893 lines
27 KiB
C++
893 lines
27 KiB
C++
/*
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* DeltaTree.h
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*
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* This source file is part of the FoundationDB open source project
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*
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* Copyright 2013-2018 Apple Inc. and the FoundationDB project authors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include "flow/flow.h"
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#include "flow/Arena.h"
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#include "fdbclient/FDBTypes.h"
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#include "fdbserver/Knobs.h"
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#include <string.h>
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typedef uint64_t Word;
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// Get the number of prefix bytes that are the same between a and b, up to their common length of cl
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static inline int commonPrefixLength(uint8_t const* ap, uint8_t const* bp, int cl) {
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int i = 0;
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const int wordEnd = cl - sizeof(Word) + 1;
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for (; i < wordEnd; i += sizeof(Word)) {
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Word a = *(Word*)ap;
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Word b = *(Word*)bp;
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if (a != b) {
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return i + ctzll(a ^ b) / 8;
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}
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ap += sizeof(Word);
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bp += sizeof(Word);
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}
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for (; i < cl; i++) {
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if (*ap != *bp) {
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return i;
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}
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++ap;
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++bp;
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}
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return cl;
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}
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static inline int commonPrefixLength(const StringRef& a, const StringRef& b) {
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return commonPrefixLength(a.begin(), b.begin(), std::min(a.size(), b.size()));
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}
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static inline int commonPrefixLength(const StringRef& a, const StringRef& b, int skipLen) {
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return commonPrefixLength(a.begin() + skipLen, b.begin() + skipLen, std::min(a.size(), b.size()) - skipLen);
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}
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// This appears to be the fastest version
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static int lessOrEqualPowerOfTwo(int n) {
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int p;
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for (p = 1; p + p <= n; p += p)
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;
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return p;
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}
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/*
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static int _lessOrEqualPowerOfTwo(uint32_t n) {
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if(n == 0)
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return n;
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int trailing = __builtin_ctz(n);
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int leading = __builtin_clz(n);
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if(trailing + leading == ((sizeof(n) * 8) - 1))
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return n;
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return 1 << ( (sizeof(n) * 8) - leading - 1);
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}
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static int __lessOrEqualPowerOfTwo(unsigned int n) {
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int p = 1;
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for(; p <= n; p <<= 1);
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return p >> 1;
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}
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*/
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static int perfectSubtreeSplitPoint(int subtree_size) {
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// return the inorder index of the root node in a subtree of the given size
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// consistent with the resulting binary search tree being "perfect" (having minimal height
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// and all missing nodes as far right as possible).
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// There has to be a simpler way to do this.
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int s = lessOrEqualPowerOfTwo((subtree_size - 1) / 2 + 1) - 1;
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return std::min(s * 2 + 1, subtree_size - s - 1);
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}
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static int perfectSubtreeSplitPointCached(int subtree_size) {
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static uint16_t* points = nullptr;
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static const int max = 500;
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if (points == nullptr) {
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points = new uint16_t[max];
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for (int i = 0; i < max; ++i) points[i] = perfectSubtreeSplitPoint(i);
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}
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if (subtree_size < max) return points[subtree_size];
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return perfectSubtreeSplitPoint(subtree_size);
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}
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// Delta Tree is a memory mappable binary tree of T objects such that each node's item is
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// stored as a Delta which can reproduce the node's T item given the node's greatest
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// lesser ancestor and the node's least greater ancestor.
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//
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// The Delta type is intended to make use of ordered prefix compression and borrow all
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// available prefix bytes from the ancestor T which shares the most prefix bytes with
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// the item T being encoded.
