foundationdb/fdbserver/workloads/RestartRecovery.actor.cpp

70 lines
2.6 KiB
C++

/*
* RestartRecovery.actor.cpp
*
* This source file is part of the FoundationDB open source project
*
* Copyright 2013-2018 Apple Inc. and the FoundationDB project authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "flow/actorcompiler.h"
#include "fdbclient/NativeAPI.h"
#include "fdbserver/TesterInterface.h"
#include "workloads.h"
#include "fdbrpc/simulator.h"
#include "fdbserver/MasterInterface.h"
#include "fdbclient/SystemData.h"
#include "fdbserver/WorkerInterface.h"
#include "fdbserver/ServerDBInfo.h"
#include "fdbserver/QuietDatabase.h"
struct RestartRecoveryWorkload : TestWorkload {
std::string machineToKill;
bool enabled;
double killAt;
RestartRecoveryWorkload(WorkloadContext const& wcx)
: TestWorkload(wcx)
{
enabled = !clientId; // only do this on the "first" client
killAt = getOption( options, LiteralStringRef("killAt"), 10.0 );
}
virtual std::string description() { return "RestartRecoveryWorkload"; }
virtual Future<Void> setup( Database const& cx ) { return Void(); }
virtual Future<Void> start( Database const& cx ) {
if (enabled)
return assassin( cx, this );
return Void();
}
virtual Future<bool> check( Database const& cx ) { return true; }
virtual void getMetrics( vector<PerfMetric>& m ) {
}
ACTOR Future<Void> assassin( Database cx, RestartRecoveryWorkload* self ) {
Void _ = wait( delay( self->killAt ) );
state std::vector<TLogInterface> logs = self->dbInfo->get().logSystemConfig.allPresentLogs();
if(logs.size() > 2 && g_simulator.killableMachines > 0) {
TraceEvent("RestartRecoveryReboot").detail("addr", logs[2].address());
g_simulator.rebootProcess( g_simulator.getProcessByAddress(NetworkAddress(logs[2].address().ip, logs[2].address().port, true, false)), ISimulator::RebootProcess );
Void _ = wait( delay(8.0) );
TraceEvent("RestartRecoveryKill");
g_simulator.rebootProcess( g_simulator.getProcessByAddress(NetworkAddress(logs[0].address().ip, logs[0].address().port, true, false)), ISimulator::RebootProcessAndDelete );
}
return Void();
}
};
WorkloadFactory<RestartRecoveryWorkload> RestartRecoveryWorkloadFactory("RestartRecovery");