foundationdb/fdbserver/workloads/SaveAndKill.actor.cpp

139 lines
5.8 KiB
C++

/*
* SaveAndKill.actor.cpp
*
* This source file is part of the FoundationDB open source project
*
* Copyright 2013-2018 Apple Inc. and the FoundationDB project authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "fdbclient/NativeAPI.actor.h"
#include "fdbserver/TesterInterface.actor.h"
#include "fdbserver/workloads/workloads.actor.h"
#include "fdbrpc/simulator.h"
#undef state
#include "fdbmonitor/SimpleIni.h"
#define state
#undef max
#undef min
#include "flow/actorcompiler.h" // This must be the last #include.
struct SaveAndKillWorkload : TestWorkload {
std::string restartInfo;
double testDuration;
SaveAndKillWorkload(WorkloadContext const& wcx)
: TestWorkload(wcx)
{
restartInfo = getOption( options, LiteralStringRef("restartInfoLocation"), LiteralStringRef("simfdb/restartInfo.ini") ).toString();
testDuration = getOption( options, LiteralStringRef("testDuration"), 10.0 );
}
virtual std::string description() { return "SaveAndKillWorkload"; }
virtual Future<Void> setup( Database const& cx ) {
g_simulator.disableSwapsToAll();
return Void();
}
virtual Future<Void> start( Database const& cx ) {
return _start(this);
}
ACTOR Future<Void> _start( SaveAndKillWorkload* self) {
state int i;
wait(delay(g_random->random01()*self->testDuration));
CSimpleIni ini;
ini.SetUnicode();
ini.LoadFile(self->restartInfo.c_str());
ini.SetValue("META", "processesPerMachine", format("%d", g_simulator.processesPerMachine).c_str());
ini.SetValue("META", "listenersPerProcess", format("%d", g_simulator.listenersPerProcess).c_str());
ini.SetValue("META", "desiredCoordinators", format("%d", g_simulator.desiredCoordinators).c_str());
ini.SetValue("META", "connectionString", g_simulator.connectionString.c_str());
ini.SetValue("META", "testerCount", format("%d", g_simulator.testerCount).c_str());
std::vector<ISimulator::ProcessInfo*> processes = g_simulator.getAllProcesses();
std::map<NetworkAddress, ISimulator::ProcessInfo*> rebootingProcesses = g_simulator.currentlyRebootingProcesses;
std::map<std::string, ISimulator::ProcessInfo*> allProcessesMap = std::map<std::string, ISimulator::ProcessInfo*>();
for(auto it = rebootingProcesses.begin(); it != rebootingProcesses.end(); it++) {
if (allProcessesMap.find(it->second->dataFolder) == allProcessesMap.end())
allProcessesMap[it->second->dataFolder] = it->second;
}
for(auto it = processes.begin(); it != processes.end(); it++) {
if (allProcessesMap.find((*it)->dataFolder) == allProcessesMap.end())
allProcessesMap[(*it)->dataFolder] = *it;
}
ini.SetValue("META", "processCount", format("%d", allProcessesMap.size()-1).c_str());
std::map<std::string, int> machines;
int j = 0;
for(auto processIterator = allProcessesMap.begin(); processIterator != allProcessesMap.end(); processIterator++) {
ISimulator::ProcessInfo* process = processIterator->second;
std::string machineId = printable(process->locality.machineId());
const char* machineIdString = machineId.c_str();
if (strcmp(process->name, "TestSystem") != 0) {
if (machines.find(machineId) == machines.end()) {
machines.insert(std::pair<std::string, int>(machineId, 1));
ini.SetValue("META", format("%d", j).c_str(), machineIdString);
ini.SetValue(machineIdString, "dcUID", (process->locality.dcId().present()) ? process->locality.dcId().get().printable().c_str() : "");
ini.SetValue(machineIdString, "zoneId", (process->locality.zoneId().present()) ? process->locality.zoneId().get().printable().c_str() : "");
ini.SetValue(machineIdString, "mClass", format("%d", process->startingClass.classType()).c_str());
ini.SetValue(machineIdString, format("ipAddr%d", process->address.port - 1).c_str(),
process->address.ip.toString().c_str());
ini.SetValue(machineIdString, format("%d", process->address.port-1).c_str(), process->dataFolder);
ini.SetValue(machineIdString, format("c%d", process->address.port-1).c_str(), process->coordinationFolder);
j++;
}
else {
ini.SetValue(machineIdString, format("ipAddr%d", process->address.port - 1).c_str(),
process->address.ip.toString().c_str());
int oldValue = machines.find(machineId)->second;
ini.SetValue(machineIdString, format("%d", process->address.port-1).c_str(), process->dataFolder);
ini.SetValue(machineIdString, format("c%d", process->address.port-1).c_str(), process->coordinationFolder);
machines.erase(machines.find(machineId));
machines.insert(std::pair<std::string, int>(machineId, oldValue+1));
}
}
}
for(auto entry = machines.begin(); entry != machines.end(); entry++) {
ini.SetValue((*entry).first.c_str(), "processes", format("%d", (*entry).second).c_str());
}
ini.SetValue("META", "machineCount", format("%d", machines.size()).c_str());
ini.SaveFile(self->restartInfo.c_str());
for(auto process = allProcessesMap.begin(); process != allProcessesMap.end(); process++) {
g_simulator.killProcess(process->second, ISimulator::Reboot);
}
for (i = 0; i<100; i++) {
wait(delay(0.0));
}
g_simulator.stop();
return Void();
}
virtual Future<bool> check( Database const& cx ) {
return true;
}
virtual void getMetrics( std::vector<PerfMetric>& ) {
}
};
WorkloadFactory<SaveAndKillWorkload> SaveAndKillWorkloadFactory("SaveAndKill");