175 lines
5.7 KiB
C++
175 lines
5.7 KiB
C++
/*
|
|
* IRandom.h
|
|
*
|
|
* This source file is part of the FoundationDB open source project
|
|
*
|
|
* Copyright 2013-2018 Apple Inc. and the FoundationDB project authors
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*/
|
|
|
|
#ifndef FLOW_IRANDOM_H
|
|
#define FLOW_IRANDOM_H
|
|
#pragma once
|
|
|
|
#include "flow/Platform.h"
|
|
#include "flow/FileIdentifier.h"
|
|
#include "flow/ObjectSerializerTraits.h"
|
|
#include "flow/FastRef.h"
|
|
#include <stdint.h>
|
|
#if (defined(__APPLE__))
|
|
#include <ext/hash_map>
|
|
#else
|
|
#include <unordered_map>
|
|
#endif
|
|
#include <functional>
|
|
|
|
// Until we move to C++20, we'll need something to take the place of operator<=>.
|
|
// This is as good a place as any, I guess.
|
|
|
|
template <typename T>
|
|
typename std::enable_if<std::is_integral<T>::value, int>::type compare(T l, T r) {
|
|
const int gt = l > r;
|
|
const int lt = l < r;
|
|
return gt - lt;
|
|
// GCC also emits branchless code for the following, but the above performs
|
|
// slightly better in benchmarks as of this writing.
|
|
// return l < r ? -1 : l == r ? 0 : 1;
|
|
}
|
|
|
|
template <typename T, typename U>
|
|
typename std::enable_if<!std::is_integral<T>::value, int>::type compare(T const& l, U const& r) {
|
|
return l.compare(r);
|
|
}
|
|
|
|
template <class K, class V>
|
|
int compare(std::pair<K, V> const& l, std::pair<K, V> const& r) {
|
|
if (int cmp = compare(l.first, r.first)) {
|
|
return cmp;
|
|
}
|
|
return compare(l.second, r.second);
|
|
}
|
|
|
|
class UID {
|
|
uint64_t part[2];
|
|
public:
|
|
constexpr static FileIdentifier file_identifier = 15597147;
|
|
UID() { part[0] = part[1] = 0; }
|
|
UID( uint64_t a, uint64_t b ) { part[0]=a; part[1]=b; }
|
|
std::string toString() const;
|
|
std::string shortString() const;
|
|
bool isValid() const { return part[0] || part[1]; }
|
|
|
|
int compare(const UID& r) const {
|
|
if (int cmp = ::compare(part[0], r.part[0])) {
|
|
return cmp;
|
|
}
|
|
return ::compare(part[1], r.part[1]);
|
|
}
|
|
bool operator == ( const UID& r ) const { return part[0]==r.part[0] && part[1]==r.part[1]; }
|
|
bool operator != ( const UID& r ) const { return part[0]!=r.part[0] || part[1]!=r.part[1]; }
|
|
bool operator < ( const UID& r ) const { return part[0] < r.part[0] || (part[0] == r.part[0] && part[1] < r.part[1]); }
|
|
bool operator>(const UID& r) const { return r < *this; }
|
|
bool operator<=(const UID& r) const { return !(*this > r); }
|
|
bool operator>=(const UID& r) const { return !(*this < r); }
|
|
|
|
uint64_t hash() const { return first(); }
|
|
uint64_t first() const { return part[0]; }
|
|
uint64_t second() const { return part[1]; }
|
|
|
|
static UID fromString( std::string const& );
|
|
|
|
template <class Ar>
|
|
void serialize_unversioned(Ar& ar) { // Changing this serialization format will affect key definitions, so can't simply be versioned!
|
|
serializer(ar, part[0], part[1]);
|
|
}
|
|
};
|
|
|
|
template <class Ar> void load( Ar& ar, UID& uid ) { uid.serialize_unversioned(ar); }
|
|
template <class Ar> void save( Ar& ar, UID const& uid ) { const_cast<UID&>(uid).serialize_unversioned(ar); }
|
|
|
|
template <>
|
|
struct scalar_traits<UID> : std::true_type {
|
|
constexpr static size_t size = sizeof(uint64_t[2]);
|
|
template <class Context>
|
|
static void save(uint8_t* out, const UID& uid, Context&) {
|
|
uint64_t* outI = reinterpret_cast<uint64_t*>(out);
|
|
outI[0] = uid.first();
|
|
outI[1] = uid.second();
|
|
}
|
|
|
|
template <class Context>
|
|
static void load(const uint8_t* i, UID& out, Context& context) {
|
|
const uint64_t* in = reinterpret_cast<const uint64_t*>(i);
|
|
out = UID(in[0], in[1]);
|
|
}
|
|
};
|
|
|
|
namespace std {
|
|
template <>
|
|
class hash<UID> {
|
|
public:
|
|
size_t operator()(UID const& u) const { return u.hash(); }
|
|
};
|
|
}
|
|
|
|
class IRandom {
|
|
public:
|
|
virtual double random01() = 0; // return random value in [0, 1]
|
|
virtual int randomInt(int min, int maxPlusOne) = 0;
|
|
virtual int64_t randomInt64(int64_t min, int64_t maxPlusOne) = 0;
|
|
virtual uint32_t randomUInt32() = 0;
|
|
virtual UID randomUniqueID() = 0;
|
|
virtual char randomAlphaNumeric() = 0;
|
|
virtual std::string randomAlphaNumeric( int length ) = 0;
|
|
virtual uint32_t randomSkewedUInt32(uint32_t min, uint32_t maxPlusOne) = 0;
|
|
virtual uint64_t peek() const = 0; // returns something that is probably different for different random states. Deterministic (and idempotent) for a deterministic generator.
|
|
|
|
virtual void addref() = 0;
|
|
virtual void delref() = 0;
|
|
|
|
// The following functions have fixed implementations for now:
|
|
template <class C>
|
|
decltype((fake<const C>()[0])) randomChoice( const C& c ) { return c[randomInt(0,(int)c.size())]; }
|
|
|
|
template <class C>
|
|
void randomShuffle( C& container ) {
|
|
int s = (int)container.size();
|
|
for(int i=0; i<s; i++) {
|
|
int j = randomInt( i, s );
|
|
if (i != j) {
|
|
std::swap( container[i], container[j] );
|
|
}
|
|
}
|
|
}
|
|
|
|
bool coinflip() { return (this->random01() < 0.5); }
|
|
};
|
|
|
|
extern FILE* randLog;
|
|
|
|
// Sets the seed for the deterministic random number generator on the current thread
|
|
void setThreadLocalDeterministicRandomSeed(uint32_t seed);
|
|
|
|
// Returns the random number generator that can be seeded. This generator should only
|
|
// be used in contexts where the choice to call it is deterministic.
|
|
//
|
|
// This generator is only deterministic if given a seed using setThreadLocalDeterministicRandomSeed
|
|
Reference<IRandom> deterministicRandom();
|
|
|
|
// A random number generator that cannot be manually seeded and may be called in
|
|
// non-deterministic contexts.
|
|
Reference<IRandom> nondeterministicRandom();
|
|
|
|
#endif
|