fix promise bug
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f11b7ffa5f
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@ -3840,7 +3840,7 @@ ACTOR Future<Void> updateNextWigglingStoragePID(DDTeamCollection* teamCollection
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}
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// Iterator over each storage process to do storage wiggle
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ACTOR Future<Void> perpetualStorageWiggleIterator(AsyncTrigger* stopSignal,
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AsyncTrigger* finishStorageWiggleSignal,
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FutureStream<Void> finishStorageWiggleSignal,
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DDTeamCollection* teamCollection) {
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state bool isWiggling = false;
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loop choose {
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@ -3851,7 +3851,7 @@ ACTOR Future<Void> perpetualStorageWiggleIterator(AsyncTrigger* stopSignal,
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wait(updateNextWigglingStoragePID(teamCollection, &isWiggling));
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}
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}
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when(wait(finishStorageWiggleSignal->onTrigger())) {
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when(waitNext(finishStorageWiggleSignal)) {
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isWiggling = true;
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wait(updateNextWigglingStoragePID(teamCollection, &isWiggling));
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}
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@ -3860,15 +3860,16 @@ ACTOR Future<Void> perpetualStorageWiggleIterator(AsyncTrigger* stopSignal,
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return Void();
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}
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ACTOR Future<Future<Void>> watchPerpetualStoragePIDChange(Database cx, Promise<Value> pid) {
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ACTOR Future<std::pair<Future<Void>, Value>> watchPerpetualStoragePIDChange(Database cx) {
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state ReadYourWritesTransaction tr(cx);
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state Future<Void> watchFuture;
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state Value ret;
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loop {
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try {
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tr.setOption(FDBTransactionOptions::ACCESS_SYSTEM_KEYS);
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Optional<Standalone<StringRef>> value = wait(tr.get(wigglingStorageServerKey));
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Optional<Value> value = wait(tr.get(wigglingStorageServerKey));
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if (value.present()) {
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pid.send(value.get());
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ret = value.get();
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}
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watchFuture = tr.watch(wigglingStorageServerKey);
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wait(tr.commit());
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@ -3877,28 +3878,27 @@ ACTOR Future<Future<Void>> watchPerpetualStoragePIDChange(Database cx, Promise<V
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wait(tr.onError(e));
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}
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}
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return watchFuture;
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return std::make_pair(watchFuture, ret);
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}
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// Watch the value of current wiggling storage process and do wiggling works
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ACTOR Future<Void> perpetualStorageWiggler(AsyncTrigger* stopSignal,
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AsyncTrigger* finishStorageWiggleSignal,
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PromiseStream<Void> finishStorageWiggleSignal,
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DDTeamCollection* self,
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const DDEnabledState* ddEnabledState) {
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state Promise<Value> pidPromise;
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state Value pid;
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state Future<Void> watchFuture;
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state Future<Void> moveFinishFuture = Never();
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state Debouncer pauseWiggle(SERVER_KNOBS->DEBOUNCE_RECRUITING_DELAY);
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state AsyncTrigger restart;
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state Future<Void> ddQueueCheck = delay(SERVER_KNOBS->CHECK_TEAM_DELAY, TaskPriority::DataDistributionLow);
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state Value pid;
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wait(store(watchFuture, watchPerpetualStoragePIDChange(self->cx, pidPromise)));
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state std::pair<Future<Void>, Value> res = wait(watchPerpetualStoragePIDChange(self->cx));
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watchFuture = res.first;
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pid = std::move(res.second);
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loop choose {
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when(wait(stopSignal->onTrigger())) { break; }
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when(wait(watchFuture)) { wait(store(watchFuture, watchPerpetualStoragePIDChange(self->cx, pidPromise))); }
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when(wait(store(pid, pidPromise.getFuture()))) {
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pidPromise.reset();
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when(wait(watchFuture)) {
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if (self->healthyTeamCount <= 1) { // pre-check health status
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pauseWiggle.trigger();
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} else {
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@ -3908,7 +3908,11 @@ ACTOR Future<Void> perpetualStorageWiggler(AsyncTrigger* stopSignal,
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.detail("ProcessId", pid)
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.detail("StorageCount", fv.size());
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}
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}
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wait(store(res, watchPerpetualStoragePIDChange(self->cx)));
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watchFuture = res.first;
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pid = std::move(res.second);
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}
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when(wait(restart.onTrigger())) {
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auto fv = self->excludeStorageWigglingServers(pid);
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moveFinishFuture = waitForAll(fv);
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@ -3919,7 +3923,7 @@ ACTOR Future<Void> perpetualStorageWiggler(AsyncTrigger* stopSignal,
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when(wait(moveFinishFuture)) {
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moveFinishFuture = Never();
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self->includeStorageWigglingServers(pid);
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finishStorageWiggleSignal->trigger();
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finishStorageWiggleSignal.send(Void());
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TraceEvent("PerpetualStorageWiggleFinish", self->distributorId).detail("ProcessId", pid);
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pid = Value();
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}
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@ -3955,7 +3959,7 @@ ACTOR Future<Void> monitorPerpetualStorageWiggle(DDTeamCollection* teamCollectio
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const DDEnabledState* ddEnabledState) {
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state int speed = 0;
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state AsyncTrigger stopWiggleSignal;
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state AsyncTrigger finishStorageWiggleSignal;
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state PromiseStream<Void> finishStorageWiggleSignal;
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state SignalableActorCollection collection;
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loop {
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@ -3974,10 +3978,10 @@ ACTOR Future<Void> monitorPerpetualStorageWiggle(DDTeamCollection* teamCollectio
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ASSERT(speed == 1 || speed == 0);
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if (speed == 1) {
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collection.add(
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perpetualStorageWiggleIterator(&stopWiggleSignal, &finishStorageWiggleSignal, teamCollection));
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perpetualStorageWiggleIterator(&stopWiggleSignal, finishStorageWiggleSignal.getFuture(), teamCollection));
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collection.add(perpetualStorageWiggler(
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&stopWiggleSignal, &finishStorageWiggleSignal, teamCollection, ddEnabledState));
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finishStorageWiggleSignal.trigger();
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&stopWiggleSignal, finishStorageWiggleSignal, teamCollection, ddEnabledState));
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finishStorageWiggleSignal.send(Void());
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TraceEvent("PerpetualStorageWiggleOpen", teamCollection->distributorId);
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} else {
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stopWiggleSignal.trigger();
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