Commit Graph

32 Commits

Author SHA1 Message Date
Markus Pilman 5f9b127e56 Emit traces regularly about role assignment
We are currently emitting Role transition traces when a role starts and
when it ends. While this is useful for debugging, it doesn't work well
with tools that inject data and might potentially miss some trace lines.

We do decorate each trace lines with the roles assigned to that
particular process, however, this is not sufficient for tools that can
make use of the UID -> Role mapping
2020-05-08 16:27:57 -07:00
chaoguang 64148469e8 clang-format the pr 2020-03-26 15:52:30 -07:00
Andrew Noyes 289487559d Revert "Revert "Merge pull request #2257 from zjuLcg/report-conflicting-key""
This reverts commit 804fe1b22e.
2020-03-24 18:11:15 -07:00
Balachandar Namasivayam 804fe1b22e Revert "Merge pull request #2257 from zjuLcg/report-conflicting-key"
This reverts commit 648dc4a933, reversing
changes made to 487d131b38.
2020-03-19 21:34:28 -07:00
chaoguang 698198a09e Merge remote-tracking branch 'upstream/master' into report-conflicting-key 2020-03-09 10:50:33 -07:00
Evan Tschannen 303df197cf Merge branch 'release-6.2'
# Conflicts:
#	CMakeLists.txt
#	bindings/c/test/mako/mako.c
#	documentation/sphinx/source/release-notes.rst
#	fdbbackup/backup.actor.cpp
#	fdbclient/NativeAPI.actor.cpp
#	fdbclient/NativeAPI.actor.h
#	fdbserver/DataDistributionQueue.actor.cpp
#	fdbserver/Knobs.cpp
#	fdbserver/Knobs.h
#	fdbserver/LogRouter.actor.cpp
#	fdbserver/SkipList.cpp
#	fdbserver/fdbserver.actor.cpp
#	flow/CMakeLists.txt
#	flow/Knobs.cpp
#	flow/Knobs.h
#	flow/flow.vcxproj
#	flow/flow.vcxproj.filters
#	versions.target
2020-03-06 18:22:46 -08:00
A.J. Beamon faf9101ad4
Update fdbserver/Resolver.actor.cpp
Co-Authored-By: Evan Tschannen <36455792+etschannen@users.noreply.github.com>
2020-03-06 09:20:38 -08:00
A.J. Beamon 7fb8c3c080 Remove unused variable. 2020-03-05 11:38:30 -08:00
A.J. Beamon effb6d2d49 Add ResolverMetrics trace event 2020-03-05 10:49:21 -08:00
chaoguang 7a76e9556d Merge remote-tracking branch 'upstream/master' into report-conflicting-key 2020-03-04 11:24:39 -08:00
chaoguang 670c3e629f Fix arena issue and change std::vector back to VectorRef 2020-01-17 14:24:13 -08:00
chaoguang db901d626a Update some var names and make returned list in ResolveTransactionBatchReply as Optional 2020-01-16 14:41:06 -08:00
chaoguang 72d39a31f1 Change to send back index of read_conflict_range not keys, which speeds up but fail to give narrowed keyrange 2020-01-15 10:21:51 -08:00
chaoguang 10719200c3 A hack way to call API through getRange("\xff\xff/conflicting_keys\<start_key>", "\xff\xff/conflicting_keys\<end_key>"). 2020-01-06 11:22:11 -08:00
chaoguang edf52e8c97 First version for reporting conflicting keys 2019-12-02 13:45:39 -08:00
Andrew Noyes 703e7fd944 Put generated code back in anonymous namespace where possible 2019-09-11 16:30:37 -07:00
Alex Miller 7a500cd37f A giant translation of TaskFooPriority -> TaskPriority::Foo
This is so that APIs that take priorities don't take ints, which are
common and easy to accidentally pass the wrong thing.
2019-06-25 02:47:35 -07:00
A.J. Beamon 5f55f3f613 Replace g_random and g_nondeterministic_random with functions deterministicRandom() and nondeterministicRandom() that return thread_local random number generators. Delete g_debug_random and trace_random. Allow only deterministicRandom() to be seeded, and require it to be seeded from each thread on which it is used. 2019-05-10 14:01:52 -07:00
Jingyu Zhou f7f8ddd894 Fix warnings on unused variables
Found by -Wunused-variable flag.
2019-04-01 14:00:20 -07:00
mpilman 3f0fd2a20c Use fwd decls in WorkerInterface
Also WorkerInterface.h -> WorkerInterface.actor.h
2019-02-19 15:16:59 -08:00
mpilman 0bb60e5a3b Use proper fwd decl in NativeAPI
Also NativeAPI.h -> NativeAPI.actor.h
2019-02-19 15:16:59 -08:00
Vishesh Yadav 3eb9b23024 Listen to multiple addresses and start using vector<NetworkAdddress> in Endpoint
- This patch will make FDB listen to multiple addresses given via
  command line. Although, we'll still use first address in most places,
  this patch starts using vector<NetworkAddress> in Endpoint at some basic
  places.
- When sending packets to an endpoint, pick a random network address in
  endpoints
- Renames Endpoint::address to Endpoint::addresses since it
  now holds a vector of addresses.
2018-12-13 13:36:52 -08:00
Vishesh Yadav 43e5a46f9b Change Endpoint::address(NetworkAddress) to vector<NetworkAddress>
Extend `Endpoint` class to take multiple NetworkAddresses instead of
just one. Hence, to talk to an endpoint instead of one IP:PORT, we'll
have multiple IP:PORT pairs.

