Rename isEmptyMessage to messagesWritten
The variable name means exactly the opposite.
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02fcb1a239
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@ -308,19 +308,19 @@ void LogPushData::writeMessage(StringRef rawMessageWithoutLength, bool usePrevio
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}
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void LogPushData::recordEmptyMessage(int loc, const Standalone<StringRef>& value) {
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if (!isEmptyMessage[loc]) {
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if (!messagesWritten[loc]) {
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BinaryWriter w(AssumeVersion(g_network->protocolVersion()));
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Standalone<StringRef> v = w.toValue();
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if (value.size() > v.size()) {
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isEmptyMessage[loc] = true;
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messagesWritten[loc] = true;
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}
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}
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}
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float LogPushData::getEmptyMessageRatio() const {
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auto count = std::count(isEmptyMessage.begin(), isEmptyMessage.end(), false);
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ASSERT_WE_THINK(isEmptyMessage.size() > 0);
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return 1.0 * count / isEmptyMessage.size();
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auto count = std::count(messagesWritten.begin(), messagesWritten.end(), false);
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ASSERT_WE_THINK(messagesWritten.size() > 0);
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return 1.0 * count / messagesWritten.size();
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}
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bool LogPushData::writeTransactionInfo(int location, uint32_t subseq) {
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@ -745,7 +745,7 @@ struct LogPushData : NonCopyable {
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}
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}
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}
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isEmptyMessage = std::vector<bool>(messagesWriter.size(), false);
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messagesWritten = std::vector<bool>(messagesWriter.size(), false);
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}
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void addTxsTag();
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@ -781,7 +781,7 @@ private:
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std::vector<Tag> next_message_tags;
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std::vector<Tag> prev_tags;
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std::vector<BinaryWriter> messagesWriter;
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std::vector<bool> isEmptyMessage; // if messagesWriter has written anything
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std::vector<bool> messagesWritten; // if messagesWriter has written anything
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std::vector<int> msg_locations;
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// Stores message locations that have had span information written to them
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// for the current transaction. Adding transaction info will reset this
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