223 lines
9.9 KiB
C++
223 lines
9.9 KiB
C++
/*
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* LeaderElection.actor.cpp
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*
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* This source file is part of the FoundationDB open source project
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*
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* Copyright 2013-2018 Apple Inc. and the FoundationDB project authors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "fdbrpc/FailureMonitor.h"
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#include "fdbrpc/Locality.h"
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#include "fdbserver/ClusterRecruitmentInterface.h"
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#include "fdbserver/CoordinationInterface.h"
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#include "fdbclient/MonitorLeader.h"
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#include "flow/actorcompiler.h" // This must be the last #include.
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Optional<std::pair<LeaderInfo, bool>> getLeader( const vector<Optional<LeaderInfo>>& nominees );
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ACTOR Future<Void> submitCandidacy( Key key, LeaderElectionRegInterface coord, LeaderInfo myInfo, UID prevChangeID, Reference<AsyncVar<vector<Optional<LeaderInfo>>>> nominees, int index ) {
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loop {
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auto const& nom = nominees->get()[index];
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Optional<LeaderInfo> li = wait( retryBrokenPromise( coord.candidacy, CandidacyRequest( key, myInfo, nom.present() ? nom.get().changeID : UID(), prevChangeID ), TaskPriority::CoordinationReply ) );
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if (li != nominees->get()[index]) {
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vector<Optional<LeaderInfo>> v = nominees->get();
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v[index] = li;
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nominees->set(v);
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if( li.present() && li.get().forward )
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wait( Future<Void>(Never()) );
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wait( Future<Void>(Void()) ); // Make sure we weren't cancelled
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}
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}
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}
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ACTOR template <class T> Future<Void> buggifyDelayedAsyncVar( Reference<AsyncVar<T>> in, Reference<AsyncVar<T>> out ) {
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try {
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loop {
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wait( delay( SERVER_KNOBS->BUGGIFIED_EVENTUAL_CONSISTENCY * deterministicRandom()->random01() ) );
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out->set( in->get() );
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wait( in->onChange() );
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}
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} catch (Error& e) {
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out->set( in->get() );
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throw;
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}
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}
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template <class T>
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Future<Void> buggifyDelayedAsyncVar( Reference<AsyncVar<T>> &var ) {
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Reference<AsyncVar<T>> in( new AsyncVar<T> );
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auto f = buggifyDelayedAsyncVar(in, var);
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var = in;
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return f;
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}
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ACTOR Future<Void> changeLeaderCoordinators( ServerCoordinators coordinators, Value forwardingInfo ) {
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std::vector<Future<Void>> forwardRequests;
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for( int i = 0; i < coordinators.leaderElectionServers.size(); i++ )
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forwardRequests.push_back( retryBrokenPromise( coordinators.leaderElectionServers[i].forward, ForwardRequest( coordinators.clusterKey, forwardingInfo ) ) );
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int quorum_size = forwardRequests.size()/2 + 1;
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wait( quorum( forwardRequests, quorum_size ) );
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return Void();
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}
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ACTOR Future<Void> tryBecomeLeaderInternal(ServerCoordinators coordinators, Value proposedSerializedInterface,
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Reference<AsyncVar<Value>> outSerializedLeader, bool hasConnected,
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Reference<AsyncVar<ClusterControllerPriorityInfo>> asyncPriorityInfo) {
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state Reference<AsyncVar<vector<Optional<LeaderInfo>>>> nominees(new AsyncVar<vector<Optional<LeaderInfo>>>());
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state LeaderInfo myInfo;
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state Future<Void> candidacies;
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state bool iAmLeader = false;
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state UID prevChangeID;
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if(asyncPriorityInfo->get().dcFitness == ClusterControllerPriorityInfo::FitnessBad || asyncPriorityInfo->get().dcFitness == ClusterControllerPriorityInfo::FitnessRemote || asyncPriorityInfo->get().isExcluded) {
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wait( delay(SERVER_KNOBS->WAIT_FOR_GOOD_REMOTE_RECRUITMENT_DELAY) );
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} else if( asyncPriorityInfo->get().processClassFitness > ProcessClass::UnsetFit ) {
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wait( delay(SERVER_KNOBS->WAIT_FOR_GOOD_RECRUITMENT_DELAY) );
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}
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nominees->set( vector<Optional<LeaderInfo>>( coordinators.clientLeaderServers.size() ) );
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myInfo.serializedInfo = proposedSerializedInterface;
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outSerializedLeader->set( Value() );
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state Future<Void> buggifyDelay = (SERVER_KNOBS->BUGGIFY_ALL_COORDINATION || BUGGIFY) ? buggifyDelayedAsyncVar( outSerializedLeader ) : Void();
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while (!iAmLeader) {
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state Future<Void> badCandidateTimeout;
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myInfo.changeID = deterministicRandom()->randomUniqueID();
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prevChangeID = myInfo.changeID;
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myInfo.updateChangeID( asyncPriorityInfo->get() );
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vector<Future<Void>> cand;
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for(int i=0; i<coordinators.leaderElectionServers.size(); i++)
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cand.push_back( submitCandidacy( coordinators.clusterKey, coordinators.leaderElectionServers[i], myInfo, prevChangeID, nominees, i ) );
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candidacies = waitForAll(cand);
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loop {
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state Optional<std::pair<LeaderInfo, bool>> leader = getLeader( nominees->get() );
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if( leader.present() && leader.get().first.forward ) {
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// These coordinators are forwarded to another set. But before we change our own cluster file, we need to make
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// sure that a majority of coordinators know that.
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// SOMEDAY: Wait briefly to see if other coordinators will tell us they already know, to save communication?
