574 lines
16 KiB
C++
574 lines
16 KiB
C++
/*
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* networktest.actor.cpp
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*
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* This source file is part of the FoundationDB open source project
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*
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* Copyright 2013-2018 Apple Inc. and the FoundationDB project authors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "fdbserver/NetworkTest.h"
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#include "flow/Knobs.h"
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#include "flow/actorcompiler.h" // This must be the last #include.
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#include "flow/ActorCollection.h"
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#include "flow/UnitTest.h"
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#include <inttypes.h>
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UID WLTOKEN_NETWORKTEST( -1, 2 );
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struct LatencyStats {
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using sample = double;
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double x = 0;
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double x2 = 0;
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double n = 0;
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sample tick() {
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// now() returns the timestamp when we were scheduled; count
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// all that time against this sample.
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return now();
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}
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void tock(sample tick) {
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// time_monotonic returns the timestamp when it was called;
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// count the time it took us to be dispatched and invoke
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// timer_monotonic
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double delta = timer_monotonic() - tick;
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x += delta;
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x2 += (delta * delta);
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n++;
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}
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void reset() { *this = LatencyStats(); }
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double count() { return n; }
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double mean() { return x / n; }
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double stddev() { return sqrt(x2 / n - (x / n) * (x / n)); }
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};
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NetworkTestInterface::NetworkTestInterface( NetworkAddress remote )
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: test( Endpoint({remote}, WLTOKEN_NETWORKTEST) )
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{
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}
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NetworkTestInterface::NetworkTestInterface( INetwork* local )
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{
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test.makeWellKnownEndpoint( WLTOKEN_NETWORKTEST, TaskPriority::DefaultEndpoint );
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}
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ACTOR Future<Void> networkTestServer() {
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state NetworkTestInterface interf( g_network );
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state Future<Void> logging = delay( 1.0 );
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state double lastTime = now();
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state int sent = 0;
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state LatencyStats latency;
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loop {
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choose {
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when( NetworkTestRequest req = waitNext( interf.test.getFuture() ) ) {
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LatencyStats::sample sample = latency.tick();
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req.reply.send( NetworkTestReply( Value( std::string( req.replySize, '.' ) ) ) );
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latency.tock(sample);
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sent++;
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}
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when( wait( logging ) ) {
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auto spd = sent / (now() - lastTime);
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if (FLOW_KNOBS->NETWORK_TEST_SCRIPT_MODE) {
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fprintf(stderr, "%f\t%.3f\t%.3f\n", spd, latency.mean() * 1e6, latency.stddev() * 1e6);
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} else {
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fprintf(stderr, "responses per second: %f (%f us)\n", spd, latency.mean() * 1e6);
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}
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latency.reset();
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lastTime = now();
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sent = 0;
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logging = delay( 1.0 );
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}
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}
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}
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}
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static bool moreRequestsPending(int count) {
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if (count == -1) {
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return false;
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} else {
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int request_count = FLOW_KNOBS->NETWORK_TEST_REQUEST_COUNT;
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return (!request_count) || count < request_count;
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}
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}
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static bool moreLoggingNeeded(int count, int iteration) {
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if (FLOW_KNOBS->NETWORK_TEST_SCRIPT_MODE) {
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return iteration <= 2;
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} else {
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return moreRequestsPending(count);
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}
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}
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ACTOR Future<Void> testClient(std::vector<NetworkTestInterface> interfs, int* sent, int* completed,
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LatencyStats* latency) {
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state std::string request_payload(FLOW_KNOBS->NETWORK_TEST_REQUEST_SIZE, '.');
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state LatencyStats::sample sample;
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while (moreRequestsPending(*sent)) {
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(*sent)++;
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sample = latency->tick();
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NetworkTestReply rep = wait(
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retryBrokenPromise(interfs[deterministicRandom()->randomInt(0, interfs.size())].test,
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NetworkTestRequest(StringRef(request_payload), FLOW_KNOBS->NETWORK_TEST_REPLY_SIZE)));
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latency->tock(sample);
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(*completed)++;
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}
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return Void();
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}
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ACTOR Future<Void> logger(int* sent, int* completed, LatencyStats* latency) {
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state double lastTime = now();
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state int logged = 0;
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state int iteration = 0;
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while (moreLoggingNeeded(logged, ++iteration)) {
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wait( delay(1.0) );
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auto spd = (*completed - logged) / (now() - lastTime);
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if (FLOW_KNOBS->NETWORK_TEST_SCRIPT_MODE) {
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if (iteration == 2) {
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// We don't report the first iteration because of warm-up effects.
