foundationdb/fdbserver/CMakeLists.txt

330 lines
9.8 KiB
CMake

set(FDBSERVER_SRCS
ApplyMetadataMutation.h
ApplyMetadataMutation.cpp
BackupInterface.h
BackupProgress.actor.cpp
BackupProgress.actor.h
BackupWorker.actor.cpp
ClusterController.actor.cpp
ConfigBroadcaster.actor.cpp
ConfigBroadcaster.h
ConfigDatabaseUnitTests.actor.cpp
ConfigFollowerInterface.cpp
ConfigFollowerInterface.h
ConfigNode.actor.cpp
ConfigNode.h
ConflictSet.h
CoordinatedState.actor.cpp
CoordinatedState.h
Coordination.actor.cpp
CoordinationInterface.h
CoroFlow.h
DataDistribution.actor.cpp
DataDistribution.actor.h
DataDistributionQueue.actor.cpp
DataDistributionTracker.actor.cpp
DataDistributorInterface.h
DBCoreState.h
DiskQueue.actor.cpp
fdbserver.actor.cpp
FDBExecHelper.actor.cpp
FDBExecHelper.actor.h
GrvProxyServer.actor.cpp
IConfigConsumer.cpp
IConfigConsumer.h
IDiskQueue.h
IKeyValueContainer.h
IKeyValueStore.h
IPager.h
KeyValueStoreCompressTestData.actor.cpp
KeyValueStoreMemory.actor.cpp
KeyValueStoreRocksDB.actor.cpp
KeyValueStoreSQLite.actor.cpp
Knobs.h
LatencyBandConfig.cpp
LatencyBandConfig.h
LeaderElection.actor.cpp
LeaderElection.h
LocalConfiguration.actor.cpp
LocalConfiguration.h
LogProtocolMessage.h
LogRouter.actor.cpp
LogSystem.cpp
LogSystem.h
LogSystemConfig.cpp
LogSystemConfig.h
LogSystemDiskQueueAdapter.actor.cpp
LogSystemDiskQueueAdapter.h
LogSystemPeekCursor.actor.cpp
MasterInterface.h
MetricLogger.actor.cpp
MetricLogger.actor.h
CommitProxyServer.actor.cpp
masterserver.actor.cpp
MutationTracking.h
MutationTracking.cpp
MoveKeys.actor.h
MoveKeys.actor.cpp
networktest.actor.cpp
NetworkTest.h
OldTLogServer_4_6.actor.cpp
OldTLogServer_6_0.actor.cpp
OldTLogServer_6_2.actor.cpp
OnDemandStore.actor.cpp
OnDemandStore.h
PaxosConfigConsumer.actor.cpp
PaxosConfigConsumer.h
ProxyCommitData.actor.h
pubsub.actor.cpp
pubsub.h
QuietDatabase.actor.cpp
QuietDatabase.h
RadixTree.h
Ratekeeper.actor.cpp
RatekeeperInterface.h
RecoveryState.h
RestoreCommon.actor.h
RestoreCommon.actor.cpp
RestoreUtil.h
RestoreUtil.actor.cpp
RestoreRoleCommon.actor.h
RestoreRoleCommon.actor.cpp
RestoreController.actor.h
RestoreController.actor.cpp
RestoreApplier.actor.h
RestoreApplier.actor.cpp
RestoreLoader.actor.h
RestoreLoader.actor.cpp
RestoreWorker.actor.h
RestoreWorker.actor.cpp
RestoreWorkerInterface.actor.cpp
RestoreWorkerInterface.actor.h
Resolver.actor.cpp
ResolverInterface.h
RoleLineage.actor.h
RoleLineage.actor.cpp
ServerDBInfo.actor.h
ServerDBInfo.h
SigStack.cpp
SimpleConfigConsumer.actor.cpp
SimpleConfigConsumer.h
SimulatedCluster.actor.cpp
SimulatedCluster.h
SkipList.cpp
SpanContextMessage.h
Status.actor.cpp
Status.h
StorageCache.actor.cpp
StorageMetrics.actor.h
StorageMetrics.h
storageserver.actor.cpp
TagPartitionedLogSystem.actor.cpp
TagPartitionedLogSystem.actor.h
template_fdb.h
tester.actor.cpp
TesterInterface.actor.h
TLogInterface.h
TLogServer.actor.cpp
TSSMappingUtil.actor.h
TSSMappingUtil.actor.cpp
VersionedBTree.actor.cpp
VFSAsync.h
VFSAsync.cpp
WaitFailure.actor.cpp
WaitFailure.h
worker.actor.cpp
WorkerInterface.actor.h
workloads/ApiCorrectness.actor.cpp
workloads/ApiWorkload.actor.cpp
workloads/ApiWorkload.h
workloads/AsyncFile.actor.h
