186 lines
5.3 KiB
CMake
186 lines
5.3 KiB
CMake
set(FDBSERVER_SRCS
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ApplyMetadataMutation.h
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ClusterController.actor.cpp
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ClusterRecruitmentInterface.h
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ConflictSet.h
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CoordinatedState.actor.cpp
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CoordinatedState.h
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Coordination.actor.cpp
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CoordinationInterface.h
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CoroFlow.actor.cpp
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CoroFlow.h
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DataDistribution.actor.cpp
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DataDistribution.h
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DataDistributionQueue.actor.cpp
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DataDistributionTracker.actor.cpp
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DBCoreState.h
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DiskQueue.actor.cpp
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fdbserver.actor.cpp
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IDiskQueue.h
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IKeyValueStore.h
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IPager.h
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IVersionedStore.h
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IndirectShadowPager.actor.cpp
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IndirectShadowPager.h
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KeyValueStoreCompressTestData.actor.cpp
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KeyValueStoreMemory.actor.cpp
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KeyValueStoreSQLite.actor.cpp
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Knobs.cpp
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Knobs.h
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LeaderElection.actor.cpp
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LeaderElection.h
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LogProtocolMessage.h
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LogRouter.actor.cpp
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LogSystem.h
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LogSystemConfig.h
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LogSystemDiskQueueAdapter.actor.cpp
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LogSystemDiskQueueAdapter.h
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LogSystemPeekCursor.actor.cpp
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MasterInterface.h
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MasterProxyServer.actor.cpp
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masterserver.actor.cpp
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MemoryPager.actor.cpp
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MemoryPager.h
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MoveKeys.actor.cpp
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MoveKeys.h
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networktest.actor.cpp
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NetworkTest.h
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OldTLogServer.actor.cpp
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Orderer.actor.h
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pubsub.actor.cpp
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pubsub.h
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QuietDatabase.actor.cpp
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QuietDatabase.h
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Ratekeeper.actor.cpp
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Ratekeeper.h
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RecoveryState.h
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Restore.actor.cpp
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RestoreInterface.h
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Resolver.actor.cpp
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ResolverInterface.h
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ServerDBInfo.h
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SimulatedCluster.actor.cpp
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SimulatedCluster.h
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SkipList.cpp
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sqlite/btree.h
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sqlite/hash.h
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sqlite/sqlite3.h
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sqlite/sqlite3ext.h
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sqlite/sqliteInt.h
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sqlite/sqliteLimit.h
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sqlite/sqlite3.amalgamation.c
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Status.actor.cpp
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Status.h
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StorageMetrics.actor.h
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StorageMetrics.h
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storageserver.actor.cpp
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TagPartitionedLogSystem.actor.cpp
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template_fdb.h
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tester.actor.cpp
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TesterInterface.h
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TLogInterface.h
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TLogServer.actor.cpp
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VersionedBTree.actor.cpp
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VFSAsync.cpp
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WaitFailure.actor.cpp
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WaitFailure.h
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worker.actor.cpp
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WorkerInterface.h
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workloads/ApiCorrectness.actor.cpp
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workloads/ApiWorkload.actor.cpp
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workloads/ApiWorkload.h
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workloads/AsyncFile.actor.h
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workloads/AsyncFile.cpp
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workloads/AsyncFileCorrectness.actor.cpp
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workloads/AsyncFileRead.actor.cpp
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workloads/AsyncFileWrite.actor.cpp
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workloads/AtomicOps.actor.cpp
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workloads/AtomicOpsApiCorrectness.actor.cpp
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workloads/AtomicRestore.actor.cpp
