Using the recently added IndexedSet::const_iterator
(https://github.com/apple/foundationdb/pull/3185), we can improve the
const-correctness of many functions. In this PR const is added where
applicable. Also, wherever I came across the following while adding
const, I made the following changes:
- virtual function overrides are marked as override
- NULL is replaced with nullptr
- git clang-format is applied
So that we can use it from a piece of flow code without breaking module
boundaries.
Also rename generated-constants to crc32c-generated-constants so that
it's more apparent that they're related files.
Future versions of FDB will write sqlite pages with CRC32 checksums. In
order to roll back to this version from a version that writes CRC32
checksums, this version must be able to verify those checksums.
This is the first part of making `TraceEvent` cheaper. The main idea is
to defer calls to any code that formats string. These are the main
changes:
- TraceEvent::detail now takes a c-string instead of std::string for
literals. This prevents unnecessary allocations if the trace is not
going to be printed in the first place (for example for SevDebug).
Before that `detail` expected a `std::string` as key, which mean that
any string literal would be copied on each call.
- Templates Traceable and SpecialTraceMetricType. These templates can be
specialized for any type that needs to be printed. The actual
formatting will be deferred to after the `enabled` check. This
provides two benefits: (1) if a TraceEvent is disabled, we don't pay
for the formatting and (2) TraceEvent can trace types that it doesn't
know about.
- TraceEvent::enabled will be set in the constructor if the Severity is
passed. This will make sure that `TraceEvent::init` is not called.
- `TraceEvent::detail` will be inlined. So for disabled TraceEvent
calls, a call to detail will only introduce a if-branch which is much
cheaper than a function call.
Remove the use of relative paths. A header at foo/bar.h could be included by
files under foo/ with "bar.h", but would be included everywhere else as
"foo/bar.h". Adjust so that every include references such a header with the
latter form.
Signed-off-by: Robert Escriva <rescriva@dropbox.com>
This takes advantage of the new actorcompiler functionality to avoid
having duplicate definitions of `Void _` when trying to feed the
un-actorompiled source through clang.
* Detail names now all start with an uppercase character and contain no underscores. Ideally these should be head-first camel case, though that was harder to check.
* Type names have the same rules, except they allow one underscore (to support a usage pattern Context_Type). The first character after the underscore is also uppercase.
* Use seconds instead of milliseconds in details.
Added a check when events are logged in simulation that logs a message to stderr if the first two rules above aren't followed.
This probably doesn't address every instance of the above problems, but all of the events I was able to hit in simulation pass the check.
`deleteFile` existed in IAsyncFileSystem, so an incremental delete function
seems to belong more as a virtual method on IAsyncFileSystem than a static
method on IAsyncFile, and the naming should match.
As long as we're here, change IAsyncFile to declare a virtual destructor, so
that it has good and proper C++ behavior. I presume this is what was vaguely
intended by the default constructor definition that previously existed?