workloads/AsyncFile.cpp
workloads/AsyncFileCorrectness.actor.cpp
workloads/AsyncFileRead.actor.cpp
workloads/AsyncFileWrite.actor.cpp
workloads/AtomicOps.actor.cpp
workloads/AtomicOpsApiCorrectness.actor.cpp
workloads/AtomicRestore.actor.cpp
workloads/AtomicSwitchover.actor.cpp
workloads/BackgroundSelectors.actor.cpp
workloads/BackupCorrectness.actor.cpp
workloads/BackupAndParallelRestoreCorrectness.actor.cpp
workloads/ClogSingleConnection.actor.cpp
workloads/ConfigIncrement.actor.cpp
workloads/BackupToBlob.actor.cpp
workloads/BackupToDBAbort.actor.cpp
workloads/BackupToDBCorrectness.actor.cpp
workloads/BackupToDBUpgrade.actor.cpp
workloads/BlobStoreWorkload.h
workloads/BulkLoad.actor.cpp
workloads/BulkSetup.actor.h
workloads/Cache.actor.cpp
workloads/ChangeConfig.actor.cpp
workloads/ClientTransactionProfileCorrectness.actor.cpp
workloads/TriggerRecovery.actor.cpp
workloads/SuspendProcesses.actor.cpp
workloads/CommitBugCheck.actor.cpp
workloads/ConfigureDatabase.actor.cpp
workloads/ConflictRange.actor.cpp
workloads/ConsistencyCheck.actor.cpp
workloads/CpuProfiler.actor.cpp
workloads/Cycle.actor.cpp
workloads/DataDistributionMetrics.actor.cpp
workloads/DDBalance.actor.cpp
workloads/DDMetrics.actor.cpp
workloads/DDMetricsExclude.actor.cpp
workloads/DiskDurability.actor.cpp
workloads/DiskDurabilityTest.actor.cpp
workloads/Downgrade.actor.cpp
workloads/DummyWorkload.actor.cpp
workloads/ExternalWorkload.actor.cpp
workloads/FastTriggeredWatches.actor.cpp
workloads/FileSystem.actor.cpp
workloads/Fuzz.cpp
workloads/FuzzApiCorrectness.actor.cpp
workloads/GetRangeStream.actor.cpp
workloads/HealthMetricsApi.actor.cpp
workloads/IncrementalBackup.actor.cpp
workloads/Increment.actor.cpp
workloads/IndexScan.actor.cpp
workloads/Inventory.actor.cpp
workloads/KVStoreTest.actor.cpp
workloads/KillRegion.actor.cpp
workloads/LockDatabase.actor.cpp
workloads/LockDatabaseFrequently.actor.cpp
workloads/LocalRatekeeper.actor.cpp
workloads/LogMetrics.actor.cpp
workloads/LowLatency.actor.cpp
workloads/MachineAttrition.actor.cpp
workloads/Mako.actor.cpp
workloads/MemoryKeyValueStore.cpp
workloads/MemoryKeyValueStore.h
workloads/MemoryLifetime.actor.cpp
workloads/MetricLogging.actor.cpp
workloads/MutationLogReaderCorrectness.actor.cpp
workloads/ParallelRestore.actor.cpp
workloads/Performance.actor.cpp
workloads/Ping.actor.cpp
workloads/PopulateTPCC.actor.cpp
workloads/ProtocolVersion.actor.cpp
workloads/PubSubMultiples.actor.cpp
workloads/QueuePush.actor.cpp
workloads/RandomClogging.actor.cpp
workloads/RandomMoveKeys.actor.cpp
workloads/RandomSelector.actor.cpp
workloads/ReadAfterWrite.actor.cpp
workloads/ReadHotDetection.actor.cpp
workloads/ReadWrite.actor.cpp
workloads/RemoveServersSafely.actor.cpp
workloads/ReportConflictingKeys.actor.cpp
workloads/RestoreBackup.actor.cpp
workloads/RestoreFromBlob.actor.cpp
workloads/Rollback.actor.cpp
workloads/RyowCorrectness.actor.cpp
workloads/RYWDisable.actor.cpp
workloads/RYWPerformance.actor.cpp
workloads/SaveAndKill.actor.cpp
workloads/SelectorCorrectness.actor.cpp
workloads/Serializability.actor.cpp
workloads/Sideband.actor.cpp
workloads/SimpleAtomicAdd.actor.cpp
workloads/SlowTaskWorkload.actor.cpp
