foundationdb/flow/ActorCollection.actor.cpp

61 lines
2.0 KiB
C++

/*
* ActorCollection.actor.cpp
*
* This source file is part of the FoundationDB open source project
*
* Copyright 2013-2018 Apple Inc. and the FoundationDB project authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "flow/ActorCollection.h"
#include "flow/IndexedSet.h"
#include "flow/actorcompiler.h" // This must be the last #include.
ACTOR Future<Void> actorCollection( FutureStream<Future<Void>> addActor, int* pCount, double *lastChangeTime, double *idleTime, double *allTime, bool returnWhenEmptied )
{
state int64_t nextTag = 0;
state Map<int64_t, Future<Void>> tag_streamHelper;
state PromiseStream<int64_t> complete;
state PromiseStream<Error> errors;
state int count = 0;
if (!pCount) pCount = &count;
loop choose {
when (Future<Void> f = waitNext(addActor)) {
int64_t t = nextTag++;
tag_streamHelper[t] = streamHelper( complete, errors, tag(f, t) );
++*pCount;
if( *pCount == 1 && lastChangeTime && idleTime && allTime) {
double currentTime = now();
*idleTime += currentTime - *lastChangeTime;
*allTime += currentTime - *lastChangeTime;
*lastChangeTime = currentTime;
}
}
when (int64_t t = waitNext(complete.getFuture())) {
if (!--*pCount) {
if( lastChangeTime && idleTime && allTime) {
double currentTime = now();
*allTime += currentTime - *lastChangeTime;
*lastChangeTime = currentTime;
}
if (returnWhenEmptied)
return Void();
}
tag_streamHelper.erase(t);
}
when (Error e = waitNext(errors.getFuture())) { throw e; }
}
}