355 lines
12 KiB
C++
355 lines
12 KiB
C++
/*
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* WorkerInterface.h
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*
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* This source file is part of the FoundationDB open source project
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*
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* Copyright 2013-2018 Apple Inc. and the FoundationDB project authors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef FDBSERVER_WORKERINTERFACE_H
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#define FDBSERVER_WORKERINTERFACE_H
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#pragma once
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#include "MasterInterface.h"
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#include "TLogInterface.h"
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#include "ResolverInterface.h"
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#include "fdbclient/StorageServerInterface.h"
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#include "TesterInterface.h"
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#include "fdbclient/FDBTypes.h"
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#include "LogSystemConfig.h"
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#include "fdbrpc/MultiInterface.h"
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#include "fdbclient/ClientWorkerInterface.h"
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#define DUMPTOKEN( name ) TraceEvent("DumpToken", recruited.id()).detail("Name", #name).detail("Token", name.getEndpoint().token)
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struct WorkerInterface {
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ClientWorkerInterface clientInterface;
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LocalityData locality;
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RequestStream< struct InitializeTLogRequest > tLog;
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RequestStream< struct RecruitMasterRequest > master;
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RequestStream< struct InitializeMasterProxyRequest > masterProxy;
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RequestStream< struct InitializeResolverRequest > resolver;
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RequestStream< struct InitializeStorageRequest > storage;
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RequestStream< struct InitializeLogRouterRequest > logRouter;
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RequestStream< struct DebugQueryRequest > debugQuery;
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RequestStream< struct LoadedPingRequest > debugPing;
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RequestStream< struct CoordinationPingMessage > coordinationPing;
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RequestStream< ReplyPromise<Void> > waitFailure;
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RequestStream< struct SetMetricsLogRateRequest > setMetricsRate;
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RequestStream< struct EventLogRequest > eventLogRequest;
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RequestStream< struct TraceBatchDumpRequest > traceBatchDumpRequest;
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RequestStream< struct DiskStoreRequest > diskStoreRequest;
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TesterInterface testerInterface;
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UID id() const { return tLog.getEndpoint().token; }
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NetworkAddress address() const { return tLog.getEndpoint().address; }
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WorkerInterface() {}
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WorkerInterface( LocalityData locality ) : locality( locality ) {}
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template <class Ar>
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void serialize(Ar& ar) {
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ar & clientInterface & locality & tLog & master & masterProxy & resolver & storage & logRouter & debugQuery & debugPing & coordinationPing & waitFailure & setMetricsRate & eventLogRequest & traceBatchDumpRequest & testerInterface & diskStoreRequest;
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}
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};
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struct InitializeTLogRequest {
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UID recruitmentID;
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LogSystemConfig recoverFrom;
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Version recoverAt;
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Version knownCommittedVersion;
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LogEpoch epoch;
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std::vector<Tag> recoverTags;
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std::vector<Tag> allTags;
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KeyValueStoreType storeType;
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Tag remoteTag;
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int8_t locality;
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bool isPrimary;
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Version startVersion;
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int logRouterTags;
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ReplyPromise< struct TLogInterface > reply;
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InitializeTLogRequest() {}
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template <class Ar>
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void serialize( Ar& ar ) {
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ar & recruitmentID & recoverFrom & recoverAt & knownCommittedVersion & epoch & recoverTags & allTags & storeType & remoteTag & locality & isPrimary & startVersion & logRouterTags & reply;
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}
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};
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struct InitializeLogRouterRequest {
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uint64_t recoveryCount;
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Tag routerTag;
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Version startVersion;
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std::vector<LocalityData> tLogLocalities;
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IRepPolicyRef tLogPolicy;
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int8_t locality;
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ReplyPromise<struct TLogInterface> reply;
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template <class Ar>
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void serialize(Ar& ar) {
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ar & recoveryCount & routerTag & startVersion & tLogLocalities & tLogPolicy & locality & reply;
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}
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};
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// FIXME: Rename to InitializeMasterRequest, etc
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struct RecruitMasterRequest {
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Arena arena;
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LifetimeToken lifetime;
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bool forceRecovery;
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ReplyPromise< struct MasterInterface> reply;
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template <class Ar>
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void serialize(Ar& ar) {
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ASSERT( ar.protocolVersion() >= 0x0FDB00A200040001LL );
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ar & lifetime & forceRecovery & reply & arena;
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}
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};
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struct InitializeMasterProxyRequest {
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MasterInterface master;
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uint64_t recoveryCount;
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Version recoveryTransactionVersion;
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bool firstProxy;
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ReplyPromise<MasterProxyInterface> reply;
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template <class Ar>
