foundationdb/fdbserver/CMakeLists.txt

186 lines
5.3 KiB
CMake

set(FDBSERVER_SRCS
ApplyMetadataMutation.h
ClusterController.actor.cpp
ClusterRecruitmentInterface.h
ConflictSet.h
CoordinatedState.actor.cpp
CoordinatedState.h
Coordination.actor.cpp
CoordinationInterface.h
CoroFlow.actor.cpp
CoroFlow.h
DataDistribution.actor.cpp
DataDistribution.h
DataDistributionQueue.actor.cpp
DataDistributionTracker.actor.cpp
DBCoreState.h
DiskQueue.actor.cpp
fdbserver.actor.cpp
IDiskQueue.h
IKeyValueStore.h
IPager.h
IVersionedStore.h
IndirectShadowPager.actor.cpp
IndirectShadowPager.h
KeyValueStoreCompressTestData.actor.cpp
KeyValueStoreMemory.actor.cpp
KeyValueStoreSQLite.actor.cpp
Knobs.cpp
Knobs.h
LeaderElection.actor.cpp
LeaderElection.h
LogProtocolMessage.h
LogRouter.actor.cpp
LogSystem.h
LogSystemConfig.h
LogSystemDiskQueueAdapter.actor.cpp
LogSystemDiskQueueAdapter.h
LogSystemPeekCursor.actor.cpp
MasterInterface.h
MasterProxyServer.actor.cpp
masterserver.actor.cpp
MemoryPager.actor.cpp
MemoryPager.h
MoveKeys.actor.cpp
MoveKeys.h
networktest.actor.cpp
NetworkTest.h
OldTLogServer.actor.cpp
Orderer.actor.h
pubsub.actor.cpp
pubsub.h
QuietDatabase.actor.cpp
QuietDatabase.h
Ratekeeper.actor.cpp
Ratekeeper.h
RecoveryState.h
Restore.actor.cpp
RestoreInterface.h
Resolver.actor.cpp
ResolverInterface.h
ServerDBInfo.h
SimulatedCluster.actor.cpp
SimulatedCluster.h
SkipList.cpp
sqlite/btree.h
sqlite/hash.h
sqlite/sqlite3.h
sqlite/sqlite3ext.h
sqlite/sqliteInt.h
sqlite/sqliteLimit.h
sqlite/sqlite3.amalgamation.c
Status.actor.cpp
Status.h
StorageMetrics.actor.h
StorageMetrics.h
storageserver.actor.cpp
TagPartitionedLogSystem.actor.cpp
template_fdb.h
tester.actor.cpp
TesterInterface.h
TLogInterface.h
TLogServer.actor.cpp
VersionedBTree.actor.cpp
VFSAsync.cpp
WaitFailure.actor.cpp
WaitFailure.h
worker.actor.cpp
WorkerInterface.h
workloads/ApiCorrectness.actor.cpp
workloads/ApiWorkload.actor.cpp
workloads/ApiWorkload.h
workloads/AsyncFile.actor.h
workloads/AsyncFile.cpp
workloads/AsyncFileCorrectness.actor.cpp
workloads/AsyncFileRead.actor.cpp
workloads/AsyncFileWrite.actor.cpp
workloads/AtomicOps.actor.cpp
workloads/AtomicOpsApiCorrectness.actor.cpp
workloads/AtomicRestore.actor.cpp
workloads/AtomicSwitchover.actor.cpp
workloads/BackgroundSelectors.actor.cpp
workloads/BackupCorrectness.actor.cpp
workloads/BackupToDBAbort.actor.cpp
workloads/BackupToDBCorrectness.actor.cpp
workloads/BackupToDBUpgrade.actor.cpp
workloads/BulkLoad.actor.cpp
workloads/BulkSetup.actor.h
workloads/ChangeConfig.actor.cpp
workloads/ClientTransactionProfileCorrectness.actor.cpp
workloads/CommitBugCheck.actor.cpp
workloads/ConfigureDatabase.actor.cpp
workloads/ConflictRange.actor.cpp
workloads/ConsistencyCheck.actor.cpp
workloads/CpuProfiler.actor.cpp
workloads/Cycle.actor.cpp
workloads/DDBalance.actor.cpp
workloads/DDMetrics.actor.cpp
workloads/DiskDurability.actor.cpp
workloads/DiskDurabilityTest.actor.cpp
workloads/DummyWorkload.actor.cpp
workloads/FastTriggeredWatches.actor.cpp
workloads/FileSystem.actor.cpp
workloads/Fuzz.cpp
workloads/FuzzApiCorrectness.actor.cpp
workloads/Increment.actor.cpp
workloads/IndexScan.actor.cpp
workloads/Inventory.actor.cpp
workloads/KVStoreTest.actor.cpp
workloads/LockDatabase.actor.cpp
workloads/LogMetrics.actor.cpp
workloads/LowLatency.actor.cpp
workloads/MachineAttrition.actor.cpp
workloads/MemoryKeyValueStore.cpp
workloads/MemoryKeyValueStore.h
workloads/MemoryLifetime.actor.cpp
workloads/MetricLogging.actor.cpp
workloads/Performance.actor.cpp
workloads/Ping.actor.cpp
workloads/PubSubMultiples.actor.cpp
workloads/QueuePush.actor.cpp
workloads/RandomClogging.actor.cpp
workloads/RandomMoveKeys.actor.cpp
workloads/RandomSelector.actor.cpp
workloads/ReadWrite.actor.cpp
workloads/RemoveServersSafely.actor.cpp
workloads/Rollback.actor.cpp
workloads/RyowCorrectness.actor.cpp
workloads/RYWDisable.actor.cpp
workloads/RYWPerformance.actor.cpp
workloads/SaveAndKill.actor.cpp
workloads/SelectorCorrectness.actor.cpp
workloads/Serializability.actor.cpp
workloads/Sideband.actor.cpp
workloads/SlowTaskWorkload.actor.cpp
workloads/StatusWorkload.actor.cpp
workloads/Storefront.actor.cpp
workloads/StreamingRead.actor.cpp
workloads/TargetedKill.actor.cpp
workloads/TaskBucketCorrectness.actor.cpp
workloads/ThreadSafety.actor.cpp
workloads/Throughput.actor.cpp
workloads/TimeKeeperCorrectness.actor.cpp
workloads/UnitPerf.actor.cpp
workloads/UnitTests.actor.cpp
workloads/Unreadable.actor.cpp
workloads/VersionStamp.actor.cpp
workloads/WatchAndWait.actor.cpp
workloads/Watches.actor.cpp
workloads/WorkerErrors.actor.cpp
workloads/workloads.h
workloads/WriteBandwidth.actor.cpp
workloads/WriteDuringRead.actor.cpp)
file(MAKE_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/workloads)
actor_set(FDBSERVER_BUILD "${FDBSERVER_SRCS}")
add_executable(fdbserver ${FDBSERVER_BUILD})
actor_compile(fdbserver "${FDBSERVER_SRCS}")
target_include_directories(fdbserver PRIVATE
${CMAKE_CURRENT_BINARY_DIR}/workloads
${CMAKE_CURRENT_SOURCE_DIR}/workloads)
target_link_libraries(fdbserver PRIVATE fdbclient)
install(TARGETS fdbserver DESTINATION ${FDB_SBIN_DIR} COMPONENT server)