626 lines
21 KiB
C++
626 lines
21 KiB
C++
/*
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* AsyncFileCached.actor.h
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*
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* This source file is part of the FoundationDB open source project
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*
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* Copyright 2013-2018 Apple Inc. and the FoundationDB project authors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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// When actually compiled (NO_INTELLISENSE), include the generated version of this file. In intellisense use the source version.
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#if defined(NO_INTELLISENSE) && !defined(FLOW_ASYNCFILECACHED_ACTOR_G_H)
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#define FLOW_ASYNCFILECACHED_ACTOR_G_H
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#include "fdbrpc/AsyncFileCached.actor.g.h"
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#elif !defined(FLOW_ASYNCFILECACHED_ACTOR_H)
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#define FLOW_ASYNCFILECACHED_ACTOR_H
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#include <boost/intrusive/list.hpp>
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#include "flow/flow.h"
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#include "fdbrpc/IAsyncFile.h"
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#include "flow/Knobs.h"
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#include "flow/TDMetric.actor.h"
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#include "flow/network.h"
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#include "flow/actorcompiler.h" // This must be the last #include.
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namespace bi = boost::intrusive;
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struct EvictablePage {
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void* data;
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int index;
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class Reference<struct EvictablePageCache> pageCache;
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bi::list_member_hook<> member_hook;
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virtual bool evict() = 0; // true if page was evicted, false if it isn't immediately evictable (but will be evicted regardless if possible)
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EvictablePage(Reference<EvictablePageCache> pageCache) : data(0), index(-1), pageCache(pageCache) {}
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virtual ~EvictablePage();
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};
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struct EvictablePageCache : ReferenceCounted<EvictablePageCache> {
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using List = bi::list< EvictablePage, bi::member_hook< EvictablePage, bi::list_member_hook<>, &EvictablePage::member_hook>>;
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enum CacheEvictionType { RANDOM = 0, LRU = 1 };
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static CacheEvictionType evictionPolicyStringToEnum(const std::string &policy) {
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std::string cep = policy;
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std::transform(cep.begin(), cep.end(), cep.begin(), ::tolower);
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if (cep != "random" && cep != "lru")
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throw invalid_cache_eviction_policy();
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if (cep == "random")
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return RANDOM;
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return LRU;
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}
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EvictablePageCache() : pageSize(0), maxPages(0), cacheEvictionType(RANDOM) {}
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explicit EvictablePageCache(int pageSize, int64_t maxSize) : pageSize(pageSize), maxPages(maxSize / pageSize), cacheEvictionType(evictionPolicyStringToEnum(FLOW_KNOBS->CACHE_EVICTION_POLICY)) {
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cacheEvictions.init(LiteralStringRef("EvictablePageCache.CacheEvictions"));
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}
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void allocate(EvictablePage* page) {
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try_evict();
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try_evict();
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page->data = pageSize == 4096 ? FastAllocator<4096>::allocate() : aligned_alloc(4096,pageSize);
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if (RANDOM == cacheEvictionType) {
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page->index = pages.size();
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pages.push_back(page);
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} else {
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lruPages.push_back(*page); // new page is considered the most recently used (placed at LRU tail)
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}
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}
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void updateHit(EvictablePage* page) {
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if (RANDOM != cacheEvictionType) {
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// on a hit, update page's location in the LRU so that it's most recent (tail)
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lruPages.erase(List::s_iterator_to(*page));
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lruPages.push_back(*page);
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}
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}
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void try_evict() {
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if (RANDOM == cacheEvictionType) {
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if (pages.size() >= (uint64_t)maxPages && !pages.empty()) {
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for (int i = 0; i < FLOW_KNOBS->MAX_EVICT_ATTEMPTS; i++) { // If we don't manage to evict anything, just go ahead and exceed the cache limit
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int toEvict = deterministicRandom()->randomInt(0, pages.size());
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if (pages[toEvict]->evict()) {
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++cacheEvictions;
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break;
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}
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}
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}
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} else {
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// For now, LRU is the only other CACHE_EVICTION option
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if (lruPages.size() >= (uint64_t)maxPages) {
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int i = 0;
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// try the least recently used pages first (starting at head of the LRU list)
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for (List::iterator it = lruPages.begin();
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it != lruPages.end() && i < FLOW_KNOBS->MAX_EVICT_ATTEMPTS;
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++it, ++i) { // If we don't manage to evict anything, just go ahead and exceed the cache limit
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if (it->evict()) {
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++cacheEvictions;
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break;
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}
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}
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}
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}
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}
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std::vector<EvictablePage*> pages;
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List lruPages;
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int pageSize;
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int64_t maxPages;