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//
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// T requirements
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//
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// Must be compatible with Standalone<T> and must implement the following additional methods:
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//
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// // Writes to d a delta which can create *this from base
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// // commonPrefix can be passed in if known
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// void writeDelta(dT &d, const T &base, int commonPrefix = -1) const;
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//
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// // Compare *this to t, returns < 0 for less than, 0 for equal, > 0 for greater than
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// // The first skipLen bytes can be assumed to be equal
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// int compare(const T &rhs, int skipLen) const;
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//
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// // Get the common prefix bytes between *this and base
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// // skip is a hint of how many prefix bytes are already known to be the same
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// int getCommonPrefixLen(const T &base, int skip) const;
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//
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// // Returns the size of the delta object needed to make *this from base
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// // TODO: Explain contract required for deltaSize to be used to predict final
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// // balanced tree size incrementally while adding sorted items to a build set
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// int deltaSize(const T &base) const;
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//
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// DeltaT requirements
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//
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// // Returns the size of this dT instance
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// int size();
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//
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// // Returns the T created by applying the delta to prev or next
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// T apply(const T &base, Arena &localStorage) const;
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//
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// // Stores a boolean which DeltaTree will later use to determine the base node for a node's delta
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// void setPrefixSource(bool val);
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//
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// // Retrieves the previously stored boolean
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// bool getPrefixSource() const;
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//
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#pragma pack(push, 1)
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template <typename T, typename DeltaT = typename T::Delta>
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struct DeltaTree {
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struct Node {
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union {
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struct {
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uint32_t left;
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uint32_t right;
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} largeOffsets;
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struct {
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uint16_t left;
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uint16_t right;
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} smallOffsets;
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};
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static int headerSize(bool large) { return large ? sizeof(largeOffsets) : sizeof(smallOffsets); }
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inline DeltaT& delta(bool large) {
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return large ? *(DeltaT*)(&largeOffsets + 1) : *(DeltaT*)(&smallOffsets + 1);
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};
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inline const DeltaT& delta(bool large) const {
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return large ? *(const DeltaT*)(&largeOffsets + 1) : *(const DeltaT*)(&smallOffsets + 1);
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};
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Node* resolvePointer(int offset) const { return offset == 0 ? nullptr : (Node*)((uint8_t*)this + offset); }
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Node* rightChild(bool large) const { return resolvePointer(large ? largeOffsets.right : smallOffsets.right); }
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Node* leftChild(bool large) const { return resolvePointer(large ? largeOffsets.left : smallOffsets.left); }
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void setRightChildOffset(bool large, int offset) {
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if (large) {
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largeOffsets.right = offset;
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} else {
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smallOffsets.right = offset;
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}
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}
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void setLeftChildOffset(bool large, int offset) {
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if (large) {
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largeOffsets.left = offset;
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} else {
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smallOffsets.left = offset;
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}
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}
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int size(bool large) const {
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return delta(large).size() + (large ? sizeof(smallOffsets) : sizeof(largeOffsets));
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}
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};
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static constexpr int SmallSizeLimit = std::numeric_limits<uint16_t>::max();
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static constexpr int LargeTreePerNodeExtraOverhead = sizeof(Node::largeOffsets) - sizeof(Node::smallOffsets);
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struct {
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uint16_t numItems; // Number of items in the tree.
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uint32_t nodeBytesUsed; // Bytes used by nodes (everything after the tree header)
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uint32_t nodeBytesFree; // Bytes left at end of tree to expand into
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uint32_t nodeBytesDeleted; // Delta bytes deleted from tree. Note that some of these bytes could be borrowed by
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// descendents.
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uint8_t initialHeight; // Height of tree as originally built
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uint8_t maxHeight; // Maximum height of tree after any insertion. Value of 0 means no insertions done.
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bool largeNodes; // Node size, can be calculated as capacity > SmallSizeLimit but it will be used a lot
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};
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#pragma pack(pop)
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inline Node& root() { return *(Node*)(this + 1); }
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inline const Node& root() const { return *(const Node*)(this + 1); }
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int size() const { return sizeof(DeltaTree) + nodeBytesUsed; }
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int capacity() const { return size() + nodeBytesFree; }
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inline Node& newNode() { return *(Node*)((uint8_t*)this + size()); }
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public:
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// Get count of total overhead bytes (everything but the user-formatted Delta) for a tree given size n
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static int emptyTreeSize() { return sizeof(DeltaTree); }
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struct DecodedNode {
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DecodedNode() {}
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// construct root node
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DecodedNode(Node* raw, const T* prev, const T* next, Arena& arena, bool large)
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: raw(raw), parent(nullptr), otherAncestor(nullptr), leftChild(nullptr), rightChild(nullptr), prev(prev),
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next(next), item(raw->delta(large).apply(raw->delta(large).getPrefixSource() ? *prev : *next, arena)),
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large(large) {
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// printf("DecodedNode1 raw=%p delta=%s\n", raw, raw->delta(large).toString().c_str());
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}
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// Construct non-root node
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// wentLeft indicates that we've gone left to get to the raw node.
