245 lines
9.2 KiB
CMake
245 lines
9.2 KiB
CMake
#
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# CMakeLists.txt
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#
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# This source file is part of the FoundationDB open source project
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#
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# Copyright 2013-2018 Apple Inc. and the FoundationDB project authors
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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cmake_minimum_required(VERSION 3.24.2)
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# silence deprecation warnings in newer versions of cmake
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if(POLICY CMP0135)
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cmake_policy(SET CMP0135 NEW)
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endif()
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project(foundationdb
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VERSION 7.4.0
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DESCRIPTION "FoundationDB is a scalable, fault-tolerant, ordered key-value store with full ACID transactions."
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HOMEPAGE_URL "http://www.foundationdb.org/"
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LANGUAGES C CXX ASM Swift)
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list(APPEND CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/cmake")
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message (STATUS "${PROJECT_SOURCE_DIR} ${PROJECT_BINARY_DIR}")
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if("${PROJECT_SOURCE_DIR}" STREQUAL "${PROJECT_BINARY_DIR}")
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message(FATAL_ERROR "In-source builds are forbidden")
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endif()
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set(OPEN_FOR_IDE OFF CACHE BOOL "Open this in an IDE (won't compile/link)")
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if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
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if (OPEN_FOR_IDE)
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message(STATUS "Defaulting build type to 'Debug' for OPEN_FOR_IDE")
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set(CMAKE_BUILD_TYPE Debug CACHE STRING "Choose the type of build" FORCE)
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else()
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message(STATUS "Setting build type to 'Release' as none was specified")
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set(CMAKE_BUILD_TYPE Release CACHE STRING "Choose the type of build" FORCE)
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set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS "Debug" "Release"
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"MinSizeRel" "RelWithDebInfo")
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endif()
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endif()
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set(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin)
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set(LIBRARY_OUTPUT_PATH ${PROJECT_BINARY_DIR}/lib)
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################################################################################
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# Packages used for bindings
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################################################################################
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list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/cmake/")
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################################################################################
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# Compiler configuration
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################################################################################
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include(ConfigureCompiler)
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################################################################################
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# Components configuration
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################################################################################
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include(FDBComponents)
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################################################################################
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# Get repository information
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################################################################################
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add_custom_target(branch_file ALL DEPENDS ${CURR_BRANCH_FILE})
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execute_process(
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COMMAND git rev-parse HEAD
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WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}
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OUTPUT_VARIABLE CURRENT_GIT_VERSION_WNL
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OUTPUT_STRIP_TRAILING_WHITESPACE)
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string(STRIP "${CURRENT_GIT_VERSION_WNL}" CURRENT_GIT_VERSION)
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message(STATUS "Current git version ${CURRENT_GIT_VERSION}")
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################################################################################
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# Version information
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################################################################################
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if (FDB_RELEASE_CANDIDATE)
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set(FDB_RELEASE_CANDIDATE_VERSION 1 CACHE STRING "release candidate version")
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set(FDB_VERSION ${PROJECT_VERSION}-rc${FDB_RELEASE_CANDIDATE_VERSION})
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else()
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set(FDB_VERSION ${PROJECT_VERSION})
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endif()
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if (NOT FDB_RELEASE)
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string(TIMESTAMP FDB_BUILD_TIMESTMAP %Y%m%d%H%M%S)
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# Adding support to pass custom fdb_build timestamp,
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# required to achieve uniform naming across different builds
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set(FDB_BUILDTIME "${FDB_BUILD_TIMESTMAP}" CACHE STRING "A timestamp for packages")
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set(FDB_BUILDTIME_STRING ".${FDB_BUILDTIME}")
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set(PRERELEASE_TAG "prerelease")
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endif()
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set(FDB_VERSION_PLAIN ${FDB_VERSION})
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string(REPLACE "." ";" FDB_VERSION_LIST ${FDB_VERSION_PLAIN})
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list(GET FDB_VERSION_LIST 0 FDB_MAJOR)
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list(GET FDB_VERSION_LIST 1 FDB_MINOR)
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list(GET FDB_VERSION_LIST 2 FDB_PATCH)
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set(FDB_PACKAGE_NAME "${FDB_MAJOR}.${FDB_MINOR}")
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configure_file(${CMAKE_SOURCE_DIR}/versions.target.cmake ${CMAKE_CURRENT_BINARY_DIR}/versions.target)
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file(WRITE ${CMAKE_BINARY_DIR}/version.txt ${FDB_VERSION})
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set(FDB_CURRENT_VERSION ${PROJECT_VERSION})
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set(FDB_FUTURE_VERSION "7.5.0")
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set(FDB_PREV_RELEASE_VERSION "7.3.3")
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set(FDB_PREV2_RELEASE_VERSION "7.1.33")
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set(FDB_PREV3_RELEASE_VERSION "7.0.0")
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################################################################################
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# Flow
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################################################################################
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include(utils)
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# Flow and other tools are written in C# - so we need that dependency
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include(EnableCsharp)
