Commit Graph

11 Commits

Author SHA1 Message Date
sfc-gh-tclinkenbeard 4669f837fa Add uses of makeReference 2020-11-07 22:10:18 -08:00
sfc-gh-tclinkenbeard 7f0d14c8e4 Modernize/refactor workloads directory 2020-10-04 22:29:07 -07:00
sfc-gh-tclinkenbeard 0814841827 Replace NULL with nullptr in fdbserver 2020-09-20 11:31:49 -07:00
A.J. Beamon 5f55f3f613 Replace g_random and g_nondeterministic_random with functions deterministicRandom() and nondeterministicRandom() that return thread_local random number generators. Delete g_debug_random and trace_random. Allow only deterministicRandom() to be seeded, and require it to be seeded from each thread on which it is used. 2019-05-10 14:01:52 -07:00
mpilman 699216f713 Use fwd decls in workloads
Also workloads.h -> workloads.actor.h
2019-02-19 15:16:59 -08:00
Robert Escriva 268093a96d Adjust all includes to be relative to the root.
Remove the use of relative paths.  A header at foo/bar.h could be included by
files under foo/ with "bar.h", but would be included everywhere else as
"foo/bar.h".  Adjust so that every include references such a header with the
latter form.

Signed-off-by: Robert Escriva <rescriva@dropbox.com>
2018-10-19 17:35:33 +00:00
Alex Miller fb31a6999f Rewrite all files to have #include actorcompiler.h as the last include. 2018-08-14 15:50:26 -07:00
Alex Miller 535b5701e5 Rewrite all `Void _ = wait(...)` -> `wait(...)`.
This takes advantage of the new actorcompiler functionality to avoid
having duplicate definitions of `Void _` when trying to feed the
un-actorompiled source through clang.
2018-08-14 15:50:26 -07:00
Alec Grieser 0bae9880f1 remove trailing whitespace from our copyright headers ; fixed formatting of python setup.py 2018-02-21 10:25:11 -08:00
Stephen Atherton f8e89a40ac Bug fixes, take(1) is incorrect usage of FlowLock. 2017-12-04 10:25:47 -08:00
Stephen Atherton 7260e38545 Merge branch 'fix-io-timeout-handling'
# Conflicts:
#	fdbrpc/AsyncFileKAIO.actor.h
#	fdbrpc/sim2.actor.cpp
#	fdbserver/KeyValueStoreSQLite.actor.cpp
#	fdbserver/optimisttest.actor.cpp
#	fdbserver/worker.actor.cpp
#	fdbserver/workloads/MachineAttrition.actor.cpp
#	tests/fast/SidebandWithStatus.txt
#	tests/rare/LargeApiCorrectnessStatus.txt
#	tests/slow/DDBalanceAndRemoveStatus.txt
2017-05-26 17:43:28 -07:00