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DecodedNode(Node* raw, DecodedNode* parent, bool wentLeft, Arena& arena)
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: parent(parent), large(parent->large),
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otherAncestor(wentLeft ? parent->getPrevAncestor() : parent->getNextAncestor()),
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prev(wentLeft ? parent->prev : &parent->item), next(wentLeft ? &parent->item : parent->next),
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leftChild(nullptr), rightChild(nullptr), raw(raw),
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item(raw->delta(large).apply(raw->delta(large).getPrefixSource() ? *prev : *next, arena)) {
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// printf("DecodedNode2 raw=%p delta=%s\n", raw, raw->delta(large).toString().c_str());
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}
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// Returns true if otherAncestor is the previous ("greatest lesser") ancestor
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bool otherAncestorPrev() const { return parent && parent->leftChild == this; }
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// Returns true if otherAncestor is the next ("least greator") ancestor
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bool otherAncestorNext() const { return parent && parent->rightChild == this; }
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DecodedNode* getPrevAncestor() const { return otherAncestorPrev() ? otherAncestor : parent; }
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DecodedNode* getNextAncestor() const { return otherAncestorNext() ? otherAncestor : parent; }
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DecodedNode* jumpUpNext(DecodedNode* root, bool& othersChild) const {
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if (parent != nullptr) {
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if (parent->rightChild == this) {
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return otherAncestor;
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}
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if (otherAncestor != nullptr) {
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othersChild = true;
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return otherAncestor->rightChild;
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}
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}
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return parent;
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}
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DecodedNode* jumpUpPrev(DecodedNode* root, bool& othersChild) const {
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if (parent != nullptr) {
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if (parent->leftChild == this) {
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return otherAncestor;
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}
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if (otherAncestor != nullptr) {
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othersChild = true;
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return otherAncestor->leftChild;
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}
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}
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return parent;
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}
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DecodedNode* jumpNext(DecodedNode* root) const {
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if (otherAncestorNext()) {
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return (otherAncestor != nullptr) ? otherAncestor : rightChild;
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} else {
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if (this == root) {
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return rightChild;
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}
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return (otherAncestor != nullptr) ? otherAncestor->rightChild : root;
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}
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}
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DecodedNode* jumpPrev(DecodedNode* root) const {
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if (otherAncestorPrev()) {
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return (otherAncestor != nullptr) ? otherAncestor : leftChild;
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} else {
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if (this == root) {
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return leftChild;
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}
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return (otherAncestor != nullptr) ? otherAncestor->leftChild : root;
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}
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}
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void setDeleted(bool deleted) { raw->delta(large).setDeleted(deleted); }
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bool isDeleted() const { return raw->delta(large).getDeleted(); }
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bool large; // Node size
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Node* raw;
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DecodedNode* parent;
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DecodedNode* otherAncestor;
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DecodedNode* leftChild;
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DecodedNode* rightChild;
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const T* prev; // greatest ancestor to the left, or tree lower bound
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const T* next; // least ancestor to the right, or tree upper bound
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T item;
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DecodedNode* getRightChild(Arena& arena) {
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if (rightChild == nullptr) {
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Node* n = raw->rightChild(large);
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if (n != nullptr) {
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rightChild = new (arena) DecodedNode(n, this, false, arena);
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}
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}
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return rightChild;
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}