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Int64MetricHandle cacheEvictions;
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const CacheEvictionType cacheEvictionType;
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};
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struct OpenFileInfo : NonCopyable {
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IAsyncFile* f;
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Future<Reference<IAsyncFile>> opened; // Only valid until the file is fully opened
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OpenFileInfo() : f(0) {}
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OpenFileInfo(OpenFileInfo && r) BOOST_NOEXCEPT : f(r.f), opened(std::move(r.opened)) { r.f = 0; }
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Future<Reference<IAsyncFile>> get() {
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if (f) return Reference<IAsyncFile>::addRef(f);
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else return opened;
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}
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};
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struct AFCPage;
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class AsyncFileCached : public IAsyncFile, public ReferenceCounted<AsyncFileCached> {
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friend struct AFCPage;
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public:
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static Future<Reference<IAsyncFile>> open( std::string filename, int flags, int mode ) {
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//TraceEvent("AsyncFileCachedOpen").detail("Filename", filename);
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if ( openFiles.find(filename) == openFiles.end() ) {
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auto f = open_impl( filename, flags, mode );
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if ( f.isReady() && f.isError() )
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return f;
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if( !f.isReady() )
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openFiles[filename].opened = f;
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else
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return f.get();
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}
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return openFiles[filename].get();
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}
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virtual Future<int> read( void* data, int length, int64_t offset ) {
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++countFileCacheReads;
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++countCacheReads;
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if (offset + length > this->length) {
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length = int(this->length - offset);
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ASSERT(length >= 0);
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}
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auto f = read_write_impl(this, data, length, offset, false);
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if( f.isReady() && !f.isError() ) return length;
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++countFileCacheReadsBlocked;
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++countCacheReadsBlocked;
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return tag(f,length);
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}
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ACTOR static Future<Void> write_impl( AsyncFileCached *self, void const* data, int length, int64_t offset ) {
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// If there is a truncate in progress before the the write position then we must
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// wait for it to complete.
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if(length + offset > self->currentTruncateSize)
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wait(self->currentTruncate);
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++self->countFileCacheWrites;
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++self->countCacheWrites;
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Future<Void> f = read_write_impl(self, const_cast<void*>(data), length, offset, true);
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if (!f.isReady()) {
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++self->countFileCacheWritesBlocked;
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++self->countCacheWritesBlocked;
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}
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wait(f);
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return Void();
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}
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virtual Future<Void> write( void const* data, int length, int64_t offset ) {
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return write_impl(this, data, length, offset);
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}
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virtual Future<Void> readZeroCopy( void** data, int* length, int64_t offset );
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virtual void releaseZeroCopy( void* data, int length, int64_t offset );
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// This waits for previously started truncates to finish and then truncates
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virtual Future<Void> truncate( int64_t size ) {
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return truncate_impl(this, size);
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}
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// This is the 'real' truncate that does the actual removal of cache blocks and then shortens the file
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Future<Void> changeFileSize( int64_t size );
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// This wrapper for the actual truncation operation enforces ordering of truncates.
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// It maintains currentTruncate and currentTruncateSize so writers can wait behind truncates that would affect them.
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ACTOR static Future<Void> truncate_impl(AsyncFileCached *self, int64_t size) {
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wait(self->currentTruncate);
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self->currentTruncateSize = size;
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self->currentTruncate = self->changeFileSize(size);
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wait(self->currentTruncate);
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return Void();
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}
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virtual Future<Void> sync() {
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return waitAndSync( this, flush() );
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}
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virtual Future<int64_t> size() {
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return length;
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}
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virtual int64_t debugFD() {
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return uncached->debugFD();
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}
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virtual std::string getFilename() {
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return filename;
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}
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virtual void addref() {
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ReferenceCounted<AsyncFileCached>::addref();
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//TraceEvent("AsyncFileCachedAddRef").detail("Filename", filename).detail("Refcount", debugGetReferenceCount()).backtrace();
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}
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virtual void delref() {
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if (delref_no_destroy()) {
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// If this is ever ThreadSafeReferenceCounted...
