260 lines
11 KiB
C++
260 lines
11 KiB
C++
/*
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* LeaderElection.actor.cpp
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*
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* This source file is part of the FoundationDB open source project
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*
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* Copyright 2013-2018 Apple Inc. and the FoundationDB project authors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "fdbrpc/FailureMonitor.h"
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#include "fdbrpc/Locality.h"
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#include "fdbserver/CoordinationInterface.h"
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#include "fdbserver/Knobs.h"
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#include "fdbclient/MonitorLeader.h"
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#include "flow/actorcompiler.h" // This must be the last #include.
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Optional<std::pair<LeaderInfo, bool>> getLeader(const vector<Optional<LeaderInfo>>& nominees);
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ACTOR Future<Void> submitCandidacy(Key key,
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LeaderElectionRegInterface coord,
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LeaderInfo myInfo,
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UID prevChangeID,
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Reference<AsyncVar<vector<Optional<LeaderInfo>>>> nominees,
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int index) {
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loop {
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auto const& nom = nominees->get()[index];
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Optional<LeaderInfo> li = wait(
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retryBrokenPromise(coord.candidacy,
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CandidacyRequest(key, myInfo, nom.present() ? nom.get().changeID : UID(), prevChangeID),
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TaskPriority::CoordinationReply));
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if (li != nominees->get()[index]) {
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vector<Optional<LeaderInfo>> v = nominees->get();
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v[index] = li;
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nominees->set(v);
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if (li.present() && li.get().forward)
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wait(Future<Void>(Never()));
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wait(Future<Void>(Void())); // Make sure we weren't cancelled
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}
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}
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}
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ACTOR template <class T>
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Future<Void> buggifyDelayedAsyncVar(Reference<AsyncVar<T>> in, Reference<AsyncVar<T>> out) {
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try {
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loop {
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wait(delay(SERVER_KNOBS->BUGGIFIED_EVENTUAL_CONSISTENCY * deterministicRandom()->random01()));
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out->set(in->get());
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wait(in->onChange());
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}
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} catch (Error& e) {
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out->set(in->get());
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throw;
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}
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}
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template <class T>
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Future<Void> buggifyDelayedAsyncVar(Reference<AsyncVar<T>>& var) {
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auto in = makeReference<AsyncVar<T>>();
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auto f = buggifyDelayedAsyncVar(in, var);
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var = in;
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return f;
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}
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ACTOR Future<Void> changeLeaderCoordinators(ServerCoordinators coordinators, Value forwardingInfo) {
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std::vector<Future<Void>> forwardRequests;
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forwardRequests.reserve(coordinators.leaderElectionServers.size());
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for (int i = 0; i < coordinators.leaderElectionServers.size(); i++)
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forwardRequests.push_back(retryBrokenPromise(coordinators.leaderElectionServers[i].forward,
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ForwardRequest(coordinators.clusterKey, forwardingInfo)));
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int quorum_size = forwardRequests.size() / 2 + 1;
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wait(quorum(forwardRequests, quorum_size));
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return Void();
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}
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ACTOR Future<Void> tryBecomeLeaderInternal(ServerCoordinators coordinators,
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Value proposedSerializedInterface,
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Reference<AsyncVar<Value>> outSerializedLeader,
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bool hasConnected,
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Reference<AsyncVar<ClusterControllerPriorityInfo>> asyncPriorityInfo) {
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state Reference<AsyncVar<vector<Optional<LeaderInfo>>>> nominees(new AsyncVar<vector<Optional<LeaderInfo>>>());
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state LeaderInfo myInfo;
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state Future<Void> candidacies;
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state bool iAmLeader = false;
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state UID prevChangeID;
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if (asyncPriorityInfo->get().dcFitness == ClusterControllerPriorityInfo::FitnessBad ||
