206 lines
5.8 KiB
C++
206 lines
5.8 KiB
C++
/*
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* Deque.h
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*
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* This source file is part of the FoundationDB open source project
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*
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* Copyright 2013-2018 Apple Inc. and the FoundationDB project authors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef FLOW_DEQUE_H
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#define FLOW_DEQUE_H
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#pragma once
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#include "flow/Platform.h"
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#include <stdexcept>
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template <class T>
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class Deque {
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// Double ended queue implemented using circular array (and on-demand reallocation, like std::vector)
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// Interface similar to std::deque, but incomplete (also reallocation invalidates all iterators like std::vector)
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// Capacity is limited to 2^32-1 items even in 64 bit
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public:
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typedef T value_type;
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typedef T& reference;
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typedef T const& const_reference;
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typedef int32_t difference_type;
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typedef uint32_t size_type;
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Deque() : arr(0), begin(0), end(0), mask(-1) {}
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// TODO: iterator construction, other constructors
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Deque(Deque const& r) : arr(nullptr), begin(0), end(r.size()), mask(r.mask) {
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if (r.capacity() > 0) {
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arr = (T*)aligned_alloc(std::max(__alignof(T), sizeof(void*)), capacity() * sizeof(T));
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ASSERT(arr != nullptr);
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}
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ASSERT(capacity() >= end || end == 0);
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if (r.end < r.capacity()) {
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std::copy(r.arr + r.begin, r.arr + r.begin + r.size(), arr);
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} else {
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// r.begin is always < capacity(), and r.end is always >= r.begin. Mask is used for wrapping r.end.
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// but if r.end >= r.capacity(), the deque wraps around so the
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// copy must be performed in two parts
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auto partTwo = std::copy(r.arr + r.begin, r.arr + r.capacity(), arr);
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std::copy(r.arr, r.arr + (r.end & r.mask), partTwo);
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}
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}
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void operator=(Deque const& r) {
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cleanup();
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arr = nullptr;
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begin = 0;
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end = r.size();
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mask = r.mask;
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if (r.capacity() > 0) {
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arr = (T*)aligned_alloc(std::max(__alignof(T), sizeof(void*)), capacity() * sizeof(T));
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ASSERT(arr != nullptr);
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}
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ASSERT(capacity() >= end || end == 0);
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if (r.end < r.capacity()) {
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std::copy(r.arr + r.begin, r.arr + r.begin + r.size(), arr);
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} else {
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// r.begin is always < capacity(), and r.end is always >= r.begin. Mask is used for wrapping r.end.
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// but if r.end >= r.capacity(), the deque wraps around so the
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// copy must be performed in two parts
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auto partTwo = std::copy(r.arr + r.begin, r.arr + r.capacity(), arr);
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std::copy(r.arr, r.arr + (r.end & r.mask), partTwo);
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}
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}
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Deque(Deque&& r) noexcept : begin(r.begin), end(r.end), mask(r.mask), arr(r.arr) {
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r.arr = nullptr;
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r.begin = r.end = 0;
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r.mask = -1;
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}
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void operator=(Deque&& r) noexcept {
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cleanup();
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begin = r.begin;
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end = r.end;
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mask = r.mask;
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arr = r.arr;
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r.arr = nullptr;
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r.begin = r.end = 0;
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r.mask = -1;
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}
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bool operator == (const Deque& r) const {
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if(size() != r.size())
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return false;
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for (uint32_t i=0; i<size(); i++)
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if((*this)[i] != r[i])
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return false;
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return true;
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}
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bool operator!=(const Deque& r) const { return !(*this == r); }
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~Deque() {
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cleanup();
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}
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void push_back(const T& val) {
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if (full()) grow();
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new (&arr[end&mask]) T(val);
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end++;
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}
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template<class... U>
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reference emplace_back(U&&... val) {
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if (full()) grow();
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new (&arr[end&mask]) T(std::forward<U>(val)...);
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reference result = arr[end & mask];
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end++;
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return result;
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}
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void pop_back() {
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ASSERT(!empty());
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end--;
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arr[end&mask].~T();
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}
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void pop_front() {
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ASSERT(!empty());
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arr[begin].~T();
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if (begin == mask) {
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begin -= mask;
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end -= mask + 1;
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}
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else
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begin++;
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}
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void clear() {
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for (uint32_t i = begin; i != end; i++)
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arr[i&mask].~T();
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begin = end = 0;
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}
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size_type size() const { return end - begin; }
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bool empty() const { return end == begin; }
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size_type capacity() const { return mask+1; }
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size_type max_size() const { return 1 << 30; } // All the logic should work at size 2^32, but size() can't return it, and callers might break, and there might be bugs...
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T& front() { return arr[begin]; }
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T const& front() const { return arr[begin]; }
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T& back() { return arr[(end - 1)&mask]; }
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T const& back() const { return arr[(end - 1)&mask]; }
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T& operator[](int i) { return arr[(begin + i)&mask]; }
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T const& operator[](int i) const { return arr[(begin + i)&mask]; }
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T& at(int i) { if (i<0 || i>=end - begin) throw std::out_of_range("requires 0 <= i < size"); return (*this)[i]; }
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T const& at(int i) const { if (i<0 || i>=end - begin) throw std::out_of_range("requires 0 <= i < size"); return (*this)[i]; }
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private:
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T *arr;
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uint32_t begin, end, mask;
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bool full() const { return end == begin + mask + 1; }
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void grow() {
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// This doubles capacity (or makes it at least 8), and arbitrarily moves begin to be 0
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size_t mp1 = arr ? size_t(mask) + 1 : 4;
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size_t newSize = mp1 * 2;
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if (newSize > max_size()) throw std::bad_alloc();
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//printf("Growing to %lld (%u-%u mask %u)\n", (long long)newSize, begin, end, mask);
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T* newArr = (T*)aligned_alloc(std::max(__alignof(T), sizeof(void*)),
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newSize * sizeof(T)); // SOMEDAY: FastAllocator, exception safety
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ASSERT(newArr != nullptr);
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for (int i = begin; i != end; i++) {
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new (&newArr[i - begin]) T(std::move(arr[i&mask]));
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arr[i&mask].~T();
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}
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aligned_free(arr);
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arr = newArr;
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end -= begin;
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begin = 0;
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mask = uint32_t(newSize - 1);
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}
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void cleanup() {
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for (int i = begin; i != end; i++)
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arr[i&mask].~T();
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if(arr)
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aligned_free(arr);
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}
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};
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#endif
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