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// setrefCountUnsafe(0);
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auto f = quiesce();
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//TraceEvent("AsyncFileCachedDel").detail("Filename", filename)
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// .detail("Refcount", debugGetReferenceCount()).detail("CanDie", f.isReady()).backtrace();
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if (f.isReady())
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delete this;
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else
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uncancellable( holdWhile( Reference<AsyncFileCached>::addRef( this ), f ) );
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}
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}
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~AsyncFileCached();
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private:
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static std::map< std::string, OpenFileInfo > openFiles;
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std::string filename;
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Reference<IAsyncFile> uncached;
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int64_t length;
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int64_t prevLength;
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std::unordered_map<int64_t, AFCPage*> pages;
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std::vector<AFCPage*> flushable;
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Reference<EvictablePageCache> pageCache;
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Future<Void> currentTruncate;
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int64_t currentTruncateSize;
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// Map of pointers which hold page buffers for pages which have been overwritten
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// but at the time of write there were still readZeroCopy holders.
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std::unordered_map<void *, int> orphanedPages;
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Int64MetricHandle countFileCacheFinds;
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Int64MetricHandle countFileCacheReads;
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Int64MetricHandle countFileCacheWrites;
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Int64MetricHandle countFileCacheReadsBlocked;
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Int64MetricHandle countFileCacheWritesBlocked;
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Int64MetricHandle countFileCachePageReadsHit;
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Int64MetricHandle countFileCachePageReadsMissed;
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Int64MetricHandle countFileCachePageReadsMerged;
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Int64MetricHandle countFileCacheReadBytes;
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Int64MetricHandle countCacheFinds;
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Int64MetricHandle countCacheReads;
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Int64MetricHandle countCacheWrites;
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Int64MetricHandle countCacheReadsBlocked;
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Int64MetricHandle countCacheWritesBlocked;
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Int64MetricHandle countCachePageReadsHit;
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Int64MetricHandle countCachePageReadsMissed;
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Int64MetricHandle countCachePageReadsMerged;
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Int64MetricHandle countCacheReadBytes;
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AsyncFileCached( Reference<IAsyncFile> uncached, const std::string& filename, int64_t length, Reference<EvictablePageCache> pageCache )
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: uncached(uncached), filename(filename), length(length), prevLength(length), pageCache(pageCache), currentTruncate(Void()), currentTruncateSize(0) {
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if( !g_network->isSimulated() ) {
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countFileCacheWrites.init(LiteralStringRef("AsyncFile.CountFileCacheWrites"), filename);
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countFileCacheReads.init(LiteralStringRef("AsyncFile.CountFileCacheReads"), filename);
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countFileCacheWritesBlocked.init(LiteralStringRef("AsyncFile.CountFileCacheWritesBlocked"), filename);
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countFileCacheReadsBlocked.init(LiteralStringRef("AsyncFile.CountFileCacheReadsBlocked"), filename);
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countFileCachePageReadsHit.init(LiteralStringRef("AsyncFile.CountFileCachePageReadsHit"), filename);
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countFileCachePageReadsMissed.init(LiteralStringRef("AsyncFile.CountFileCachePageReadsMissed"), filename);
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countFileCachePageReadsMerged.init(LiteralStringRef("AsyncFile.CountFileCachePageReadsMerged"), filename);
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countFileCacheFinds.init(LiteralStringRef("AsyncFile.CountFileCacheFinds"), filename);
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countFileCacheReadBytes.init(LiteralStringRef("AsyncFile.CountFileCacheReadBytes"), filename);
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countCacheWrites.init(LiteralStringRef("AsyncFile.CountCacheWrites"));
