foundationdb/fdbserver/WorkerInterface.h

355 lines
12 KiB
C++

/*
* WorkerInterface.h
*
* This source file is part of the FoundationDB open source project
*
* Copyright 2013-2018 Apple Inc. and the FoundationDB project authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef FDBSERVER_WORKERINTERFACE_H
#define FDBSERVER_WORKERINTERFACE_H
#pragma once
#include "MasterInterface.h"
#include "TLogInterface.h"
#include "ResolverInterface.h"
#include "fdbclient/StorageServerInterface.h"
#include "TesterInterface.h"
#include "fdbclient/FDBTypes.h"
#include "LogSystemConfig.h"
#include "fdbrpc/MultiInterface.h"
#include "fdbclient/ClientWorkerInterface.h"
#define DUMPTOKEN( name ) TraceEvent("DumpToken", recruited.id()).detail("Name", #name).detail("Token", name.getEndpoint().token)
struct WorkerInterface {
ClientWorkerInterface clientInterface;
LocalityData locality;
RequestStream< struct InitializeTLogRequest > tLog;
RequestStream< struct RecruitMasterRequest > master;
RequestStream< struct InitializeMasterProxyRequest > masterProxy;
RequestStream< struct InitializeResolverRequest > resolver;
RequestStream< struct InitializeStorageRequest > storage;
RequestStream< struct InitializeLogRouterRequest > logRouter;
RequestStream< struct DebugQueryRequest > debugQuery;
RequestStream< struct LoadedPingRequest > debugPing;
RequestStream< struct CoordinationPingMessage > coordinationPing;
RequestStream< ReplyPromise<Void> > waitFailure;
RequestStream< struct SetMetricsLogRateRequest > setMetricsRate;
RequestStream< struct EventLogRequest > eventLogRequest;
RequestStream< struct TraceBatchDumpRequest > traceBatchDumpRequest;
RequestStream< struct DiskStoreRequest > diskStoreRequest;
TesterInterface testerInterface;
UID id() const { return tLog.getEndpoint().token; }
NetworkAddress address() const { return tLog.getEndpoint().address; }
WorkerInterface() {}
WorkerInterface( LocalityData locality ) : locality( locality ) {}
template <class Ar>
void serialize(Ar& ar) {
ar & clientInterface & locality & tLog & master & masterProxy & resolver & storage & logRouter & debugQuery & debugPing & coordinationPing & waitFailure & setMetricsRate & eventLogRequest & traceBatchDumpRequest & testerInterface & diskStoreRequest;
}
};
struct InitializeTLogRequest {
UID recruitmentID;
LogSystemConfig recoverFrom;
Version recoverAt;
Version knownCommittedVersion;
LogEpoch epoch;
std::vector<Tag> recoverTags;
std::vector<Tag> allTags;
KeyValueStoreType storeType;
Tag remoteTag;
int8_t locality;
bool isPrimary;
Version startVersion;
int logRouterTags;
ReplyPromise< struct TLogInterface > reply;
InitializeTLogRequest() {}
template <class Ar>
void serialize( Ar& ar ) {
ar & recruitmentID & recoverFrom & recoverAt & knownCommittedVersion & epoch & recoverTags & allTags & storeType & remoteTag & locality & isPrimary & startVersion & logRouterTags & reply;
}
};
struct InitializeLogRouterRequest {
uint64_t recoveryCount;
Tag routerTag;
Version startVersion;
std::vector<LocalityData> tLogLocalities;
IRepPolicyRef tLogPolicy;
int8_t locality;
ReplyPromise<struct TLogInterface> reply;
template <class Ar>
void serialize(Ar& ar) {
ar & recoveryCount & routerTag & startVersion & tLogLocalities & tLogPolicy & locality & reply;
}
};
// FIXME: Rename to InitializeMasterRequest, etc
struct RecruitMasterRequest {
Arena arena;
LifetimeToken lifetime;
bool forceRecovery;
ReplyPromise< struct MasterInterface> reply;
template <class Ar>
void serialize(Ar& ar) {
ASSERT( ar.protocolVersion() >= 0x0FDB00A200040001LL );
ar & lifetime & forceRecovery & reply & arena;
}
};
struct InitializeMasterProxyRequest {
MasterInterface master;
uint64_t recoveryCount;
Version recoveryTransactionVersion;
bool firstProxy;
ReplyPromise<MasterProxyInterface> reply;
template <class Ar>
void serialize(Ar& ar) {
ar & master & recoveryCount & recoveryTransactionVersion & firstProxy & reply;
}
};
struct InitializeResolverRequest {
uint64_t recoveryCount;
int proxyCount;
int resolverCount;
