..
sqlite
Implementation complete (not yet working)
2019-05-13 14:15:22 -07:00
workloads
tlog: when pops are disabled, store them & replay
2019-05-28 22:07:46 -07:00
ApplyMetadataMutation.h
Merge pull request #1497 from alexmiller-apple/fastrecovery
2019-05-23 10:52:35 -07:00
CMakeLists.txt
Snapshot based backup and resotre implementation
2019-05-28 22:07:46 -07:00
ClusterController.actor.cpp
Replace g_random and g_nondeterministic_random with functions deterministicRandom() and nondeterministicRandom() that return thread_local random number generators. Delete g_debug_random and trace_random. Allow only deterministicRandom() to be seeded, and require it to be seeded from each thread on which it is used.
2019-05-10 14:01:52 -07:00
ClusterRecruitmentInterface.h
Compiling on clang again
2019-05-13 14:15:23 -07:00
CompactMap.cpp
Replace g_random and g_nondeterministic_random with functions deterministicRandom() and nondeterministicRandom() that return thread_local random number generators. Delete g_debug_random and trace_random. Allow only deterministicRandom() to be seeded, and require it to be seeded from each thread on which it is used.
2019-05-10 14:01:52 -07:00
ConflictSet.h
Refactor: add std:: qualifier and use emplace_back
2019-05-17 09:38:50 -10:00
CoordinatedState.actor.cpp
Replace g_random and g_nondeterministic_random with functions deterministicRandom() and nondeterministicRandom() that return thread_local random number generators. Delete g_debug_random and trace_random. Allow only deterministicRandom() to be seeded, and require it to be seeded from each thread on which it is used.
2019-05-10 14:01:52 -07:00
CoordinatedState.h
Reverting changes from merge of master into release-5.2 ( b25810711c
). Note that we never intend to release master into release-5.2, but if we did we would need to revert this commit.
2018-03-06 10:15:04 -08:00
Coordination.actor.cpp
Replace g_random and g_nondeterministic_random with functions deterministicRandom() and nondeterministicRandom() that return thread_local random number generators. Delete g_debug_random and trace_random. Allow only deterministicRandom() to be seeded, and require it to be seeded from each thread on which it is used.
2019-05-10 14:01:52 -07:00
CoordinationInterface.h
Compiling on clang again
2019-05-13 14:15:23 -07:00
CoroFlow.actor.cpp
Address review comments from #1446
2019-04-16 09:48:15 -07:00
CoroFlow.h
remove trailing whitespace from our copyright headers ; fixed formatting of python setup.py
2018-02-21 10:25:11 -08:00
DBCoreState.h
Fix upgrade test failure
2019-04-21 10:41:07 -07:00
DataDistribution.actor.cpp
Merge branch 'merge-release-6.1-into-master' into thread-safe-random-number-generation
2019-05-23 09:52:00 -07:00
DataDistribution.actor.h
Fix OPEN_FOR_IDE build errors
2019-04-05 16:30:42 -07:00
DataDistributionQueue.actor.cpp
Replace g_random and g_nondeterministic_random with functions deterministicRandom() and nondeterministicRandom() that return thread_local random number generators. Delete g_debug_random and trace_random. Allow only deterministicRandom() to be seeded, and require it to be seeded from each thread on which it is used.
2019-05-10 14:01:52 -07:00
DataDistributionTracker.actor.cpp
Replace g_random and g_nondeterministic_random with functions deterministicRandom() and nondeterministicRandom() that return thread_local random number generators. Delete g_debug_random and trace_random. Allow only deterministicRandom() to be seeded, and require it to be seeded from each thread on which it is used.
2019-05-10 14:01:52 -07:00
DataDistributorInterface.h
Fixed compilation issues after rebase
2019-05-13 14:15:22 -07:00
DiskQueue.actor.cpp
Fix some new usages of g_random
2019-05-23 09:23:27 -07:00
FDBExecArgs.cpp
Trace message changes and fix few FIXMEs
2019-05-28 22:07:46 -07:00
FDBExecArgs.h
Snapshot based backup and resotre implementation
2019-05-28 22:07:46 -07:00
IDiskQueue.h
Implemented Traceable for printable types
2019-04-05 13:12:19 -07:00
IKeyValueStore.h
Address review comments.
2018-10-19 18:55:35 -07:00
IPager.h
Fix more unused variable warnings
2019-04-17 15:38:08 -07:00
IVersionedStore.h
Adjust all includes to be relative to the root.
2018-10-19 17:35:33 +00:00
IndirectShadowPager.actor.cpp
Fix all -Wunused-variable warnings
2019-04-15 18:13:00 -07:00
IndirectShadowPager.h
Many bug fixes related to concurrent page operations and pager shutdown.
