBasename = fileLogQueuePrefix.toString() + d.filename.substr(fileLogDataPrefix.size());
} else {
StringRef optionsString = filename.removePrefix(fileVersionedLogDataPrefix).eat("-");
logDataBasename = fileLogQueuePrefix.toString() + optionsString.toString() + "-";
}
TraceEvent("DiskStoreRequest").detail("FilenameBasename", logDataBasename);
if (fileExists(logDataBasename + "0.fdq") && fileExists(logDataBasename + "1.fdq")) {
included = true;
}
*/
}
}
if(included) {
ids.push_back(ids.arena(), d.storeID);
}
}
req.reply.send(ids);
}
when( wait( loggingTrigger ) ) {
systemMonitor();
loggingTrigger = delay( loggingDelay, TaskPriority::FlushTrace );
}
when(state WorkerSnapRequest snapReq = waitNext(interf.workerSnapReq.getFuture())) {
Standalone<StringRef> snapFolder = StringRef(folder);
if (snapReq.role.toString() == "coord") {
snapFolder = coordFolder;
}
errorForwarders.add(workerSnapCreate(snapReq, snapFolder));
}
when( wait( errorForwarders.getResult() ) ) {}
when( wait( handleErrors ) ) {}
}
} catch (Error& err) {
state Error e = err;
bool ok = e.code() == error_code_please_reboot || e.code() == error_code_actor_cancelled || e.code() == error_code_please_reboot_delete;
endRole(Role::WORKER, interf.id(), "WorkerError", ok, e);
errorForwarders.clear(false);
sharedLogs.clear();
if (e.code() != error_code_actor_cancelled) { // We get cancelled e.g. when an entire simulation times out, but in that case we won't be restarted and don't need to wait for shutdown
stopping.send(Void());
wait( filesClosed.getResult() ); // Wait for complete shutdown of KV stores
wait(delay(0.0)); //Unwind the callstack to make sure that IAsyncFile references are all gone
TraceEvent(SevInfo, "WorkerShutdownComplete", interf.id());
}
throw e;
}
}
ACTOR Future<Void> extractClusterInterface( Reference<AsyncVar<Optional<ClusterControllerFullInterface>>> a, Reference<AsyncVar<Optional<ClusterInterface>>> b ) {
loop {
if(a->get().present())
b->set(a->get().get().clientInterface);
else
b->set(Optional<ClusterInterface>());
wait(a->onChange());
}
}
static std::set<int> const& normalWorkerErrors() {
static std::set<int> s;
if (s.empty()) {
s.insert( error_code_please_reboot );
s.insert( error_code_please_reboot_delete );
}
return s;
}
ACTOR Future<Void> fileNotFoundToNever(Future<Void> f) {
try {
wait(f);
return Void();
}
catch(Error &e) {
if(e.code() == error_code_file_not_found) {
TraceEvent(SevWarn, "ClusterCoordinatorFailed").error(e);
return Never();
}
throw;
}
}
ACTOR Future<Void> printTimeout() {
wait( delay(5) );
if( !g_network->isSimulated() ) {
fprintf(stderr, "Warning: FDBD has not joined the cluster after 5 seconds.\n");
fprintf(stderr, " Check configuration and availability using the 'status' command with the fdbcli\n");
}
return Void();
}
ACTOR Future<Void> printOnFirstConnected( Reference<AsyncVar<Optional<ClusterInterface>>> ci ) {
state Future<Void> timeoutFuture = printTimeout();
loop {
choose {
when (wait( ci->get().present() ? IFailureMonitor::failureMonitor().onStateEqual( ci->get().get().openDatabase.getEndpoint(), FailureStatus(false) ) : Never() )) {
printf("FDBD joined cluster.\n");
TraceEvent("FDBDConnected");
return Void();
}
when( wait(ci->onChange())) {}
}
}
}
ClusterControllerPriorityInfo getCCPriorityInfo(std::string filePath, ProcessClass processClass) {
if (!fileExists(filePath))
return ClusterControllerPriorityInfo(ProcessClass(processClass.classType(), ProcessClass::CommandLineSource).machineClassFitness(ProcessClass::ClusterController), false, ClusterControllerPriorityInfo::FitnessUnknown);
