Commit Graph

58 Commits

Author SHA1 Message Date
A.J. Beamon 5f55f3f613 Replace g_random and g_nondeterministic_random with functions deterministicRandom() and nondeterministicRandom() that return thread_local random number generators. Delete g_debug_random and trace_random. Allow only deterministicRandom() to be seeded, and require it to be seeded from each thread on which it is used. 2019-05-10 14:01:52 -07:00
Evan Tschannen 2d5043c665 Merge branch 'release-6.1'
# Conflicts:
#	documentation/sphinx/source/release-notes.rst
#	versions.target
2019-04-30 18:27:04 -07:00
Evan Tschannen e0f7ec96aa Data distribution needs to build new teams as old teams are removed to ensure data remains balanced across servers 2019-04-22 17:29:46 -07:00
mpilman d01cbf3455 Addressed code review comments 2019-04-05 13:12:20 -07:00
mpilman 1c16f87a4e Remove trace-calls to printable (in non-workloads) 2019-04-05 13:12:19 -07:00
anoyes 981426bac9 More ide fixes 2019-03-05 18:03:57 -08:00
Evan Tschannen d008de576e
Merge pull request #1139 from xumengpanda/mengxu/machine-team-upgrade-PR
Add background actor to remove redundant teams
2019-02-22 14:22:07 -08:00
Meng Xu 9445ac0b0c Status: Use new data distributor worker to publish status
After we add a new data distributor role, we publish the data
related to data distributor and rate keeper through the new
role (and new worker).

So the status needs to contact the data distributor, instead of master,
to get the status information.
2019-02-21 18:05:50 -08:00
Meng Xu 7cca439e00 TeamRemover: Add status to show redundant team removing
Distinguish the removal of unhealthy team and redundant team.
Change status report to include redundant team removal report.
2019-02-21 14:16:46 -08:00
mpilman 27a3153719 Use ACTOR forward declarations in MoveKeys
Also MoveKeys.h -> MoveKeys.actor.h
2019-02-19 15:16:59 -08:00
mpilman 3a0f9839b9 Fix minor IDE build errors 2019-02-19 15:16:59 -08:00
Meng Xu 6d09ac483c Merge with master 2019-02-15 17:03:40 -08:00
Jingyu Zhou bf6da81bf9 Remove recovery version from data distribution queue
This parameter is no longer used/needed.
2019-02-14 16:37:16 -08:00
Jingyu Zhou 07dab56133 Fix a data movement stuck bug
When moving keys to a team, if one of the server in the target team died, then
the move can become stuck. This is because the DDTeamCollection waits for all
the data movement of the failed server to be completed. However, in this case,
because the movement has not finished yet, checking the database tells us there
is no key assocated with this server and it is safe to go ahead. In reality,
only the in-memory structure knows there is pending movement, i.e., unfinished
move causes some keys to be attributed to the failed server. Thus, the server
can't be removed yet. Fix by adding a check with in-memory structure in
waitForAllDataRemoved().

Use const& to optimize a few function parameters.
2019-02-14 16:37:16 -08:00
Jingyu Zhou 886e7ab2ba Add a new DataDistributor role.
Let cluster controller to start a new data distributor role by sending a
message to a chosen worker.
Change MasterInterface usage in DataDistribution to masterId

Add DataDistributor rejoin handling.

This allows the data distributor to tell the new cluster controller of its
existence so that the controller doesn't spawn a new one. I.e., there should
be only ONE data distributor in the cluster.

If DataDistributor (DD) doesn't join in a while, then ClusterController (CC) tries
to recruit one as DD. CC also monitors DD and restarts one if it failed.

The Proxy is also monitoring the DD. If DD failed, the Proxy will ask CC for
the new DD.

Add GetRecoveryInfo RPC to master server, which is called by data distributor
to obtain the recovery Transaction version from the master server.
2019-02-14 16:30:13 -08:00
Meng Xu fe4f43203d TeamCollection: getTeam may add a new team
getTeam function may add a new team for the GetTeamRequest.
We need to check if the number of teams is larger than the desired team number.
2019-02-12 14:57:35 -08:00
Meng Xu 8de031f9a6 TeamCollection: clang-format
Format the changes with git clang-format.
No functional changes.

