1. Review memory use cases and improve:
Ensure state varialble is initialized and
change unnecessary state variable to variable.
2. Remove debug code that is no longer useful;
3. Mute verbose debug.
1) Use map iterator instead of pointer to maintain stability when map is inserted or deleted
2) dummySampleWorkload: clear rangeToApplier data in each sampling phase. otherwise, we can
have an increasing number of keys assigned to the applier.
Include RestoreWorkerInterface.h instead of RestoreInterface.h into fdbserver.actor.cpp
Report warning instead of error when unlockDatabase throws error.
Because the current restore has defined RestoreConfig, windows linker complains.
This commit rename the RestoreConfig used in FastRestore as RestoreConfigFR.
1) Should recruit only configured number of roles;
2) Should never register a restore master interface as a restore worker (loader or applier) interface.
1) Do not keep restore role data (e.g., masterData) in restore worker;
2) Change function parameter list by only passing in the needed variables in role data;
3) Remove unneccessary files vector from masterData;
4) Change typos in comments and some functions name.
RestoreMaster may not receive all acks. for the last command, i.e., finishRestore,
because RestoreLoaders and RestoreAppliers exit immediately after sending the ack.
If the ack is lost, it will not be resent.
This commit also removes some unneeded code.
This commit passes 50k random tests without errors.
1) Use the runRYWTransaction for simple DB access
2) Replace some printf with TraceEvent
3) Remove printf not used in debugging
4) Avoid wait inside the condition in loop-choose-when for
the core routine of restore worker, loader and applier.
5) Rename Restore.actor.cpp to RestoreWorker.actor.cpp since
the file only has functionalities related to restore worker.
Passed correctness test
Rewrite the code that collects files for a version batch and that
distribute workload among loaders for files in a version batch.
The new code is easier to understand and maintain.
1) Remove global map to buffer the parsed mutations on loader.
Use local map instead to increase parallelism.
2) Use std::map<LoadingParam, Future<Void>> to hold the actor
that parse a backup file and to de-duplicate requests.
3) Remove unused code.
1) Add sendBatchRequests and getBatchReplies
sendBatchRequests is a generic actor to send requests without
processing replies.
getBatchReplies is similar to sendBatchRequests expect that
it returns the reply to caller.
2) Share applier interface to loaders by using RequestStream,
instead of using DB.
Create RestoreSysInfo struct, similar purpose as DBInfo, for
the restore system information that are shared among restore workers.
Add a NotifiedVersion into an applier data which represents
the smallest version the applier is at.
When a loader sends mutation vector to appliers, it sends
the request that contains prevVersion and commitVersion.
This commits also put actor into an actorCollector for
loop-choose-when situation.
The getBatchReplies takes the RequestStream, a set of interfaces, and
a set of requests.
It sends the requests via the RequestStream of the interfaces and
ensure each request has at least one reply returned.