foundationdb/fdbserver/FDBExecHelper.actor.cpp

482 lines
16 KiB
C++

/*
* FDBExecHelper.actor.cpp
*
* This source file is part of the FoundationDB open source project
*
* Copyright 2013-2022 Apple Inc. and the FoundationDB project authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "flow/TLSConfig.actor.h"
#include "flow/Trace.h"
#include "flow/Platform.h"
#include "flow/flow.h"
#include "flow/genericactors.actor.h"
#include "flow/network.h"
#include "fdbrpc/FlowProcess.actor.h"
#include "fdbrpc/Net2FileSystem.h"
#include "fdbrpc/simulator.h"
#include "fdbrpc/WellKnownEndpoints.h"
#include "fdbclient/versions.h"
#include "fdbserver/CoroFlow.h"
#include "fdbserver/FDBExecHelper.actor.h"
#include "fdbserver/Knobs.h"
#include "fdbserver/RemoteIKeyValueStore.actor.h"
#if !defined(_WIN32) && !defined(__APPLE__) && !defined(__INTEL_COMPILER)
#define BOOST_SYSTEM_NO_LIB
#define BOOST_DATE_TIME_NO_LIB
#define BOOST_REGEX_NO_LIB
#include <boost/process.hpp>
#endif
#include <boost/algorithm/string.hpp>
#include "flow/actorcompiler.h" // This must be the last #include.
ExecCmdValueString::ExecCmdValueString(StringRef pCmdValueString) {
cmdValueString = pCmdValueString;
parseCmdValue();
}
void ExecCmdValueString::setCmdValueString(StringRef pCmdValueString) {
// reset everything
binaryPath = StringRef();
// set the new cmdValueString
cmdValueString = pCmdValueString;
// parse it out
parseCmdValue();
}
StringRef ExecCmdValueString::getCmdValueString() const {
return cmdValueString.toString();
}
StringRef ExecCmdValueString::getBinaryPath() const {
return binaryPath;
}
VectorRef<StringRef> ExecCmdValueString::getBinaryArgs() const {
return binaryArgs;
}
void ExecCmdValueString::parseCmdValue() {
StringRef param = this->cmdValueString;
// get the binary path
this->binaryPath = param.eat(LiteralStringRef(" "));
// no arguments provided
if (param == StringRef()) {
return;
}
// extract the arguments
while (param != StringRef()) {
StringRef token = param.eat(LiteralStringRef(" "));
this->binaryArgs.push_back(this->binaryArgs.arena(), token);
}
return;
}
void ExecCmdValueString::dbgPrint() const {
auto te = TraceEvent("ExecCmdValueString");
te.detail("CmdValueString", cmdValueString.toString());
te.detail("BinaryPath", binaryPath.toString());
int i = 0;
for (auto elem : binaryArgs) {
te.detail(format("Arg", ++i).c_str(), elem.toString());
}
return;
}
ACTOR void destoryChildProcess(Future<Void> parentSSClosed, ISimulator::ProcessInfo* childInfo, std::string message) {
// This code path should be bug free
wait(parentSSClosed);
TraceEvent(SevDebug, message.c_str()).log();
// This one is root cause for most failures, make sure it's okay to destory
g_pSimulator->destroyProcess(childInfo);
// Explicitly reset the connection with the child process in case re-spawn very quickly
FlowTransport::transport().resetConnection(childInfo->address);
}
ACTOR Future<int> spawnSimulated(std::vector<std::string> paramList,
double maxWaitTime,
bool isSync,
double maxSimDelayTime,
IClosable* parent) {
state ISimulator::ProcessInfo* self = g_pSimulator->getCurrentProcess();
state ISimulator::ProcessInfo* child;
state std::string role;
state std::string addr;
state std::string flowProcessName;
state Endpoint parentProcessEndpoint;
state int i = 0;
// fdbserver -r flowprocess --process-name ikvs --process-endpoint ip:port,token,id
for (; i < paramList.size(); i++) {
if (paramList.size() > i + 1) {
// temporary args parser that only supports the flowprocess role
if (paramList[i] == "-r") {
role = paramList[i + 1];
} else if (paramList[i] == "-p" || paramList[i] == "--public_address") {
addr = paramList[i + 1];