2018-11-06 19:31:16 -08:00
KeyValueStoreCompressTestData.actor.cpp
Fix minor IDE build errors
2019-02-19 15:16:59 -08:00
KeyValueStoreMemory.actor.cpp
Addressed code review comments
2019-04-05 13:12:20 -07:00
KeyValueStoreSQLite.actor.cpp
Merge branch 'master' into thread-safe-random-number-generation
2019-05-23 08:35:47 -07:00
Knobs.cpp
Merge branch 'master' into thread-safe-random-number-generation
2019-05-23 08:35:47 -07:00
Knobs.h
Merge branch 'release-6.1'
2019-05-12 20:13:49 -07:00
LatencyBandConfig.cpp
Remove trace-calls to printable (in non-workloads)
2019-04-05 13:12:19 -07:00
LatencyBandConfig.h
Merge commit '3b2700d25334c53d13496ca16682642aac951beb' into track-server-request-latencies
2019-01-24 11:43:26 -08:00
LeaderElection.actor.cpp
Merge branch 'master' into thread-safe-random-number-generation
2019-05-23 08:35:47 -07:00
LeaderElection.h
Several flatbuffers bug fixes
2019-05-13 14:15:23 -07:00
LogProtocolMessage.h
Replace & operator with variadic function
2018-12-28 11:33:42 -08:00
LogRouter.actor.cpp
Merge branch 'release-6.1'
2019-05-08 18:19:35 -07:00
LogSystem.h
tlog: when pops are disabled, store them & replay
2019-05-28 22:07:46 -07:00
LogSystemConfig.h
fixed compilation issues after rebase
2019-05-13 14:15:23 -07:00
LogSystemDiskQueueAdapter.actor.cpp
Merge branch 'master' into feature-fix-force-recovery
2019-02-22 14:38:13 -08:00
LogSystemDiskQueueAdapter.h
Implement limiting how many bytes recovery will read.
2019-03-18 15:09:43 -07:00
LogSystemPeekCursor.actor.cpp
Replace g_random and g_nondeterministic_random with functions deterministicRandom() and nondeterministicRandom() that return thread_local random number generators. Delete g_debug_random and trace_random. Allow only deterministicRandom() to be seeded, and require it to be seeded from each thread on which it is used.
2019-05-10 14:01:52 -07:00
MasterInterface.h
Implementation complete (not yet working)
2019-05-13 14:15:22 -07:00
MasterProxyServer.actor.cpp
exec op to all tlog, restore change in test &other
2019-05-28 22:07:46 -07:00
MemoryPager.actor.cpp
fdbserver: fix some print/scan format warnings
2019-05-06 13:35:29 -07:00
MemoryPager.h
Adjust all includes to be relative to the root.
2018-10-19 17:35:33 +00:00
MoveKeys.actor.cpp
Replace g_random and g_nondeterministic_random with functions deterministicRandom() and nondeterministicRandom() that return thread_local random number generators. Delete g_debug_random and trace_random. Allow only deterministicRandom() to be seeded, and require it to be seeded from each thread on which it is used.
2019-05-10 14:01:52 -07:00
MoveKeys.actor.h
Use ACTOR forward declarations in MoveKeys
2019-02-19 15:16:59 -08:00
NetworkTest.h
Compiling on clang again
2019-05-13 14:15:23 -07:00
OldTLogServer_4_6.actor.cpp
Replace g_random and g_nondeterministic_random with functions deterministicRandom() and nondeterministicRandom() that return thread_local random number generators. Delete g_debug_random and trace_random. Allow only deterministicRandom() to be seeded, and require it to be seeded from each thread on which it is used.
2019-05-10 14:01:52 -07:00
OldTLogServer_6_0.actor.cpp
tlog: when pops are disabled, store them & replay
2019-05-28 22:07:46 -07:00
Orderer.actor.h
Adjust all includes to be relative to the root.
2018-10-19 17:35:33 +00:00
PrefixTree.h
Fixed several minor code issues
2019-01-24 14:43:12 -08:00
QuietDatabase.actor.cpp
Merge branch 'merge-release-6.1-into-master' into thread-safe-random-number-generation
2019-05-23 09:52:00 -07:00
QuietDatabase.h
fix: the tlog would not pop data from the disk queue after a storage server was removed, because the tag still exists in memory on the logs
2019-05-20 23:58:45 -07:00
Ratekeeper.actor.cpp
Replace g_random and g_nondeterministic_random with functions deterministicRandom() and nondeterministicRandom() that return thread_local random number generators. Delete g_debug_random and trace_random. Allow only deterministicRandom() to be seeded, and require it to be seeded from each thread on which it is used.
2019-05-10 14:01:52 -07:00
RatekeeperInterface.h
Compiling on clang again
2019-05-13 14:15:23 -07:00
RecoveryState.h
fix: kill all tlogs in one region prevents the remote logs from recovering in that region, do not allow that to prevent us from configuring usable_regions=1.
2018-07-05 00:08:51 -07:00
Resolver.actor.cpp
Replace g_random and g_nondeterministic_random with functions deterministicRandom() and nondeterministicRandom() that return thread_local random number generators. Delete g_debug_random and trace_random. Allow only deterministicRandom() to be seeded, and require it to be seeded from each thread on which it is used.
