274 lines
10 KiB
C++
274 lines
10 KiB
C++
/*
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* FlowTransport.h
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*
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* This source file is part of the FoundationDB open source project
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*
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* Copyright 2013-2018 Apple Inc. and the FoundationDB project authors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef FLOW_TRANSPORT_H
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#define FLOW_TRANSPORT_H
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#pragma once
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#include <algorithm>
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#include "fdbrpc/HealthMonitor.h"
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#include "flow/genericactors.actor.h"
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#include "flow/network.h"
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#include "flow/FileIdentifier.h"
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#include "flow/ProtocolVersion.h"
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#include "flow/Net2Packet.h"
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#include "fdbrpc/ContinuousSample.h"
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#pragma pack(push, 4)
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class Endpoint {
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public:
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// Endpoint represents a particular service (e.g. a serialized Promise<T> or PromiseStream<T>)
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// An endpoint is either "local" (used for receiving data) or "remote" (used for sending data)
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constexpr static FileIdentifier file_identifier = 10618805;
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typedef UID Token;
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NetworkAddressList addresses;
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Token token;
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Endpoint() {}
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Endpoint(const NetworkAddressList& addresses, Token token) : addresses(addresses), token(token) {
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choosePrimaryAddress();
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}
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void choosePrimaryAddress() {
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if (addresses.secondaryAddress.present() &&
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((!g_network->getLocalAddresses().secondaryAddress.present() &&
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(addresses.address.isTLS() != g_network->getLocalAddresses().address.isTLS())) ||
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(g_network->getLocalAddresses().secondaryAddress.present() && !addresses.address.isTLS()))) {
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std::swap(addresses.address, addresses.secondaryAddress.get());
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}
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}
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bool isValid() const { return token.isValid(); }
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bool isLocal() const;
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// Return the primary network address, which is the first network address among
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// all addresses this endpoint listens to.
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const NetworkAddress& getPrimaryAddress() const { return addresses.address; }
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NetworkAddress getStableAddress() const { return addresses.getTLSAddress(); }
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Endpoint getAdjustedEndpoint(uint32_t index) {
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uint32_t newIndex = token.second();
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newIndex += index;
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return Endpoint(
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addresses,
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UID(token.first() + (uint64_t(index) << 32), (token.second() & 0xffffffff00000000LL) | newIndex));
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}
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bool operator==(Endpoint const& r) const {
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return token == r.token && getPrimaryAddress() == r.getPrimaryAddress();
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}
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bool operator!=(Endpoint const& r) const { return !(*this == r); }
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bool operator<(Endpoint const& r) const {
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return addresses.address < r.addresses.address || (addresses.address == r.addresses.address && token < r.token);
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}
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template <class Ar>
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void serialize(Ar& ar) {
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if constexpr (is_fb_function<Ar>) {
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serializer(ar, addresses, token);
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if constexpr (Ar::isDeserializing) {
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choosePrimaryAddress();
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}
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} else {
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if (ar.isDeserializing && !ar.protocolVersion().hasEndpointAddrList()) {
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addresses.secondaryAddress = Optional<NetworkAddress>();
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serializer(ar, addresses.address, token);
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} else {
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serializer(ar, addresses, token);
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if (ar.isDeserializing) {
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choosePrimaryAddress();
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}
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}
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}
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}
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};
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#pragma pack(pop)
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namespace std {
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template <>
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struct hash<Endpoint> {
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size_t operator()(const Endpoint& ep) const { return ep.token.hash() + ep.addresses.address.hash(); }
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};
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} // namespace std
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enum class RequirePeer { Exactly, AtLeast };
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struct PeerCompatibilityPolicy {
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RequirePeer requirement;
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ProtocolVersion version;
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};
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class ArenaObjectReader;
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class NetworkMessageReceiver {
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public:
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virtual void receive(ArenaObjectReader&) = 0;
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virtual bool isStream() const { return false; }
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virtual PeerCompatibilityPolicy peerCompatibilityPolicy() const {
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return { RequirePeer::Exactly, g_network->protocolVersion() };
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}
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};
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struct TransportData;
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struct Peer : public ReferenceCounted<Peer> {
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TransportData* transport;
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NetworkAddress destination;
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UnsentPacketQueue unsent;
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ReliablePacketList reliable;
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AsyncTrigger dataToSend; // Triggered when unsent.empty() becomes false
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Future<Void> connect;
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AsyncTrigger resetPing;
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AsyncTrigger resetConnection;
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bool compatible;
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bool outgoingConnectionIdle; // We don't actually have a connection open and aren't trying to open one because we
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// don't have anything to send
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double lastConnectTime;
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double reconnectionDelay;
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int peerReferences;
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bool incompatibleProtocolVersionNewer;
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int64_t bytesReceived;
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int64_t bytesSent;
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double lastDataPacketSentTime;
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int outstandingReplies;
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ContinuousSample<double> pingLatencies;
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double lastLoggedTime;
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int64_t lastLoggedBytesReceived;
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int64_t lastLoggedBytesSent;
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Reference<AsyncVar<Optional<ProtocolVersion>>> protocolVersion;
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// Cleared every time stats are logged for this peer.