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DecodedNode* getLeftChild(Arena& arena) {
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if (leftChild == nullptr) {
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Node* n = raw->leftChild(large);
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if (n != nullptr) {
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leftChild = new (arena) DecodedNode(n, this, true, arena);
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}
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}
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return leftChild;
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}
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};
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struct Cursor;
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// A Mirror is an accessor for a DeltaTree which allows insertion and reading. Both operations are done
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// using cursors which point to and share nodes in an tree that is built on-demand and mirrors the compressed
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// structure but with fully reconstituted items (which reference DeltaTree bytes or Arena bytes, based
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// on the behavior of T::Delta::apply())
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struct Mirror : FastAllocated<Mirror> {
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friend class Cursor;
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Mirror(const void* treePtr = nullptr, const T* lowerBound = nullptr, const T* upperBound = nullptr)
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: tree((DeltaTree*)treePtr), lower(lowerBound), upper(upperBound) {
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// TODO: Remove these copies into arena and require users of Mirror to keep prev and next alive during its
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// lifetime
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lower = new (arena) T(arena, *lower);
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upper = new (arena) T(arena, *upper);
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root = (tree->nodeBytesUsed == 0) ? nullptr
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: new (arena)
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DecodedNode(&tree->root(), lower, upper, arena, tree->largeNodes);
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}
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const T* lowerBound() const { return lower; }
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const T* upperBound() const { return upper; }
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DeltaTree* tree;
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private:
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Arena arena;
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DecodedNode* root;
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const T* lower;
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const T* upper;
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public:
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Cursor getCursor() { return Cursor(this); }
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// Try to insert k into the DeltaTree, updating byte counts and initialHeight if they
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// have changed (they won't if k already exists in the tree but was deleted).
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// Returns true if successful, false if k does not fit in the space available
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// or if k is already in the tree (and was not already deleted).
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bool insert(const T& k, int skipLen = 0, int maxHeightAllowed = std::numeric_limits<int>::max()) {
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int height = 1;
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DecodedNode* n = root;
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bool addLeftChild = false;
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while (n != nullptr) {
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int cmp = k.compare(n->item, skipLen);
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if (cmp >= 0) {
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// If we found an item identical to k then if it is deleted, undeleted it,
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// otherwise fail
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if (cmp == 0) {
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auto& d = n->raw->delta(tree->largeNodes);
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if (d.getDeleted()) {
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d.setDeleted(false);
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++tree->numItems;
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return true;
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} else {
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return false;
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}
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}
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DecodedNode* right = n->getRightChild(arena);
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if (right == nullptr) {
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break;
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}
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n = right;
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} else {
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DecodedNode* left = n->getLeftChild(arena);
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if (left == nullptr) {
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addLeftChild = true;
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break;
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}
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n = left;
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}
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++height;
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}
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if (height > maxHeightAllowed) {
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return false;
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}
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// Insert k as the left or right child of n, depending on the value of addLeftChild
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// First, see if it will fit.
