Use `clang-tidy -p . $file -checks='-*,modernize-use-override' -header-filter='.*' -fix`
to fix missing overrides, and then use git clang-format to reformat just
those changes. This went pretty well for most files.
Formatting the following files went off the rails, so I'm going to
follow up with a commit that's just clang-tidy and no clang-format.
- fdbclient/DatabaseBackupAgent.actor.cpp
- fdbclient/FileBackupAgent.actor.cpp
- fdbserver/OldTLogServer_4_6.actor.cpp
- fdbmonitor/SimpleIni.h
- fdbserver/workloads/ClientTransactionProfileCorrectness.actor.cpp
This is the first part of making `TraceEvent` cheaper. The main idea is
to defer calls to any code that formats string. These are the main
changes:
- TraceEvent::detail now takes a c-string instead of std::string for
literals. This prevents unnecessary allocations if the trace is not
going to be printed in the first place (for example for SevDebug).
Before that `detail` expected a `std::string` as key, which mean that
any string literal would be copied on each call.
- Templates Traceable and SpecialTraceMetricType. These templates can be
specialized for any type that needs to be printed. The actual
formatting will be deferred to after the `enabled` check. This
provides two benefits: (1) if a TraceEvent is disabled, we don't pay
for the formatting and (2) TraceEvent can trace types that it doesn't
know about.
- TraceEvent::enabled will be set in the constructor if the Severity is
passed. This will make sure that `TraceEvent::init` is not called.
- `TraceEvent::detail` will be inlined. So for disabled TraceEvent
calls, a call to detail will only introduce a if-branch which is much
cheaper than a function call.
Remove the use of relative paths. A header at foo/bar.h could be included by
files under foo/ with "bar.h", but would be included everywhere else as
"foo/bar.h". Adjust so that every include references such a header with the
latter form.
Signed-off-by: Robert Escriva <rescriva@dropbox.com>
This takes advantage of the new actorcompiler functionality to avoid
having duplicate definitions of `Void _` when trying to feed the
un-actorompiled source through clang.
* Detail names now all start with an uppercase character and contain no underscores. Ideally these should be head-first camel case, though that was harder to check.
* Type names have the same rules, except they allow one underscore (to support a usage pattern Context_Type). The first character after the underscore is also uppercase.
* Use seconds instead of milliseconds in details.
Added a check when events are logged in simulation that logs a message to stderr if the first two rules above aren't followed.
This probably doesn't address every instance of the above problems, but all of the events I was able to hit in simulation pass the check.