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countCacheReads.init(LiteralStringRef("AsyncFile.CountCacheReads"));
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countCacheWritesBlocked.init(LiteralStringRef("AsyncFile.CountCacheWritesBlocked"));
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countCacheReadsBlocked.init(LiteralStringRef("AsyncFile.CountCacheReadsBlocked"));
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countCachePageReadsHit.init(LiteralStringRef("AsyncFile.CountCachePageReadsHit"));
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countCachePageReadsMissed.init(LiteralStringRef("AsyncFile.CountCachePageReadsMissed"));
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countCachePageReadsMerged.init(LiteralStringRef("AsyncFile.CountCachePageReadsMerged"));
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countCacheFinds.init(LiteralStringRef("AsyncFile.CountCacheFinds"));
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countCacheReadBytes.init(LiteralStringRef("AsyncFile.CountCacheReadBytes"));
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}
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}
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static Future<Reference<IAsyncFile>> open_impl( std::string filename, int flags, int mode );
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ACTOR static Future<Reference<IAsyncFile>> open_impl( std::string filename, int flags, int mode, Reference<EvictablePageCache> pageCache ) {
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try {
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TraceEvent("AFCUnderlyingOpenBegin").detail("Filename", filename);
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if(flags & IAsyncFile::OPEN_CACHED_READ_ONLY)
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flags = (flags & ~IAsyncFile::OPEN_READWRITE) | IAsyncFile::OPEN_READONLY;
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else
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flags = (flags & ~IAsyncFile::OPEN_READONLY) | IAsyncFile::OPEN_READWRITE;
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state Reference<IAsyncFile> f = wait( IAsyncFileSystem::filesystem()->open(filename, flags | IAsyncFile::OPEN_UNCACHED | IAsyncFile::OPEN_UNBUFFERED, mode) );
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TraceEvent("AFCUnderlyingOpenEnd").detail("Filename", filename);
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int64_t l = wait( f->size() );
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TraceEvent("AFCUnderlyingSize").detail("Filename", filename).detail("Size", l);
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auto& of = openFiles[filename];
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of.f = new AsyncFileCached(f, filename, l, pageCache);
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of.opened = Future<Reference<IAsyncFile>>();
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return Reference<IAsyncFile>( of.f );
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} catch (Error& e) {
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if( e.code() != error_code_actor_cancelled )
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openFiles.erase( filename );
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throw e;
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}
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}
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virtual Future<Void> flush();
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Future<Void> quiesce();
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ACTOR static Future<Void> waitAndSync( AsyncFileCached* self, Future<Void> flush ) {
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wait( flush );
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wait( self->uncached->sync() );
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return Void();
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}
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static Future<Void> read_write_impl( AsyncFileCached* self, void* data, int length, int64_t offset, bool writing );
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void remove_page( AFCPage* page );
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};
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struct AFCPage : public EvictablePage, public FastAllocated<AFCPage> {
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virtual bool evict() {
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if ( notReading.isReady() && notFlushing.isReady() && !dirty && !zeroCopyRefCount && !truncated ) {
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owner->remove_page( this );
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delete this;
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return true;
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}
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if (dirty)
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flush();
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return false;
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}
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// Move this page's data into the orphanedPages set of the owner
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void orphan() {
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owner->orphanedPages[data] = zeroCopyRefCount;
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zeroCopyRefCount = 0;
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notReading = Void();
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data = pageCache->pageSize == 4096 ? FastAllocator<4096>::allocate() : aligned_alloc(4096, pageCache->pageSize);
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}