} else if (paramList[i] == "--process-name") {
flowProcessName = paramList[i + 1];
} else if (paramList[i] == "--process-endpoint") {
state std::vector<std::string> addressArray;
boost::split(addressArray, paramList[i + 1], [](char c) { return c == ','; });
if (addressArray.size() != 3) {
std::cerr << "Invalid argument, expected 3 elements in --process-endpoint got "
<< addressArray.size() << std::endl;
flushAndExit(FDB_EXIT_ERROR);
}
try {
auto addr = NetworkAddress::parse(addressArray[0]);
uint64_t fst = std::stoul(addressArray[1]);
uint64_t snd = std::stoul(addressArray[2]);
UID token(fst, snd);
NetworkAddressList l;
l.address = addr;
parentProcessEndpoint = Endpoint(l, token);
} catch (Error& e) {
std::cerr << "Could not parse network address " << addressArray[0] << std::endl;
flushAndExit(FDB_EXIT_ERROR);
}
}
}
}
state int result = 0;
child = g_pSimulator->newProcess(
"remote flow process",
self->address.ip,
0,
self->address.isTLS(),
self->addresses.secondaryAddress.present() ? 2 : 1,
self->locality,
ProcessClass(ProcessClass::UnsetClass, ProcessClass::AutoSource),
self->dataFolder.c_str(),
self->coordinationFolder.c_str(), // do we need to customize this coordination folder path?
self->protocolVersion);
wait(g_pSimulator->onProcess(child));
state Future<ISimulator::KillType> onShutdown = child->onShutdown();
state Future<ISimulator::KillType> parentShutdown = self->onShutdown();
state Future<Void> flowProcessF;
try {
TraceEvent(SevDebug, "SpawnedChildProcess")
.detail("Child", child->toString())
.detail("Parent", self->toString());
std::string role = "";
std::string addr = "";
for (int i = 0; i < paramList.size(); i++) {
if (paramList.size() > i + 1 && paramList[i] == "-r") {
role = paramList[i + 1];
}
}
if (role == "flowprocess" && !parentShutdown.isReady()) {
self->childs.push_back(child);
state Future<Void> parentSSClosed = parent->onClosed();
FlowTransport::createInstance(false, 1, WLTOKEN_RESERVED_COUNT);
FlowTransport::transport().bind(child->address, child->address);
Sim2FileSystem::newFileSystem();
ProcessFactory<KeyValueStoreProcess>(flowProcessName.c_str());
flowProcessF = runFlowProcess(flowProcessName, parentProcessEndpoint);
choose {
when(wait(flowProcessF)) {
TraceEvent(SevDebug, "ChildProcessKilled").log();
wait(g_pSimulator->onProcess(self));
TraceEvent(SevDebug, "BackOnParentProcess").detail("Result", std::to_string(result));
destoryChildProcess(parentSSClosed, child, "StorageServerReceivedClosedMessage");
}
when(wait(success(onShutdown))) {
ASSERT(false);
// In prod, we use prctl to bind parent and child processes to die together
// In simulation, we simply disable killing parent or child processes as we cannot use the same
// mechanism here
}
when(wait(success(parentShutdown))) {
ASSERT(false);
// Parent process is not killed, see above
}
}
} else {
ASSERT(false);
}
} catch (Error& e) {
TraceEvent(SevError, "RemoteIKVSDied").errorUnsuppressed(e);
result = -1;
}
return result;
}
#if defined(_WIN32) || defined(__APPLE__) || defined(__INTEL_COMPILER)
ACTOR Future<int> spawnProcess(std::string binPath,
std::vector<std::string> paramList,
double maxWaitTime,
bool isSync,
double maxSimDelayTime,
IClosable* parent) {
if (g_network->isSimulated() && getExecPath() == binPath) {
int res = wait(spawnSimulated(paramList, maxWaitTime, isSync, maxSimDelayTime, parent));
return res;
}
wait(delay(0.0));
return 0;
}
#else
static auto fork_child(const std::string& path, std::vector<char*>& paramList) {
int pipefd[2];
if (pipe(pipefd) != 0) {
return std::make_pair(-1, Optional<int>{});
}
auto readFD = pipefd[0];
auto writeFD = pipefd[1];
pid_t pid = fork();
if (pid == -1) {