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wait( changeLeaderCoordinators( coordinators, leader.get().first.serializedInfo ) );
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if(!hasConnected) {
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TraceEvent(SevWarnAlways, "IncorrectClusterFileContentsAtConnection").detail("Filename", coordinators.ccf->getFilename())
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.detail("ConnectionStringFromFile", coordinators.ccf->getConnectionString().toString())
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.detail("CurrentConnectionString", leader.get().first.serializedInfo.toString());
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}
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coordinators.ccf->setConnectionString( ClusterConnectionString( leader.get().first.serializedInfo.toString() ) );
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TraceEvent("LeaderForwarding").detail("ConnStr", coordinators.ccf->getConnectionString().toString());
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throw coordinators_changed();
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}
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if (leader.present() && leader.get().second) {
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hasConnected = true;
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coordinators.ccf->notifyConnected();
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}
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if (leader.present() && leader.get().second && leader.get().first.equalInternalId(myInfo)) {
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TraceEvent("BecomingLeader", myInfo.changeID);
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ASSERT( leader.get().first.serializedInfo == proposedSerializedInterface );
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outSerializedLeader->set( leader.get().first.serializedInfo );
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iAmLeader = true;
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break;
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}
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if (leader.present()) {
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TraceEvent("LeaderChanged", myInfo.changeID).detail("ToID", leader.get().first.changeID);
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if (leader.get().first.serializedInfo != proposedSerializedInterface) // We never set outSerializedLeader to our own interface unless we are ready to become leader!
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outSerializedLeader->set( leader.get().first.serializedInfo );
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}
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// If more than 2*SERVER_KNOBS->POLLING_FREQUENCY elapses while we are nominated by some coordinator but there is no leader,
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// we might be breaking the leader election process for someone with better communications but lower ID, so change IDs.
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if ((!leader.present() || !leader.get().second) && std::count( nominees->get().begin(), nominees->get().end(), myInfo )) {
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if (!badCandidateTimeout.isValid())
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badCandidateTimeout = delay( SERVER_KNOBS->POLLING_FREQUENCY*2, TaskPriority::CoordinationReply );
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} else
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badCandidateTimeout = Future<Void>();
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choose {
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when (wait( nominees->onChange() )) {}
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when (wait( badCandidateTimeout.isValid() ? badCandidateTimeout : Never() )) {
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TEST(true); // Bad candidate timeout
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TraceEvent("LeaderBadCandidateTimeout", myInfo.changeID);
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break;
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}
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when (wait(candidacies)) { ASSERT(false); }
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when (wait( asyncPriorityInfo->onChange() )) {
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break;
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}
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}
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}
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candidacies.cancel();
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}
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ASSERT( iAmLeader && outSerializedLeader->get() == proposedSerializedInterface );
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loop {
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prevChangeID = myInfo.changeID;
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myInfo.updateChangeID( asyncPriorityInfo->get() );
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if (myInfo.changeID != prevChangeID) {
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TraceEvent("ChangeLeaderChangeID").detail("PrevChangeID", prevChangeID).detail("NewChangeID", myInfo.changeID);
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}
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state vector<Future<Void>> true_heartbeats;
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state vector<Future<Void>> false_heartbeats;
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for(int i=0; i<coordinators.leaderElectionServers.size(); i++) {
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Future<bool> hb = retryBrokenPromise( coordinators.leaderElectionServers[i].leaderHeartbeat, LeaderHeartbeatRequest( coordinators.clusterKey, myInfo, prevChangeID ), TaskPriority::CoordinationReply );
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true_heartbeats.push_back( onEqual(hb, true) );
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false_heartbeats.push_back( onEqual(hb, false) );
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}
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state Future<Void> rate = delay( SERVER_KNOBS->HEARTBEAT_FREQUENCY, TaskPriority::CoordinationReply ) || asyncPriorityInfo->onChange(); // SOMEDAY: Move to server side?
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choose {
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when ( wait( quorum( true_heartbeats, true_heartbeats.size()/2+1 ) ) ) {
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//TraceEvent("StillLeader", myInfo.changeID);
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} // We are still leader
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when ( wait( quorum( false_heartbeats, false_heartbeats.size()/2+1 ) ) ) {
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TraceEvent("ReplacedAsLeader", myInfo.changeID);
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break;
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} // We are definitely not leader
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when ( wait( delay(SERVER_KNOBS->POLLING_FREQUENCY) ) ) {
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for(int i = 0; i < coordinators.leaderElectionServers.size(); ++i) {
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if(true_heartbeats[i].isReady())
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TraceEvent("LeaderTrueHeartbeat", myInfo.changeID).detail("Coordinator", coordinators.leaderElectionServers[i].candidacy.getEndpoint().getPrimaryAddress());
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else if(false_heartbeats[i].isReady())
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TraceEvent("LeaderFalseHeartbeat", myInfo.changeID).detail("Coordinator", coordinators.leaderElectionServers[i].candidacy.getEndpoint().getPrimaryAddress());
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else
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TraceEvent("LeaderNoHeartbeat", myInfo.changeID).detail("Coordinator", coordinators.leaderElectionServers[i].candidacy.getEndpoint().getPrimaryAddress());
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}
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TraceEvent("ReleasingLeadership", myInfo.changeID);
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break;
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} // Give up on being leader, because we apparently have poor communications
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when ( wait( asyncPriorityInfo->onChange() ) ) {}
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}
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wait( rate );
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}
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if (SERVER_KNOBS->BUGGIFY_ALL_COORDINATION || BUGGIFY) wait( delay( SERVER_KNOBS->BUGGIFIED_EVENTUAL_CONSISTENCY * deterministicRandom()->random01() ) );
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return Void(); // We are no longer leader
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}
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