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asyncPriorityInfo->get().dcFitness == ClusterControllerPriorityInfo::FitnessRemote ||
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asyncPriorityInfo->get().dcFitness == ClusterControllerPriorityInfo::FitnessNotPreferred ||
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asyncPriorityInfo->get().isExcluded) {
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wait(delay(SERVER_KNOBS->WAIT_FOR_GOOD_REMOTE_RECRUITMENT_DELAY));
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} else if (asyncPriorityInfo->get().processClassFitness > ProcessClass::UnsetFit) {
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wait(delay(SERVER_KNOBS->WAIT_FOR_GOOD_RECRUITMENT_DELAY));
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}
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nominees->set(vector<Optional<LeaderInfo>>(coordinators.clientLeaderServers.size()));
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myInfo.serializedInfo = proposedSerializedInterface;
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outSerializedLeader->set(Value());
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state Future<Void> buggifyDelay =
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(SERVER_KNOBS->BUGGIFY_ALL_COORDINATION || BUGGIFY) ? buggifyDelayedAsyncVar(outSerializedLeader) : Void();
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while (!iAmLeader) {
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state Future<Void> badCandidateTimeout;
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myInfo.changeID = deterministicRandom()->randomUniqueID();
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prevChangeID = myInfo.changeID;
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myInfo.updateChangeID(asyncPriorityInfo->get());
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vector<Future<Void>> cand;
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cand.reserve(coordinators.leaderElectionServers.size());
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for (int i = 0; i < coordinators.leaderElectionServers.size(); i++)
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cand.push_back(submitCandidacy(
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coordinators.clusterKey, coordinators.leaderElectionServers[i], myInfo, prevChangeID, nominees, i));
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candidacies = waitForAll(cand);
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loop {
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state Optional<std::pair<LeaderInfo, bool>> leader = getLeader(nominees->get());
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if (leader.present() && leader.get().first.forward) {
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// These coordinators are forwarded to another set. But before we change our own cluster file, we need
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// to make sure that a majority of coordinators know that. SOMEDAY: Wait briefly to see if other
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// coordinators will tell us they already know, to save communication?
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wait(changeLeaderCoordinators(coordinators, leader.get().first.serializedInfo));
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if (!hasConnected) {
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TraceEvent(SevWarnAlways, "IncorrectClusterFileContentsAtConnection")
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.detail("Filename", coordinators.ccf->getFilename())
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.detail("ConnectionStringFromFile", coordinators.ccf->getConnectionString().toString())
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.detail("CurrentConnectionString", leader.get().first.serializedInfo.toString());
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}
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coordinators.ccf->setConnectionString(
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ClusterConnectionString(leader.get().first.serializedInfo.toString()));
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TraceEvent("LeaderForwarding")
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.detail("ConnStr", coordinators.ccf->getConnectionString().toString())
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.trackLatest("LeaderForwarding");
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throw coordinators_changed();
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}
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if (leader.present() && leader.get().second) {
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hasConnected = true;
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coordinators.ccf->notifyConnected();
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}
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if (leader.present() && leader.get().second && leader.get().first.equalInternalId(myInfo)) {
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TraceEvent("BecomingLeader", myInfo.changeID);
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ASSERT(leader.get().first.serializedInfo == proposedSerializedInterface);
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outSerializedLeader->set(leader.get().first.serializedInfo);
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iAmLeader = true;
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break;
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}
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if (leader.present()) {
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TraceEvent("LeaderChanged", myInfo.changeID).detail("ToID", leader.get().first.changeID);
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if (leader.get().first.serializedInfo !=
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proposedSerializedInterface) // We never set outSerializedLeader to our own interface unless we are
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// ready to become leader!
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outSerializedLeader->set(leader.get().first.serializedInfo);
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}
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// If more than 2*SERVER_KNOBS->POLLING_FREQUENCY elapses while we are nominated by some coordinator but
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// there is no leader, we might be breaking the leader election process for someone with better
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// communications but lower ID, so change IDs.