close(readFD);
close(writeFD);
return std::make_pair(-1, Optional<int>{});
}
if (pid == 0) {
close(readFD);
dup2(writeFD, 1); // stdout
dup2(writeFD, 2); // stderr
close(writeFD);
execv(&path[0], &paramList[0]);
_exit(EXIT_FAILURE);
}
close(writeFD);
return std::make_pair(pid, Optional<int>{ readFD });
}
static void setupTraceWithOutput(TraceEvent& event, size_t bytesRead, char* outputBuffer) {
// get some errors printed for spawned process
std::cout << "Output bytesRead: " << bytesRead << std::endl;
std::cout << "output buffer: " << std::string_view(outputBuffer, bytesRead) << std::endl;
if (bytesRead == 0)
return;
ASSERT(bytesRead <= SERVER_KNOBS->MAX_FORKED_PROCESS_OUTPUT);
auto extraBytesNeeded = std::max<int>(bytesRead - event.getMaxFieldLength(), 0);
event.setMaxFieldLength(event.getMaxFieldLength() + extraBytesNeeded);
event.setMaxEventLength(event.getMaxEventLength() + extraBytesNeeded);
outputBuffer[bytesRead - 1] = '\0';
event.detail("Output", std::string(outputBuffer));
}
ACTOR Future<int> spawnProcess(std::string path,
std::vector<std::string> args,
double maxWaitTime,
bool isSync,
double maxSimDelayTime,
IClosable* parent) {
if (g_network->isSimulated() && getExecPath() == path) {
int res = wait(spawnSimulated(args, maxWaitTime, isSync, maxSimDelayTime, parent));
return res;
}
// for async calls in simulator, always delay by a deterministic amount of time and then
// do the call synchronously, otherwise the predictability of the simulator breaks
if (!isSync && g_network->isSimulated()) {
double snapDelay = std::max(maxSimDelayTime - 1, 0.0);
// add some randomness
snapDelay += deterministicRandom()->random01();
TraceEvent("SnapDelaySpawnProcess").detail("SnapDelay", snapDelay);
wait(delay(snapDelay));
}
std::vector<char*> paramList;
paramList.reserve(args.size());
for (int i = 0; i < args.size(); i++) {
paramList.push_back(&args[i][0]);
}
paramList.push_back(nullptr);
state std::string allArgs;
for (int i = 0; i < args.size(); i++) {
if (i > 0)
allArgs += " ";
allArgs += args[i];
}
state std::pair<pid_t, Optional<int>> pidAndReadFD = fork_child(path, paramList);
state pid_t pid = pidAndReadFD.first;
state Optional<int> readFD = pidAndReadFD.second;
if (pid == -1) {
TraceEvent(SevWarnAlways, "SpawnProcessFailure")
.detail("Reason", "Command failed to spawn")
.detail("Cmd", path)
.detail("Args", allArgs);
return -1;
} else if (pid > 0) {
state int status = -1;
state double runTime = 0;
state Arena arena;
state char* outputBuffer = new (arena) char[SERVER_KNOBS->MAX_FORKED_PROCESS_OUTPUT];
state size_t bytesRead = 0;
int flags = fcntl(readFD.get(), F_GETFL, 0);
fcntl(readFD.get(), F_SETFL, flags | O_NONBLOCK);
while (true) {
if (maxWaitTime >= 0 && runTime > maxWaitTime) {
// timing out
TraceEvent(SevWarnAlways, "SpawnProcessFailure")
.detail("Reason", "Command failed, timeout")
.detail("Cmd", path)
.detail("Args", allArgs);
return -1;
}
int err = waitpid(pid, &status, WNOHANG);
loop {
int bytes =
read(readFD.get(), &outputBuffer[bytesRead], SERVER_KNOBS->MAX_FORKED_PROCESS_OUTPUT - bytesRead);
if (bytes < 0 && errno == EAGAIN)
break;
else if (bytes < 0)
throw internal_error();
else if (bytes == 0)
break;
bytesRead += bytes;
}
if (err < 0) {
TraceEvent event(SevWarnAlways, "SpawnProcessFailure");
setupTraceWithOutput(event, bytesRead, outputBuffer);
event.detail("Reason", "Command failed")
.detail("Cmd", path)
.detail("Args", allArgs)
.detail("Errno", WIFEXITED(status) ? WEXITSTATUS(status) : -1);
return -1;
} else if (err == 0) {
// child process has not completed yet
if (isSync || g_network->isSimulated()) {
// synchronously sleep
threadSleep(0.1);
} else {