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const T* prev = addLeftChild ? n->prev : &n->item;
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const T* next = addLeftChild ? &n->item : n->next;
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int common = prev->getCommonPrefixLen(*next, skipLen);
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int commonWithPrev = k.getCommonPrefixLen(*prev, common);
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int commonWithNext = k.getCommonPrefixLen(*next, common);
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bool basePrev = commonWithPrev >= commonWithNext;
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int commonPrefix = basePrev ? commonWithPrev : commonWithNext;
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const T* base = basePrev ? prev : next;
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int deltaSize = k.deltaSize(*base, commonPrefix, false);
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int nodeSpace = deltaSize + Node::headerSize(tree->largeNodes);
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if (nodeSpace > tree->nodeBytesFree) {
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return false;
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}
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DecodedNode* newNode = new (arena) DecodedNode();
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Node* raw = &tree->newNode();
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raw->setLeftChildOffset(tree->largeNodes, 0);
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raw->setRightChildOffset(tree->largeNodes, 0);
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int newOffset = (uint8_t*)raw - (uint8_t*)n->raw;
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// printf("Inserting %s at offset %d\n", k.toString().c_str(), newOffset);
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if (addLeftChild) {
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n->leftChild = newNode;
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n->raw->setLeftChildOffset(tree->largeNodes, newOffset);
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} else {
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n->rightChild = newNode;
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n->raw->setRightChildOffset(tree->largeNodes, newOffset);
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}
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newNode->parent = n;
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newNode->large = tree->largeNodes;
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newNode->leftChild = nullptr;
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newNode->rightChild = nullptr;
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newNode->raw = raw;
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newNode->otherAncestor = addLeftChild ? n->getPrevAncestor() : n->getNextAncestor();
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newNode->prev = prev;
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newNode->next = next;
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int written = k.writeDelta(raw->delta(tree->largeNodes), *base, commonPrefix);
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ASSERT(deltaSize == written);
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raw->delta(tree->largeNodes).setPrefixSource(basePrev);
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// Initialize node's item from the delta (instead of copying into arena) to avoid unnecessary arena space
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// usage
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newNode->item = raw->delta(tree->largeNodes).apply(*base, arena);
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tree->nodeBytesUsed += nodeSpace;
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tree->nodeBytesFree -= nodeSpace;
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++tree->numItems;
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// Update max height of the tree if necessary
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if (height > tree->maxHeight) {
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tree->maxHeight = height;
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}
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return true;
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}
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// Erase k by setting its deleted flag to true. Returns true only if k existed
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bool erase(const T& k, int skipLen = 0) {
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Cursor c = getCursor();
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int cmp = c.seek(k);
|
|
// If exactly k is found
|
|
if (cmp == 0 && !c.node->isDeleted()) {
|
|
c.erase();
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
};
|
|
|
|
// Cursor provides a way to seek into a DeltaTree and iterate over its contents
|
|
// All Cursors from a Mirror share the same decoded node 'cache' (tree of DecodedNodes)
|
|
struct Cursor {
|
|
Cursor() : mirror(nullptr), node(nullptr) {}
|
|
|
|
Cursor(Mirror* r) : mirror(r), node(mirror->root) {}
|
|
|
|
Mirror* mirror;
|
|
DecodedNode* node;
|
|
|
|
bool valid() const { return node != nullptr; }
|
|
|
|
const T& get() const { return node->item; }
|
|
|
|
const T& getOrUpperBound() const { return valid() ? node->item : *mirror->upperBound(); }
|
|
|
|
bool operator==(const Cursor& rhs) const { return node == rhs.node; }
|
|
|
|
bool operator!=(const Cursor& rhs) const { return node != rhs.node; }
|
|
|
|
void erase() {
|
|
node->setDeleted(true);
|
|
--mirror->tree->numItems;
|
|
moveNext();
|
|
}
|
|
|
|
// TODO: Make hint-based seek() use the hint logic in this, which is better and actually improves seek times,
|
|
// then remove this function.
|
|
bool seekLessThanOrEqualOld(const T& s, int skipLen, const Cursor* pHint, int initialCmp) {
|
|
DecodedNode* n;
|
|
|
|
// If there's a hint position, use it
|
|
// At the end of using the hint, if n is valid it should point to a node which has not yet been compared to.
