153 lines
5.9 KiB
C++
153 lines
5.9 KiB
C++
/*
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* IDispatched.h
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*
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* This source file is part of the FoundationDB open source project
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*
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* Copyright 2013-2018 Apple Inc. and the FoundationDB project authors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef _IDISPATCHED_H_
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#define _IDISPATCHED_H_
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#pragma once
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#include "flow/flow.h"
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#include <map>
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template <class T, typename K, typename F>
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struct IDispatched {
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static std::map<K, F>& dispatches() {
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static std::map<K, F> theDispatches;
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return theDispatches;
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}
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static F const& dispatch(K k) {
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auto it = dispatches().find(k);
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if (it == dispatches().end())
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throw internal_error();
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return it->second;
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}
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};
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#define REGISTER_DISPATCHED(Type, Instance, Key, Func) \
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struct Type##Instance { \
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Type##Instance() { \
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ASSERT(Type::dispatches().find(Key) == Type::dispatches().end()); \
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Type::dispatches()[Key] = Func; \
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} \
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}; \
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Type##Instance _Type##Instance
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#define REGISTER_DISPATCHED_ALIAS(Type, Instance, Target, Alias) \
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struct Type##Instance { \
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Type##Instance() { \
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ASSERT(Type::dispatches().find(Alias) == Type::dispatches().end()); \
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ASSERT(Type::dispatches().find(Target) != Type::dispatches().end()); \
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Type::dispatches()[Alias] = Type::dispatches()[Target]; \
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} \
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}; \
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Type##Instance _Type##Instance;
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#define REGISTER_COMMAND(Type, Instance, Key, Func) REGISTER_DISPATCHED(Type, Instance, Instance::Key, Instance::Func)
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/*
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REGISTER_COMMAND is used for dispatching from type to static
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function. For example, to call one of multiple functions of
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(int, int) -> int, based on a string, you would write:
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struct BinaryArithmeticOp : IDispatched<BinaryArithmeticOp, std::string, std::function< int(int, int) >> {
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static int call( std::string const& op, int a, int b ) {
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return dispatch( op )( a, b );
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}
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};
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struct AddOp {
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static constexpr const char* opname = "+";
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static int call( int a, in b ) {
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return a + b;
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}
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};
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AddOp needs to be registered with REGISTER_COMMAND:
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REGISTER_COMMAND( BinaryArithmeticOp, AddOp, opname, call );
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If each BinaryArithmeticOp will have the same fields opname and
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call, it is probably easier to define a convenience macro:
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#define REGISTER_BINARY_OP(Op) REGISTER_COMMAND(BinaryArithmeticOp, Op, opname, call)
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The registration would then become:
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REGISTER_BINARY_OP( AddOp );
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Given std::string op, int x and int y, you would dynamically call
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the correct op with:
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BinaryArithmeticOp::call( op, x, y );
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*/
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#define REGISTER_FACTORY(Type, Instance, Key) \
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REGISTER_DISPATCHED(Type, Instance, Instance::Key, Type::Factory<Instance>::create)
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/*
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REGISTER_FACTORY is a formalized convention to simplify creating new
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or singleton objects that satisfy an interface, dispatched by a
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value of a given type. The type must have a nested, templated struct
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named Factory, which must have a method create that returns the
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desired type.
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For example:
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struct Message : IDispatched<Message, std::string, std::function< Message*(const char*) >>,
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ReferenceCounted<Message> { static Reference<Message> create( std::string const& message_type, const char* name ) {
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return Reference<Message>( dispatch( message_type )( name ) );
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}
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virtual std::string toString() = 0;
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template <class MessageType>
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struct Factory {
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static Message* create( const char* name ) {
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return (Message*)( new MessageType( name ) );
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}
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};
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};
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struct ExclaimMessage : Message {
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static constexpr const char* msgname = "exclaim";
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ExclaimMessage( const char* name ) : name(name) {}
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virtual std::string toString() {
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std::string s = format( "Hello, %s!", name );
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}
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};
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Each message must also be registered:
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REGISTER_FACTORY( Message, ExclaimMessage, msgname );
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This may also be shorted for a given type with another macro:
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#define REGISTER_MESSAGE(Msg) REGISTER_FACTOR(Message, Msg, msgname)
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And then be called as:
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REGISTER_MESSAGE( ExclaimMessage );
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Given std::string msgtype and const char* name, you would construct
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a new message with:
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Reference<Message> msg = Message::create( msgtype, name );
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*/
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#endif /* _IDISPATCHED_H_ */ |