This patch simply adds the field and makes changes to compile the
codebase. The first element of of `address` field is used everywhere.
Hence the way we talk to remains same with this patch.

NOTE:

Directly accessing the first memeber of Endpoint::address is unsafe
as Endpoint() doesn't enforces non-empty address list. However, since
the correctness test pass for now and are anyway replacing all those
unsafe accesses with ones considering the whole vector, this patch
ignores to access them in safe way.
2018-12-13 13:36:52 -08:00
Evan Tschannen 4e54690005 Merge branch 'release-6.0'
# Conflicts:
#	fdbserver/DataDistribution.actor.cpp
#	fdbserver/MoveKeys.actor.cpp
2018-11-12 20:26:58 -08:00
Evan Tschannen 536ee826da tuned resolver balancing to keep the resolvers within 5MB per second of each other 2018-11-11 23:42:45 -08:00
Robert Escriva 268093a96d Adjust all includes to be relative to the root.
Remove the use of relative paths.  A header at foo/bar.h could be included by
files under foo/ with "bar.h", but would be included everywhere else as
"foo/bar.h".  Adjust so that every include references such a header with the
latter form.

Signed-off-by: Robert Escriva <rescriva@dropbox.com>
2018-10-19 17:35:33 +00:00
Alex Miller 86dbe1f0e9 Fix more instances of actorcompiler.h being in the wrong place. 2018-08-14 15:50:26 -07:00
Alex Miller fb31a6999f Rewrite all files to have #include actorcompiler.h as the last include. 2018-08-14 15:50:26 -07:00
Alex Miller 535b5701e5 Rewrite all `Void _ = wait(...)` -> `wait(...)`.
This takes advantage of the new actorcompiler functionality to avoid
having duplicate definitions of `Void _` when trying to feed the
un-actorompiled source through clang.
2018-08-14 15:50:26 -07:00
A.J. Beamon e5488419cc Attempt to normalize trace events:
* Detail names now all start with an uppercase character and contain no underscores. Ideally these should be head-first camel case, though that was harder to check.
* Type names have the same rules, except they allow one underscore (to support a usage pattern Context_Type). The first character after the underscore is also uppercase.
* Use seconds instead of milliseconds in details.

Added a check when events are logged in simulation that logs a message to stderr if the first two rules above aren't followed.

This probably doesn't address every instance of the above problems, but all of the events I was able to hit in simulation pass the check.
2018-06-08 11:11:08 -07:00
Alec Grieser 0bae9880f1 remove trailing whitespace from our copyright headers ; fixed formatting of python setup.py 2018-02-21 10:25:11 -08:00
FDB Dev Team a674cb4ef4 Initial repository commit 2017-05-25 13:48:44 -07:00