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# First thing we need is the actor compiler - and to compile and run the
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# actor compiler, we need mono
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include(CompileActorCompiler)
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include(CompileCoverageTool)
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# with the actor compiler, we can now make the flow commands available
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include(FlowCommands)
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################################################################################
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# Vexilographer
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################################################################################
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include(CompileVexillographer)
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################################################################################
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# Generate config file
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################################################################################
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string(RANDOM LENGTH 8 description1)
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string(RANDOM LENGTH 8 description2)
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set(CLUSTER_DESCRIPTION1 ${description1} CACHE STRING "Cluster description")
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set(CLUSTER_DESCRIPTION2 ${description2} CACHE STRING "Cluster description")
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configure_file(fdb.cluster.cmake ${CMAKE_CURRENT_BINARY_DIR}/fdb.cluster)
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################################################################################
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# testing
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################################################################################
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enable_testing()
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################################################################################
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# Directory structure
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################################################################################
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include(cmake/InstallLayout.cmake)
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################################################################################
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# Random seed
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################################################################################
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string(RANDOM LENGTH 8 ALPHABET "0123456789abcdef" SEED_)
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set(SEED "0x${SEED_}" CACHE STRING "Random seed for testing")
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################################################################################
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# components
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################################################################################
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if(CMAKE_SYSTEM_NAME STREQUAL "FreeBSD")
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include_directories(/usr/local/include)
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endif()
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include(CompileBoost)
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include(GetMsgpack)
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add_subdirectory(contrib)
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add_subdirectory(flow)
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add_subdirectory(fdbrpc)
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add_subdirectory(fdbclient)
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add_subdirectory(fdbserver)
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add_subdirectory(fdbcli)
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if(NOT WIN32)
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if (NOT FOUNDATIONDB_CROSS_COMPILING) # FIXME(swift): make this work when x-compiling.
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add_subdirectory(fdbmonitor)
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endif()
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else()
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add_subdirectory(fdbservice)
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endif()
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add_subdirectory(fdbbackup)
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add_subdirectory(metacluster)
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add_subdirectory(tests)
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if (NOT FOUNDATIONDB_CROSS_COMPILING) # FIXME(swift): make this work when x-compiling.
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add_subdirectory(flowbench EXCLUDE_FROM_ALL)
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endif()
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if(WITH_PYTHON AND WITH_C_BINDING)
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if (NOT FOUNDATIONDB_CROSS_COMPILING) # FIXME(swift): make this work when x-compiling.
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add_subdirectory(bindings)
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endif()
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endif()
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if(WITH_DOCUMENTATION)
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add_subdirectory(documentation)
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endif()
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if(WIN32)
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add_subdirectory(packaging/msi)
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else()
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include(CPack)
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endif()
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if(CMAKE_SYSTEM_NAME STREQUAL "FreeBSD")
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add_link_options(-lexecinfo)
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endif()
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################################################################################
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# process compile commands for IDE
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################################################################################
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if (CMAKE_EXPORT_COMPILE_COMMANDS AND WITH_PYTHON)
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add_custom_command(
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OUTPUT ${CMAKE_CURRENT_SOURCE_DIR}/compile_commands.json
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COMMAND $<TARGET_FILE:Python3::Interpreter> ${CMAKE_CURRENT_SOURCE_DIR}/contrib/gen_compile_db.py
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ARGS -b ${CMAKE_CURRENT_BINARY_DIR} -s ${CMAKE_CURRENT_SOURCE_DIR} -o ${CMAKE_CURRENT_SOURCE_DIR}/compile_commands.json -ninjatool ${CMAKE_MAKE_PROGRAM} ${CMAKE_CURRENT_BINARY_DIR}/compile_commands.json
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DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/contrib/gen_compile_db.py ${CMAKE_CURRENT_BINARY_DIR}/compile_commands.json
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COMMENT "Build compile commands for IDE"
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)
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add_custom_target(processed_compile_commands ALL DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/compile_commands.json ${CMAKE_CURRENT_BINARY_DIR}/compile_commands.json)
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# A prebuild target ensures that all actors, Swift-generated headers, and Swift modules are built.
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add_custom_target(prebuild_for_ide ALL DEPENDS fdbserver_swift processed_compile_commands)
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endif()
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################################################################################
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# Inform user which components we are going to build
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################################################################################
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print_components()
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message(STATUS "CPACK_COMPONENTS_ALL ${CPACK_COMPONENTS_ALL}")
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