11 KiB
Swift in FoundationDB
The optional Swift support allows piecewise adoption of Swift in implementing FoundationDB.
Swift offers a unique modern type-safe low-ceremony approach taking the best of both worlds that scales from mobile apps to high-performance systems where previously memory-unsafe languages would be used. It also interoperates seamlessly with C and C++.
Since FoundationDB is largely implemented in C++ and Flow, large pieces of
Building with Swift
Swift is built using the same CMake build as the rest of the project.
To configure the build such that clang
and swiftc
are used, use the following:
cd build
cmake -G 'Ninja' \
-DCMAKE_C_COMPILER=clang \
-DCMAKE_CXX_COMPILER=clang++ \
-DCMAKE_Swift_COMPILER=swiftc \
-DWITH_SWIFT=ON \
-DUSE_LIBCXX=OFF \
-DCMAKE_Swift_COMPILER_EXTERNAL_TOOLCHAIN=/opt/rh/devtoolset-11/root/usr \
../src/foundationdb/
Then, build using ninja
as usual.
IDE Integration
A full guide on setting up IDEs with FoundationDB, including cross language autocomplete support and code navigation is available here: SWIFT_IDE_SETUP.md
How Swift interoperates with C++
The CMake build has been prepared with Swift interop in the following modules:
- flow
- fdbrpc
- fdbclient
- fdbserver
The integration works "both ways", i.e. Swift can call into Flow/C++ code, as well as Flow/C++ can call into Swift.
Swift generates clang modules which can be consumed in C++. For example, the module fdbserver_swift
contains all swift code in fdbserver/
.
Note: you can check, and add new files to the
_swift
targets by locating the command, e.g.add_library(fdbserver_swft
in fdbserver/CMakeLists.txt.
Then, you can then include the generated module in C++:
// ...
#include "SwiftModules/FDBServer"
#include "flow/actorcompiler.h" // This must be the last #include.
Swift Basics
When in doubt about Swift syntax, refer to https://docs.swift.org/swift-book/ or reach out to the team, we're here to help.
Swift → C++
Swift can import clang modules, and does so using the import
statement, like so:
import Flow
import flow_swift
import FDBServer
import FDBClient
import fdbclient_swift
import FlowFutureSupport
import flow_swift_future
// ...
The module has to have dependencies set up properly in CMake
as well, check CMakeLists.txt
for examples.
Futures and other templates
Swift's C++ interop cannot currently instantiate class templates in Swift, but can use specialized templates if they are declared so in C++. For example, in order to use Flow futures and promises in Swift, we currently need to type alias them on the C++ side, and then use the type alias name in Swift, like so:
// flow/include/flow/swift_future_support.h
using PromiseCInt = Promise<int>;
using FutureCInt = Future<int>;
using PromiseVoid = Promise<Void>;
using FutureVoid = Future<Void>;
To use them in Swift make sure to use the type-aliases:
public func getVersion(cxxState: MasterData, req: GetCommitVersionRequest, result promise: PromiseVoid) {
// ...
}
Sendable
Sendable is Swift's mechanism to ensure compile time thread-safety. It does so by marking types known to be safe to send across task/actor/thread boundaries with Sendable
(i.e. struct Something: Sendable {}
and checks related to it).
In order to declare a C++ type as Sendable you can use the @Sendable attribute:
#define SWIFT_SENDABLE \
__attribute__((swift_attr("@Sendable")))
which is used like this:
template <class T>
class SWIFT_SENDABLE Future {
// ...
};
Importing types
Swift can import copyable C++ structs and classes as Swift value types. Non-copyable types with value semantics require special wrappers to make them available in Swift (see the "Non-copyable types" section).
Swift can also import some C++ types as reference types, if they're appropriately annotated. The sections "Bridging Singleton-like values with immortal reference types" and "Bridging reference types" describes how that can be done.
Swift will avoid importing "unsafe projections", which means a type which contains pointers to something "outside" the type, as they may end up pointing at unsafe memory.
Non-copyable types
Swift's C++ interop currently cannot import non-copyable C++ types. If you have a type that's non-copyable that you want to use as a value type in Swift (i.e. it's typically used as its own type in C++, not through a pointer type), you most likely want to wrap it in a copyable type which is then made available to Swift. For types that have reference semantics (i.e. you always pass it around using a raw pointer or a custom smart pointer type in C++), see the "Bridging reference types" section.
For example, Flow's Counter
type is non-copyable. We can make it available to
Swift so that it can be used as a stored property in a Swift actor by creating a value
type wrapper for it in C++, that stores the counter in a shared pointer value:
// A type with Swift value semantics for working with `Counter` types.
class CounterValue {
public:
using Value = Counter::Value;
CounterValue(std::string const& name, CounterCollection& collection);
void operator+=(Value delta);
void operator++();
void clear();
private:
std::shared_ptr<Counter> value;
};
We want to implement the required interface for this type that's needed from Swift.