|
|
if (pHint != nullptr && pHint->node != nullptr) {
|
|
n = pHint->node;
|
|
if (initialCmp == 0) {
|
|
node = n;
|
|
return _hideDeletedBackward();
|
|
}
|
|
if (initialCmp > 0) {
|
|
node = n;
|
|
while (n != nullptr) {
|
|
n = n->jumpNext(mirror->root);
|
|
if (n == nullptr) {
|
|
break;
|
|
}
|
|
int cmp = s.compare(n->item, skipLen);
|
|
if (cmp > 0) {
|
|
node = n;
|
|
continue;
|
|
}
|
|
if (cmp == 0) {
|
|
node = n;
|
|
n = nullptr;
|
|
} else {
|
|
n = n->leftChild;
|
|
}
|
|
break;
|
|
}
|
|
} else {
|
|
while (n != nullptr) {
|
|
n = n->jumpPrev(mirror->root);
|
|
if (n == nullptr) {
|
|
break;
|
|
}
|
|
int cmp = s.compare(n->item, skipLen);
|
|
if (cmp >= 0) {
|
|
node = n;
|
|
n = (cmp == 0) ? nullptr : n->rightChild;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
} else {
|
|
// Start at root, clear current position
|
|
n = mirror->root;
|
|
node = nullptr;
|
|
}
|
|
|
|
while (n != nullptr) {
|
|
int cmp = s.compare(n->item, skipLen);
|
|
|
|
if (cmp < 0) {
|
|
n = n->getLeftChild(mirror->arena);
|
|
} else {
|
|
// n <= s so store it in node as a potential result
|
|
node = n;
|
|
|
|
if (cmp == 0) {
|
|
break;
|
|
}
|
|
|
|
n = n->getRightChild(mirror->arena);
|
|
}
|
|
}
|
|
|
|
return _hideDeletedBackward();
|
|
}
|
|
|
|
// The seek methods, of the form seek[Less|Greater][orEqual](...) are very similar.
|
|
// They attempt move the cursor to the [Greatest|Least] item, based on the name of the function.
|
|
// Then will not "see" erased records.
|
|
// If successful, they return true, and if not then false a while making the cursor invalid.
|
|
// These methods forward arguments to the seek() overloads, see those for argument descriptions.
|
|
template <typename... Args>
|
|
bool seekLessThan(Args... args) {
|
|
int cmp = seek(args...);
|
|
if (cmp < 0 || (cmp == 0 && node != nullptr)) {
|
|
movePrev();
|
|
}
|
|
return _hideDeletedBackward();
|
|
}
|
|
|
|
template <typename... Args>
|
|
bool seekLessThanOrEqual(Args... args) {
|
|
int cmp = seek(args...);
|
|
if (cmp < 0) {
|
|
movePrev();
|
|
}
|
|
return _hideDeletedBackward();
|
|
}
|
|
|
|
template <typename... Args>
|
|
bool seekGreaterThan(Args... args) {
|
|
int cmp = seek(args...);
|
|
if (cmp > 0 || (cmp == 0 && node != nullptr)) {
|
|
moveNext();
|
|
}
|
|
return _hideDeletedForward();
|
|
}
|
|
|
|
template <typename... Args>
|
|
bool seekGreaterThanOrEqual(Args... args) {
|
|
int cmp = seek(args...);
|
|
if (cmp > 0) {
|
|
moveNext();
|
|
}
|
|
return _hideDeletedForward();
|
|
}
|
|
|
|
// seek() moves the cursor to a node containing s or the node that would be the parent of s if s were to be
|
|
// added to the tree. If the tree was empty, the cursor will be invalid and the return value will be 0.
|
|
// Otherwise, returns the result of s.compare(item at cursor position)
|
|
// Does not skip/avoid deleted nodes.
|
|
int seek(const T& s, int skipLen = 0) {
|
|
DecodedNode* n = mirror->root;
|
|
node = nullptr;
|
|
int cmp = 0;
|
|
while (n != nullptr) {
|
|
node = n;
|
|
cmp = s.compare(n->item, skipLen);
|
|
if (cmp == 0) {
|
|
break;
|
|
}
|
|
|
|
n = (cmp > 0) ? n->getRightChild(mirror->arena) : n->getLeftChild(mirror->arena);
|
|
}
|
|
|
|
return cmp;
|
|
}
|
|
|
|
// Same usage as seek() but with a hint of a cursor, which can't be null, whose starting position
|
|
// should be close to s in the tree to improve seek time.
|
|
// initialCmp should be logically equivalent to s.compare(pHint->get()) or 0, in which
|
|
// case the comparison will be done in this method.
|
|
// TODO: This is broken, it's not faster than not using a hint. See Make thisUnfortunately in a microbenchmark
|
|
// attempting to approximate a common use case, this version of using a cursor hint is actually slower than not
|
|
// using a hint.