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workloads/AtomicSwitchover.actor.cpp
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workloads/BackgroundSelectors.actor.cpp
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workloads/BackupCorrectness.actor.cpp
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workloads/BackupToDBAbort.actor.cpp
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workloads/BackupToDBCorrectness.actor.cpp
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workloads/BackupToDBUpgrade.actor.cpp
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workloads/BulkLoad.actor.cpp
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workloads/BulkSetup.actor.h
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workloads/ChangeConfig.actor.cpp
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workloads/ClientTransactionProfileCorrectness.actor.cpp
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workloads/CommitBugCheck.actor.cpp
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workloads/ConfigureDatabase.actor.cpp
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workloads/ConflictRange.actor.cpp
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workloads/ConsistencyCheck.actor.cpp
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workloads/CpuProfiler.actor.cpp
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workloads/Cycle.actor.cpp
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workloads/DDBalance.actor.cpp
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workloads/DDMetrics.actor.cpp
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workloads/DiskDurability.actor.cpp
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workloads/DiskDurabilityTest.actor.cpp
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workloads/DummyWorkload.actor.cpp
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workloads/FastTriggeredWatches.actor.cpp
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workloads/FileSystem.actor.cpp
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workloads/Fuzz.cpp
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workloads/FuzzApiCorrectness.actor.cpp
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workloads/Increment.actor.cpp
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workloads/IndexScan.actor.cpp
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workloads/Inventory.actor.cpp
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workloads/KVStoreTest.actor.cpp
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workloads/LockDatabase.actor.cpp
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workloads/LogMetrics.actor.cpp
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workloads/LowLatency.actor.cpp
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workloads/MachineAttrition.actor.cpp
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workloads/MemoryKeyValueStore.cpp
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workloads/MemoryKeyValueStore.h
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workloads/MemoryLifetime.actor.cpp
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workloads/MetricLogging.actor.cpp
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workloads/Performance.actor.cpp
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workloads/Ping.actor.cpp
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workloads/PubSubMultiples.actor.cpp
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workloads/QueuePush.actor.cpp
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workloads/RandomClogging.actor.cpp
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workloads/RandomMoveKeys.actor.cpp
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workloads/RandomSelector.actor.cpp
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workloads/ReadWrite.actor.cpp
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workloads/RemoveServersSafely.actor.cpp
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workloads/Rollback.actor.cpp
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workloads/RyowCorrectness.actor.cpp
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workloads/RYWDisable.actor.cpp
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workloads/RYWPerformance.actor.cpp
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workloads/SaveAndKill.actor.cpp
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workloads/SelectorCorrectness.actor.cpp
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workloads/Serializability.actor.cpp
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workloads/Sideband.actor.cpp
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workloads/SlowTaskWorkload.actor.cpp
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workloads/StatusWorkload.actor.cpp
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workloads/Storefront.actor.cpp
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workloads/StreamingRead.actor.cpp
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workloads/TargetedKill.actor.cpp
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workloads/TaskBucketCorrectness.actor.cpp
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workloads/ThreadSafety.actor.cpp
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workloads/Throughput.actor.cpp
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workloads/TimeKeeperCorrectness.actor.cpp
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workloads/UnitPerf.actor.cpp
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workloads/UnitTests.actor.cpp
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workloads/Unreadable.actor.cpp
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workloads/VersionStamp.actor.cpp
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workloads/WatchAndWait.actor.cpp
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workloads/Watches.actor.cpp
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workloads/WorkerErrors.actor.cpp
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workloads/workloads.h
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workloads/WriteBandwidth.actor.cpp
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workloads/WriteDuringRead.actor.cpp)
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file(MAKE_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/workloads)
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actor_set(FDBSERVER_BUILD "${FDBSERVER_SRCS}")
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add_executable(fdbserver ${FDBSERVER_BUILD})
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actor_compile(fdbserver "${FDBSERVER_SRCS}")
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target_include_directories(fdbserver PRIVATE
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${CMAKE_CURRENT_BINARY_DIR}/workloads
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${CMAKE_CURRENT_SOURCE_DIR}/workloads)
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target_link_libraries(fdbserver PRIVATE fdbclient)
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install(TARGETS fdbserver DESTINATION ${FDB_SBIN_DIR} COMPONENT server)
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