210 lines
6.2 KiB
C++
210 lines
6.2 KiB
C++
/*
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* FastAlloc.h
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*
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* This source file is part of the FoundationDB open source project
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*
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* Copyright 2013-2018 Apple Inc. and the FoundationDB project authors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef FLOW_FASTALLOC_H
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#define FLOW_FASTALLOC_H
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#pragma once
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#include "flow/Error.h"
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#include "flow/Platform.h"
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// ALLOC_INSTRUMENTATION_STDOUT enables non-sampled logging of all allocations and deallocations to stdout to be processed by scripts/alloc.pl
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//#define ALLOC_INSTRUMENTATION_STDOUT ENABLED(NOT_IN_CLEAN)
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//#define ALLOC_INSTRUMENTATION ENABLED(NOT_IN_CLEAN)
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// The form "(1==1)" in this context is used to satisfy both clang and vc++ with a single syntax. Clang rejects "1" and vc++ rejects "true".
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#define FASTALLOC_THREAD_SAFE (FLOW_THREAD_SAFE || (1==1))
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#if VALGRIND
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#include <drd.h>
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#include <memcheck.h>
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#endif
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#include "flow/Hash3.h"
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#include <vector>
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#include <cstdlib>
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#include <cstdio>
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#include <unordered_map>
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#if defined(ALLOC_INSTRUMENTATION) && defined(__linux__)
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#include <execinfo.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <unistd.h>
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#endif
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#ifdef ALLOC_INSTRUMENTATION
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#include <map>
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#include <algorithm>
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#include "flow/ThreadPrimitives.h"
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struct AllocInstrInfo {
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int64_t allocCount;
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int64_t deallocCount;
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int64_t maxAllocated;
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inline void alloc(int64_t count=1) {
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allocCount += count;
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maxAllocated = std::max(allocCount-deallocCount,maxAllocated);
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}
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inline void dealloc(int64_t count=1) {
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deallocCount += count;
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}
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};
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extern std::map<const char*, AllocInstrInfo> allocInstr;
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#define INSTRUMENT_ALLOCATE(name) (allocInstr[(name)].alloc())
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#define INSTRUMENT_RELEASE(name) (allocInstr[(name)].dealloc())
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//extern std::map<uint32_t, uint64_t> stackAllocations;
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// maps from an address to the hash of the backtrace and the size of the alloction
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extern std::unordered_map<int64_t, std::pair<uint32_t, size_t>> memSample;
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struct BackTraceAccount {
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double count;
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size_t sampleCount;
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size_t totalSize;
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std::vector<void*> *backTrace;
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};
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// maps from a hash of a backtrace to a backtrace and the total size of data currently allocated from this stack
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extern std::unordered_map<uint32_t, BackTraceAccount> backTraceLookup;
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extern ThreadSpinLock memLock;
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extern thread_local bool memSample_entered;
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extern const size_t SAMPLE_BYTES;
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#else
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#define INSTRUMENT_ALLOCATE(name)
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#define INSTRUMENT_RELEASE(name)
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#endif
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#if defined(ALLOC_INSTRUMENTATION) || defined(ALLOC_INSTRUMENTATION_STDOUT)
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void recordAllocation( void *ptr, size_t size );
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void recordDeallocation( void *ptr );
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#endif
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template <int Size>
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class FastAllocator {
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public:
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static void* allocate();
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static void release(void* ptr);
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static void check( void* ptr, bool alloc );
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static long long getTotalMemory();
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static long long getApproximateMemoryUnused();
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static long long getActiveThreads();
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static void releaseThreadMagazines();
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#ifdef ALLOC_INSTRUMENTATION
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static volatile int32_t pageCount;
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#endif
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private:
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#ifdef VALGRIND
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static unsigned long vLock;
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#endif
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static const int magazine_size = (128<<10) / Size;
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static const int PSize = Size / sizeof(void*);
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struct GlobalData;
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struct ThreadData {
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void* freelist;
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int count; // there are count items on freelist
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void* alternate; // alternate is either a full magazine, or an empty one
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};
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static thread_local ThreadData threadData;
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static thread_local bool threadInitialized;
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static GlobalData* globalData() {
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#ifdef VALGRIND
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ANNOTATE_RWLOCK_ACQUIRED(vLock, 1);
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#endif
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static GlobalData *data = new GlobalData(); // This is thread-safe as of c++11 (VS 2015, gcc 4.8, clang 3.3)
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#ifdef VALGRIND
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ANNOTATE_RWLOCK_RELEASED(vLock, 1);
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#endif
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return data;
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}
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static void* freelist;
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FastAllocator(); // not implemented
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static void initThread();
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static void getMagazine();
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static void releaseMagazine(void*);
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};
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void releaseAllThreadMagazines();
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int64_t getTotalUnusedAllocatedMemory();
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void setFastAllocatorThreadInitFunction( void (*)() ); // The given function will be called at least once in each thread that allocates from a FastAllocator. Currently just one such function is tracked.
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template<int X>
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class NextPowerOfTwo {
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static const int A = X-1;
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static const int B = A | (A>>1);
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static const int C = B | (B>>2);
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static const int D = C | (C>>4);
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static const int E = D | (D>>8);
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static const int F = E | (E>>16);
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public:
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static const int Result = F+1;
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};
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template <class Object>
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class FastAllocated {
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public:
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static void* operator new(size_t s) {
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if (s != sizeof(Object)) abort();
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INSTRUMENT_ALLOCATE(typeid(Object).name());
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void* p = FastAllocator<sizeof(Object)<=64 ? 64 : NextPowerOfTwo<sizeof(Object)>::Result>::allocate();
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return p;
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}
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static void operator delete(void* s) {
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INSTRUMENT_RELEASE(typeid(Object).name());
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FastAllocator<sizeof(Object)<=64 ? 64 : NextPowerOfTwo<sizeof(Object)>::Result>::release(s);
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}
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// Redefine placement new so you can still use it
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static void* operator new( size_t, void* p ) { return p; }
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static void operator delete( void*, void* ) { }
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};
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static void* allocateFast(int size) {
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if (size <= 16) return FastAllocator<16>::allocate();
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if (size <= 32) return FastAllocator<32>::allocate();
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if (size <= 64) return FastAllocator<64>::allocate();
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if (size <= 128) return FastAllocator<128>::allocate();
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if (size <= 256) return FastAllocator<256>::allocate();
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if (size <= 512) return FastAllocator<512>::allocate();
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return new uint8_t[size];
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}
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static void freeFast(int size, void* ptr) {
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if (size <= 16) return FastAllocator<16>::release(ptr);
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if (size <= 32) return FastAllocator<32>::release(ptr);
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if (size <= 64) return FastAllocator<64>::release(ptr);
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if (size <= 128) return FastAllocator<128>::release(ptr);
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if (size <= 256) return FastAllocator<256>::release(ptr);
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if (size <= 512) return FastAllocator<512>::release(ptr);
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delete[](uint8_t*)ptr;
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}
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#endif
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