2019-05-10 14:01:52 -07:00
ResolverInterface.h
Merge branch 'master' into thread-safe-random-number-generation
2019-05-23 08:35:47 -07:00
Restore.actor.cpp
Use proper fwd decl in NativeAPI
2019-02-19 15:16:59 -08:00
RestoreInterface.h
Compiling on clang again
2019-05-13 14:15:23 -07:00
ServerDBInfo.h
Compiling on clang again
2019-05-13 14:15:23 -07:00
SimulatedCluster.actor.cpp
Merge branch 'master' into thread-safe-random-number-generation
2019-05-23 08:35:47 -07:00
SimulatedCluster.h
remove mixed-mode support
2019-05-13 14:15:23 -07:00
SkipList.cpp
Merge branch 'master' into thread-safe-random-number-generation
2019-05-23 08:35:47 -07:00
Status.actor.cpp
Replace g_random and g_nondeterministic_random with functions deterministicRandom() and nondeterministicRandom() that return thread_local random number generators. Delete g_debug_random and trace_random. Allow only deterministicRandom() to be seeded, and require it to be seeded from each thread on which it is used.
2019-05-10 14:01:52 -07:00
Status.h
Add support for a client or worker having multiple issues.
2019-03-22 08:29:41 -07:00
StorageMetrics.actor.h
Replace g_random and g_nondeterministic_random with functions deterministicRandom() and nondeterministicRandom() that return thread_local random number generators. Delete g_debug_random and trace_random. Allow only deterministicRandom() to be seeded, and require it to be seeded from each thread on which it is used.
2019-05-10 14:01:52 -07:00
StorageMetrics.h
Adjust all includes to be relative to the root.
2018-10-19 17:35:33 +00:00
TLogInterface.h
Trace message changes and fix few FIXMEs
2019-05-28 22:07:46 -07:00
TLogServer.actor.cpp
tlog: when pops are disabled, store them & replay
2019-05-28 22:07:46 -07:00
TagPartitionedLogSystem.actor.cpp
exec op to all tlog, restore change in test &other
2019-05-28 22:07:46 -07:00
TesterInterface.actor.h
Implementation complete (not yet working)
2019-05-13 14:15:22 -07:00
VFSAsync.cpp
Replace g_random and g_nondeterministic_random with functions deterministicRandom() and nondeterministicRandom() that return thread_local random number generators. Delete g_debug_random and trace_random. Allow only deterministicRandom() to be seeded, and require it to be seeded from each thread on which it is used.
2019-05-10 14:01:52 -07:00
VersionedBTree.actor.cpp
Replace g_random and g_nondeterministic_random with functions deterministicRandom() and nondeterministicRandom() that return thread_local random number generators. Delete g_debug_random and trace_random. Allow only deterministicRandom() to be seeded, and require it to be seeded from each thread on which it is used.
2019-05-10 14:01:52 -07:00
WaitFailure.actor.cpp
Merge branch 'release-6.1' into merge-release-6.1-into-master
2019-05-23 09:28:45 -07:00
WaitFailure.h
added a wait failure client which always waits the full failure reaction time, even if it knows the interface is never coming back
2019-05-21 11:54:17 -07:00
WorkerInterface.actor.h
Trace message changes and fix few FIXMEs
2019-05-28 22:07:46 -07:00
fdbserver.actor.cpp
exec op to all tlog, restore change in test &other
2019-05-28 22:07:46 -07:00
fdbserver.vcxproj
Enabled C++17 for all Windows projects
2019-05-16 17:44:13 -07:00
fdbserver.vcxproj.filters
Add a workload to trigger repeated recoveries.
2019-05-06 18:16:44 -07:00
local.mk
Gperftools Profiling fix.
2019-04-01 14:42:18 -07:00
masterserver.actor.cpp
Replace g_random and g_nondeterministic_random with functions deterministicRandom() and nondeterministicRandom() that return thread_local random number generators. Delete g_debug_random and trace_random. Allow only deterministicRandom() to be seeded, and require it to be seeded from each thread on which it is used.
2019-05-10 14:01:52 -07:00
networktest.actor.cpp
Replace g_random and g_nondeterministic_random with functions deterministicRandom() and nondeterministicRandom() that return thread_local random number generators. Delete g_debug_random and trace_random. Allow only deterministicRandom() to be seeded, and require it to be seeded from each thread on which it is used.
2019-05-10 14:01:52 -07:00
pubsub.actor.cpp
Merge branch 'master' into thread-safe-random-number-generation
2019-05-23 08:35:47 -07:00
pubsub.h
Use proper fwd decl in NativeAPI
2019-02-19 15:16:59 -08:00
storageserver.actor.cpp
Trace message changes and fix few FIXMEs
2019-05-28 22:07:46 -07:00
template_fdb.h
remove trailing whitespace from our copyright headers ; fixed formatting of python setup.py
2018-02-21 10:25:11 -08:00
tester.actor.cpp
Merge branch 'master' into thread-safe-random-number-generation
2019-05-23 08:35:47 -07:00
worker.actor.cpp
Trace message changes and fix few FIXMEs
2019-05-28 22:07:46 -07:00