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printf("%f\t%.3f\t%.3f\n", spd, latency->mean() * 1e6, latency->stddev() * 1e6);
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}
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} else {
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fprintf(stderr, "messages per second: %f (%6.3f us)\n", spd, latency->mean() * 1e6);
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}
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latency->reset();
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lastTime = now();
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logged = *completed;
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}
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// tell the clients to shut down
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*sent = -1;
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return Void();
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}
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static void networkTestnanosleep()
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{
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printf("nanosleep speed test\n");
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#ifdef __linux__
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printf("\nnanosleep(10) latencies:");
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for (int i = 0; i < 10; i++) {
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double before = timer_monotonic();
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timespec tv;
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tv.tv_sec = 0;
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tv.tv_nsec = 10;
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nanosleep(&tv, NULL);
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double after = timer_monotonic();
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printf(" %0.3lf", (after - before)*1e6);
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}
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printf("\nnanosleep(10) latency after 5ms spin:");
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for (int i = 0; i < 10; i++) {
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double a = timer_monotonic() + 5e-3;
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while (timer_monotonic() < a) {}
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double before = timer_monotonic();
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timespec tv;
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tv.tv_sec = 0;
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tv.tv_nsec = 10;
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nanosleep(&tv, NULL);
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double after = timer_monotonic();
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printf(" %0.3lf", (after - before)*1e6);
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}
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printf("\nnanosleep(20000) latency:");
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for (int i = 0; i < 10; i++) {
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double before = timer_monotonic();
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timespec tv;
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tv.tv_sec = 0;
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tv.tv_nsec = 20000;
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nanosleep(&tv, NULL);
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double after = timer_monotonic();
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printf(" %0.3lf", (after - before)*1e6);
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}
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printf("\n");
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printf("nanosleep(20000) loop\n");
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while (true) {
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timespec tv;
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tv.tv_sec = 0;
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tv.tv_nsec = 20000;
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nanosleep(&tv, NULL);
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}
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#endif
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return;
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}
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ACTOR Future<Void> networkTestClient( std:: string testServers ) {
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if (testServers == "nanosleep") {
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networkTestnanosleep();
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//return Void();
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}
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state std::vector<NetworkTestInterface> interfs;
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state std::vector<NetworkAddress> servers = NetworkAddress::parseList(testServers);
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state int sent = 0;
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state int completed = 0;
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state LatencyStats latency;
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for( int i = 0; i < servers.size(); i++ ) {
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interfs.push_back( NetworkTestInterface( servers[i] ) );
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}
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state std::vector<Future<Void>> clients;
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for (int i = 0; i < FLOW_KNOBS->NETWORK_TEST_CLIENT_COUNT; i++) {
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clients.push_back(testClient(interfs, &sent, &completed, &latency));
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}
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clients.push_back(logger(&sent, &completed, &latency));
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wait( waitForAll( clients ) );
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return Void();
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}
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struct RandomIntRange {
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int min;
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int max;
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RandomIntRange(int low = 0, int high = 0) : min(low), max(high) {
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}
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// Accepts strings of the form "min:max" or "N"
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// where N will be used for both min and max
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RandomIntRange(std::string str) {
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StringRef high = str;
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StringRef low = high.eat(":");
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if(high.size() == 0) {
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high = low;
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}
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min = low.size() == 0 ? 0 : atol(low.toString().c_str());
