297 lines
11 KiB
C++
297 lines
11 KiB
C++
/*
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* AsyncFileS3BlobStore.actor.h
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*
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* This source file is part of the FoundationDB open source project
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*
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* Copyright 2013-2018 Apple Inc. and the FoundationDB project authors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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// When actually compiled (NO_INTELLISENSE), include the generated version of this file. In intellisense use the source
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// version.
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#if defined(NO_INTELLISENSE) && !defined(FDBRPC_ASYNCFILEBLOBSTORE_ACTOR_G_H)
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#define FDBRPC_ASYNCFILEBLOBSTORE_ACTOR_G_H
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#include "fdbclient/AsyncFileS3BlobStore.actor.g.h"
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#elif !defined(FDBRPC_ASYNCFILES3BLOBSTORE_ACTOR_H)
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#define FDBRPC_ASYNCFILES3BLOBSTORE_ACTOR_H
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#include <sstream>
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#include <time.h>
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#include "fdbrpc/IAsyncFile.h"
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#include "flow/serialize.h"
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#include "flow/Net2Packet.h"
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#include "fdbrpc/IRateControl.h"
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#include "fdbclient/S3BlobStore.h"
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#include "fdbclient/md5/md5.h"
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#include "fdbclient/libb64/encode.h"
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#include "flow/actorcompiler.h" // This must be the last #include.
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ACTOR template <typename T>
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static Future<T> joinErrorGroup(Future<T> f, Promise<Void> p) {
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try {
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wait(success(f) || p.getFuture());
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return f.get();
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} catch (Error& e) {
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if (p.canBeSet()) p.sendError(e);
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throw;
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}
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}
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// This class represents a write-only file that lives in an S3-style blob store. It writes using the REST API,
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// using multi-part upload and beginning to transfer each part as soon as it is large enough.
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// All write operations file operations must be sequential and contiguous.
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// Limits on part sizes, upload speed, and concurrent uploads are taken from the S3BlobStoreEndpoint being used.
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class AsyncFileS3BlobStoreWrite : public IAsyncFile, public ReferenceCounted<AsyncFileS3BlobStoreWrite> {
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public:
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virtual void addref() { ReferenceCounted<AsyncFileS3BlobStoreWrite>::addref(); }
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virtual void delref() { ReferenceCounted<AsyncFileS3BlobStoreWrite>::delref(); }
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struct Part : ReferenceCounted<Part> {
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Part(int n, int minSize)
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: number(n), writer(content.getWriteBuffer(minSize), nullptr, Unversioned()), length(0) {
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etag = std::string();
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::MD5_Init(&content_md5_buf);
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}
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virtual ~Part() { etag.cancel(); }
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Future<std::string> etag;
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int number;
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UnsentPacketQueue content;
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std::string md5string;
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PacketWriter writer;
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int length;
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void write(const uint8_t* buf, int len) {
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writer.serializeBytes(buf, len);
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::MD5_Update(&content_md5_buf, buf, len);
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length += len;
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}
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// MD5 sum can only be finalized once, further calls will do nothing so new writes will be reflected in the sum.
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void finalizeMD5() {
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if (md5string.empty()) {
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std::string sumBytes;
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sumBytes.resize(16);
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::MD5_Final((unsigned char*)sumBytes.data(), &content_md5_buf);
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md5string = base64::encoder::from_string(sumBytes);
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md5string.resize(md5string.size() - 1);
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}
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}
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private:
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MD5_CTX content_md5_buf;
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};
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Future<int> read(void* data, int length, int64_t offset) override { throw file_not_readable(); }
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ACTOR static Future<Void> write_impl(Reference<AsyncFileS3BlobStoreWrite> f, const uint8_t* data, int length) {
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state Part* p = f->m_parts.back().getPtr();
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// If this write will cause the part to cross the min part size boundary then write to the boundary and start a
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// new part.