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int connectOutgoingCount;
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int connectIncomingCount;
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int connectFailedCount;
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ContinuousSample<double> connectLatencies;
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explicit Peer(TransportData* transport, NetworkAddress const& destination);
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void send(PacketBuffer* pb, ReliablePacket* rp, bool firstUnsent);
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void prependConnectPacket();
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void discardUnreliablePackets();
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void onIncomingConnection(Reference<Peer> self, Reference<IConnection> conn, Future<Void> reader);
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};
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class FlowTransport {
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public:
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FlowTransport(uint64_t transportId);
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~FlowTransport();
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// Creates a new FlowTransport and makes FlowTransport::transport() return it. This uses g_network->global()
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// variables, so it will be private to a simulation.
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static void createInstance(bool isClient, uint64_t transportId);
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static bool isClient() { return g_network->global(INetwork::enClientFailureMonitor) != nullptr; }
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// Metrics must be initialized after FlowTransport::createInstance has been called
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void initMetrics();
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// Starts a server listening on the given listenAddress, and sets publicAddress to be the public
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// address of this server. Returns only errors.
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Future<Void> bind(NetworkAddress publicAddress, NetworkAddress listenAddress);
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// Returns first local NetworkAddress.
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NetworkAddress getLocalAddress() const;
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// Returns all local NetworkAddress.
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NetworkAddressList getLocalAddresses() const;
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// Returns the same of all peers that have attempted to connect, but have incompatible protocol versions
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std::map<NetworkAddress, std::pair<uint64_t, double>>* getIncompatiblePeers();
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// Returns when getIncompatiblePeers has at least one peer which is incompatible.
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Future<Void> onIncompatibleChanged();
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// Signal that a peer connection is being used, even if no messages are currently being sent to the peer
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void addPeerReference(const Endpoint&, bool isStream);
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// Signal that a peer connection is no longer being used
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void removePeerReference(const Endpoint&, bool isStream);
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// Sets endpoint to be a new local endpoint which delivers messages to the given receiver
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void addEndpoint(Endpoint& endpoint, NetworkMessageReceiver*, TaskPriority taskID);
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void addEndpoints(std::vector<std::pair<struct FlowReceiver*, TaskPriority>> const& streams);
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// The given local endpoint no longer delivers messages to the given receiver or uses resources
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void removeEndpoint(const Endpoint&, NetworkMessageReceiver*);
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// Sets endpoint to a new local endpoint (without changing its token) which delivers messages to the given receiver
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// Implementations may have limitations on when this function is called and what endpoint.token may be!
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void addWellKnownEndpoint(Endpoint& endpoint, NetworkMessageReceiver*, TaskPriority taskID);
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// sendReliable will keep trying to deliver the data to the destination until cancelReliable is called. It will
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// retry sending if the connection is closed or the failure manager reports the destination become available (edge
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// triggered).
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ReliablePacket* sendReliable(ISerializeSource const& what, const Endpoint& destination);
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// Makes Packet "unreliable" (either the data or a connection close event will be delivered eventually). It can
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// still be used safely to send a reply to a "reliable" request.
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void cancelReliable(ReliablePacket*);
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// This async var will be set to true when the process cannot connect to a public network address that the failure
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// monitor thinks is healthy.
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Reference<AsyncVar<bool>> getDegraded();
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// Forces the connection with this address to be reset
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void resetConnection(NetworkAddress address);
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Reference<Peer> sendUnreliable(ISerializeSource const& what,
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const Endpoint& destination,
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bool openConnection); // { cancelReliable(sendReliable(what,destination)); }
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bool incompatibleOutgoingConnectionsPresent();
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// Returns the protocol version of the peer at the specified address. The result is returned as an AsyncVar that
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// can be used to monitor for changes of a peer's protocol. The protocol version will be unset in the event that
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// there is no connection established to the peer.
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//
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// Note that this function does not establish a connection to the peer. In order to obtain a peer's protocol
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// version, some other mechanism should be used to connect to that peer.
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Reference<AsyncVar<Optional<ProtocolVersion>>> getPeerProtocolAsyncVar(NetworkAddress addr);
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static FlowTransport& transport() {
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return *static_cast<FlowTransport*>((void*)g_network->global(INetwork::enFlowTransport));
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}
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static NetworkAddress getGlobalLocalAddress() { return transport().getLocalAddress(); }
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static NetworkAddressList getGlobalLocalAddresses() { return transport().getLocalAddresses(); }
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Endpoint loadedEndpoint(const UID& token);
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HealthMonitor* healthMonitor();
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private:
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class TransportData* self;
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};
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inline bool Endpoint::isLocal() const {
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const auto& localAddrs = FlowTransport::transport().getLocalAddresses();
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return addresses.address == localAddrs.address ||
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(localAddrs.secondaryAddress.present() && addresses.address == localAddrs.secondaryAddress.get());
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}
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#endif
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