Signed-off-by: Meng Xu <meng_xu@apple.com>
2018-11-21 11:18:26 -08:00
Meng Xu f7a7e069f0 TeamCollection: Remove unnecessary comments
Pass 41806 tests with no failure

Signed-off-by: Meng Xu <meng_xu@apple.com>
2018-11-16 15:56:35 -08:00
Meng Xu 73c58852f0 TeamCollection: Resolve code review comments
Resolve code review comments:
1) Improve the code efficiency by avoiding unnecessary map search
   and avoiding unnecessary checking
2) Remove or comment out trace events when they can be spammy
3) Improve coding style

Tested for 1 hour and no error was found.
KillRegionCycle.txt test was excluded from the test because
existing code cannot pass that test either

Signed-off-by: Meng Xu <meng_xu@apple.com>
2018-11-16 15:55:33 -08:00
Meng Xu 5051b35c61 TeamCollection: Use machine team to create server team
Current server team collection logic does not consider
the fact that multipe storage servers can run on the same machine.
When multiple machines fail, all servers on the machines will fail, and
the possibility of having one process team fail and lose data is very high.

To reduce the possibility of losing data when multiple machine fails,
we first create machine teams which span across different fault zones;
we then create server teams based on machine teams by
first picking 1 machine team, and then
picking 1 server from each machine in the machine team.

Signed-off-by: Meng Xu <meng_xu@apple.com>
2018-11-16 15:53:22 -08:00
Evan Tschannen 4e54690005 Merge branch 'release-6.0'
# Conflicts:
#	fdbserver/DataDistribution.actor.cpp
#	fdbserver/MoveKeys.actor.cpp
2018-11-12 20:26:58 -08:00
Evan Tschannen cd188a351e fix: if a destination team became unhealthy and then healthy again, it would lower the priority of a move even though the source servers we are moving from are still unhealthy
fix: badTeams were not accounted for when checking priorities
2018-11-11 12:33:31 -08:00
Robert Escriva 268093a96d Adjust all includes to be relative to the root.
Remove the use of relative paths.  A header at foo/bar.h could be included by
files under foo/ with "bar.h", but would be included everywhere else as
"foo/bar.h".  Adjust so that every include references such a header with the
latter form.

Signed-off-by: Robert Escriva <rescriva@dropbox.com>
2018-10-19 17:35:33 +00:00
Evan Tschannen 90301f497f Merge branch 'release-6.0'
# Conflicts:
#	fdbclient/ManagementAPI.actor.cpp
#	fdbrpc/FlowTransport.actor.cpp
#	fdbrpc/TLSConnection.actor.cpp
#	fdbserver/DataDistribution.actor.cpp
#	fdbserver/Status.actor.cpp
#	fdbserver/storageserver.actor.cpp
#	fdbserver/workloads/StatusWorkload.actor.cpp
#	versions.target
2018-09-05 16:06:33 -07:00
Evan Tschannen d8659a5822 fix: bytesWritten would overflow and go negative 2018-08-31 12:46:57 -07:00
A.J. Beamon 2a97139d5d This is the first step in eliminating the usage of database names in our code. The C API remains the same, but underneath that all usage of database names is eliminated. 2018-08-16 10:24:12 -07:00
Alex Miller fb31a6999f Rewrite all files to have #include actorcompiler.h as the last include. 2018-08-14 15:50:26 -07:00
Alex Miller 535b5701e5 Rewrite all `Void _ = wait(...)` -> `wait(...)`.
This takes advantage of the new actorcompiler functionality to avoid
having duplicate definitions of `Void _` when trying to feed the
un-actorompiled source through clang.
2018-08-14 15:50:26 -07:00
A.J. Beamon 574c5576a2 Merge branch 'release-6.0' of github.com:apple/foundationdb
# Conflicts:
#	fdbrpc/TLSConnection.actor.cpp
#	versions.target
2018-08-10 14:31:58 -07:00
Evan Tschannen 6f02ea843a prevented a slow task when too many shards were sent to the data distribution queue after switching to a fearless deployment 2018-08-09 12:37:46 -07:00
A.J. Beamon 3535ddad80
Merge pull request #674 from alexmiller-apple/glibcxx-debug-fixes
Fix bugs uncovered by -D_GLIBCXX_DEBUG
2018-08-09 08:18:51 -07:00
Alex Miller 1a7cda4149 Stop performing self-moves. (e.g. a = std::move(a))
self-moves are frowned upon in C++, and in our code this generally happens from
calls to swap as part of trying to implement a "unordered erase" function via
swap-to-the-end-and-pop_back.  For convenience, a swapAndPop() function is now
offered that performs this, while disallowing self-moves.
2018-08-01 18:09:54 -07:00
Evan Tschannen 1c29275672 call all methods which could disable a trace event before it is initialized. In practice this means calling .error first, then .suppressFor, then all your details. 2018-08-01 14:30:57 -07:00
Evan Tschannen d6c6e7d306 fix: do not attempt data movement to an unhealthy destination team
allow building more teams than desired if all teams are unhealthy
bestTeamStuck is an error in simulation again
2018-07-07 16:51:16 -07:00
Evan Tschannen e951df95b7 when doing data movement where one region has the data and the other doesn’t, first move a single replica to the other region to save WAN bandwidth 2018-06-19 23:15:30 -07:00
Evan Tschannen 1ccfb3a0f4 fix: log_anti_quorum was always 0 in simulation
removed durableStorageQuorum, because it is no longer a useful configuration parameter
2018-06-18 10:24:57 -07:00
Evan Tschannen 372ed67497 Merge branch 'master' into feature-remote-logs
# Conflicts:
#	fdbserver/DataDistribution.actor.cpp
#	fdbserver/MasterProxyServer.actor.cpp
#	fdbserver/TLogServer.actor.cpp
#	fdbserver/TagPartitionedLogSystem.actor.cpp
2018-06-11 11:34:10 -07:00
Evan Tschannen b9826dc1cb fix: do not automatically reduce redundancy we move keys if the database does not have remote replicas. This is to prevent problems when dropping remote replicas from a configuration. 2018-06-08 16:17:27 -07:00
A.J. Beamon e5488419cc Attempt to normalize trace events:
* Detail names now all start with an uppercase character and contain no underscores. Ideally these should be head-first camel case, though that was harder to check.
* Type names have the same rules, except they allow one underscore (to support a usage pattern Context_Type). The first character after the underscore is also uppercase.
* Use seconds instead of milliseconds in details.

