183 lines
6.6 KiB
C++
183 lines
6.6 KiB
C++
/*
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* AsyncFileWinASIO.actor.h
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*
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* This source file is part of the FoundationDB open source project
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*
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* Copyright 2013-2018 Apple Inc. and the FoundationDB project authors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#ifdef WIN32
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#define Net2AsyncFile AsyncFileWinASIO
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// When actually compiled (NO_INTELLISENSE), include the generated version of this file. In intellisense use the source version.
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#if defined(NO_INTELLISENSE) && !defined(FLOW_ASYNCFILEWINASIO_ACTOR_G_H)
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#define FLOW_ASYNCFILEWINASIO_ACTOR_G_H
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#include "fdbrpc/AsyncFileWinASIO.actor.g.h"
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#elif !defined(FLOW_ASYNCFILEWINASIO_ACTOR_H)
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#define FLOW_ASYNCFILEWINASIO_ACTOR_H
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#include <Windows.h>
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#undef min
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#undef max
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class AsyncFileWinASIO : public IAsyncFile, public ReferenceCounted<AsyncFileWinASIO> {
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public:
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static void init() {}
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static void stop() {}
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static bool should_poll() { return false; }
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// FIXME: This implementation isn't actually asynchronous - it just does operations synchronously!
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static Future<Reference<IAsyncFile>> open( std::string filename, int flags, int mode, boost::asio::io_service* ios ) {
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ASSERT( flags & OPEN_UNBUFFERED );
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std::string open_filename = filename;
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if (flags & OPEN_ATOMIC_WRITE_AND_CREATE) {
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ASSERT( (flags & OPEN_CREATE) && (flags & OPEN_READWRITE) && !(flags & OPEN_EXCLUSIVE) );
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open_filename = filename + ".part";
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}
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HANDLE h = CreateFile( open_filename.c_str(),
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GENERIC_READ | ((flags&OPEN_READWRITE) ? GENERIC_WRITE : 0),
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FILE_SHARE_READ|FILE_SHARE_WRITE|FILE_SHARE_DELETE, NULL,
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(flags&OPEN_EXCLUSIVE) ? CREATE_NEW :
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(flags&OPEN_CREATE) ? OPEN_ALWAYS :
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OPEN_EXISTING,
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FILE_ATTRIBUTE_NORMAL | FILE_FLAG_OVERLAPPED | FILE_FLAG_NO_BUFFERING,
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NULL );
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if (h == INVALID_HANDLE_VALUE) {
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bool notFound = GetLastError() == ERROR_FILE_NOT_FOUND;
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Error e = notFound ? file_not_found() : io_error();
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TraceEvent(notFound ? SevWarn : SevWarnAlways, "FileOpenError").error(e).GetLastError()
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.detail("File", filename).detail("Flags", flags).detail("Mode", mode);
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return e;
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}
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return Reference<IAsyncFile>( new AsyncFileWinASIO( *ios, h, flags, filename ) );
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}
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static Future<Void> deleteFile( std::string filename, bool mustBeDurable ) {
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::deleteFile(filename);
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// SOMEDAY: What is necessary to implement mustBeDurable on Windows? Does DeleteFile take care of it? DeleteFileTransacted?
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return Void();
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}
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static Future<std::time_t> lastWriteTime( std::string filename ) {
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// TODO(alexmiller): I have no idea about windows
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struct _stat buf;
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if (_stat( filename.c_str(), &buf ) != 0) {
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throw io_error();
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}
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return buf.st_mtime;
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}
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virtual void addref() { ReferenceCounted<AsyncFileWinASIO>::addref(); }
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virtual void delref() { ReferenceCounted<AsyncFileWinASIO>::delref(); }
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int64_t debugFD() const override { return (int64_t)(const_cast<decltype(file)&>(file).native_handle()); }
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static void onReadReady( Promise<int> onReady, const boost::system::error_code& error, size_t bytesRead ) {
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if (error) {
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Error e = io_error();
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TraceEvent("AsyncReadError").error(e).GetLastError()
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.detail("ASIOCode", error.value())
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.detail("ASIOMessage", error.message());
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onReady.sendError(e);
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} else {
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onReady.send( bytesRead );
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}
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}
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static void onWriteReady( Promise<Void> onReady, size_t bytesExpected, const boost::system::error_code& error, size_t bytesWritten ) {
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if (error) {
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Error e = io_error();
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TraceEvent("AsyncWriteError").error(e).GetLastError()
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.detail("ASIOCode", error.value())
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.detail("ASIOMessage", error.message());
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onReady.sendError(e);
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} else if (bytesWritten != bytesExpected) {
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Error e = io_error();
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TraceEvent("AsyncWriteError").detail("BytesExpected", bytesExpected).detail("BytesWritten", bytesWritten);
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onReady.sendError(io_error());
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} else {
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onReady.send( Void() );
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}
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}
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Future<int> read(void* data, int length, int64_t offset) override {
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// the size call is set inline
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auto end = this->size().get();
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//TraceEvent("WinAsyncRead").detail("Offset", offset).detail("Length", length).detail("FileSize", end).detail("FileName", filename);
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if(offset >= end)
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return 0;
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Promise<int> result;
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file.async_read_some_at(offset, boost::asio::mutable_buffers_1(data, length), boost::bind(&onReadReady, result, boost::asio::placeholders::error, boost::asio::placeholders::bytes_transferred));
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return result.getFuture();
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}
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Future<Void> write(void const* data, int length, int64_t offset) override {
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/*
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FIXME
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if ( length + offset >= fileValidData ) {
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SetFileValidData( length+offset );
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fileValidData = length+offset;
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}*/
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Promise<Void> result;
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boost::asio::async_write_at( file, offset, boost::asio::const_buffers_1( data, length ), boost::bind( &onWriteReady, result, length, boost::asio::placeholders::error, boost::asio::placeholders::bytes_transferred ) );
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return result.getFuture();
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}
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Future<Void> truncate(int64_t size) override {
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// FIXME: Possibly use SetFileInformationByHandle( file.native_handle(), FileEndOfFileInfo, ... ) instead
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if (!SetFilePointerEx( file.native_handle(), *(LARGE_INTEGER*)&size, NULL, FILE_BEGIN ))
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throw io_error();
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if (!SetEndOfFile(file.native_handle()))
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throw io_error();
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return Void();
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}
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Future<Void> sync() override {
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// FIXME: Do FlushFileBuffers in a worker thread (using g_network->createThreadPool)?
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if (!FlushFileBuffers( file.native_handle() )) throw io_error();
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if (flags & OPEN_ATOMIC_WRITE_AND_CREATE) {
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flags &= ~OPEN_ATOMIC_WRITE_AND_CREATE;
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// FIXME: MoveFileEx(..., MOVEFILE_WRITE_THROUGH) in thread?
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MoveFile( (filename+".part").c_str(), filename.c_str() );
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}
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return Void();
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}
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Future<int64_t> size() const override {
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LARGE_INTEGER s;
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if (!GetFileSizeEx(const_cast<decltype(file)&>(file).native_handle(), &s)) throw io_error();
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return *(int64_t*)&s;
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}
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std::string getFilename() const override { return filename; }
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~AsyncFileWinASIO() { }
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private:
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boost::asio::windows::random_access_handle file;
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int flags;
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std::string filename;
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AsyncFileWinASIO(boost::asio::io_service& ios, HANDLE h, int flags, std::string filename)
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: file(ios, h), flags(flags), filename(filename) {}
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};
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#endif
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#endif
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