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void serialize(Ar& ar) {
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ar & master & recoveryCount & recoveryTransactionVersion & firstProxy & reply;
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}
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};
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struct InitializeResolverRequest {
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uint64_t recoveryCount;
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int proxyCount;
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int resolverCount;
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ReplyPromise<ResolverInterface> reply;
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template <class Ar>
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void serialize(Ar& ar) {
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ar & recoveryCount & proxyCount & resolverCount & reply;
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}
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};
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struct InitializeStorageReply {
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StorageServerInterface interf;
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Version addedVersion;
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template <class Ar>
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void serialize(Ar& ar) {
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ar & interf & addedVersion;
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}
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};
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struct InitializeStorageRequest {
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Tag seedTag; //< If this server will be passed to seedShardServers, this will be a tag, otherwise it is invalidTag
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UID reqId;
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UID interfaceId;
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KeyValueStoreType storeType;
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ReplyPromise< InitializeStorageReply > reply;
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template <class Ar>
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void serialize( Ar& ar ) {
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ar & seedTag & reqId & interfaceId & storeType & reply;
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}
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};
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struct TraceBatchDumpRequest {
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ReplyPromise<Void> reply;
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template <class Ar>
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void serialize( Ar& ar ) {
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ar & reply;
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}
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};
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struct LoadedReply {
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Standalone<StringRef> payload;
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UID id;
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template <class Ar>
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void serialize(Ar& ar) {
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ar & payload & id;
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}
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};
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struct LoadedPingRequest {
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UID id;
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bool loadReply;
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Standalone<StringRef> payload;
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ReplyPromise<LoadedReply> reply;
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template <class Ar>
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void serialize(Ar& ar) {
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ar & id & loadReply & payload & reply;
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}
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};
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struct CoordinationPingMessage {
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UID clusterControllerId;
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int64_t timeStep;
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CoordinationPingMessage() : timeStep(0) {}
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CoordinationPingMessage(UID ccId, uint64_t step) : clusterControllerId( ccId ), timeStep( step ) {}
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template <class Ar>
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void serialize(Ar& ar) {
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ar & clusterControllerId & timeStep;
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}
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};
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struct SetMetricsLogRateRequest {
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uint32_t metricsLogsPerSecond;
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SetMetricsLogRateRequest() : metricsLogsPerSecond( 1 ) {}
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explicit SetMetricsLogRateRequest(uint32_t logsPerSecond) : metricsLogsPerSecond( logsPerSecond ) {}
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template <class Ar>
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void serialize(Ar& ar) {
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ar & metricsLogsPerSecond;
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}
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};
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struct EventLogRequest {
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bool getLastError;
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Standalone<StringRef> eventName;
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ReplyPromise< TraceEventFields > reply;
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EventLogRequest() : getLastError(true) {}
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explicit EventLogRequest( Standalone<StringRef> eventName ) : eventName( eventName ), getLastError( false ) {}
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template <class Ar>
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void serialize(Ar& ar) {
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ar & getLastError & eventName & reply;
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}
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};
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struct DebugQueryRequest {
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Standalone<StringRef> search;
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ReplyPromise< Standalone< VectorRef<struct DebugEntryRef> > > reply;
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template <class Ar>
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void serialize(Ar& ar) {
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ar & search & reply;
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}
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};
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struct DebugEntryRef {
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double time;
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NetworkAddress address;
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StringRef context;
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Version version;
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MutationRef mutation;
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DebugEntryRef() {}
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DebugEntryRef( const char* c, Version v, MutationRef const& m ) : context((const uint8_t*)c,strlen(c)), version(v), mutation(m), time(now()), address( g_network->getLocalAddress() ) {}
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DebugEntryRef( Arena& a, DebugEntryRef const& d ) : time(d.time), address(d.address), context(d.context), version(d.version), mutation(a, d.mutation) {}
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size_t expectedSize() const {
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return context.expectedSize() + mutation.expectedSize();
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}
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template <class Ar>
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void serialize(Ar& ar) {