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max = high.size() == 0 ? 0 : atol(high.toString().c_str());
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if(min > max) {
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std::swap(min, max);
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}
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}
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int get() const {
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return (max == 0) ? 0 : nondeterministicRandom()->randomInt(min, max + 1);
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}
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std::string toString() const {
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return format("%d:%d", min, max);
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}
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};
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struct P2PNetworkTest {
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// Addresses to listen on
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std::vector<Reference<IListener>> listeners;
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// Addresses to randomly connect to
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std::vector<NetworkAddress> remotes;
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// Number of outgoing connections to maintain
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int connectionsOut;
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// Message size range to send on outgoing established connections
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RandomIntRange requestBytes;
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// Message size to reply with on incoming established connections
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RandomIntRange replyBytes;
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// Number of requests/replies per session
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RandomIntRange requests;
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// Delay after message send and receive are complete before closing connection
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RandomIntRange idleMilliseconds;
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// Random delay before socket reads
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RandomIntRange waitReadMilliseconds;
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// Random delay before socket writes
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RandomIntRange waitWriteMilliseconds;
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double startTime;
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int64_t bytesSent;
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int64_t bytesReceived;
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int sessionsIn;
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int sessionsOut;
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int connectErrors;
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int acceptErrors;
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int sessionErrors;
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Standalone<StringRef> msgBuffer;
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std::string statsString() {
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double elapsed = now() - startTime;
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std::string s = format("%.2f MB/s bytes in %.2f MB/s bytes out %.2f/s completed sessions in %.2f/s completed sessions out ",
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bytesReceived / elapsed / 1e6, bytesSent / elapsed / 1e6, sessionsIn / elapsed, sessionsOut / elapsed);
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s += format("Total Errors %d connect=%d accept=%d session=%d",
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connectErrors + acceptErrors + sessionErrors, connectErrors, acceptErrors, sessionErrors);
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bytesSent = 0;
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bytesReceived = 0;
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sessionsIn = 0;
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sessionsOut = 0;
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startTime = now();
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return s;
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}
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P2PNetworkTest() {}
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P2PNetworkTest(std::string listenerAddresses, std::string remoteAddresses, int connectionsOut, RandomIntRange sendMsgBytes, RandomIntRange recvMsgBytes, RandomIntRange requests, RandomIntRange idleMilliseconds, RandomIntRange waitReadMilliseconds, RandomIntRange waitWriteMilliseconds)
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: connectionsOut(connectionsOut), requestBytes(sendMsgBytes), replyBytes(recvMsgBytes), requests(requests), idleMilliseconds(idleMilliseconds), waitReadMilliseconds(waitReadMilliseconds), waitWriteMilliseconds(waitWriteMilliseconds) {
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bytesSent = 0;
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bytesReceived = 0;
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sessionsIn = 0;
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sessionsOut = 0;
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connectErrors = 0;
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acceptErrors = 0;
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sessionErrors = 0;
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msgBuffer = makeString(std::max(sendMsgBytes.max, recvMsgBytes.max));
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if(!remoteAddresses.empty()) {
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remotes = NetworkAddress::parseList(remoteAddresses);
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}
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if(!listenerAddresses.empty()) {
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for(auto a : NetworkAddress::parseList(listenerAddresses)) {
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listeners.push_back(INetworkConnections::net()->listen(a));
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}
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}
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}
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NetworkAddress randomRemote() {
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return remotes[nondeterministicRandom()->randomInt(0, remotes.size())];
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}
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ACTOR static Future<Standalone<StringRef>> readMsg(P2PNetworkTest *self, Reference<IConnection> conn) {
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state Standalone<StringRef> buffer = makeString(sizeof(int));
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state int writeOffset = 0;
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state bool gotHeader = false;
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// Fill buffer sequentially until the initial bytesToRead is read (or more), then read
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// intended message size and add it to bytesToRead, continue if needed until bytesToRead is 0.
