foundationdb/fdbserver/CMakeLists.txt

230 lines
6.7 KiB
CMake

set(FDBSERVER_SRCS
ApplyMetadataMutation.h
ApplyMetadataMutation.cpp
BackupInterface.h
BackupProgress.actor.cpp
BackupProgress.actor.h
BackupWorker.actor.cpp
ClusterController.actor.cpp
ClusterRecruitmentInterface.h
ConflictSet.h
CoordinatedState.actor.cpp
CoordinatedState.h
Coordination.actor.cpp
CoordinationInterface.h
CoroFlow.actor.cpp
CoroFlow.h
DataDistribution.actor.cpp
DataDistribution.actor.h
DataDistributionQueue.actor.cpp
DataDistributionTracker.actor.cpp
DataDistributorInterface.h
DBCoreState.h
DiskQueue.actor.cpp
fdbserver.actor.cpp
FDBExecHelper.actor.cpp
FDBExecHelper.actor.h
IDiskQueue.h
IKeyValueStore.h
IPager.h
IVersionedStore.h
KeyValueStoreCompressTestData.actor.cpp
KeyValueStoreMemory.actor.cpp
KeyValueStoreSQLite.actor.cpp
Knobs.cpp
Knobs.h
LatencyBandConfig.cpp
LatencyBandConfig.h
LeaderElection.actor.cpp
LeaderElection.h
LogProtocolMessage.h
LogRouter.actor.cpp
LogSystem.h
LogSystemConfig.h
LogSystemDiskQueueAdapter.actor.cpp
LogSystemDiskQueueAdapter.h
LogSystemPeekCursor.actor.cpp
MasterInterface.h
MasterProxyServer.actor.cpp
masterserver.actor.cpp
MoveKeys.actor.cpp
MoveKeys.actor.h
networktest.actor.cpp
NetworkTest.h
OldTLogServer_4_6.actor.cpp
OldTLogServer_6_0.actor.cpp
OldTLogServer_6_2.actor.cpp
Orderer.actor.h
pubsub.actor.cpp
pubsub.h
QuietDatabase.actor.cpp
QuietDatabase.h
Ratekeeper.actor.cpp
RatekeeperInterface.h
RecoveryState.h
RestoreCommon.actor.h
RestoreCommon.actor.cpp
RestoreUtil.h
RestoreUtil.actor.cpp
RestoreRoleCommon.actor.h
RestoreRoleCommon.actor.cpp
RestoreMaster.actor.h
RestoreMaster.actor.cpp
RestoreApplier.actor.h
RestoreApplier.actor.cpp
RestoreLoader.actor.h
RestoreLoader.actor.cpp
RestoreWorker.actor.h
RestoreWorker.actor.cpp
Resolver.actor.cpp
ResolverInterface.h
ServerDBInfo.h
SimulatedCluster.actor.cpp
SimulatedCluster.h
SkipList.cpp
Status.actor.cpp
Status.h
StorageCache.actor.cpp
StorageMetrics.actor.h
StorageMetrics.h
storageserver.actor.cpp
TagPartitionedLogSystem.actor.cpp
template_fdb.h
tester.actor.cpp
TesterInterface.actor.h
TLogInterface.h
TLogServer.actor.cpp
VersionedBTree.actor.cpp
VFSAsync.cpp
WaitFailure.actor.cpp
WaitFailure.h
worker.actor.cpp
WorkerInterface.actor.h
workloads/ApiCorrectness.actor.cpp
workloads/ApiWorkload.actor.cpp
workloads/ApiWorkload.h
workloads/AsyncFile.actor.h
workloads/AsyncFile.cpp
workloads/AsyncFileCorrectness.actor.cpp
workloads/AsyncFileRead.actor.cpp
workloads/AsyncFileWrite.actor.cpp
workloads/AtomicOps.actor.cpp
workloads/AtomicOpsApiCorrectness.actor.cpp
workloads/AtomicRestore.actor.cpp
workloads/AtomicSwitchover.actor.cpp
workloads/BackgroundSelectors.actor.cpp
workloads/BackupCorrectness.actor.cpp
workloads/BackupAndParallelRestoreCorrectness.actor.cpp
workloads/ParallelRestore.actor.cpp
workloads/BackupToDBAbort.actor.cpp
workloads/BackupToDBCorrectness.actor.cpp
workloads/BackupToDBUpgrade.actor.cpp
workloads/BulkLoad.actor.cpp
workloads/BulkSetup.actor.h
workloads/ChangeConfig.actor.cpp
workloads/ClientTransactionProfileCorrectness.actor.cpp
workloads/TriggerRecovery.actor.cpp
workloads/SuspendProcesses.actor.cpp
workloads/CommitBugCheck.actor.cpp
workloads/ConfigureDatabase.actor.cpp
workloads/ConflictRange.actor.cpp
