foundationdb/fdbrpc/CMakeLists.txt

62 lines
1.4 KiB
CMake

set(FDBRPC_SRCS
ActorFuzz.actor.cpp
AsyncFileCached.actor.h
AsyncFileEIO.actor.h
AsyncFileKAIO.actor.h
AsyncFileNonDurable.actor.h
AsyncFileReadAhead.actor.h
AsyncFileWinASIO.actor.h
AsyncFileCached.actor.cpp
AsyncFileNonDurable.actor.cpp
AsyncFileWriteChecker.cpp
batcher.actor.h
crc32c.cpp
dsltest.actor.cpp
FailureMonitor.actor.cpp
FlowTests.actor.cpp
FlowTransport.actor.cpp
genericactors.actor.h
genericactors.actor.cpp
IAsyncFile.actor.cpp
LoadBalance.actor.h
Locality.cpp
Net2FileSystem.cpp
networksender.actor.h
Platform.cpp
QueueModel.cpp
ReplicationPolicy.cpp
ReplicationTypes.cpp
ReplicationUtils.cpp
sim2.actor.cpp
sim_validation.cpp
TLSConnection.actor.cpp
TraceFileIO.cpp
# C files
libcoroutine/Common.c
libcoroutine/context.c
libcoroutine/Coro.c
libeio/eio.c
zlib/adler32.c
zlib/crc32.c
zlib/deflate.c
zlib/gzclose.c
zlib/gzlib.c
zlib/gzread.c
zlib/gzwrite.c
zlib/infback.c
zlib/inffast.c
zlib/inflate.c
zlib/inftrees.c
zlib/trees.c
zlib/zutil.c)
if(APPLE)
list(APPEND FDBRPC_SRCS libcoroutine/asm.S libcoroutine/context.c)
endif()
actor_set(FDBRPC_BUILD "${FDBRPC_SRCS}")
add_library(fdbrpc STATIC ${FDBRPC_BUILD})
actor_compile(fdbrpc "${FDBRPC_SRCS}")
target_include_directories(fdbrpc PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/libeio)
target_link_libraries(fdbrpc PUBLIC flow)