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Future<Void> write( void const* data, int length, int offset ) {
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// If zero-copy reads are in progress, allow whole page writes to a new page buffer so the effects
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// are not seen by the prior readers who still hold zeroCopyRead pointers
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bool fullPage = offset == 0 && length == pageCache->pageSize;
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ASSERT(zeroCopyRefCount == 0 || fullPage);
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if(zeroCopyRefCount != 0) {
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ASSERT(fullPage);
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orphan();
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}
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setDirty();
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// If there are no active readers then if data is valid or we're replacing all of it we can write directly
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if (valid || fullPage) {
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if(!fullPage) {
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++owner->countFileCachePageReadsHit;
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++owner->countCachePageReadsHit;
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}
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valid = true;
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memcpy( static_cast<uint8_t*>(this->data) + offset, data, length );
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return yield();
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}
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++owner->countFileCachePageReadsMissed;
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++owner->countCachePageReadsMissed;
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// If data is not valid but no read is in progress, start reading
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if (notReading.isReady()) {
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notReading = readThrough( this );
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}
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notReading = waitAndWrite( this, data, length, offset );
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return notReading;
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}
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ACTOR static Future<Void> waitAndWrite( AFCPage* self, void const* data, int length, int offset ) {
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wait( self->notReading );
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memcpy( static_cast<uint8_t*>(self->data) + offset, data, length );
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return Void();
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}
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Future<Void> readZeroCopy() {
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++zeroCopyRefCount;
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if (valid) {
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++owner->countFileCachePageReadsHit;
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++owner->countCachePageReadsHit;
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return yield();
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}
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++owner->countFileCachePageReadsMissed;
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++owner->countCachePageReadsMissed;
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if (notReading.isReady()) {
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notReading = readThrough( this );
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} else {
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++owner->countFileCachePageReadsMerged;
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++owner->countCachePageReadsMerged;
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}
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return notReading;
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}
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void releaseZeroCopy() {
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--zeroCopyRefCount;
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ASSERT( zeroCopyRefCount >= 0 );
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}
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Future<Void> read( void* data, int length, int offset ) {
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if (valid) {
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++owner->countFileCachePageReadsHit;
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++owner->countCachePageReadsHit;
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owner->countFileCacheReadBytes += length;
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owner->countCacheReadBytes += length;
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memcpy( data, static_cast<uint8_t const*>(this->data) + offset, length );
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return yield();
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}
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++owner->countFileCachePageReadsMissed;
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++owner->countCachePageReadsMissed;
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if (notReading.isReady()) {
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notReading = readThrough( this );
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} else {
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++owner->countFileCachePageReadsMerged;