ReplyPromise<ResolverInterface> reply;
template <class Ar>
void serialize(Ar& ar) {
ar & recoveryCount & proxyCount & resolverCount & reply;
}
};
struct InitializeStorageReply {
StorageServerInterface interf;
Version addedVersion;
template <class Ar>
void serialize(Ar& ar) {
ar & interf & addedVersion;
}
};
struct InitializeStorageRequest {
Tag seedTag; //< If this server will be passed to seedShardServers, this will be a tag, otherwise it is invalidTag
UID reqId;
UID interfaceId;
KeyValueStoreType storeType;
ReplyPromise< InitializeStorageReply > reply;
template <class Ar>
void serialize( Ar& ar ) {
ar & seedTag & reqId & interfaceId & storeType & reply;
}
};
struct TraceBatchDumpRequest {
ReplyPromise<Void> reply;
template <class Ar>
void serialize( Ar& ar ) {
ar & reply;
}
};
struct LoadedReply {
Standalone<StringRef> payload;
UID id;
template <class Ar>
void serialize(Ar& ar) {
ar & payload & id;
}
};
struct LoadedPingRequest {
UID id;
bool loadReply;
Standalone<StringRef> payload;
ReplyPromise<LoadedReply> reply;
template <class Ar>
void serialize(Ar& ar) {
ar & id & loadReply & payload & reply;
}
};
struct CoordinationPingMessage {
UID clusterControllerId;
int64_t timeStep;
CoordinationPingMessage() : timeStep(0) {}
CoordinationPingMessage(UID ccId, uint64_t step) : clusterControllerId( ccId ), timeStep( step ) {}
template <class Ar>
void serialize(Ar& ar) {
ar & clusterControllerId & timeStep;
}
};
struct SetMetricsLogRateRequest {
uint32_t metricsLogsPerSecond;
SetMetricsLogRateRequest() : metricsLogsPerSecond( 1 ) {}
explicit SetMetricsLogRateRequest(uint32_t logsPerSecond) : metricsLogsPerSecond( logsPerSecond ) {}
template <class Ar>
void serialize(Ar& ar) {
ar & metricsLogsPerSecond;
}
};
struct EventLogRequest {
bool getLastError;
Standalone<StringRef> eventName;
ReplyPromise< TraceEventFields > reply;
EventLogRequest() : getLastError(true) {}
explicit EventLogRequest( Standalone<StringRef> eventName ) : eventName( eventName ), getLastError( false ) {}
template <class Ar>
void serialize(Ar& ar) {
ar & getLastError & eventName & reply;
}
};
struct DebugQueryRequest {
Standalone<StringRef> search;
ReplyPromise< Standalone< VectorRef<struct DebugEntryRef> > > reply;
template <class Ar>
void serialize(Ar& ar) {
ar & search & reply;
}
};
struct DebugEntryRef {
double time;
NetworkAddress address;
StringRef context;
Version version;
MutationRef mutation;
DebugEntryRef() {}
DebugEntryRef( const char* c, Version v, MutationRef const& m ) : context((const uint8_t*)c,strlen(c)), version(v), mutation(m), time(now()), address( g_network->getLocalAddress() ) {}
DebugEntryRef( Arena& a, DebugEntryRef const& d ) : time(d.time), address(d.address), context(d.context), version(d.version), mutation(a, d.mutation) {}
size_t expectedSize() const {
return context.expectedSize() + mutation.expectedSize();
}
template <class Ar>
void serialize(Ar& ar) {
ar & time & address & context & version & mutation;
}
};
struct DiskStoreRequest {
bool includePartialStores;
ReplyPromise<Standalone<VectorRef<UID>>> reply;
DiskStoreRequest(bool includePartialStores=false) : includePartialStores(includePartialStores) {}
template <class Ar>
void serialize(Ar& ar) {
ar & includePartialStores & reply;
}
};
struct Role {
static const Role WORKER;
static const Role STORAGE_SERVER;
static const Role TRANSACTION_LOG;
static const Role SHARED_TRANSACTION_LOG;
static const Role MASTER_PROXY;
static const Role MASTER;
static const Role RESOLVER;
static const Role CLUSTER_CONTROLLER;
static const Role TESTER;
static const Role LOG_ROUTER;
std::string roleName;
std::string abbreviation;
bool includeInTraceRoles;
bool operator==(const Role &r) const {
return roleName == r.roleName;
}
bool operator!=(const Role &r) const {
return !(*this == r);
}
private:
Role(std::string roleName, std::string abbreviation, bool includeInTraceRoles=true) : roleName(roleName), abbreviation(abbreviation), includeInTraceRoles(includeInTraceRoles) {