Bridging Singleton-like values with immortal reference types
Certain C++ types act as singletons which have one value referenced throughout codebase. That value is expected to be alive throughout the lifetime of the program. Such types can be bridged to Swift using the SWIFT_CXX_IMMORTAL_SINGLETON_TYPE
annotation. This annotation will instruct Swift to import such type as reference type that doesn't need any reference counting, i.e. it's assumed to be immortal.
For instance, the INetwork
interface type:
class SWIFT_CXX_IMMORTAL_SINGLETON_TYPE ServerKnobs : public KnobsImpl<ServerKnobs> {
public:
Gets bridged over to an immortal reference type in Swift:
let knobs = getServerKnobs() // knobs type is `ServerKnobs` in Swift, identical to `ServerKnobs *` C++ type.
knobs.MAX_VERSION_RATE_MODIFIER
Bridging reference types
Some C++ types have reference counting and referential semantics, i.e. they're passed around using raw or smart pointers that point to an instance. That instance typically has its own reference count, that keeps track of when the instance should be released. Such types can be bridged over to Swift reference types, and Swift's automatic reference counting (ARC) will automatically retain and release them using their C++ reference counting implementation.
You can use the SWIFT_CXX_REF
annotation for that. Right now SWIFT_CXX_REF
does not work (due to https://github.com/apple/swift/issues/61620), so you have to make a custom annotation for each class you want to bridge with reference semantics to Swift. For example, the MasterData
class receives the following annotation:
#define SWIFT_CXX_REF_MASTERDATA \
__attribute__((swift_attr("import_reference"))) \
__attribute__((swift_attr("retain:addrefMasterData"))) \
__attribute__((swift_attr("release:delrefMasterData")))
struct SWIFT_CXX_REF_MASTERDATA MasterData : NonCopyable, ReferenceCounted<MasterData> {
This annotation then makes Swift's' MasterData
type behave like C++/Flow's Reference<MasterData>
type, i.e. it is automatically reference counted in Swift.
Awaiting Flow concurrency types
Flow Futures can be awaited on in Swift, like this:
var f: FutureCInt = ...
await f.value()
to avoid name clashes with value
it's currently called waitValue
though we should probably rename this.
You can also await a next value of a stream:
var ps = PromiseStream<CInt>()
var fs: FutureStream<CInt> = ps.getFuture()
// ...
let element = try? await fs.waitNext // suspends until value is sent into `ps`
It is also possible to use the async for-loop
syntax on FutureStream
s:
for try await num in fs {
// ...
}
This future will loop until an "end" is sent to the stream.
Sending an "end" element is currently done the same way as in Flow itself:
var i: CInt = 10
ps.send(&i)
ps.sendError(end_of_stream())
C++ → Swift
Calling Swift from C++ is relatively simple, you can write new Swift code and @_expose(Cxx)
them, like this free function in Swift:
@_expose(Cxx)
public func swiftyTestRunner(p: PromiseVoid) { }
This can be called from C++ as expected:
fdbserver_swift::swiftyTestRunner(p);
Exposing actors and async functions
Actors in Swift have strong isolation properties and cannot be accessed synchronously, as such, every method declared on an actor is implicitly async
if called from the outside. For example:
@_expose(Cxx)
actor Example {
func hi() -> String { "hi!" }
}
this hi()
method is not imported into C++, so you'd get an error when trying to call it on an instance of Example
from C++:
<<error not imported>>
This is because, calls "into" an actor are implicitly async, so the method is effectively async:
@_expose(Cxx)
actor Example {
func hi() async -> CInt { 42 }
}
Since C++ does not understand Swift's async calling convention, we don't import such methods today. This is why today we implement a nonisolated
wrapper method in order to bridge Flow/C++ and the Swift actor method, like this:
@_expose(Cxx)
actor Example {
func hi() async -> CInt { 42 }
nonisolated func hi(/*other params*/ result: PromiseCInt) {
Task { // schedule a new Task
var i = await self.hi() // inside that task, await the hi() method
result.send(&i)
}
}
}
And since the Example
was _expose
-d the nonisolated func hi(result:)
is as well, and that can be called from C++:
// C++
auto promise = Promise<int>();
actor.hi(promise);
wait(p.getFuture());
Note: We hope to simplify this, so you could just
wait(actor.hi())
. And the nonisolated wrapper can also be implemented using a Swift macro once they land (Swift macros are work in progress, and operate on AST, so we're not too worried about using them -- i.e. they are not just textual macros).
Swift tests
We have prepared a ver simple test suite runner since we cannot use the usual Swift's XCTest framework (maybe we could, didn't investigate yet). To run swift
tests inside fdbserver
run like this:
FDBSWIFTTEST=1 bin/fdbserver -p AUTO
you can also --filter-test future
etc.