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++owner->countCachePageReadsMerged;
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}
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notReading = waitAndRead( this, data, length, offset );
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return notReading;
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}
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ACTOR static Future<Void> waitAndRead( AFCPage* self, void* data, int length, int offset ) {
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wait( self->notReading );
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memcpy( data, static_cast<uint8_t const*>(self->data) + offset, length );
|
|
return Void();
|
|
}
|
|
|
|
ACTOR static Future<Void> readThrough( AFCPage* self ) {
|
|
ASSERT(!self->valid);
|
|
state void *dst = self->data;
|
|
if ( self->pageOffset < self->owner->prevLength ) {
|
|
try {
|
|
int _ = wait( self->owner->uncached->read( dst, self->pageCache->pageSize, self->pageOffset ) );
|
|
if (_ != self->pageCache->pageSize)
|
|
TraceEvent("ReadThroughShortRead").detail("ReadAmount", _).detail("PageSize", self->pageCache->pageSize).detail("PageOffset", self->pageOffset);
|
|
} catch (Error& e) {
|
|
self->zeroCopyRefCount = 0;
|
|
TraceEvent("ReadThroughFailed").error(e);
|
|
throw;
|
|
}
|
|
}
|
|
// If the memory we read into wasn't orphaned while we were waiting on the read then set valid to true
|
|
if(dst == self->data)
|
|
self->valid = true;
|
|
return Void();
|
|
}
|
|
|
|
ACTOR static Future<Void> writeThrough( AFCPage* self, Promise<Void> writing ) {
|
|
// writeThrough can be called on a page that is not dirty, just to wait for a previous writeThrough to finish. In that
|
|
// case we don't want to do any disk I/O
|
|
try {
|
|
state bool dirty = self->dirty;
|
|
++self->writeThroughCount;
|
|
self->updateFlushableIndex();
|
|
|
|
wait( self->notReading && self->notFlushing );
|
|
|
|
if (dirty) {
|
|
if ( self->pageOffset + self->pageCache->pageSize > self->owner->length ) {
|
|
ASSERT(self->pageOffset < self->owner->length);
|
|
memset( static_cast<uint8_t *>(self->data) + self->owner->length - self->pageOffset, 0, self->pageCache->pageSize - (self->owner->length - self->pageOffset) );
|
|
}
|
|
|
|
auto f = self->owner->uncached->write( self->data, self->pageCache->pageSize, self->pageOffset );
|
|
|
|
wait( f );
|
|
}
|
|
}
|
|
catch(Error& e) {
|
|
--self->writeThroughCount;
|
|
self->setDirty();
|
|
writing.sendError(e);
|
|
throw;
|
|
}
|
|
--self->writeThroughCount;
|
|
self->updateFlushableIndex();
|
|
|
|
writing.send(Void()); // FIXME: This could happen before the wait if AsyncFileKAIO dealt properly with overlapping write and sync operations
|
|
|
|
self->pageCache->try_evict();
|
|
|
|
return Void();
|
|
}
|
|
|
|
Future<Void> flush() {
|
|
if (!dirty && notFlushing.isReady()) return Void();
|
|
|
|
ASSERT(valid || !notReading.isReady() || notReading.isError());
|
|
|
|
Promise<Void> writing;
|
|
|
|
notFlushing = writeThrough( this, writing );
|
|
|
|
clearDirty(); // Do this last so that if writeThrough immediately calls try_evict, we can't be evicted before assigning notFlushing
|
|
return writing.getFuture();
|
|
}
|
|
|
|
Future<Void> quiesce() {
|
|
if (dirty) flush();
|
|
|
|
// If we are flushing, we will be quiescent when all flushes are finished
|
|
// Returning flush() isn't right, because flush can return before notFlushing.isReady()
|
|
if (!notFlushing.isReady()) {
|
|
return notFlushing;
|
|
}
|
|
|
|
// else if we are reading, we will be quiescent when the read is finished
|
|
if ( !notReading.isReady() )
|
|
return notReading;
|
|
|
|
return Void();
|
|
}
|
|
|
|
Future<Void> truncate() {
|
|
// Allow truncatation during zero copy reads but orphan the previous buffer
|
|
if( zeroCopyRefCount != 0)
|
|
orphan();
|
|
truncated = true;
|
|
return truncate_impl( this );
|
|
}
|
|
|
|
ACTOR static Future<Void> truncate_impl( AFCPage* self ) {
|
|
wait( self->notReading && self->notFlushing && yield() );
|
|
delete self;
|
|
return Void();
|
|
}
|
|
|
|
AFCPage( AsyncFileCached* owner, int64_t offset ) : EvictablePage(owner->pageCache), owner(owner), pageOffset(offset), dirty(false), valid(false), truncated(false), notReading(Void()), notFlushing(Void()), zeroCopyRefCount(0), flushableIndex(-1), writeThroughCount(0) {
|
|
pageCache->allocate(this);
|
|
}
|
|
|
|
virtual ~AFCPage() {
|
|
clearDirty();
|
|
ASSERT_ABORT( flushableIndex == -1 );
|
|
}
|
|
|
|
void setDirty() {
|
|
dirty = true;
|
|
updateFlushableIndex();
|
|
}
|
|
|
|
void clearDirty() {
|
|
dirty = false;
|
|
updateFlushableIndex();
|
|
}
|
|
|
|
void updateFlushableIndex() {
|
|
bool flushable = dirty || writeThroughCount;
|
|
if (flushable == (flushableIndex != -1)) return;
|
|
|
|
if (flushable) {
|
|
flushableIndex = owner->flushable.size();
|
|
owner->flushable.push_back(this);
|
|
} else {
|
|
ASSERT( owner->flushable[flushableIndex] == this );
|
|
owner->flushable[flushableIndex] = owner->flushable.back();
|
|
owner->flushable[flushableIndex]->flushableIndex = flushableIndex;
|
|
owner->flushable.pop_back();
|
|
flushableIndex = -1;
|
|
}
|
|
}
|
|
|
|
AsyncFileCached* owner;
|
|
int64_t pageOffset;
|
|
|
|
Future<Void> notReading; // .isReady when a readThrough (or waitAndWrite) is not in progress
|
|
Future<Void> notFlushing; // .isReady when a writeThrough is not in progress
|
|
|
|
bool dirty; // write has been called more recently than flush
|
|
bool valid; // data contains the file contents
|
|
bool truncated; // true if this page has been truncated
|
|
int writeThroughCount; // number of writeThrough actors that are in progress (potentially writing or waiting to write)
|
|
int flushableIndex; // index in owner->flushable[]
|
|
int zeroCopyRefCount; // references held by "zero-copy" reads
|
|
};
|
|
|
|
#include "flow/unactorcompiler.h"
|
|
#endif
|