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while (p->length + length >= f->m_bstore->knobs.multipart_min_part_size) {
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// Finish off this part
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int finishlen = f->m_bstore->knobs.multipart_min_part_size - p->length;
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p->write((const uint8_t*)data, finishlen);
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// Adjust source buffer args
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length -= finishlen;
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data = (const uint8_t*)data + finishlen;
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// End current part (and start new one)
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wait(f->endCurrentPart(f.getPtr(), true));
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p = f->m_parts.back().getPtr();
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}
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p->write((const uint8_t*)data, length);
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return Void();
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}
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Future<Void> write(void const* data, int length, int64_t offset) override {
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if (offset != m_cursor) throw non_sequential_op();
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m_cursor += length;
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return m_error.getFuture() ||
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write_impl(Reference<AsyncFileS3BlobStoreWrite>::addRef(this), (const uint8_t*)data, length);
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}
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Future<Void> truncate(int64_t size) override {
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if (size != m_cursor) return non_sequential_op();
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return Void();
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}
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ACTOR static Future<std::string> doPartUpload(AsyncFileS3BlobStoreWrite* f, Part* p) {
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p->finalizeMD5();
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std::string upload_id = wait(f->getUploadID());
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std::string etag = wait(f->m_bstore->uploadPart(f->m_bucket, f->m_object, upload_id, p->number, &p->content,
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p->length, p->md5string));
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return etag;
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}
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ACTOR static Future<Void> doFinishUpload(AsyncFileS3BlobStoreWrite* f) {
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// If there is only 1 part then it has not yet been uploaded so just write the whole file at once.
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if (f->m_parts.size() == 1) {
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Reference<Part> part = f->m_parts.back();
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part->finalizeMD5();
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wait(f->m_bstore->writeEntireFileFromBuffer(f->m_bucket, f->m_object, &part->content, part->length,
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part->md5string));
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return Void();
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}
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// There are at least 2 parts. End the last part (which could be empty)
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wait(f->endCurrentPart(f));
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state S3BlobStoreEndpoint::MultiPartSetT partSet;
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state std::vector<Reference<Part>>::iterator p;
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// Wait for all the parts to be done to get their ETags, populate the partSet required to finish the object
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// upload.
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for (p = f->m_parts.begin(); p != f->m_parts.end(); ++p) {
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std::string tag = wait((*p)->etag);
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if ((*p)->length > 0) // The last part might be empty and has to be omitted.
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partSet[(*p)->number] = tag;
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}
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// No need to wait for the upload ID here because the above loop waited for all the parts and each part required
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// the upload ID so it is ready
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wait(f->m_bstore->finishMultiPartUpload(f->m_bucket, f->m_object, f->m_upload_id.get(), partSet));
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return Void();
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}
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// Ready once all data has been sent AND acknowledged from the remote side
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Future<Void> sync() override {
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// Only initiate the finish operation once, and also prevent further writing.
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if (!m_finished.isValid()) {
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m_finished = doFinishUpload(this);
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m_cursor = -1; // Cause future write attempts to fail
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}
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return m_finished;
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}
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//
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// Flush can't really do what the caller would "want" for a blob store file. The caller would probably notionally
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// want all bytes written to be at least in transit to the blob store, but that is not very feasible. The blob
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// store has a minimum size requirement for all but the final part, and parts must be sent with a header that
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// specifies their size. So in the case of a write buffer that does not meet the part minimum size the part could
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// be sent but then if there is any more data written then that part needs to be sent again in its entirety. So a
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// client that calls flush often could generate far more blob store write traffic than they intend to.