ASSERT(abbreviation.size() == 2); // Having a fixed size makes log queries more straightforward
}
};
void startRole(const Role &role, UID roleId, UID workerId, std::map<std::string, std::string> details = std::map<std::string, std::string>(), std::string origination = "Recruited");
void endRole(const Role &role, UID id, std::string reason, bool ok = true, Error e = Error());
struct ServerDBInfo;
class Database openDBOnServer( Reference<AsyncVar<ServerDBInfo>> const& db, int taskID = TaskDefaultEndpoint, bool enableLocalityLoadBalance = true, bool lockAware = false );
Future<Void> extractClusterInterface( Reference<AsyncVar<Optional<struct ClusterControllerFullInterface>>> const& a, Reference<AsyncVar<Optional<struct ClusterInterface>>> const& b );
Future<Void> fdbd( Reference<ClusterConnectionFile> const&, LocalityData const& localities, ProcessClass const& processClass, std::string const& dataFolder, std::string const& coordFolder, int64_t const& memoryLimit, std::string const& metricsConnFile, std::string const& metricsPrefix );
Future<Void> workerServer( Reference<ClusterConnectionFile> const&, Reference<AsyncVar<Optional<struct ClusterControllerFullInterface>>> const& ccInterface, LocalityData const& localities, Reference<AsyncVar<ClusterControllerPriorityInfo>> const& asyncPriorityInfo, ProcessClass const& initialClass, std::string const& filename, int64_t const& memoryLimit, Future<Void> const& forceFailure, std::string const& metricsConnFile, std::string const& metricsPrefix, Promise<Void> const& recoveredDiskFiles );
Future<Void> clusterController( Reference<ClusterConnectionFile> const&, Reference<AsyncVar<Optional<ClusterControllerFullInterface>>> const& currentCC, Reference<AsyncVar<ClusterControllerPriorityInfo>> const& asyncPriorityInfo, Future<Void> const& recoveredDiskFiles );
// These servers are started by workerServer
Future<Void> storageServer(
class IKeyValueStore* const& persistentData,
StorageServerInterface const& ssi,
Tag const& seedTag,
ReplyPromise<InitializeStorageReply> const& recruitReply,
Reference<AsyncVar<ServerDBInfo>> const& db,
std::string const& folder );
Future<Void> storageServer(
class IKeyValueStore* const& persistentData,
StorageServerInterface const& ssi,
Reference<AsyncVar<ServerDBInfo>> const& db,
std::string const& folder,
Promise<Void> const& recovered); // changes pssi->id() to be the recovered ID
Future<Void> masterServer( MasterInterface const& mi, Reference<AsyncVar<ServerDBInfo>> const& db, class ServerCoordinators const&, LifetimeToken const& lifetime, bool const& forceRecovery );
Future<Void> masterProxyServer(MasterProxyInterface const& proxy, InitializeMasterProxyRequest const& req, Reference<AsyncVar<ServerDBInfo>> const& db);
Future<Void> tLog( class IKeyValueStore* const& persistentData, class IDiskQueue* const& persistentQueue, Reference<AsyncVar<ServerDBInfo>> const& db, LocalityData const& locality, PromiseStream<InitializeTLogRequest> const& tlogRequests, UID const& tlogId, bool const& restoreFromDisk, Promise<Void> const& oldLog, Promise<Void> const& recovered ); // changes tli->id() to be the recovered ID
Future<Void> debugQueryServer( DebugQueryRequest const& req );
Future<Void> monitorServerDBInfo( Reference<AsyncVar<Optional<ClusterControllerFullInterface>>> const& ccInterface, Reference<ClusterConnectionFile> const&, LocalityData const&, Reference<AsyncVar<ServerDBInfo>> const& dbInfo );
Future<Void> resolver( ResolverInterface const& proxy, InitializeResolverRequest const&, Reference<AsyncVar<ServerDBInfo>> const& db );
Future<Void> logRouter( TLogInterface const& interf, InitializeLogRouterRequest const& req, Reference<AsyncVar<ServerDBInfo>> const& db );
void registerThreadForProfiling();
void updateCpuProfiler(ProfilerRequest req);
namespace oldTLog {
Future<Void> tLog( IKeyValueStore* const& persistentData, IDiskQueue* const& persistentQueue, Reference<AsyncVar<ServerDBInfo>> const& db, LocalityData const& locality, UID const& tlogId );
}
#endif