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ar & time & address & context & version & mutation;
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}
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};
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struct DiskStoreRequest {
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bool includePartialStores;
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ReplyPromise<Standalone<VectorRef<UID>>> reply;
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DiskStoreRequest(bool includePartialStores=false) : includePartialStores(includePartialStores) {}
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template <class Ar>
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void serialize(Ar& ar) {
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ar & includePartialStores & reply;
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}
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};
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struct Role {
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static const Role WORKER;
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static const Role STORAGE_SERVER;
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static const Role TRANSACTION_LOG;
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static const Role SHARED_TRANSACTION_LOG;
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static const Role MASTER_PROXY;
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static const Role MASTER;
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static const Role RESOLVER;
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static const Role CLUSTER_CONTROLLER;
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static const Role TESTER;
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static const Role LOG_ROUTER;
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std::string roleName;
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std::string abbreviation;
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bool includeInTraceRoles;
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bool operator==(const Role &r) const {
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return roleName == r.roleName;
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}
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bool operator!=(const Role &r) const {
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return !(*this == r);
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}
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private:
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Role(std::string roleName, std::string abbreviation, bool includeInTraceRoles=true) : roleName(roleName), abbreviation(abbreviation), includeInTraceRoles(includeInTraceRoles) {
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ASSERT(abbreviation.size() == 2); // Having a fixed size makes log queries more straightforward
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}
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};
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void startRole(const Role &role, UID roleId, UID workerId, std::map<std::string, std::string> details = std::map<std::string, std::string>(), std::string origination = "Recruited");
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void endRole(const Role &role, UID id, std::string reason, bool ok = true, Error e = Error());
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struct ServerDBInfo;
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class Database openDBOnServer( Reference<AsyncVar<ServerDBInfo>> const& db, int taskID = TaskDefaultEndpoint, bool enableLocalityLoadBalance = true, bool lockAware = false );
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Future<Void> extractClusterInterface( Reference<AsyncVar<Optional<struct ClusterControllerFullInterface>>> const& a, Reference<AsyncVar<Optional<struct ClusterInterface>>> const& b );
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Future<Void> fdbd( Reference<ClusterConnectionFile> const&, LocalityData const& localities, ProcessClass const& processClass, std::string const& dataFolder, std::string const& coordFolder, int64_t const& memoryLimit, std::string const& metricsConnFile, std::string const& metricsPrefix );
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Future<Void> workerServer( Reference<ClusterConnectionFile> const&, Reference<AsyncVar<Optional<struct ClusterControllerFullInterface>>> const& ccInterface, LocalityData const& localities, Reference<AsyncVar<ClusterControllerPriorityInfo>> const& asyncPriorityInfo, ProcessClass const& initialClass, std::string const& filename, int64_t const& memoryLimit, Future<Void> const& forceFailure, std::string const& metricsConnFile, std::string const& metricsPrefix, Promise<Void> const& recoveredDiskFiles );
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Future<Void> clusterController( Reference<ClusterConnectionFile> const&, Reference<AsyncVar<Optional<ClusterControllerFullInterface>>> const& currentCC, Reference<AsyncVar<ClusterControllerPriorityInfo>> const& asyncPriorityInfo, Future<Void> const& recoveredDiskFiles );
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// These servers are started by workerServer
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Future<Void> storageServer(
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class IKeyValueStore* const& persistentData,
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StorageServerInterface const& ssi,
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Tag const& seedTag,
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ReplyPromise<InitializeStorageReply> const& recruitReply,
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Reference<AsyncVar<ServerDBInfo>> const& db,
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std::string const& folder );
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Future<Void> storageServer(
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class IKeyValueStore* const& persistentData,
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StorageServerInterface const& ssi,
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Reference<AsyncVar<ServerDBInfo>> const& db,
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std::string const& folder,
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Promise<Void> const& recovered); // changes pssi->id() to be the recovered ID
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Future<Void> masterServer( MasterInterface const& mi, Reference<AsyncVar<ServerDBInfo>> const& db, class ServerCoordinators const&, LifetimeToken const& lifetime, bool const& forceRecovery );
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Future<Void> masterProxyServer(MasterProxyInterface const& proxy, InitializeMasterProxyRequest const& req, Reference<AsyncVar<ServerDBInfo>> const& db);
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Future<Void> tLog( class IKeyValueStore* const& persistentData, class IDiskQueue* const& persistentQueue, Reference<AsyncVar<ServerDBInfo>> const& db, LocalityData const& locality, PromiseStream<InitializeTLogRequest> const& tlogRequests, UID const& tlogId, bool const& restoreFromDisk, Promise<Void> const& oldLog, Promise<Void> const& recovered ); // changes tli->id() to be the recovered ID
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Future<Void> debugQueryServer( DebugQueryRequest const& req );
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Future<Void> monitorServerDBInfo( Reference<AsyncVar<Optional<ClusterControllerFullInterface>>> const& ccInterface, Reference<ClusterConnectionFile> const&, LocalityData const&, Reference<AsyncVar<ServerDBInfo>> const& dbInfo );
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Future<Void> resolver( ResolverInterface const& proxy, InitializeResolverRequest const&, Reference<AsyncVar<ServerDBInfo>> const& db );
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Future<Void> logRouter( TLogInterface const& interf, InitializeLogRouterRequest const& req, Reference<AsyncVar<ServerDBInfo>> const& db );
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void registerThreadForProfiling();
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void updateCpuProfiler(ProfilerRequest req);
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namespace oldTLog {
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Future<Void> tLog( IKeyValueStore* const& persistentData, IDiskQueue* const& persistentQueue, Reference<AsyncVar<ServerDBInfo>> const& db, LocalityData const& locality, UID const& tlogId );
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}
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#endif
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