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if ((!leader.present() || !leader.get().second) &&
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std::count(nominees->get().begin(), nominees->get().end(), myInfo)) {
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if (!badCandidateTimeout.isValid())
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badCandidateTimeout = delay(SERVER_KNOBS->POLLING_FREQUENCY * 2, TaskPriority::CoordinationReply);
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} else
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badCandidateTimeout = Future<Void>();
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choose {
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when(wait(nominees->onChange())) {}
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when(wait(badCandidateTimeout.isValid() ? badCandidateTimeout : Never())) {
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TEST(true); // Bad candidate timeout
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TraceEvent("LeaderBadCandidateTimeout", myInfo.changeID);
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break;
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}
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when(wait(candidacies)) { ASSERT(false); }
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when(wait(asyncPriorityInfo->onChange())) { break; }
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}
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}
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candidacies.cancel();
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}
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ASSERT(iAmLeader && outSerializedLeader->get() == proposedSerializedInterface);
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loop {
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prevChangeID = myInfo.changeID;
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myInfo.updateChangeID(asyncPriorityInfo->get());
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if (myInfo.changeID != prevChangeID) {
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TraceEvent("ChangeLeaderChangeID")
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.detail("PrevChangeID", prevChangeID)
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.detail("NewChangeID", myInfo.changeID);
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}
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state vector<Future<Void>> true_heartbeats;
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state vector<Future<Void>> false_heartbeats;
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for (int i = 0; i < coordinators.leaderElectionServers.size(); i++) {
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Future<LeaderHeartbeatReply> hb =
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retryBrokenPromise(coordinators.leaderElectionServers[i].leaderHeartbeat,
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LeaderHeartbeatRequest(coordinators.clusterKey, myInfo, prevChangeID),
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TaskPriority::CoordinationReply);
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true_heartbeats.push_back(onEqual(hb, LeaderHeartbeatReply{ true }));
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false_heartbeats.push_back(onEqual(hb, LeaderHeartbeatReply{ false }));
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}
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state Future<Void> rate = delay(SERVER_KNOBS->HEARTBEAT_FREQUENCY, TaskPriority::CoordinationReply) ||
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asyncPriorityInfo->onChange(); // SOMEDAY: Move to server side?
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choose {
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when(wait(quorum(true_heartbeats, true_heartbeats.size() / 2 + 1))) {
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//TraceEvent("StillLeader", myInfo.changeID);
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} // We are still leader
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when(wait(quorum(false_heartbeats, false_heartbeats.size() / 2 + 1))) {
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TraceEvent("ReplacedAsLeader", myInfo.changeID);
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break;
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} // We are definitely not leader
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when(wait(delay(SERVER_KNOBS->POLLING_FREQUENCY))) {
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for (int i = 0; i < coordinators.leaderElectionServers.size(); ++i) {
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if (true_heartbeats[i].isReady())
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TraceEvent("LeaderTrueHeartbeat", myInfo.changeID)
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.detail("Coordinator",
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coordinators.leaderElectionServers[i].candidacy.getEndpoint().getPrimaryAddress());
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else if (false_heartbeats[i].isReady())
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TraceEvent("LeaderFalseHeartbeat", myInfo.changeID)
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.detail("Coordinator",
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coordinators.leaderElectionServers[i].candidacy.getEndpoint().getPrimaryAddress());
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else
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TraceEvent("LeaderNoHeartbeat", myInfo.changeID)
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.detail("Coordinator",
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coordinators.leaderElectionServers[i].candidacy.getEndpoint().getPrimaryAddress());
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}
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TraceEvent("ReleasingLeadership", myInfo.changeID);
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break;
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} // Give up on being leader, because we apparently have poor communications
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when(wait(asyncPriorityInfo->onChange())) {}
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}
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wait(rate);
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}
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if (SERVER_KNOBS->BUGGIFY_ALL_COORDINATION || BUGGIFY)
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wait(delay(SERVER_KNOBS->BUGGIFIED_EVENTUAL_CONSISTENCY * deterministicRandom()->random01()));
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return Void(); // We are no longer leader
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}
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