* This will allow client to continue monitoring peer connections while
connection stays open, so that there is no period of "uncertainity"
without previous no-monitoring approach.
* Use multiplier for incoming connection idle timeout
* Update idle connection timeout values and leaked connection timeout in
simulator.
This patch does two changes to connection monitoring:
1. Connection monitoring at client side will check if the connection
has been stayed idle for some time. If connection is unused for a
while, we close the connection. There is some weirdness involved here
as ping messages are by themselves are connection traffic. We get over
this by making it two-phase process, first being checking idle
reliable traffic, followed by disabling pings and then checking for
idle unreliable traffic.
2. Connection monitoring of clients from server will no longer send
pings to clients. Instead, it keep monitor the received bytes and
close after certain period of inactivity.
For large packet, allocate sizeof(uint32_t) more bytes for next packet size.
Also add knob MIN_PACKET_BUFFER_FREE_BYTES, which is used to trigger allocation
of a new arena when free bytes are lower than this threshold.
- Some Linux filesystems don't support O_DIRECT which is required by
Kernel AIO to function properly. Instead of using O_SYNC, EIO is
much better options in terms of performance penalty.
- Some systems may not support AIO at all. Eg. Windows Subsystem for
Linux.
FIXES#842
RELATED #274
Remove the use of relative paths. A header at foo/bar.h could be included by
files under foo/ with "bar.h", but would be included everywhere else as
"foo/bar.h". Adjust so that every include references such a header with the
latter form.
Signed-off-by: Robert Escriva <rescriva@dropbox.com>
Added an optimization to use a separate set for throttled events. Since this set is expected to be small, comparison of every event against this set is going to be cheaper.
This is the combination of two small changes.
1. Add support for a string knob type.
2. Change profiles to be written to the log directory instead of the working
directory.
We have three options of where to write files: the working directory, the data
directory, and the log directory.
The working directory may be set to a non-writable location, and likely
contains the fdb binaries. Allowing these files to be overwritten would likely
not be a wise idea.
The data directory hosts our sqlite b-trees. It would also be very unfortunate
if these were ever overwritten by an unfortunate profile name.
The log directory contains logs. Out of the three, these matter the least if
they disappear or become corrupted.
Thus, we write to the log directory.
Trace Events are sampled and cached with an expiration set. Every TraceEvent above SevDebug is checked against this cache to see if it exceeded a set threshold. If yes, then throttle the TraceEvent.
If a TraceEvent is throttled, a warning msg is logged.