workloads/ConsistencyCheck.actor.cpp
workloads/CpuProfiler.actor.cpp
workloads/Cycle.actor.cpp
workloads/DDBalance.actor.cpp
workloads/DDMetrics.actor.cpp
workloads/DDMetricsExclude.actor.cpp
workloads/DiskDurability.actor.cpp
workloads/DiskDurabilityTest.actor.cpp
workloads/DummyWorkload.actor.cpp
workloads/ExternalWorkload.actor.cpp
workloads/FastTriggeredWatches.actor.cpp
workloads/FileSystem.actor.cpp
workloads/Fuzz.cpp
workloads/FuzzApiCorrectness.actor.cpp
workloads/Increment.actor.cpp
workloads/IndexScan.actor.cpp
workloads/Inventory.actor.cpp
workloads/KVStoreTest.actor.cpp
workloads/KillRegion.actor.cpp
workloads/LockDatabase.actor.cpp
workloads/LocalRatekeeper.actor.cpp
workloads/LogMetrics.actor.cpp
workloads/LowLatency.actor.cpp
workloads/MachineAttrition.actor.cpp
workloads/Mako.actor.cpp
workloads/MemoryKeyValueStore.cpp
workloads/MemoryKeyValueStore.h
workloads/MemoryLifetime.actor.cpp
workloads/MetricLogging.actor.cpp
workloads/Performance.actor.cpp
workloads/Ping.actor.cpp
workloads/PubSubMultiples.actor.cpp
workloads/QueuePush.actor.cpp
workloads/RandomClogging.actor.cpp
workloads/RandomMoveKeys.actor.cpp
workloads/RandomSelector.actor.cpp
workloads/ReadWrite.actor.cpp
workloads/RemoveServersSafely.actor.cpp
workloads/Rollback.actor.cpp
workloads/RyowCorrectness.actor.cpp
workloads/RYWDisable.actor.cpp
workloads/RYWPerformance.actor.cpp
workloads/SaveAndKill.actor.cpp
workloads/SelectorCorrectness.actor.cpp
workloads/Serializability.actor.cpp
workloads/Sideband.actor.cpp
workloads/SlowTaskWorkload.actor.cpp
workloads/SnapTest.actor.cpp
workloads/StatusWorkload.actor.cpp
workloads/Storefront.actor.cpp
workloads/StreamingRead.actor.cpp
workloads/TargetedKill.actor.cpp
workloads/TaskBucketCorrectness.actor.cpp
workloads/ThreadSafety.actor.cpp
workloads/Throttling.actor.cpp
workloads/Throughput.actor.cpp
workloads/TimeKeeperCorrectness.actor.cpp
workloads/DifferentClustersSameRV.actor.cpp
workloads/UnitPerf.actor.cpp
workloads/UnitTests.actor.cpp
workloads/Unreadable.actor.cpp
workloads/VersionStamp.actor.cpp
workloads/WatchAndWait.actor.cpp
workloads/Watches.actor.cpp
workloads/WorkerErrors.actor.cpp
workloads/workloads.actor.h
workloads/WriteBandwidth.actor.cpp
workloads/WriteDuringRead.actor.cpp)
add_library(fdb_sqlite STATIC
sqlite/btree.h
sqlite/hash.h
sqlite/sqlite3.h
sqlite/sqlite3ext.h
sqlite/sqliteInt.h
sqlite/sqliteLimit.h
sqlite/sqlite3.amalgamation.c)
# Suppress warnings in sqlite since it's third party
if(NOT WIN32)
target_compile_definitions(fdb_sqlite PRIVATE $<$<CONFIG:Debug>:NDEBUG>)
target_compile_options(fdb_sqlite BEFORE PRIVATE -w) # disable warnings for third party
endif()
file(MAKE_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/workloads)
add_flow_target(EXECUTABLE NAME fdbserver SRCS ${FDBSERVER_SRCS})
target_include_directories(fdbserver PRIVATE
${CMAKE_SOURCE_DIR}/bindings/c
${CMAKE_BINARY_DIR}/bindings/c
${CMAKE_CURRENT_BINARY_DIR}/workloads
${CMAKE_CURRENT_SOURCE_DIR}/workloads)
target_link_libraries(fdbserver PRIVATE fdbclient fdb_sqlite)
if (GPERFTOOLS_FOUND)
add_compile_definitions(USE_GPERFTOOLS)
target_link_libraries(fdbserver PRIVATE gperftools)
endif()
fdb_install(TARGETS fdbserver DESTINATION sbin COMPONENT server)