foundationdb/fdbserver/workloads/Cache.actor.cpp

34 lines
1.0 KiB
C++

#include "fdbclient/ManagementAPI.actor.h"
#include "fdbserver/TesterInterface.actor.h"
#include "fdbserver/workloads/workloads.actor.h"
#include "flow/actorcompiler.h" // This must be the last #include.
struct CacheWorkload : TestWorkload {
Key keyPrefix;
CacheWorkload(WorkloadContext const& wcx)
: TestWorkload(wcx)
{
keyPrefix = unprintable( getOption(options, LiteralStringRef("keyPrefix"), LiteralStringRef("")).toString() );
}
virtual std::string description() { return "CacheWorkload"; }
virtual Future<Void> setup( Database const& cx ) {
if (clientId == 0) {
//Call management API to cache keys under the given prefix
return addCachedRange(cx, prefixRange(keyPrefix));
}
return Void();
}
virtual Future<Void> start( Database const& cx ) {
return Void();
}
virtual Future<bool> check( Database const& cx ) {
return true;
}
virtual void getMetrics( vector<PerfMetric>& m ) {
}
};
WorkloadFactory<CacheWorkload> CacheWorkloadFactory("Cache");