This commit includes functionality to turn on
the object serializer for network communication.
This is done the following way:
- On incoming connections, a process will detect
whether the client supports the object serializer
and will only serialize responses with it, if it does
- On outgoing connections, the command line flag is used
to determine whether the object serializer should be used
to send data.
This way, a cluster can run in mixed mode. To upgrade one
can upgrade one process at a time and set the flag one process
at a time.
This is how this is tested on the simulator:
- The command line flag can take three options: on, off,
and random.
- For off, the object serializer will never we used.
- For on, the object serializer will be always used.
- For random, the simulator will flip a coin for each
process it starts up.
This is the first part of making `TraceEvent` cheaper. The main idea is
to defer calls to any code that formats string. These are the main
changes:
- TraceEvent::detail now takes a c-string instead of std::string for
literals. This prevents unnecessary allocations if the trace is not
going to be printed in the first place (for example for SevDebug).
Before that `detail` expected a `std::string` as key, which mean that
any string literal would be copied on each call.
- Templates Traceable and SpecialTraceMetricType. These templates can be
specialized for any type that needs to be printed. The actual
formatting will be deferred to after the `enabled` check. This
provides two benefits: (1) if a TraceEvent is disabled, we don't pay
for the formatting and (2) TraceEvent can trace types that it doesn't
know about.
- TraceEvent::enabled will be set in the constructor if the Severity is
passed. This will make sure that `TraceEvent::init` is not called.
- `TraceEvent::detail` will be inlined. So for disabled TraceEvent
calls, a call to detail will only introduce a if-branch which is much
cheaper than a function call.
- NetworkAddress now contains IPAddress object which can be either
IPv4 or IPv6 address. 128bits are used even for IPv4 addresses,
however only 32bits are used when using/serializing IPv4 address.
- ConnectPacket is updated to store IPv6 address. Backward compatible
with old format since the first 32bits of IP address field is used
for serialization of IPv4.
- Mainly updates rest of the code to use IPAddress structure instead
of plain uint32_t.
- IPv6 address/pair ports should be represented as `[ip]:port` as per
convention. This applies to both cluster files and command line
arguments.
* log_version in the database (`/conf/log_version`) is now a hint that gets
rounded to the nearest supported version.
* fdbcli and FDB enforce that only a valid log_version can be configured to
* TLogVersion is persisted in CoreTLogSet (and LogSet and TLogSet)
* Some comments here and there
* Add an assert on filename length to make sure KV-pairs in filename
don't exceed a maximum length.
The simulator uses a hash table to cache all open files to make sure
that several simulated processes don't open the file more than once.
This currently doesn't work properly and deleted files are often kept
open forever. As a result, we often ran out of file descriptors.
The problem is luckily quite simple: files are often opened with an
absolute path but later a relativ path is passed for deletion. This
is not working because the map that is used to store the file
descriptors is not aware of paths - so deleted files are often not
removed from this map. The fix that works for us is to just always
work with absolute paths when adding and removing files from this map.
Sim2Listener can now take the network address to listen on. This is
used to listen to multiple ports in simulator and test the patch
which added multiple network addresses to single endpoint.
Remove the use of relative paths. A header at foo/bar.h could be included by
files under foo/ with "bar.h", but would be included everywhere else as
"foo/bar.h". Adjust so that every include references such a header with the
latter form.
Signed-off-by: Robert Escriva <rescriva@dropbox.com>
fix: we cannot pop the txs tag from remote logs until they have a full copy of the txnStateStore
fix: we have to modify all of history, we cannot stop after finding a local remote
This takes advantage of the new actorcompiler functionality to avoid
having duplicate definitions of `Void _` when trying to feed the
un-actorompiled source through clang.
self-moves are frowned upon in C++, and in our code this generally happens from
calls to swap as part of trying to implement a "unordered erase" function via
swap-to-the-end-and-pop_back. For convenience, a swapAndPop() function is now
offered that performs this, while disallowing self-moves.