std::string contents(readFileBytes(filePath, 1000));
BinaryReader br(StringRef(contents), IncludeVersion());
ClusterControllerPriorityInfo priorityInfo(ProcessClass::UnsetFit, false, ClusterControllerPriorityInfo::FitnessUnknown);
br >> priorityInfo;
if (!br.empty()) {
if (g_network->isSimulated()) {
ASSERT(false);
}
else {
TraceEvent(SevWarnAlways, "FitnessFileCorrupted").detail("filePath", filePath);
return ClusterControllerPriorityInfo(ProcessClass(processClass.classType(), ProcessClass::CommandLineSource).machineClassFitness(ProcessClass::ClusterController), false, ClusterControllerPriorityInfo::FitnessUnknown);
}
}
return priorityInfo;
}
ACTOR Future<Void> monitorAndWriteCCPriorityInfo(std::string filePath, Reference<AsyncVar<ClusterControllerPriorityInfo>> asyncPriorityInfo) {
loop {
wait(asyncPriorityInfo->onChange());
std::string contents(BinaryWriter::toValue(asyncPriorityInfo->get(), IncludeVersion()).toString());
atomicReplace(filePath, contents, false);
}
}
ACTOR Future<UID> createAndLockProcessIdFile(std::string folder) {
state UID processIDUid;
platform::createDirectory(folder);
try {
state std::string lockFilePath = joinPath(folder, "processId");
state ErrorOr<Reference<IAsyncFile>> lockFile = wait(errorOr(IAsyncFileSystem::filesystem(g_network)->open(lockFilePath, IAsyncFile::OPEN_READWRITE | IAsyncFile::OPEN_LOCK, 0600)));
if (lockFile.isError() && lockFile.getError().code() == error_code_file_not_found && !fileExists(lockFilePath)) {
Reference<IAsyncFile> _lockFile = wait(IAsyncFileSystem::filesystem()->open(lockFilePath, IAsyncFile::OPEN_ATOMIC_WRITE_AND_CREATE | IAsyncFile::OPEN_CREATE | IAsyncFile::OPEN_LOCK | IAsyncFile::OPEN_READWRITE, 0600));
lockFile = _lockFile;
processIDUid = deterministicRandom()->randomUniqueID();
BinaryWriter wr(IncludeVersion());
wr << processIDUid;
wait(lockFile.get()->write(wr.getData(), wr.getLength(), 0));
wait(lockFile.get()->sync());
}
else {
if (lockFile.isError()) throw lockFile.getError(); // If we've failed to open the file, throw an exception
int64_t fileSize = wait(lockFile.get()->size());
state Key fileData = makeString(fileSize);
wait(success(lockFile.get()->read(mutateString(fileData), fileSize, 0)));
processIDUid = BinaryReader::fromStringRef<UID>(fileData, IncludeVersion());
}
}
catch (Error& e) {
if (e.code() != error_code_actor_cancelled) {
if (!e.isInjectedFault())
fprintf(stderr, "ERROR: error creating or opening process id file `%s'.\n", joinPath(folder, "processId").c_str());
TraceEvent(SevError, "OpenProcessIdError").error(e);
}
throw;
}
return processIDUid;
}
ACTOR Future<Void> fdbd(
Reference<ClusterConnectionFile> connFile,
LocalityData localities,
ProcessClass processClass,
std::string dataFolder,
std::string coordFolder,
int64_t memoryLimit,
std::string metricsConnFile,
std::string metricsPrefix,
int64_t memoryProfileThreshold,
std::string whitelistBinPaths)
{
try {
ServerCoordinators coordinators( connFile );
if (g_network->isSimulated()) {
whitelistBinPaths = ",, random_path, /bin/snap_create.sh,,";
}
TraceEvent("StartingFDBD").detail("ZoneID", localities.zoneId()).detail("MachineId", localities.machineId()).detail("DiskPath", dataFolder).detail("CoordPath", coordFolder).detail("WhiteListBinPath", whitelistBinPaths);
// SOMEDAY: start the services on the machine in a staggered fashion in simulation?