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loop {
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int stutter = self->waitReadMilliseconds.get();
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if(stutter > 0) {
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wait(delay(stutter / 1e3));
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}
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int len = conn->read((uint8_t *)buffer.begin() + writeOffset, (uint8_t *)buffer.end());
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writeOffset += len;
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self->bytesReceived += len;
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// If buffer is complete, either process it as a header or return it
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if(writeOffset == buffer.size()) {
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if(gotHeader) {
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return buffer;
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} else {
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gotHeader = true;
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int msgSize = *(int *)buffer.begin();
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if(msgSize == 0) {
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return Standalone<StringRef>();
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}
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buffer = makeString(msgSize);
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writeOffset = 0;
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}
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}
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if(len == 0) {
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wait(conn->onReadable());
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wait( delay( 0, TaskPriority::ReadSocket ) );
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}
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}
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}
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ACTOR static Future<Void> writeMsg(P2PNetworkTest *self, Reference<IConnection> conn, StringRef msg) {
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state UnsentPacketQueue packets;
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PacketWriter writer(packets.getWriteBuffer(msg.size()), nullptr, Unversioned());
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writer.serializeBinaryItem((int)msg.size());
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writer.serializeBytes(msg);
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loop {
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int stutter = self->waitWriteMilliseconds.get();
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if(stutter > 0) {
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wait(delay(stutter / 1e3));
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}
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int sent = conn->write(packets.getUnsent(), FLOW_KNOBS->MAX_PACKET_SEND_BYTES);
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if(sent != 0) {
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self->bytesSent += sent;
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packets.sent(sent);
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}
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if(packets.empty()) {
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break;
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}
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wait(conn->onWritable());
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wait(yield(TaskPriority::WriteSocket));
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}
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return Void();
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}
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ACTOR static Future<Void> doSession(P2PNetworkTest *self, Reference<IConnection> conn, bool incoming) {
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state int numRequests;
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try {
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if(incoming) {
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wait(conn->acceptHandshake());
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// Read the number of requests for the session
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Standalone<StringRef> buf = wait(readMsg(self, conn));
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ASSERT(buf.size() == sizeof(int));
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numRequests = *(int *)buf.begin();
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} else {
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wait(conn->connectHandshake());
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// Pick the number of requests for the session and send it to remote
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numRequests = self->requests.get();
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wait(writeMsg(self, conn, StringRef((const uint8_t *)&numRequests, sizeof(int))));
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}
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while(numRequests > 0) {
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if(incoming) {
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// Wait for a request
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wait(success(readMsg(self, conn)));
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// Send a reply
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wait(writeMsg(self, conn, self->msgBuffer.substr(0, self->replyBytes.get())));
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}
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else {
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// Send a request
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wait(writeMsg(self, conn, self->msgBuffer.substr(0, self->requestBytes.get())));
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// Wait for a reply
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wait(success(readMsg(self, conn)));
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}
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if(--numRequests == 0) {
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break;
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}
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}