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Future<Void> flush() override { return Void(); }
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Future<int64_t> size() const override { return m_cursor; }
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Future<Void> readZeroCopy(void** data, int* length, int64_t offset) override {
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TraceEvent(SevError, "ReadZeroCopyNotSupported").detail("FileType", "S3BlobStoreWrite");
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return platform_error();
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}
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void releaseZeroCopy(void* data, int length, int64_t offset) override {}
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int64_t debugFD() const override { return -1; }
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~AsyncFileS3BlobStoreWrite() override {
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m_upload_id.cancel();
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m_finished.cancel();
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m_parts.clear(); // Contains futures
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}
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std::string getFilename() const override { return m_object; }
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private:
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Reference<S3BlobStoreEndpoint> m_bstore;
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std::string m_bucket;
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std::string m_object;
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int64_t m_cursor;
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Future<std::string> m_upload_id;
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Future<Void> m_finished;
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std::vector<Reference<Part>> m_parts;
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Promise<Void> m_error;
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FlowLock m_concurrentUploads;
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// End the current part and start uploading it, but also wait for a part to finish if too many are in transit.
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ACTOR static Future<Void> endCurrentPart(AsyncFileS3BlobStoreWrite* f, bool startNew = false) {
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if (f->m_parts.back()->length == 0) return Void();
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// Wait for an upload slot to be available
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wait(f->m_concurrentUploads.take());
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// Do the upload, and if it fails forward errors to m_error and also stop if anything else sends an error to
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// m_error Also, hold a releaser for the concurrent upload slot while all that is going on.
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auto releaser = std::make_shared<FlowLock::Releaser>(f->m_concurrentUploads, 1);
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f->m_parts.back()->etag =
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holdWhile(std::move(releaser), joinErrorGroup(doPartUpload(f, f->m_parts.back().getPtr()), f->m_error));
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// Make a new part to write to
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if (startNew)
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f->m_parts.push_back(
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Reference<Part>(new Part(f->m_parts.size() + 1, f->m_bstore->knobs.multipart_min_part_size)));
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return Void();
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}
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Future<std::string> getUploadID() {
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if (!m_upload_id.isValid()) m_upload_id = m_bstore->beginMultiPartUpload(m_bucket, m_object);
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return m_upload_id;
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}
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public:
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AsyncFileS3BlobStoreWrite(Reference<S3BlobStoreEndpoint> bstore, std::string bucket, std::string object)
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: m_bstore(bstore), m_bucket(bucket), m_object(object), m_cursor(0),
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m_concurrentUploads(bstore->knobs.concurrent_writes_per_file) {
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// Add first part
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m_parts.push_back(Reference<Part>(new Part(1, m_bstore->knobs.multipart_min_part_size)));
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}
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};
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// This class represents a read-only file that lives in an S3-style blob store. It reads using the REST API.
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class AsyncFileS3BlobStoreRead : public IAsyncFile, public ReferenceCounted<AsyncFileS3BlobStoreRead> {
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public:
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virtual void addref() { ReferenceCounted<AsyncFileS3BlobStoreRead>::addref(); }
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virtual void delref() { ReferenceCounted<AsyncFileS3BlobStoreRead>::delref(); }
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Future<int> read(void* data, int length, int64_t offset) override;
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Future<Void> write(void const* data, int length, int64_t offset) override { throw file_not_writable(); }
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Future<Void> truncate(int64_t size) override { throw file_not_writable(); }
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Future<Void> sync() override { return Void(); }
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Future<Void> flush() override { return Void(); }
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Future<int64_t> size() const override;
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Future<Void> readZeroCopy(void** data, int* length, int64_t offset) override {
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TraceEvent(SevError, "ReadZeroCopyNotSupported").detail("FileType", "S3BlobStoreRead");
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return platform_error();
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}
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void releaseZeroCopy(void* data, int length, int64_t offset) override {}
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int64_t debugFD() const override { return -1; }
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std::string getFilename() const override { return m_object; }
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virtual ~AsyncFileS3BlobStoreRead() {}
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Reference<S3BlobStoreEndpoint> m_bstore;
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std::string m_bucket;
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std::string m_object;
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mutable Future<int64_t> m_size;
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AsyncFileS3BlobStoreRead(Reference<S3BlobStoreEndpoint> bstore, std::string bucket, std::string object)
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: m_bstore(bstore), m_bucket(bucket), m_object(object) {}
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};
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#include "flow/unactorcompiler.h"
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#endif
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