workloads/SnapTest.actor.cpp
workloads/SpecialKeySpaceCorrectness.actor.cpp
workloads/StreamingRangeRead.actor.cpp
workloads/StatusWorkload.actor.cpp
workloads/Storefront.actor.cpp
workloads/StreamingRead.actor.cpp
workloads/SubmitBackup.actor.cpp
workloads/TagThrottleApi.actor.cpp
workloads/TargetedKill.actor.cpp
workloads/TaskBucketCorrectness.actor.cpp
workloads/ThreadSafety.actor.cpp
workloads/Throttling.actor.cpp
workloads/Throughput.actor.cpp
workloads/TimeKeeperCorrectness.actor.cpp
workloads/TPCC.actor.cpp
workloads/TPCCWorkload.h
workloads/DifferentClustersSameRV.actor.cpp
workloads/UnitPerf.actor.cpp
workloads/UnitTests.actor.cpp
workloads/Unreadable.actor.cpp
workloads/UDPWorkload.actor.cpp
workloads/VersionStamp.actor.cpp
workloads/WatchAndWait.actor.cpp
workloads/Watches.actor.cpp
workloads/WatchesSameKeyCorrectness.actor.cpp
workloads/WorkerErrors.actor.cpp
workloads/workloads.actor.h
workloads/WriteBandwidth.actor.cpp
workloads/WriteDuringRead.actor.cpp
workloads/WriteTagThrottling.actor.cpp
)
# ugly hack to make Windows work for now
if(WIN32)
list(APPEND FDBSERVER_SRCS CoroFlowCoro.actor.cpp)
else()
list(APPEND FDBSERVER_SRCS CoroFlow.actor.cpp)
endif()
add_library(fdb_sqlite STATIC
sqlite/btree.h
sqlite/hash.h
sqlite/sqlite3.h
sqlite/sqlite3ext.h
sqlite/sqliteInt.h
sqlite/sqliteLimit.h
sqlite/sqlite3.amalgamation.c)
if (WITH_ROCKSDB_EXPERIMENTAL)
add_definitions(-DSSD_ROCKSDB_EXPERIMENTAL)
# Set this to 0 if you want to compile RocksDB with `-march=native`.
set(PORTABLE_ROCKSDB 1)
include(CompileRocksDB)
# CompileRocksDB sets `lz4_LIBRARIES` to be the shared lib, we want to link
# statically, so find the static library here.
find_library(lz4_STATIC_LIBRARIES
NAMES liblz4.a REQUIRED)
endif()
# Suppress warnings in sqlite since it's third party
if(NOT WIN32)
target_compile_definitions(fdb_sqlite PRIVATE $<$<CONFIG:Debug>:NDEBUG>)
target_compile_options(fdb_sqlite BEFORE PRIVATE -w) # disable warnings for third party
endif()
file(MAKE_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/workloads)
add_flow_target(EXECUTABLE NAME fdbserver SRCS ${FDBSERVER_SRCS})
target_include_directories(fdbserver PRIVATE
${CMAKE_SOURCE_DIR}/bindings/c
${CMAKE_BINARY_DIR}/bindings/c
${CMAKE_CURRENT_BINARY_DIR}/workloads
${CMAKE_CURRENT_SOURCE_DIR}/workloads)
if (WITH_ROCKSDB_EXPERIMENTAL)
add_dependencies(fdbserver rocksdb)
target_include_directories(fdbserver PRIVATE ${ROCKSDB_INCLUDE_DIR})
target_link_libraries(fdbserver PRIVATE fdbclient fdb_sqlite ${ROCKSDB_LIBRARIES} ${lz4_STATIC_LIBRARIES})
else()
target_link_libraries(fdbserver PRIVATE fdbclient fdb_sqlite)
endif()
target_link_libraries(fdbserver PRIVATE toml11_target jemalloc)
# target_compile_definitions(fdbserver PRIVATE -DENABLE_SAMPLING)
if (GPERFTOOLS_FOUND)
target_link_libraries(fdbserver PRIVATE gperftools)
endif()
if(NOT OPEN_FOR_IDE)
if(GENERATE_DEBUG_PACKAGES)
fdb_install(TARGETS fdbserver DESTINATION sbin COMPONENT server)
else()
add_custom_target(prepare_fdbserver_install ALL DEPENDS strip_only_fdbserver)
fdb_install(PROGRAMS ${CMAKE_BINARY_DIR}/packages/bin/fdbserver DESTINATION sbin COMPONENT server)
endif()
endif()