// yield for other actors to run
wait(delay(0.1));
}
runTime += 0.1;
} else {
// child process completed
if (!(WIFEXITED(status) && WEXITSTATUS(status) == 0)) {
TraceEvent event(SevWarnAlways, "SpawnProcessFailure");
setupTraceWithOutput(event, bytesRead, outputBuffer);
event.detail("Reason", "Command failed")
.detail("Cmd", path)
.detail("Args", allArgs)
.detail("Errno", WIFEXITED(status) ? WEXITSTATUS(status) : -1);
return WIFEXITED(status) ? WEXITSTATUS(status) : -1;
}
TraceEvent event("SpawnProcessCommandStatus");
setupTraceWithOutput(event, bytesRead, outputBuffer);
event.detail("Cmd", path)
.detail("Args", allArgs)
.detail("Errno", WIFEXITED(status) ? WEXITSTATUS(status) : 0);
return 0;
}
}
}
return -1;
}
#endif
ACTOR Future<int> execHelper(ExecCmdValueString* execArg, UID snapUID, std::string folder, std::string role) {
state Standalone<StringRef> uidStr(snapUID.toString());
state int err = 0;
state Future<int> cmdErr;
state double maxWaitTime = SERVER_KNOBS->SNAP_CREATE_MAX_TIMEOUT;
if (!g_network->isSimulated()) {
// get bin path
auto snapBin = execArg->getBinaryPath();
std::vector<std::string> paramList;
paramList.push_back(snapBin.toString());
// get user passed arguments
auto listArgs = execArg->getBinaryArgs();
for (auto elem : listArgs) {
paramList.push_back(elem.toString());
}
// get additional arguments
paramList.push_back("--path");
paramList.push_back(folder);
const char* version = FDB_VT_VERSION;
paramList.push_back("--version");
paramList.push_back(version);
paramList.push_back("--role");
paramList.push_back(role);
paramList.push_back("--uid");
paramList.push_back(uidStr.toString());
cmdErr = spawnProcess(snapBin.toString(), paramList, maxWaitTime, false /*isSync*/, 0);
wait(success(cmdErr));
err = cmdErr.get();
} else {
// copy the files
state std::string folderFrom = folder + "/.";
state std::string folderTo = folder + "-snap-" + uidStr.toString() + "-" + role;
std::vector<std::string> paramList;
std::string mkdirBin = "/bin/mkdir";
paramList.push_back(mkdirBin);
paramList.push_back(folderTo);
cmdErr = spawnProcess(mkdirBin, paramList, maxWaitTime, false /*isSync*/, 10.0);
wait(success(cmdErr));
err = cmdErr.get();
if (err == 0) {
std::vector<std::string> paramList;
std::string cpBin = "/bin/cp";
paramList.push_back(cpBin);
paramList.push_back("-a");
paramList.push_back(folderFrom);
paramList.push_back(folderTo);
cmdErr = spawnProcess(cpBin, paramList, maxWaitTime, true /*isSync*/, 1.0);
wait(success(cmdErr));
err = cmdErr.get();
}
}
return err;
}
struct StorageVersionInfo {
Version version;
Version durableVersion;
};
// storage nodes get snapshotted through the worker interface which does not have context about version information,
// following info is gathered at worker level to facilitate printing of version info during storage snapshots.
typedef std::map<UID, StorageVersionInfo> UidStorageVersionInfo;
std::map<NetworkAddress, UidStorageVersionInfo> workerStorageVersionInfo;
void setDataVersion(UID uid, Version version) {
NetworkAddress addr = g_network->getLocalAddress();
workerStorageVersionInfo[addr][uid].version = version;
}
void setDataDurableVersion(UID uid, Version durableVersion) {
NetworkAddress addr = g_network->getLocalAddress();
workerStorageVersionInfo[addr][uid].durableVersion = durableVersion;
}
void printStorageVersionInfo() {
NetworkAddress addr = g_network->getLocalAddress();
for (auto itr = workerStorageVersionInfo[addr].begin(); itr != workerStorageVersionInfo[addr].end(); itr++) {
TraceEvent("StorageVersionInfo")
.detail("UID", itr->first)
.detail("Version", itr->second.version)
.detail("DurableVersion", itr->second.durableVersion);
}
}