|
|
int seek(const T& s, int skipLen, const Cursor* pHint, int initialCmp = 0) {
|
|
DecodedNode* n = mirror->root;
|
|
node = nullptr;
|
|
int cmp;
|
|
|
|
// If there's a hint position, use it
|
|
// At the end of using the hint, if n is valid it should point to a node which has not yet been compared to.
|
|
if (pHint->node != nullptr) {
|
|
n = pHint->node;
|
|
if (initialCmp == 0) {
|
|
initialCmp = s.compare(pHint->get());
|
|
}
|
|
cmp = initialCmp;
|
|
|
|
while (true) {
|
|
node = n;
|
|
if (cmp == 0) {
|
|
return cmp;
|
|
}
|
|
|
|
// Attempt to jump up and past s
|
|
bool othersChild = false;
|
|
n = (initialCmp > 0) ? n->jumpUpNext(mirror->root, othersChild)
|
|
: n->jumpUpPrev(mirror->root, othersChild);
|
|
if (n == nullptr) {
|
|
n = (cmp > 0) ? node->rightChild : node->leftChild;
|
|
break;
|
|
}
|
|
|
|
// Compare s to the node jumped to
|
|
cmp = s.compare(n->item, skipLen);
|
|
|
|
// n is on the oposite side of s than node is, then n is too far.
|
|
if (cmp != 0 && ((initialCmp ^ cmp) < 0)) {
|
|
if (!othersChild) {
|
|
n = (cmp < 0) ? node->rightChild : node->leftChild;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
} else {
|
|
// Start at root, clear current position
|
|
n = mirror->root;
|
|
node = nullptr;
|
|
cmp = 0;
|
|
}
|
|
|
|
// Search starting from n, which is either the root or the result of applying the hint
|
|
while (n != nullptr) {
|
|
node = n;
|
|
cmp = s.compare(n->item, skipLen);
|
|
if (cmp == 0) {
|
|
break;
|
|
}
|
|
|
|
n = (cmp > 0) ? n->getRightChild(mirror->arena) : n->getLeftChild(mirror->arena);
|
|
}
|
|
|
|
return cmp;
|
|
}
|
|
|
|
bool moveFirst() {
|
|
DecodedNode* n = mirror->root;
|
|
node = n;
|
|
while (n != nullptr) {
|
|
n = n->getLeftChild(mirror->arena);
|
|
if (n != nullptr) node = n;
|
|
}
|
|
return _hideDeletedForward();
|
|
}
|
|
|
|
bool moveLast() {
|
|
DecodedNode* n = mirror->root;
|
|
node = n;
|
|
while (n != nullptr) {
|
|
n = n->getRightChild(mirror->arena);
|
|
if (n != nullptr) node = n;
|
|
}
|
|
return _hideDeletedBackward();
|
|
}
|
|
|
|
// Try to move to next node, sees deleted nodes.
|
|
void _moveNext() {
|
|
// Try to go right
|
|
DecodedNode* n = node->getRightChild(mirror->arena);
|
|
|
|
// If we couldn't go right, then the answer is our next ancestor
|
|
if (n == nullptr) {
|
|
node = node->getNextAncestor();
|
|
} else {
|
|
// Go left as far as possible
|
|
while (n != nullptr) {
|
|
node = n;
|
|
n = n->getLeftChild(mirror->arena);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Try to move to previous node, sees deleted nodes.