Added a check when events are logged in simulation that logs a message to stderr if the first two rules above aren't followed.

This probably doesn't address every instance of the above problems, but all of the events I was able to hit in simulation pass the check.
2018-06-08 11:11:08 -07:00
Evan Tschannen 7d392689fe fix: only update metrics for healthy destinations, because unhealthy destinations are already in the source 2018-06-07 18:12:04 -07:00
Evan Tschannen b423d73b42 fix: do not finish a shard relocation until all of the storage servers have made the current recovery version durable. This is to prevent dropping a needed storage server as a source for a shard after dropping a remote configuration 2018-06-07 12:29:25 -07:00
Evan Tschannen 10d25927cd Merge branch 'master' into feature-remote-logs
# Conflicts:
#	fdbserver/DataDistribution.actor.cpp
2018-04-30 22:15:39 -07:00
Evan Tschannen 19762b847d Merge branch 'release-5.2'
# Conflicts:
#	fdbserver/DatabaseConfiguration.cpp
#	fdbserver/SimulatedCluster.actor.cpp
2018-04-10 17:02:43 -07:00
Evan Tschannen 7af892f50b first working version of non-copying recovery working with fearless configurations 2018-04-08 21:24:05 -07:00
Evan Tschannen da737e1ea3 suppress the BestTeamStuck trace event 2018-03-26 18:32:32 -07:00
Evan Tschannen 3abf4d7fdf Merge branch 'master' into feature-remote-logs 2018-03-09 14:50:04 -08:00
Evan Tschannen 91bb8faa45 Merge commit 'f773b9460d31d31b7d421860fc647936f31aa1fa'
# Conflicts:
#	tests/fast/SidebandWithStatus.txt
#	tests/rare/LargeApiCorrectnessStatus.txt
#	tests/slow/DDBalanceAndRemoveStatus.txt
2018-03-09 14:47:03 -08:00
Evan Tschannen cf6dd1437b suppress spammy trace events 2018-03-09 10:16:34 -08:00
Evan Tschannen 5390af8be4 suppress spammy logs 2018-03-09 09:40:36 -08:00
Evan Tschannen fa7eaea7cf fix: shards affected by team failure did not properly handle separate teams for the remote and primary data centers 2018-03-08 10:50:05 -08:00