state vector<Future<Void>> v;
// Endpoints should be registered first before any process trying to connect to it. So coordinationServer actor should be the first one executed before any other.
if ( coordFolder.size() )
v.push_back( fileNotFoundToNever( coordinationServer( coordFolder ) ) ); //SOMEDAY: remove the fileNotFound wrapper and make DiskQueue construction safe from errors setting up their files
state UID processIDUid = wait(createAndLockProcessIdFile(dataFolder));
localities.set(LocalityData::keyProcessId, processIDUid.toString());
// Only one process can execute on a dataFolder from this point onwards
std::string fitnessFilePath = joinPath(dataFolder, "fitness");
Reference<AsyncVar<Optional<ClusterControllerFullInterface>>> cc(new AsyncVar<Optional<ClusterControllerFullInterface>>);
Reference<AsyncVar<Optional<ClusterInterface>>> ci(new AsyncVar<Optional<ClusterInterface>>);
Reference<AsyncVar<ClusterControllerPriorityInfo>> asyncPriorityInfo(new AsyncVar<ClusterControllerPriorityInfo>(getCCPriorityInfo(fitnessFilePath, processClass)));
Promise<Void> recoveredDiskFiles;
v.push_back(reportErrors(monitorAndWriteCCPriorityInfo(fitnessFilePath, asyncPriorityInfo), "MonitorAndWriteCCPriorityInfo"));
v.push_back( reportErrors( processClass == ProcessClass::TesterClass ? monitorLeader( connFile, cc ) : clusterController( connFile, cc , asyncPriorityInfo, recoveredDiskFiles.getFuture(), localities ), "ClusterController") );
v.push_back( reportErrors(extractClusterInterface( cc, ci ), "ExtractClusterInterface") );
v.push_back( reportErrors(failureMonitorClient( ci, true ), "FailureMonitorClient") );
v.push_back( reportErrorsExcept(workerServer(connFile, cc, localities, asyncPriorityInfo, processClass, dataFolder, memoryLimit, metricsConnFile, metricsPrefix, recoveredDiskFiles, memoryProfileThreshold, coordFolder, whitelistBinPaths), "WorkerServer", UID(), &normalWorkerErrors()) );
state Future<Void> firstConnect = reportErrors( printOnFirstConnected(ci), "ClusterFirstConnectedError" );
wait( quorum(v,1) );
ASSERT(false); // None of these actors should terminate normally
throw internal_error();
} catch(Error &e) {
Error err = checkIOTimeout(e);
throw err;
}
}
const Role Role::WORKER("Worker", "WK", false);
const Role Role::STORAGE_SERVER("StorageServer", "SS");
const Role Role::TRANSACTION_LOG("TLog", "TL");
const Role Role::SHARED_TRANSACTION_LOG("SharedTLog", "SL", false);
const Role Role::MASTER_PROXY("MasterProxyServer", "MP");
const Role Role::MASTER("MasterServer", "MS");
const Role Role::RESOLVER("Resolver", "RV");
const Role Role::CLUSTER_CONTROLLER("ClusterController", "CC");
const Role Role::TESTER("Tester", "TS");
const Role Role::LOG_ROUTER("LogRouter", "LR");
const Role Role::DATA_DISTRIBUTOR("DataDistributor", "DD");
const Role Role::RATEKEEPER("Ratekeeper", "RK");
const Role Role::COORDINATOR("Coordinator", "CD");