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wait(delay(self->idleMilliseconds.get() / 1e3));
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conn->close();
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if(incoming) {
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++self->sessionsIn;
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} else {
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++self->sessionsOut;
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}
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} catch(Error &e) {
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++self->sessionErrors;
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TraceEvent(SevError, incoming ? "P2PIncomingSessionError" : "P2POutgoingSessionError")
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.detail("Remote", conn->getPeerAddress())
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.error(e);
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}
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return Void();
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}
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ACTOR static Future<Void> outgoing(P2PNetworkTest *self) {
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loop {
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wait(delay(0, TaskPriority::WriteSocket));
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state NetworkAddress remote = self->randomRemote();
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try {
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state Reference<IConnection> conn = wait(INetworkConnections::net()->connect(remote));
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//printf("Connected to %s\n", remote.toString().c_str());
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wait(doSession(self, conn, false));
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} catch(Error &e) {
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++self->connectErrors;
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TraceEvent(SevError, "P2POutgoingError")
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.detail("Remote", remote)
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.error(e);
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wait(delay(1));
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}
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}
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}
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ACTOR static Future<Void> incoming(P2PNetworkTest *self, Reference<IListener> listener) {
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state ActorCollection sessions(false);
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loop {
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wait(delay(0, TaskPriority::AcceptSocket));
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try {
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state Reference<IConnection> conn = wait(listener->accept());
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//printf("Connected from %s\n", conn->getPeerAddress().toString().c_str());
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sessions.add(doSession(self, conn, true));
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} catch(Error &e) {
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++self->acceptErrors;
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TraceEvent(SevError, "P2PIncomingError")
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.detail("Listener", listener->getListenAddress())
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.error(e);
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}
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}
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}
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ACTOR static Future<Void> run_impl(P2PNetworkTest *self) {
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state ActorCollection actors(false);
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self->startTime = now();
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printf("%d listeners, %d remotes, %d outgoing connections\n", self->listeners.size(), self->remotes.size(), self->connectionsOut);
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printf("Request size: %s\n", self->requestBytes.toString().c_str());
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printf("Response size: %s\n", self->replyBytes.toString().c_str());
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printf("Requests per outgoing session: %d\n", self->requests.toString().c_str());
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printf("Delay before socket read: %s\n", self->waitReadMilliseconds.toString().c_str());
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printf("Delay before socket write: %s\n", self->waitWriteMilliseconds.toString().c_str());
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printf("Delay before session close: %s\n", self->idleMilliseconds.toString().c_str());
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printf("Send/Recv size %d bytes\n", FLOW_KNOBS->MAX_PACKET_SEND_BYTES);
|
|
|
|
for(auto n : self->remotes) {
|
|
printf("Remote: %s\n", n.toString().c_str());
|
|
}
|
|
|
|
for(auto el : self->listeners) {
|
|
printf("Listener: %s\n", el->getListenAddress().toString().c_str());
|
|
actors.add(incoming(self, el));
|
|
}
|
|
|
|
if(!self->remotes.empty()) {
|
|
for(int i = 0; i < self->connectionsOut; ++i) {
|
|
actors.add(outgoing(self));
|
|
}
|
|
}
|
|
|
|
loop {
|
|
wait(delay(1.0, TaskPriority::Max));
|
|
printf("%s\n", self->statsString().c_str());
|
|
}
|
|
}
|
|
|
|
Future<Void> run() {
|
|
return run_impl(this);
|
|
}
|
|
|
|
};
|
|
|
|
int getEnvInt(const char *name, int defaultValue = 0) {
|
|
const char *val = getenv(name);
|
|
return val != nullptr ? atol(val) : defaultValue;
|
|
}
|
|
|
|
std::string getEnvStr(const char *name, std::string defaultValue = "") {
|
|
const char *val = getenv(name);
|
|
return val != nullptr ? val : defaultValue;
|
|
}
|
|
|
|
// TODO: Remove this hacky thing and make a "networkp2ptest" role in fdbserver
|
|
TEST_CASE("!p2ptest") {
|
|
state P2PNetworkTest p2p(
|
|
getEnvStr("listenerAddresses", ""),
|
|
getEnvStr("remoteAddresses", ""),
|
|
getEnvInt("connectionsOut", 0),
|
|
getEnvStr("requestBytes", "0"),
|
|
getEnvStr("replyBytes", "0"),
|
|
getEnvStr("requests", "0"),
|
|
getEnvStr("idleMilliseconds", "0"),
|
|
getEnvStr("waitReadMilliseconds", "0"),
|
|
getEnvStr("waitWriteMilliseconds", "0")
|
|
);
|
|
|
|
wait(p2p.run());
|
|
return Void();
|
|
}
|