|
|
void _movePrev() {
|
|
// Try to go left
|
|
DecodedNode* n = node->getLeftChild(mirror->arena);
|
|
|
|
// If we couldn't go left, then the answer is our prev ancestor
|
|
if (n == nullptr) {
|
|
node = node->getPrevAncestor();
|
|
} else {
|
|
// Go right as far as possible
|
|
while (n != nullptr) {
|
|
node = n;
|
|
n = n->getRightChild(mirror->arena);
|
|
}
|
|
}
|
|
}
|
|
|
|
bool moveNext() {
|
|
_moveNext();
|
|
return _hideDeletedForward();
|
|
}
|
|
|
|
bool movePrev() {
|
|
_movePrev();
|
|
return _hideDeletedBackward();
|
|
}
|
|
|
|
private:
|
|
bool _hideDeletedBackward() {
|
|
while (node != nullptr && node->isDeleted()) {
|
|
_movePrev();
|
|
}
|
|
return node != nullptr;
|
|
}
|
|
|
|
bool _hideDeletedForward() {
|
|
while (node != nullptr && node->isDeleted()) {
|
|
_moveNext();
|
|
}
|
|
return node != nullptr;
|
|
}
|
|
};
|
|
|
|
// Returns number of bytes written
|
|
int build(int spaceAvailable, const T* begin, const T* end, const T* prev, const T* next) {
|
|
largeNodes = spaceAvailable > SmallSizeLimit;
|
|
int count = end - begin;
|
|
numItems = count;
|
|
nodeBytesDeleted = 0;
|
|
initialHeight = (uint8_t)log2(count) + 1;
|
|
maxHeight = 0;
|
|
|
|
// The boundary leading to the new page acts as the last time we branched right
|
|
if (begin != end) {
|
|
nodeBytesUsed = buildSubtree(root(), begin, end, prev, next, prev->getCommonPrefixLen(*next, 0));
|
|
} else {
|
|
nodeBytesUsed = 0;
|
|
}
|
|
nodeBytesFree = spaceAvailable - size();
|
|
return size();
|
|
}
|
|
|
|
private:
|
|
int buildSubtree(Node& node, const T* begin, const T* end, const T* prev, const T* next, int subtreeCommon) {
|
|
// printf("build: %s to %s\n", begin->toString().c_str(), (end - 1)->toString().c_str());
|
|
// printf("build: root at %p Node::headerSize %d delta at %p \n", &root, Node::headerSize(largeNodes),
|
|
// &node.delta(largeNodes));
|
|
ASSERT(end != begin);
|
|
int count = end - begin;
|
|
|
|
// Find key to be stored in root
|
|
int mid = perfectSubtreeSplitPointCached(count);
|
|
const T& item = begin[mid];
|
|
|
|
int commonWithPrev = item.getCommonPrefixLen(*prev, subtreeCommon);
|
|
int commonWithNext = item.getCommonPrefixLen(*next, subtreeCommon);
|
|
|
|
bool prefixSourcePrev;
|
|
int commonPrefix;
|
|
const T* base;
|
|
if (commonWithPrev >= commonWithNext) {
|
|
prefixSourcePrev = true;
|
|
commonPrefix = commonWithPrev;
|
|
base = prev;
|
|
} else {
|
|
prefixSourcePrev = false;
|
|
commonPrefix = commonWithNext;
|
|
base = next;
|
|
}
|
|
|
|
int deltaSize = item.writeDelta(node.delta(largeNodes), *base, commonPrefix);
|
|
node.delta(largeNodes).setPrefixSource(prefixSourcePrev);
|
|
// printf("Serialized %s to %p\n", item.toString().c_str(), &root.delta(largeNodes));
|
|
|
|
// Continue writing after the serialized Delta.
|
|
uint8_t* wptr = (uint8_t*)&node.delta(largeNodes) + deltaSize;
|
|
|
|
// Serialize left child
|
|
if (count > 1) {
|
|
wptr += buildSubtree(*(Node*)wptr, begin, begin + mid, prev, &item, commonWithPrev);
|
|
node.setLeftChildOffset(largeNodes, Node::headerSize(largeNodes) + deltaSize);
|
|
} else {
|
|
node.setLeftChildOffset(largeNodes, 0);
|
|
}
|
|
|
|
// Serialize right child
|
|
if (count > 2) {
|
|
node.setRightChildOffset(largeNodes, wptr - (uint8_t*)&node);
|
|
wptr += buildSubtree(*(Node*)wptr, begin + mid + 1, end, &item, next, commonWithNext);
|
|
} else {
|
|
node.setRightChildOffset(largeNodes, 0);
|
|
}
|
|
|
|
return wptr - (uint8_t*)&node;
|
|
}
|
|
};
|